// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== using System; namespace System.Collections { // A DictionaryEntry holds a key and a value from a dictionary. // It is returned by IDictionaryEnumerator::GetEntry(). public struct DictionaryEntry { #if !DONT_DO_BARTOK private int value; #endif public DictionaryEntry(Object key, Object value); public Object Key { get; set; } public Object Value { get; set; } } }