// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //============================================================ // // Class: UInt16 // // Purpose: This class will encapsulate a short and provide an // Object representation of it. // //=========================================================== namespace System { using System.Globalization; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Wrapper for unsigned 16 bit integers. //| [CLSCompliant(false)] [System.Runtime.InteropServices.StructLayout(LayoutKind.Sequential)] public struct UInt16 : IComparable, IFormattable { private ushort m_value; //| public const ushort MaxValue = (ushort)0xFFFF; //| public const ushort MinValue = 0; // Compares this object to another object, returning an integer that // indicates the relationship. // Returns a value less than zero if this object // null is considered to be less than any instance. // If object is not of type UInt16, this method throws an ArgumentException. // //| public int CompareTo(Object value) { if (value == null) { return 1; } if (value is UInt16) { return ((int)m_value - (int)(((UInt16)value).m_value)); } throw new ArgumentException("Arg_MustBeUInt16"); } //| public override bool Equals(Object obj) { if (!(obj is UInt16)) { return false; } return m_value == ((UInt16)obj).m_value; } // Returns a HashCode for the UInt16 //| public override int GetHashCode() { return (int)m_value; } // Converts the current value to a String in base-10 with no extra padding. //| public override String ToString() { return ToString(null); } //| public String ToString(String format) { return Number.FormatUInt32(m_value, format); } //| [CLSCompliant(false)] public static ushort Parse(String s) { return Parse(s, NumberStyles.Integer); } //| [CLSCompliant(false)] public static ushort Parse(String s, NumberStyles style) { NumberFormatInfo.ValidateParseStyle(style); uint i = Number.ParseUInt32(s, style); if (i > MaxValue) throw new OverflowException("Overflow_UInt16"); return (ushort)i; } // // IValue implementation // //| [NoHeapAllocation] public override TypeCode GetTypeCode() { return TypeCode.UInt16; } // // This is just designed to prevent compiler warnings. // This field is used from native, but we need to prevent the compiler warnings. // #if _DEBUG private void DontTouchThis() { m_value = 0; } #endif } }