721 lines
27 KiB
C#
721 lines
27 KiB
C#
////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: PhysicalPages.cs - Primitive memory manager
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//
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// Notes:
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//
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// This module manages access to the machine's physical memory pages.
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// This serves as the substrate to paging, so this code cannot assume
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// that it can actually read and write the physical pages themselves,
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// as no mapping to them is likely to exist.
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//
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#if PAGING
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Microsoft.Singularity;
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namespace Microsoft.Singularity.Memory
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{
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[NoCCtor]
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[CLSCompliant(false)]
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public class PhysicalPages
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{
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/////////////////////////////////////
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// CONSTANTS
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/////////////////////////////////////
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// Never use physical memory below this limit
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internal const ulong LowerRAMBlackout = 0x200000; // 2MB
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/////////////////////////////////////
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// CONSTANTS
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/////////////////////////////////////
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private static SpinLock pagesLock;
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private static uint freeList; // index into the table or PageBlock.Sentinel
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private static unsafe PageBlock* physTable;
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private static uint numBlocks;
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private static ulong tableSize;
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// The physical max RAM address
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private static ulong addressLimit;
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/////////////////////////////////////
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// PUBLIC METHODS
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/////////////////////////////////////
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//
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// Initialize() must be called during OS boot *BEFORE* paging
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// is enabled, so that physical memory can be accessed
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// directly. We consult the system's memory map to pick a
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// range of memory where we can situate the physical page
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// table, and initialize it.
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//
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// the reserveSize argument specifies how much physical
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// memory to set aside and return a PhysicalAddress to.
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// This is used by the MemoryManager to reserve an area
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// of contiguous physical memory for use in I/O operations.
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//
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// After Initialize()ation, the PhysicalPages module
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// assumes that its page table will be identity-mapped
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// into the kernel's virtual memory space.
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//
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internal static unsafe PhysicalAddress Initialize(ulong reserveSize)
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{
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// NB: our initialization is currently naive; we
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// set up a table to describe all of physical memory,
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// even though there are holes in it for reserved
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// memory that we will never be able to use.
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// This makes indexing much easier, though.
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InitializeLock();
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// First figure out how much RAM there is in this
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// machine
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BootInfo * bi = BootInfo.HalGetBootInfo();
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SMAPINFO *smap = (SMAPINFO*)bi->SmapData32;
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addressLimit = 0;
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for (uint i = 0; i < bi->SmapCount; i++) {
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if (smap[i].type == (ulong)SMAPINFO.AddressType.Free &&
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smap[i].addr + smap[i].size > addressLimit) {
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addressLimit = smap[i].addr + smap[i].size;
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}
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}
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DebugStub.WriteLine("Highest usable RAM address is {0}",
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__arglist(addressLimit));
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// How much room do we need for the page table?
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numBlocks = GetNumBlocks(addressLimit);
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ulong requiredSpace = (ulong)numBlocks * (ulong)sizeof(PageBlock);
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// Now we need to find a location in physical memory
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// where we can stick the physical page table. This needs
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// to be addressable with a UIntPtr.
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ulong startAddr = LowerRAMBlackout;
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if (bi->DumpLimit > startAddr) {
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startAddr = (ulong)bi->DumpLimit;
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startAddr = MemoryManager.PagePad(startAddr);
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}
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ulong physLocation = FindFreeBlockInSMAP(startAddr, requiredSpace);
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if (physLocation == 0) {
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// Failed to find a spot to park the physical page
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// table. This is fatal!
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Kernel.Panic("Couldn't find enough room to initialize hardware page table");
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}
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// Initialize all the descriptor blocks as "free" (zeroed)
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physTable = (PageBlock*)physLocation;
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tableSize = requiredSpace;
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freeList = 0; // First descriptor
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for (uint i = 0; i < numBlocks; i++) {
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PageBlock* thisBlock = GetBlock(i);
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thisBlock->Initialize();
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thisBlock->prevIdx = (i == 0) ? PageBlock.Sentinel : i - 1;
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thisBlock->nextIdx = (i == numBlocks - 1) ? PageBlock.Sentinel : i + 1;
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}
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// Mark the blackout area of low physical memory, along
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// with room used by the boot loader, as used
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MarkRangeUsed(0, startAddr - 1);
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// Now mark the range of physical pages occupied by the
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// hardware table itself as being used!
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MarkRangeUsed((ulong)physTable, requiredSpace);
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// Mark any non-Free areas (according to SMAP) as in use
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for (uint i = 0; i < bi->SmapCount; i++) {
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if ((smap[i].type != (ulong)SMAPINFO.AddressType.Free) &&
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((smap[i].addr + smap[i].size) > startAddr) &&
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(smap[i].addr < addressLimit)) {
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ulong unaccountedStart, unaccountedLength;
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if (smap[i].addr >= startAddr) {
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unaccountedStart = smap[i].addr;
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unaccountedLength = smap[i].size;
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} else {
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// Part of this memory window is already accounted for
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unaccountedStart = startAddr;
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unaccountedLength = smap[i].size - (startAddr - smap[i].addr);
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}
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MarkRangeUsed(unaccountedStart, unaccountedLength);
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}
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}
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// Last step: find an available area to situate the caller's
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// requested reserve-block, if any.
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PhysicalAddress reservedPtr = PhysicalAddress.Null;
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if (reserveSize != 0) {
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reservedPtr = new PhysicalAddress(
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FindFreeBlockInSMAP(
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MemoryManager.PagePad((ulong)physTable + tableSize),
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reserveSize));
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if (reservedPtr == PhysicalAddress.Null) {
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Kernel.Panic("Couldn't find enough physically contiguous memory to reserve");
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}
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}
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// Mark the reserved block as used. It's up to the caller
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// to administer its use.
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MarkRangeUsed(reservedPtr.Value, reserveSize);
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CheckConsistency();
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DebugStub.WriteLine("PhysicalPages initialized with {0} physical pages available.",
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__arglist(GetFreePageCount()));
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return reservedPtr;
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}
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// Allocate a single hardware page
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internal unsafe static PhysicalAddress AllocPage()
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{
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bool iflag = Lock();
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try {
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CheckConsistency();
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if (freeList != PageBlock.Sentinel) {
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uint blockIdx = freeList;
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DebugStub.Assert(GetBlock(blockIdx)->IsLinked(freeList));
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uint freePage = GetBlock(blockIdx)->FirstFreePage();
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MarkPageInBlockUsed(blockIdx, freePage);
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ulong physPage =
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((ulong)blockIdx * (ulong)PageBlock.PagesPerBlock) + freePage;
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ulong physAddr = (ulong)MemoryManager.PageSize * physPage;
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return new PhysicalAddress(physAddr);
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}
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DebugStub.WriteLine("** Physical memory exhausted! **");
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return PhysicalAddress.Null;
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}
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finally {
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CheckConsistency();
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Unlock(iflag);
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}
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}
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// Free a single physical page
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internal unsafe static void FreePage(PhysicalAddress addr)
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{
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bool iflag = Lock();
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try {
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CheckConsistency();
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ulong pageNum = MemoryManager.PagesFromBytes(addr.Value);
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uint blockIdx = (uint)(pageNum / (ulong)PageBlock.PagesPerBlock);
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uint pageIdx = (uint)(pageNum % (ulong)PageBlock.PagesPerBlock);
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PageBlock* thisBlock = GetBlock(blockIdx);
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bool wasFull = thisBlock->Full;
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thisBlock->MarkAsFree(pageIdx);
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if (wasFull) {
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// This block now has a page available; put it on the
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// free list
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DebugStub.Assert(!thisBlock->IsLinked(freeList));
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thisBlock->Link(ref freeList);
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}
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}
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finally {
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CheckConsistency();
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Unlock(iflag);
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}
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}
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// Report how many pages are free
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internal unsafe static ulong GetFreePageCount()
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{
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bool iflag = Lock();
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try {
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return FreePageCountFromList();
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}
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finally {
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Unlock(iflag);
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}
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}
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public static ulong GetMaxMemory()
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{
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return addressLimit;
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}
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public static unsafe ulong GetFreeMemory()
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{
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return GetFreePageCount() * MemoryManager.PageSize;
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}
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public static unsafe ulong GetUsedMemory()
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{
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return GetMaxMemory() - GetFreeMemory();
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}
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/////////////////////////////////////
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// PRIVATE METHODS
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/////////////////////////////////////
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[Inline]
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private unsafe static PageBlock* GetBlock(uint blockIdx)
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{
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DebugStub.Assert(blockIdx < numBlocks);
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DebugStub.Assert(blockIdx != PageBlock.Sentinel);
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return &(physTable[blockIdx]);
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}
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// Get the number of descriptor blocks that are necessary for
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// a given amount of physical RAM
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private static uint GetNumBlocks(ulong physicalRAM)
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{
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ulong pages = MemoryManager.PagesFromBytes(physicalRAM);
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// Round up the number of blocks needed
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ulong blocks = pages / PageBlock.PagesPerBlock;
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if ((pages % PageBlock.PagesPerBlock) > 0) {
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blocks++;
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}
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return (uint)blocks;
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}
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private static unsafe void MarkPageInBlockUsed(uint blockIdx,
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uint pageInBlock)
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{
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PageBlock* pBlock = GetBlock(blockIdx);
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pBlock->MarkAsUsed(pageInBlock);
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if (pBlock->Full) {
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pBlock->Unlink(ref freeList);
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}
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}
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private static unsafe void MarkPageUsed(ulong pageAddr)
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{
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// Please only give us page-aligned addresses
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DebugStub.Assert(MemoryManager.IsPageAligned(pageAddr), "Hardware.MarkPageUsed: misaligned address");
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ulong pageNum = MemoryManager.PagesFromBytes(pageAddr);
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uint blockIdx = (uint)(pageNum / (ulong)PageBlock.PagesPerBlock);
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uint pageInBlock = (uint)(pageNum % (ulong)PageBlock.PagesPerBlock);
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MarkPageInBlockUsed(blockIdx, pageInBlock);
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}
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// Mark a range of physical memory as being used. This is only
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// used during initialization, and so is not particularly
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// efficient.
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//
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// Addresses do not have to be page-aligned, but whole pages will
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// be marked.
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private static unsafe void MarkRangeUsed(ulong startAddr, ulong length)
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{
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ulong firstPage = startAddr & ~MemoryManager.PageMask;
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// lastPage ends up being the address of the page immediately *after*
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// the data ends.
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ulong lastPage = MemoryManager.PagePad(startAddr + length);
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for (ulong page = firstPage; page < lastPage; page += MemoryManager.PageSize) {
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MarkPageUsed(page);
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}
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}
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private static unsafe ulong FindFreeBlockInSMAP(ulong startAddr, ulong requiredSpace)
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{
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BootInfo * bi = BootInfo.HalGetBootInfo();
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SMAPINFO *smap = (SMAPINFO*)bi->SmapData32;
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for (uint i = 0; i < bi->SmapCount; i++) {
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if (smap[i].type == (ulong)SMAPINFO.AddressType.Free &&
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smap[i].addr + smap[i].size > startAddr) {
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ulong usableSize, usableStart;
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if (smap[i].addr < startAddr) {
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usableSize = smap[i].size - (startAddr - smap[i].addr);
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usableStart = startAddr;
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} else {
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usableSize = smap[i].size;
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usableStart = smap[i].addr;
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}
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if (usableSize >= requiredSpace) {
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return usableStart;
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}
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}
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}
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return 0;
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}
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private unsafe static ulong FreePageCountFromList()
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{
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ulong retval = 0;
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uint freeIdx = freeList;
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while (freeIdx != PageBlock.Sentinel) {
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PageBlock* pBlock = GetBlock(freeIdx);
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DebugStub.Assert(!pBlock->Full);
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retval += pBlock->FreePages;
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freeIdx = pBlock->nextIdx;
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}
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return retval;
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}
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private unsafe static void CheckConsistency()
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{
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#if SELF_TEST
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ulong pagesFromFreeList = FreePageCountFromList();
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ulong pagesFromWalk = 0;
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// Now walk the whole page table and count up
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// pages that way
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for (uint i = 0 ; i < numBlocks; i++) {
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PageBlock* pBlock = GetBlock(i);
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pagesFromWalk += pBlock->FreePages;
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}
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DebugStub.Assert(pagesFromWalk == pagesFromFreeList);
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#endif
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}
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private static void InitializeLock()
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{
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#if SINGULARITY_MP
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pagesLock = new SpinLock();
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#endif // SINGULARITY_MP
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}
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[NoStackLinkCheck]
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private static bool Lock()
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{
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bool enabled = Processor.DisableInterrupts();
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#if SINGULARITY_MP
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pagesLock.Acquire(Thread.CurrentThread);
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#endif // SINGULARITY_MP
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return enabled;
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}
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[NoStackLinkCheck]
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private static void Unlock(bool iflag)
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{
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#if SINGULARITY_MP
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pagesLock.Release(Thread.CurrentThread);
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#endif // SINGULARITY_MP
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Processor.RestoreInterrupts(iflag);
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}
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/////////////////////////////////////
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// HELPER STRUCTS
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/////////////////////////////////////
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// This is our descriptor for a range of physical
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// pages. Each PageBlock describes a range of
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// physical pages with a used/not-used bitmap.
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private struct PageBlock
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{
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// CONSTS
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// "null" value for indexes
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internal const uint Sentinel = uint.MaxValue;
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private const uint RegionsPerBlock = 29;
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internal const uint PagesPerBlock = RegionsPerBlock * 32;
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private const uint FullRegion = uint.MaxValue;
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private const uint BlockMapMask = 0x1FFFFFFF; // 29 bits
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private const uint FullMap = BlockMapMask;
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private const uint UnusedMask = 0xE0000000;
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// ------------------------------ struct fields
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internal unsafe uint prevIdx; // 4 bytes
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internal unsafe uint nextIdx; // +4 bytes = 8bytes
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// The PageBlock has a mini-tree structure:
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// this first word is a bitmap indicating
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// the availability of 29 subregions.
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// The bit for a subregion is SET if it is
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// *completely full*, and CLEAR otherwise.
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// The top 3 bits are kept SET.
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internal uint blockMap; // +4 bytes = 12 bytes
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// Each region has 4 bytes, making PageBlock
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// 128 bytes in size all together. Each region
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// describes 32 pages, one per bit. Each bit
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// is SET if the page is in use, and CLEAR
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// if it is free.
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// Due to C# madness, here are some dummy
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// variables to block out the space.
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uint i1; // +4 bytes = 16bytes
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ulong l1, l2, l3, l4, l5,
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l6, l7, l8, l9, l10,
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l11, l12, l13, l14; // +112 bytes = 128bytes
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// ------------------------------
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internal void Initialize()
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{
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prevIdx = nextIdx = Sentinel;
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blockMap = 0;
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l1 = l2 = l3 = l4 = l5 =
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l6 = l7 = l8 = l9 = l10 =
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l11 = l12 = l13 = l14 = 0;
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i1 = 0;
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CheckConsistency();
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}
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internal unsafe void Unlink(ref uint listHead)
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{
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DebugStub.Assert(IsLinked(listHead));
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if (prevIdx != Sentinel) {
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DebugStub.Assert(GetBlock(prevIdx)->nextIdx == Index, "PhysicalPages.PageBlock.Unlink: inconsistent prev->next");
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GetBlock(prevIdx)->nextIdx = nextIdx;
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} else {
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// We are the list head.
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DebugStub.Assert(listHead == Index, "PhysicalPages.PageBlock.Unlink: inconsistent head");
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listHead = nextIdx;
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}
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if (nextIdx != Sentinel) {
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DebugStub.Assert(GetBlock(nextIdx)->prevIdx == Index, "PhysicalPages.PageBlock.Unlink: inconsistent next->prev");
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GetBlock(nextIdx)->prevIdx = prevIdx;
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}
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nextIdx = Sentinel;
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prevIdx = Sentinel;
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}
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internal unsafe void Link(ref uint listHead)
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{
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DebugStub.Assert(!IsLinked(listHead));
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if (listHead != Sentinel) {
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DebugStub.Assert(GetBlock(listHead)->prevIdx == Sentinel, "PhysicalPages.PageBlock.Link: Inconsistent head-entry prev link");
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GetBlock(listHead)->prevIdx = Index;
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}
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nextIdx = listHead;
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listHead = Index;
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prevIdx = Sentinel;
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}
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internal unsafe bool PageInUse(uint pageIdx)
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{
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CheckConsistency();
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DebugStub.Assert(pageIdx < PagesPerBlock, "PhysicalPages.PageBlock.PageInUse: Bad page index");
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fixed ( uint* pBeforeRegions = &blockMap ) {
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uint* pRegions = pBeforeRegions; // Point just before regions
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pRegions++; // Advance to the first region word
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uint regionIdx = pageIdx / 32;
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uint bitIdx = pageIdx % 32;
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return ((pRegions[regionIdx] & (1 << (int)bitIdx)) != 0);
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}
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}
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[Inline]
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internal unsafe bool RegionFull(uint regionIdx)
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{
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DebugStub.Assert(regionIdx < RegionsPerBlock, "PhysicalPages.PageBlock.RegionFull: Bad region index");
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return ((blockMap & (1 << (int)regionIdx)) != 0);
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}
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// pageIdx specifies a page within this block
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// (zero is the first, PagesPerBlock-1 is the last)
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internal unsafe void MarkAsUsed(uint pageIdx)
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{
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CheckConsistency();
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fixed( uint *pBeforeRegions = &blockMap ) {
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uint* pRegions = pBeforeRegions; // Point just before regions
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pRegions++; // Advance to the first region word
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uint regionIdx = pageIdx / 32;
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uint bitIdx = pageIdx % 32;
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DebugStub.Assert(pageIdx < PagesPerBlock, "PhysicalPages.PageBlock.MarkAsUsed: Bad page index");
|
|
DebugStub.Assert(!PageInUse(pageIdx), "PhysicalPages.PageBlock.MarkAsUsed: Page already in use");
|
|
DebugStub.Assert(!RegionFull(regionIdx), "PhysicalPages.PageBlock.MarkAsUsed: Region already full");
|
|
|
|
// Mark the page used in its subregion
|
|
pRegions[regionIdx] |= ((uint)1 << (int)bitIdx);
|
|
|
|
// If our whole subregion is full, mark the blockMap
|
|
if (pRegions[regionIdx] == FullRegion) {
|
|
blockMap |= ((uint)1 << (int)regionIdx);
|
|
}
|
|
}
|
|
|
|
CheckConsistency();
|
|
}
|
|
|
|
internal unsafe void MarkAsFree(uint pageIdx)
|
|
{
|
|
CheckConsistency();
|
|
|
|
fixed( uint *pBeforeRegions = &blockMap ) {
|
|
uint* pRegions = pBeforeRegions; // Point just before regions
|
|
pRegions++; // Advance to the first region word
|
|
uint regionIdx = pageIdx / 32;
|
|
uint bitIdx = pageIdx % 32;
|
|
DebugStub.Assert(pageIdx < PagesPerBlock, "PhysicalPages.PageBlock.MarkAsFree: Bad page index");
|
|
DebugStub.Assert(PageInUse(pageIdx), "PhysicalPages.PageBlock.MarkAsFree: Page already free");
|
|
|
|
// Mark the page free in its subregion
|
|
pRegions[regionIdx] &= ~((uint)1 << (int)bitIdx);
|
|
|
|
// Mark our subregion as being usable
|
|
blockMap &= ~((uint)1 << (int)regionIdx);
|
|
}
|
|
|
|
CheckConsistency();
|
|
}
|
|
|
|
// Illegal to call this on a full block.
|
|
internal unsafe uint FirstFreePage()
|
|
{
|
|
DebugStub.Assert(!Full, "PhysicalPages.PageBlock.FirstFreePage: Block already full");
|
|
|
|
// Look for a clear bit in the region map
|
|
for (int i = 0 ; i < RegionsPerBlock; i++) {
|
|
if ((blockMap & (uint)((uint)1 << i)) == 0) {
|
|
// This region is available. Look
|
|
// for a free page in the specific
|
|
// region.
|
|
fixed (uint* pBeforeRegions = &blockMap) {
|
|
uint* pRegion = pBeforeRegions + i + 1;
|
|
for (int j = 0; j < 32; j++) {
|
|
if ((*pRegion & ((uint)1 << j)) == 0) {
|
|
// This page is free.
|
|
return ((uint)i * 32) + (uint)j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we're not full, we should never get here.
|
|
Kernel.Panic("Inconsistency in PhysicalPages.PageBlock.FirstFreePage()");
|
|
return 0;
|
|
}
|
|
|
|
internal bool Full {
|
|
[Inline]
|
|
get {
|
|
CheckConsistency();
|
|
return (blockMap & BlockMapMask) == FullMap;
|
|
}
|
|
}
|
|
|
|
|
|
internal bool Empty {
|
|
[Inline]
|
|
get {
|
|
CheckConsistency();
|
|
return (blockMap & BlockMapMask) == 0;
|
|
}
|
|
}
|
|
|
|
// Illegal to call this on a full block.
|
|
internal unsafe uint FreePages {
|
|
get {
|
|
CheckConsistency();
|
|
|
|
uint retval = 0;
|
|
|
|
for (int i = 0 ; i < RegionsPerBlock; i++) {
|
|
if ((blockMap & (uint)((uint)1 << i)) == 0) {
|
|
// This region has free pages.
|
|
fixed (uint* pBeforeRegions = &blockMap) {
|
|
uint* pRegion = pBeforeRegions + i + 1;
|
|
for (int j = 0; j < 32; j++) {
|
|
if ((*pRegion & ((uint)1 << j)) == 0) {
|
|
// This page is free.
|
|
retval++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
internal bool IsLinked(uint listHead) {
|
|
CheckConsistency();
|
|
|
|
if (prevIdx == Sentinel) {
|
|
// We are the head of *some* list
|
|
return listHead == Index;
|
|
}
|
|
|
|
if ((prevIdx != Sentinel) || (nextIdx != Sentinel)) {
|
|
// We are linked into *some* list. We only
|
|
// have the freeList at the moment, so for now
|
|
// skip the expensive process of walking the list
|
|
// to confirm we're in the right one
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
internal unsafe uint Index {
|
|
[Inline]
|
|
get {
|
|
fixed( PageBlock* pThis = &this ) {
|
|
DebugStub.Assert(pThis >= physTable, "PhysicalPages.PageBlock.Index: this < physTable");
|
|
DebugStub.Assert((ulong)pThis < (ulong)physTable + (ulong)tableSize, "PhysicalPages.PageBlock.Index: this > table bounds");
|
|
return (uint)(pThis - physTable);
|
|
}
|
|
}
|
|
}
|
|
|
|
private unsafe void CheckConsistency()
|
|
{
|
|
#if SELF_TEST
|
|
// Top bits should be kept clear
|
|
DebugStub.Assert((blockMap & UnusedMask) == 0);
|
|
|
|
fixed ( uint* pBeforeRegions = &blockMap ) {
|
|
uint* pRegion = pBeforeRegions;
|
|
pRegion++;
|
|
|
|
for (uint i = 0; i < RegionsPerBlock; i++, pRegion++) {
|
|
if ((*pRegion) != FullRegion) {
|
|
DebugStub.Assert((blockMap & ((uint)1 << (int)i)) == 0, "PhysicalPages.PageBlock.CheckConsistency: blockMap shows a free region as full");
|
|
}
|
|
else {
|
|
DebugStub.Assert((blockMap & ((uint)1 << (int)i)) != 0, "PhysicalPages.PageBlock.CheckConsistency: blockMap shows a free region as full");
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // PAGING
|