/////////////////////////////////////////////////////////////////////////////// // // Microsoft Research Singularity // // Copyright (c) Microsoft Corporation. All rights reserved. // // File: HalScreen.cs // using System; using System.Runtime.CompilerServices; namespace Microsoft.Singularity.Hal { public abstract class HalScreen { [NoHeapAllocation] public abstract void Clear(); [NoHeapAllocation] public abstract void GetDisplayDimensions(out int columns, out int rows); [NoHeapAllocation] public abstract void GetCursorPosition(out int column, out int row); [NoHeapAllocation] public abstract bool SetCursorPosition(int column, int row); [NoHeapAllocation] public abstract void SetCursorSizeLarge(); [NoHeapAllocation] public abstract void SetCursorSizeSmall(); [NoHeapAllocation] public abstract void Write(byte[] buffer, int offset, int count); [NoHeapAllocation] public abstract void PutChar(char c); [NoHeapAllocation] public abstract bool PutCharAt(char c, int column, int row); [NoHeapAllocation] public abstract void ClearCursorToEndOfLine(); [NoHeapAllocation] public abstract void CursorFlash(); [NoHeapAllocation] public abstract void CursorHide(); [NoHeapAllocation] public abstract void CursorShow(); } } // namespace Microsoft.Singularity.Hal