170 lines
5.1 KiB
C#
170 lines
5.1 KiB
C#
////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// Note:
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// This file was ported from the Coriolis codebase to Singularity.
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//
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namespace System.Net
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{
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using System;
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using System.Net.Sockets;
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using System.Text;
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using System.Globalization;
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// a little perf app measured these times when comparing the internal
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// buffer implemented as a managed byte[] or unmanaged memory IntPtr
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// that's why we use byte[]
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// byte[] total ms:19656
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// IntPtr total ms:25671
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public class SocketAddress {
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internal int m_Size;
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internal byte[]! m_Buffer;
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private const int WriteableOffset = 2;
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private const int MaxSize = 32; // IrDA requires 32 bytes
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private bool m_changed = true;
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private int m_hash;
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public AddressFamily Family {
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get {
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int family;
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#if BIGENDIAN
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family = ((int)m_Buffer[0]<<8) | m_Buffer[1];
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#else
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family = m_Buffer[0] | ((int)m_Buffer[1]<<8);
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#endif
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return (AddressFamily)family;
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}
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}
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//
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// Size of this SocketAddress
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//
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public int Size {
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get {
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return m_Size;
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}
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}
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//
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// access to unmanaged serialized data. this doesn't
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// allow access to the first 2 bytes of unmanaged memory
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// that are supposed to contain the address family which
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// is readonly.
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//
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public byte this[int offset] {
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get {
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//
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// access
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//
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if (offset < 0 || offset >= Size) {
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throw new IndexOutOfRangeException();
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}
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return m_Buffer[offset];
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}
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set {
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if (offset < 0 || offset >= Size) {
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throw new IndexOutOfRangeException();
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}
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if (m_Buffer[offset] != value) {
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m_changed = true;
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}
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m_Buffer[offset] = value;
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}
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}
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public SocketAddress(AddressFamily family) : this(family, MaxSize) {
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}
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public SocketAddress(AddressFamily family, int size) {
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if (size < WriteableOffset) {
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//
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// it doesn't make sense to create a socket address with less than
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// 2 bytes, that's where we store the address family.
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//
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throw new ArgumentOutOfRangeException("size");
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}
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m_Size = size;
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byte[]! buf = m_Buffer = new byte[(size/IntPtr.Size+2)*IntPtr.Size];//sizeof DWORD
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#if BIGENDIAN
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buf[0] = unchecked((byte)((int)family>>8));
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buf[1] = unchecked((byte)((int)family ));
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#else
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buf[0] = unchecked((byte)((int)family ));
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buf[1] = unchecked((byte)((int)family>>8));
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#endif
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}
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//
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// Can be called after the above method did work
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//
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internal int GetAddressSizeOffset()
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{
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return m_Buffer.Length-IntPtr.Size;
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}
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public override bool Equals(object comparand) {
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SocketAddress castedComparand = comparand as SocketAddress;
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if (castedComparand == null || this.Size != castedComparand.Size) {
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return false;
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}
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for (int i = 0; i < this.Size; i++) {
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if (this[i] != castedComparand[i]) {
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return false;
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}
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}
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return true;
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}
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public override int GetHashCode() {
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if (m_changed) {
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m_changed = false;
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m_hash = 0;
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int i;
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int size = Size & ~3;
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for (i = 0; i < size; i += 4) {
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m_hash ^= (int)m_Buffer[i]
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| ((int)m_Buffer[i+1] << 8)
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| ((int)m_Buffer[i+2] << 16)
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| ((int)m_Buffer[i+3] << 24);
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}
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if ((Size & 3) != 0) {
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int remnant = 0;
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int shift = 0;
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for (; i < Size; ++i) {
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remnant |= ((int)m_Buffer[i]) << shift;
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shift += 8;
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}
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m_hash ^= remnant;
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}
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}
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return m_hash;
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}
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public override string! ToString() {
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StringBuilder bytes = new StringBuilder();
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for (int i = WriteableOffset; i < this.Size; i++) {
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if (i > WriteableOffset) {
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bytes.Append(",");
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}
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bytes.Append(this[i].ToString());
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}
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return Family.ToString() + ":" + Size.ToString() + ":{" + bytes.ToString() + "}";
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}
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} // class SocketAddress
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} // namespace System.Net
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