// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//============================================================
//
// Class: UInt16
//
// Purpose: This class will encapsulate a short and provide an
// Object representation of it.
//
//===========================================================
namespace System
{
using System.Globalization;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Wrapper for unsigned 16 bit integers.
//|
[CLSCompliant(false)]
[System.Runtime.InteropServices.StructLayout(LayoutKind.Sequential)]
public struct UInt16 : IComparable, IFormattable
{
private ushort m_value;
//|
public const ushort MaxValue = (ushort)0xFFFF;
//|
public const ushort MinValue = 0;
// Compares this object to another object, returning an integer that
// indicates the relationship.
// Returns a value less than zero if this object
// null is considered to be less than any instance.
// If object is not of type UInt16, this method throws an ArgumentException.
//
//|
public int CompareTo(Object value) {
if (value == null) {
return 1;
}
if (value is UInt16) {
return ((int)m_value - (int)(((UInt16)value).m_value));
}
throw new ArgumentException("Arg_MustBeUInt16");
}
//|
public override bool Equals(Object obj) {
if (!(obj is UInt16)) {
return false;
}
return m_value == ((UInt16)obj).m_value;
}
// Returns a HashCode for the UInt16
//|
public override int GetHashCode() {
return (int)m_value;
}
// Converts the current value to a String in base-10 with no extra padding.
//|
public override String ToString() {
return ToString(null);
}
//|
public String ToString(String format) {
return Number.FormatUInt32(m_value, format);
}
//|
[CLSCompliant(false)]
public static ushort Parse(String s) {
return Parse(s, NumberStyles.Integer);
}
//|
[CLSCompliant(false)]
public static ushort Parse(String s, NumberStyles style) {
NumberFormatInfo.ValidateParseStyle(style);
uint i = Number.ParseUInt32(s, style);
if (i > MaxValue) throw new OverflowException("Overflow_UInt16");
return (ushort)i;
}
//
// IValue implementation
//
//|
[NoHeapAllocation]
public override TypeCode GetTypeCode()
{
return TypeCode.UInt16;
}
//
// This is just designed to prevent compiler warnings.
// This field is used from native, but we need to prevent the compiler warnings.
//
#if _DEBUG
private void DontTouchThis() {
m_value = 0;
}
#endif
}
}