singrdk/base/Kernel/System.Compiler.Runtime/Classes.cs

6452 lines
201 KiB
C#

///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
///////////////////////////////////////////////////////////////////////////////
using System;
#if WHIDBEYwithGenerics
#if CCINamespace
namespace Microsoft.Cci{
#else
namespace System.Compiler{
#endif
/// <summary>
/// Tells a sympathetic compiler that the name of the entity bearing this attribute should be suppressed. When applied to a class or enum,
/// this means that the members of the class or enum should be injected into the same scope as would have contained the class/enum name.
/// When applied to a field or property, it means that the members of structure of the type of the field/property should be visible
/// without qualification by the field/property name.
/// </summary>
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Class|AttributeTargets.Enum)]
public sealed class AnonymousAttribute: Attribute{
private Anonymity type;
public AnonymousAttribute(){
this.type = Anonymity.Structural;
}
public Anonymity Anonymity{
get {return this.type;}
}
}
public enum Anonymity{
Unknown,
None,
Structural,
Full
}
public enum CciMemberKind {
Unknown,
Regular,
Auxiliary,
FrameGuardGetter,
}
[AttributeUsage(AttributeTargets.All)]
public class CciMemberKindAttribute : Attribute {
public CciMemberKind Kind;
public CciMemberKindAttribute(CciMemberKind kind) {
this.Kind = kind;
}
}
[AttributeUsage(AttributeTargets.Class)]
public sealed class ComposerAttribute: Attribute{
public string AssemblyName = null;
public string TypeName = null;
public ComposerAttribute(){
}
}
[AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Module, AllowMultiple=true)]
public sealed class CustomVisitorAttribute : Attribute{
public string Assembly;
public string Class;
public string Phase;
public bool Replace;
public CustomVisitorAttribute(){
}
}
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Method)]
public sealed class ElementTypeAttribute: Attribute{
public Type ElementType = null;
public ElementTypeAttribute(){
}
}
public interface ITemplateParameter{
}
[AttributeUsage(AttributeTargets.Interface|AttributeTargets.Class|AttributeTargets.Struct)]
public sealed class TemplateAttribute : System.Attribute{
public Type[] TemplateParameters;
public TemplateAttribute(params Type[] parameters){
this.TemplateParameters = parameters;
}
}
[AttributeUsage(AttributeTargets.Interface|AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
public sealed class TemplateInstanceAttribute : System.Attribute{
public Type Template;
public Type[] TemplateArguments;
public TemplateInstanceAttribute(Type template, params Type[] arguments){
this.Template = template;
}
}
namespace Diagnostics{
public sealed class Debug{
public static void Assert(bool condition){
System.Diagnostics.Debug.Assert(condition);
}
}
}
}
namespace System.Data{
public interface IDbTransactable{ //TODO: move to Query namespace
IDbTransaction BeginTransaction();
IDbTransaction BeginTransaction(IsolationLevel level);
}
}
namespace StructuralTypes{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using System.Collections;
using System.Collections.Generic;
using SCIEnumerator = System.Collections.IEnumerator;
public interface IConstrainedType{}
public interface ITupleType{}
public interface ITypeUnion{}
public interface ITypeIntersection{}
public interface ITypeAlias{}
public interface ITypeDefinition{}
public struct Boxed<ElementType> : IEnumerable<ElementType>, IEnumerable{
private ElementType[] box;
public Boxed(ElementType value){
this.box = new ElementType[]{value};
}
public ElementType GetValue(){
return this.box[0];
}
public void SetValue(ElementType value){
this.box[0] = value;
}
public object ToObject(){
if (this.box == null) return null;
return this.box[0];
}
public bool IsNull(){
return this.box == null;
}
IEnumerator IEnumerable.GetEnumerator() {
return new BoxedEnumerator<ElementType>(this.box);
}
IEnumerator<ElementType> IEnumerable<ElementType>.GetEnumerator(){
return new BoxedEnumerator<ElementType>(this.box);
}
public BoxedEnumerator<ElementType> GetEnumerator(){
return new BoxedEnumerator<ElementType>(this.box);
}
public void Clear(){
this.box = null;
}
public static implicit operator Boxed<ElementType>(ElementType value){
return new Boxed<ElementType>(value);
}
public static explicit operator ElementType(Boxed<ElementType> boxed){
return boxed.GetValue();
}
public static bool operator == (Boxed<ElementType> a, Boxed<ElementType> b){
if (a.box == null || b.box == null) return false;
return a.box[0].Equals(b.box[0]);
}
public static bool operator == (Boxed<ElementType> a, object o){
return a.Equals(o);
}
public static bool operator != (Boxed<ElementType> a, object o){
return !a.Equals(o);
}
public static bool operator == (object o, Boxed<ElementType> b){
return b.Equals(o);
}
public static bool operator != (object o, Boxed<ElementType> b){
return !b.Equals(o);
}
public static bool operator != (Boxed<ElementType> a, Boxed<ElementType> b){
if (a.box == null || b.box == null) return false;
return !a.box[0].Equals(b.box[0]);
}
public override bool Equals(object o){
if (this.box == null) return o == null;
if (!(o is Boxed<ElementType>)) return false;
Boxed<ElementType> b = (Boxed<ElementType>) o;
if (this.box == null || b.box == null) return this.box == b.box;
return this.box[0].Equals(b.box[0]);
}
public override int GetHashCode(){
return this.box[0].GetHashCode();
}
}
public struct BoxedEnumerator<ElementType>: IEnumerator<ElementType>, IEnumerator{
private ElementType[] box;
private int index;
internal BoxedEnumerator(ElementType[] box){
this.box = box;
this.index = -1;
}
object IEnumerator.Current{
get{
return this.box[0];
}
}
public ElementType Current{
get{
return this.box[0];
}
}
void IEnumerator.Reset() {
this.index = -1;
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
if (this.box == null) return false;
return ++this.index == 0;
}
}
public struct Invariant<ElementType>{
private ElementType value;
public Invariant(ElementType value){
if (value == null) throw new ArgumentNullException();
if (value.GetType() != typeof(ElementType)) throw new ArgumentException();
this.value = value;
}
public ElementType GetValue(){
return this.value;
}
public object ToObject(){
return this.value;
}
public static implicit operator ElementType(Invariant<ElementType> invariantValue){
return invariantValue.value;
}
public static implicit operator NonNull<ElementType>(Invariant<ElementType> invariantValue){
return new NonNull<ElementType>(invariantValue.value);
}
public static explicit operator Invariant<ElementType>(ElementType value){
return new Invariant<ElementType>(value);
}
}
public struct NonNull<ElementType>: IEnumerable<ElementType>, IEnumerable{
private ElementType value;
public NonNull(ElementType value){
if (value == null) throw new ArgumentNullException();
this.value = value;
}
public ElementType GetValue(){
return this.value;
}
public object ToObject(){
return this.value;
}
IEnumerator IEnumerable.GetEnumerator(){
return new ValueEnumerator<ElementType>(this.value);
}
IEnumerator<ElementType> IEnumerable<ElementType>.GetEnumerator(){
return new ValueEnumerator<ElementType>(this.value);
}
public ValueEnumerator<ElementType> GetEnumerator(){
return new ValueEnumerator<ElementType>(this.value);
}
public static implicit operator ElementType(NonNull<ElementType> nonNullValue){
return nonNullValue.value;
}
public static explicit operator NonNull<ElementType>(ElementType value){
return new NonNull<ElementType>(value);
}
}
public struct NonEmptyIEnumerable<ElementType>: IEnumerable<ElementType>, IEnumerable{
IEnumerable<ElementType> enumerable;
public NonEmptyIEnumerable(IEnumerable<ElementType> enumerable){
this.enumerable = enumerable;
if (enumerable == null)
throw new ArgumentNullException();
if (!(enumerable is IEnumerable))
throw new ArgumentException();
IEnumerator<ElementType> enumerator = enumerable.GetEnumerator();
if (enumerator == null || !enumerator.MoveNext())
throw new ArgumentException();
}
public NonEmptyIEnumerable(ElementType element){
this.enumerable = new NonNull<ElementType>(element);
}
public ElementType GetValue(){
IEnumerator<ElementType> e = this.enumerable.GetEnumerator();
if (e.MoveNext()){
ElementType result = e.Current;
if (!e.MoveNext()) return result;
}
throw new ArgumentOutOfRangeException();
}
public object ToObject(){
if (this.enumerable is NonNull<ElementType>){
NonNull<ElementType> nnull = (NonNull<ElementType>)this.enumerable;
return nnull.ToObject();
}
if (this.enumerable is Boxed<ElementType>){
Boxed<ElementType> boxed = (Boxed<ElementType>)this.enumerable;
return boxed.ToObject();
}
return this.enumerable;
}
IEnumerator IEnumerable.GetEnumerator() {
return ((IEnumerable)this.enumerable).GetEnumerator();
}
public IEnumerator<ElementType> GetEnumerator(){
return this.enumerable.GetEnumerator();
}
public static implicit operator NonEmptyIEnumerable<ElementType>(NonNull<ElementType> element){
return new NonEmptyIEnumerable<ElementType>((IEnumerable<ElementType>)element);
}
public static explicit operator NonEmptyIEnumerable<ElementType>(ElementType element){
return new NonEmptyIEnumerable<ElementType>(element);
}
public static explicit operator NonEmptyIEnumerable<ElementType>(Boxed<ElementType> element){
return new NonEmptyIEnumerable<ElementType>((IEnumerable<ElementType>)element);
}
public static explicit operator NonEmptyIEnumerable<ElementType>(ElementType[] array){
return new NonEmptyIEnumerable<ElementType>(array);
}
public static explicit operator NonEmptyIEnumerable<ElementType>(List<ElementType> list){
return new NonEmptyIEnumerable<ElementType>(list);
}
public static explicit operator ElementType(NonEmptyIEnumerable<ElementType> nonEmptyIEnumerable){
return nonEmptyIEnumerable.GetValue();
}
}
public sealed class Unboxer<ElementType>{
public static object ToObject(IEnumerable<ElementType> collection){
if (collection is NonNull<ElementType>)
return ((NonNull<ElementType>)collection).ToObject();
if (collection is Boxed<ElementType>)
return ((Boxed<ElementType>)collection).ToObject();
return collection;
}
}
public struct ArrayEnumerator<ElementType>: IEnumerator<ElementType>, SCIEnumerator{
private ElementType[] array;
private int index;
public ArrayEnumerator(ElementType[] array){
this.array = array;
this.index = -1;
}
public ElementType Current{
get{
return this.array[this.index];
}
}
object SCIEnumerator.Current{
get{
return this.array[this.index];
}
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index < this.array.Length;
}
void SCIEnumerator.Reset(){
this.index = -1;
}
}
public sealed class GenericIEnumerableToGenericIListAdapter<ElementType>: IList<ElementType>, IEnumerable{
private List<ElementType> list;
private IEnumerable<ElementType> collection;
public GenericIEnumerableToGenericIListAdapter(IEnumerable<ElementType> collection){
if (collection == null)
throw new ArgumentNullException();
if (!(collection is IEnumerable))
throw new ArgumentException();
this.collection = collection;
}
private List<ElementType>/*!*/ List{
get{
List<ElementType> result = this.list;
if (result == null){
result = new List<ElementType>();
this.list = result;
if (this.collection != null){
IEnumerator<ElementType> enumerator = this.collection.GetEnumerator();
if (enumerator != null){
while (enumerator.MoveNext()){
//result.Add(enumerator.Current);
ElementType curr = enumerator.Current;
result.Add(curr);
}
}
}
}
return result;
}
}
IEnumerator IEnumerable.GetEnumerator() {
if (this.list != null)
return this.list.GetEnumerator();
else
return ((IEnumerable)this.collection).GetEnumerator();
}
public IEnumerator<ElementType> GetEnumerator(){
if (this.list != null)
return this.list.GetEnumerator();
else
return this.collection.GetEnumerator();
}
public int Count{
get{
return this.List.Count;
}
}
public bool IsSynchronized{
get{
return false;
}
}
public object SyncRoot{
get{
return this;
}
}
void ICollection<ElementType>.CopyTo(ElementType[] array, int index){
this.List.CopyTo(array, index);
}
public bool IsFixedSize{
get{
return false;
}
}
public bool IsReadOnly{
get{
return false;
}
}
public ElementType this[int index]{
get{
return this.List[index];
}
set{
this.List[index] = value;
}
}
public void Add(ElementType value){
this.List.Add(value);
}
public void Clear(){
this.List.Clear();
}
public bool Contains(ElementType value){
return this.List.Contains(value);
}
public int IndexOf(ElementType value){
return this.List.IndexOf(value);
}
public void Insert(int index, ElementType value){
this.List.Insert(index, value);
}
public bool Remove(ElementType value){
return this.List.Remove(value);
}
public void RemoveAt(int index){
this.List.RemoveAt(index);
}
}
public struct ValueEnumerator<ElementType>: IEnumerator<ElementType>, IEnumerator{
private ElementType value;
private int index;
public ValueEnumerator(ElementType value){
this.value = value;
this.index = -1;
}
object IEnumerator.Current{
get{
return this.value;
}
}
public ElementType Current{
get{
return this.value;
}
}
void IEnumerator.Reset(){
this.index = -1;
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index == 0;
}
}
public sealed class StreamUtility<ElementType>{
private StreamUtility(){}
public static bool IsNull(IEnumerable<ElementType> stream){
if (stream == null) return true;
IEnumerator<ElementType> enumerator = stream.GetEnumerator();
while (enumerator.MoveNext())
if (enumerator.Current != null) return false;
return true;
}
}
}
namespace System.Query{ //TODO: rename to Microsoft.Cci.Query
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using System.Collections.Generic;
using System.Data.SqlTypes;
using System.Text;
//TODO: this class should derive from SystemException and it should not contain a string
//The message, if any, should be obtained from a resource file
public class StreamNotSingletonException: Exception{
public StreamNotSingletonException(): base("Stream not singleton"){
}
}
public interface IAggregate{
}
public interface IAggregateGroup{
}
public class Min: IAggregateGroup{
public struct MinOfByte: IAggregate{
byte value;
bool hasValue;
public void Add(byte value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public byte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt16: IAggregate{
short value;
bool hasValue;
public void Add(short value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public short GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt32: IAggregate{
int value;
bool hasValue;
public void Add(int value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public int GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt64: IAggregate{
long value;
bool hasValue;
public void Add(long value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public long GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfSingle: IAggregate{
float value;
bool hasValue;
public void Add(float value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public float GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfDouble: IAggregate{
double value;
bool hasValue;
public void Add(double value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public double GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfDecimal: IAggregate{
decimal value;
bool hasValue;
public void Add(decimal value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public decimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfString: IAggregate{
string value;
public void Add(string value){
if (value != null){
if (this.value == null || value.CompareTo(this.value) < 0)
this.value = value;
}
}
public string GetValue(){
string result = this.value;
this.value = null;
return result;
}
}
public struct MinOfDateTime: IAggregate{
DateTime value;
bool hasValue;
public void Add(DateTime value){
if (!this.hasValue || value < this.value){
this.value = value;
this.hasValue = true;
}
}
public DateTime GetValue(){
DateTime result = this.value;
this.value = new DateTime();
this.hasValue = false;
return result;
}
}
public struct MinOfSqlByte: IAggregate{
byte value;
bool hasValue;
public void Add(SqlByte value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (byte)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (byte)value;
}
}
}
public SqlByte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlByte.Null;
}
}
public struct MinOfSqlInt16: IAggregate{
short value;
bool hasValue;
public void Add(SqlInt16 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (short)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (short)value;
}
}
}
public SqlInt16 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt16.Null;
}
}
public struct MinOfSqlInt32: IAggregate{
int value;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (int)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (int)value;
}
}
}
public SqlInt32 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt32.Null;
}
}
public struct MinOfSqlInt64: IAggregate{
long value;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (long)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (long)value;
}
}
}
public SqlInt64 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt64.Null;
}
}
public struct MinOfSqlSingle: IAggregate{
float value;
bool hasValue;
public void Add(SqlSingle value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value.Value;
this.hasValue = true;
}
if (value < this.value){
this.value = value.Value;
}
}
}
public SqlSingle GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlSingle.Null;
}
}
public struct MinOfSqlDouble: IAggregate{
double value;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (double)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (double)value;
}
}
}
public SqlDouble GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDouble.Null;
}
}
public struct MinOfSqlDecimal: IAggregate{
SqlDecimal value;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
}
public SqlDecimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDecimal.Null;
}
}
public struct MinOfSqlMoney: IAggregate{
SqlMoney value;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
}
public SqlMoney GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlMoney.Null;
}
}
public struct MinOfSqlString: IAggregate{
SqlString value;
bool hasValue;
public void Add(SqlString value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlString.LessThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlString GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlString.Null;
}
}
public struct MinOfSqlDateTime: IAggregate{
SqlDateTime value;
bool hasValue;
public void Add(SqlDateTime value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlDateTime.LessThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlDateTime GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDateTime.Null;
}
}
}
public class Max: IAggregateGroup{
public struct MaxOfByte: IAggregate{
byte value;
bool hasValue;
public void Add(byte value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public byte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt16: IAggregate{
short value;
bool hasValue;
public void Add(short value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public short GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt32: IAggregate{
int value;
bool hasValue;
public void Add(int value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public int GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt64: IAggregate{
long value;
bool hasValue;
public void Add(long value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public long GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfSingle: IAggregate{
float value;
bool hasValue;
public void Add(float value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public float GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfDouble: IAggregate{
double value;
bool hasValue;
public void Add(double value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public double GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfDecimal: IAggregate{
decimal value;
bool hasValue;
public void Add(decimal value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public decimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfString: IAggregate{
string value;
public void Add(string value){
if (value != null){
if (this.value == null || value.CompareTo(this.value) > 0)
this.value = value;
}
}
public string GetValue(){
string result = this.value;
this.value = null;
return result;
}
}
public struct MaxOfDateTime: IAggregate{
DateTime value;
bool hasValue;
public void Add(DateTime value){
if (!this.hasValue || value > this.value){
this.value = value;
this.hasValue = true;
}
}
public DateTime GetValue(){
DateTime result = this.value;
this.value = new DateTime();
this.hasValue = false;
return result;
}
}
public struct MaxOfSqlByte: IAggregate{
byte value;
bool hasValue;
public void Add(SqlByte value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (byte)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (byte)value;
}
}
public SqlByte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlByte.Null;
}
}
public struct MaxOfSqlInt16: IAggregate{
short value;
bool hasValue;
public void Add(SqlInt16 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (short)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (short)value;
}
}
public SqlInt16 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt16.Null;
}
}
public struct MaxOfSqlInt32: IAggregate{
int value;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (int)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (int)value;
}
}
public SqlInt32 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt32.Null;
}
}
public struct MaxOfSqlInt64: IAggregate{
long value;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (long)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (long)value;
}
}
public SqlInt64 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt64.Null;
}
}
public struct MaxOfSqlSingle: IAggregate{
float value;
bool hasValue;
public void Add(SqlSingle value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value.Value;
this.hasValue = true;
}
if (value > this.value)
this.value = value.Value;
}
}
public SqlSingle GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlSingle.Null;
}
}
public struct MaxOfSqlDouble: IAggregate{
double value;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (double)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (double)value;
}
}
public SqlDouble GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDouble.Null;
}
}
public struct MaxOfSqlDecimal: IAggregate{
SqlDecimal value;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
}
public SqlDecimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDecimal.Null;
}
}
public struct MaxOfSqlMoney: IAggregate{
SqlMoney value;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
}
public SqlMoney GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlMoney.Null;
}
}
public struct MaxOfSqlString: IAggregate{
SqlString value;
bool hasValue;
public void Add(SqlString value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlString.GreaterThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlString GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlString.Null;
}
}
public struct MaxOfSqlDateTime: IAggregate{
SqlDateTime value;
bool hasValue;
public void Add(SqlDateTime value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlDateTime.GreaterThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlDateTime GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDateTime.Null;
}
}
}
public class Sum: IAggregateGroup{
public struct SumOfInt32: IAggregate{
int total;
public void Add(int value){
this.total = this.total + value;
}
public int GetValue(){
int ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfInt64: IAggregate{
long total;
public void Add(long value){
this.total = this.total + value;
}
public long GetValue(){
long ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfDouble: IAggregate{
double total;
public void Add(double value){
this.total = this.total + value;
}
public double GetValue(){
double ret = this.total;
this.total = 0.0;
return ret;
}
}
public struct SumOfDecimal: IAggregate{
decimal total;
public void Add(decimal value){
this.total = this.total + value;
}
public decimal GetValue(){
decimal ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfSqlInt32: IAggregate{
int total;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + (int) value;
else{
this.total = (int) value;
this.hasValue = true;
}
}
}
public SqlInt32 GetValue(){
if (!this.hasValue){
return SqlInt32.Null;
}
this.hasValue = false;
return (SqlInt32) this.total;
}
}
public struct SumOfSqlInt64: IAggregate{
long total;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + (long) value;
else{
this.total = (long) value;
this.hasValue = true;
}
}
}
public SqlInt64 GetValue(){
if (!this.hasValue) return SqlInt64.Null;
this.hasValue = false;
return (SqlInt64) this.total;
}
}
public struct SumOfSqlDouble: IAggregate{
SqlDouble total;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (this.hasValue){
this.total = this.total + value;
}else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlDouble GetValue(){
if (!this.hasValue) return SqlDouble.Null;
this.hasValue = false;
return this.total;
}
}
public struct SumOfSqlDecimal: IAggregate{
SqlDecimal total;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + value;
else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlDecimal GetValue(){
if (!this.hasValue) return SqlDecimal.Null;
this.hasValue = false;
return this.total;
}
}
public struct SumOfSqlMoney: IAggregate{
SqlMoney total;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + value;
else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlMoney GetValue(){
if (!this.hasValue) return SqlMoney.Null;
this.hasValue = false;
return this.total;
}
}
}
public class Avg: IAggregateGroup{
public struct AvgOfInt32: IAggregate{
long total;
long count;
public void Add(int value){
this.total += value;
this.count++;
}
public int GetValue(){
int result = (int)(this.total / this.count);
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfInt64: IAggregate{
decimal total;
long count;
public void Add(long value){
this.total += value;
this.count++;
}
public long GetValue(){
long result = (long)(this.total / this.count);
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfDouble: IAggregate{
double total;
long count;
public void Add(double value){
this.total += value;
this.count++;
}
public double GetValue(){
double result = this.total / this.count;
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfDecimal: IAggregate{
decimal total;
long count;
public void Add(decimal value){
this.total += value;
this.count++;
}
public decimal GetValue(){
decimal result = this.total / this.count;
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfSqlInt32: IAggregate{
long total;
long count;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (this.count == 0)
this.total = (int)value;
else
this.total += (int)value;
this.count++;
}
}
public SqlInt32 GetValue(){
if (this.count == 0) return SqlInt32.Null;
int result = (int)(this.total / this.count);
this.count = 0;
return result;
}
}
public struct AvgOfSqlInt64: IAggregate{
decimal total;
long count;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (this.count == 0)
this.total = (long)value;
else
this.total += (long)value;
this.count++;
}
}
public SqlInt64 GetValue(){
if (this.count == 0) return SqlInt64.Null;
long result = (long)(this.total / this.count);
this.count = 0;
return result;
}
}
public struct AvgOfSqlDouble: IAggregate{
SqlDouble total;
long count;
public void Add(SqlDouble value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count == 0) return SqlDouble.Null;
SqlDouble result = this.total / count;
this.count = 0;
return result;
}
}
public struct AvgOfSqlDecimal: IAggregate{
SqlDecimal total;
long count;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlDecimal GetValue(){
if (this.count == 0) return SqlDecimal.Null;
SqlDecimal result = this.total / count;
this.count = 0;
return result;
}
}
public struct AvgOfSqlMoney: IAggregate{
SqlMoney total;
long count;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlMoney GetValue(){
if (this.count == 0) return SqlMoney.Null;
SqlMoney result = this.total / count;
this.count = 0;
return result;
}
}
}
public class Stdev: IAggregateGroup{
public struct StdevOfDouble: IAggregate{
double sumX;
double sumX2;
int count;
public void Add(double value){
this.sumX += value;
this.sumX2 += (value * value);
this.count++;
}
public double GetValue(){
int c = count - 1;
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return result;
}
}
public struct StdevOfDecimal: IAggregate{
decimal sumX;
decimal sumX2;
int count;
public void Add(decimal value){
this.sumX += value;
this.sumX2 += (value * value);
this.count++;
}
public double GetValue(){
int c = count - 1;
// note: using Math.Sqrt(double) would lose precision, so use SqlDecimal.Power
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (double)(SqlDouble)result;
}
}
public struct StdevOfSqlDouble: IAggregate{
double sumX;
double sumX2;
int count;
public void Add(SqlDouble value){
if (!value.IsNull){
double dv = (double) value;
this.sumX += dv;
this.sumX2 += dv * dv;
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlDouble.Null;
int c = count - 1;
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble) result;
}
}
public struct StdevOfSqlDecimal: IAggregate{
SqlDecimal sumX;
SqlDecimal sumX2;
int count;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.count == 0){
this.sumX = value;
this.sumX2 = value * value;
}else{
this.sumX += value;
this.sumX2 += value * value;
}
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlDecimal.Null;
int c = count - 1;
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble)result;
}
}
public struct StdevOfSqlMoney: IAggregate{
SqlMoney sumX;
SqlMoney sumX2;
int count;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.count == 0){
this.sumX = value;
this.sumX2 = value * value;
}else{
this.sumX += value;
this.sumX2 += value * value;
}
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlMoney.Null;
int c = count - 1;
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble)result;
}
}
}
public class Count: IAggregateGroup{
public struct CountOfObject: IAggregate{
int count;
public void Add(object value){
count++;
}
public int GetValue(){
int result = count;
this.count = 0;
return result;
}
}
}
[Anonymous]
public sealed class SqlFunctions{
public static SqlByte Abs(SqlByte value){
return value;
}
public static SqlInt16 Abs(SqlInt16 value){
if (value.IsNull) return SqlInt16.Null;
return Math.Abs((short)value);
}
public static SqlInt32 Abs(SqlInt32 value){
if (value.IsNull) return SqlInt32.Null;
return Math.Abs((int)value);
}
public static SqlInt64 Abs(SqlInt64 value){
if (value.IsNull) return SqlInt64.Null;
return Math.Abs((long)value);
}
public static SqlDouble Abs(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Abs((double)value);
}
public static SqlDecimal Abs(SqlDecimal value){
if (value.IsNull) return SqlDecimal.Null;
return (value < 0) ? -value : value;
}
public static SqlMoney Abs(SqlMoney value){
if (value.IsNull) return SqlMoney.Null;
return (value < 0) ? -value : value;
}
public static SqlDouble Acos(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Acos((double)value);
}
public static SqlDouble Asin(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Asin((double)value);
}
public static SqlDouble Atan(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Atan((double)value);
}
public static SqlDouble Atn2(SqlDouble value1, SqlDouble value2){
if (value1.IsNull || value2.IsNull) return SqlDouble.Null;
return Math.Atan2((double)value1, (double)value2);
}
public static SqlByte Ceiling(SqlByte value){
return value;
}
public static SqlInt16 Ceiling(SqlInt16 value){
return value;
}
public static SqlInt32 Ceiling(SqlInt32 value){
return value;
}
public static SqlInt64 Ceiling(SqlInt64 value){
return value;
}
public static SqlDouble Ceiling(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Ceiling((double)value);
}
public static SqlDecimal Ceiling(SqlDecimal value){
return SqlDecimal.Ceiling(value);
}
public static SqlMoney Ceiling(SqlMoney value){
return (SqlMoney)SqlDecimal.Ceiling(value);
}
public static SqlInt32 CharIndex(SqlString pattern, SqlString source){
if (pattern.IsNull || source.IsNull) return SqlInt32.Null;
return ((string/*!*/)source.Value).IndexOf((string/*!*/)pattern.Value) + 1;
}
public static SqlDouble Cos(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Cos((double)value);
}
public static SqlDateTime DateAdd(SqlDatePart part, SqlInt32 value, SqlDateTime date){
if (value.IsNull || date.IsNull) return SqlDateTime.Null;
int incr = (int)value;
DateTime dt = (DateTime)date;
switch (part){
case SqlDatePart.Year:
return dt.AddYears(incr);
case SqlDatePart.Month:
return dt.AddMonths(incr);
case SqlDatePart.Day:
return dt.AddDays(incr);
case SqlDatePart.Hour:
return dt.AddHours(incr);
case SqlDatePart.Minute:
return dt.AddMinutes(incr);
case SqlDatePart.Second:
return dt.AddSeconds(incr);
case SqlDatePart.Millisecond:
return dt.AddMilliseconds(incr);
}
return dt;
}
public static SqlInt32 DatePart(SqlDatePart part, SqlDateTime date){
if (date.IsNull) return SqlInt32.Null;
DateTime dt = (DateTime)date;
switch (part){
case SqlDatePart.Year:
return dt.Year;
case SqlDatePart.Month:
return dt.Month;
case SqlDatePart.Week:
return (dt.DayOfYear + 6)/ 7;
case SqlDatePart.WeekDay:
return (int)dt.DayOfWeek;
case SqlDatePart.Day:
return dt.Day;
case SqlDatePart.DayOfYear:
return dt.DayOfYear;
case SqlDatePart.Hour:
return dt.Hour;
case SqlDatePart.Minute:
return dt.Minute;
case SqlDatePart.Second:
return dt.Second;
case SqlDatePart.Millisecond:
return dt.Millisecond;
}
return 0;
}
public static SqlDouble Degrees(SqlDouble radians){
if (radians.IsNull) return SqlDouble.Null;
return ((double)radians) * Math.PI / 2;
}
public static SqlDouble Exp(SqlDouble exponent){
return Math.Exp((double)exponent);
}
public static SqlByte Floor(SqlByte value){
return value;
}
public static SqlInt16 Floor(SqlInt16 value){
return value;
}
public static SqlInt32 Floor(SqlInt32 value){
return value;
}
public static SqlInt64 Floor(SqlInt64 value){
return value;
}
public static SqlDouble Floor(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Floor((double)value);
}
public static SqlDecimal Floor(SqlDecimal value){
return SqlDecimal.Floor(value);
}
public static SqlMoney Floor(SqlMoney value){
return (SqlMoney)SqlDecimal.Floor(value);
}
public static SqlDateTime GetDate(){
return DateTime.Now;
}
public static SqlDateTime GetUtcDate(){
return DateTime.UtcNow;
}
public static SqlBoolean IsDate(SqlString value){
if (value.IsNull) return SqlBoolean.Null;
try{ DateTime.Parse((string)value); }
catch{ return false; }
return true;
}
public static SqlString Left(SqlString value, SqlInt32 length){
if (value.IsNull || length.IsNull) return SqlString.Null;
int len = (int)length;
string str = (string/*!*/)value.Value;
return str.Substring(0, len);
}
public static SqlInt32 Len(SqlString value){
if (value.IsNull) return SqlInt32.Null;
return ((string/*!*/)value.Value).Length;
}
public static SqlDouble Log(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Log((double)value);
}
public static SqlDouble Log10(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Log10((double)value);
}
public static SqlDouble Power(SqlDouble value, SqlDouble exponent){
if (value.IsNull || exponent.IsNull) return SqlDouble.Null;
return Math.Pow((double)value, (double)exponent);
}
public static SqlString Replace(SqlString source, SqlString oldValue, SqlString newValue){
if (source.IsNull || oldValue.IsNull || newValue.IsNull) return SqlString.Null;
return ((string/*!*/)source.Value).Replace((string/*!*/)oldValue.Value, (string/*!*/)newValue.Value);
}
public static SqlString Reverse(SqlString value){
if (value.IsNull) return SqlString.Null;
string str = (string/*!*/)value.Value;
StringBuilder sb = new StringBuilder(str.Length);
for(int i = str.Length - 1; i >= 0; i--)
sb.Append(str[i]);
return sb.ToString();
}
public static SqlString Right(SqlString value, SqlInt32 length){
if (value.IsNull || length.IsNull) return SqlString.Null;
string str = (string/*!*/)value.Value;
int len = Math.Min((int)length, str.Length);
return str.Substring(str.Length - len - 1, len);
}
public static SqlDouble Round(SqlDouble value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlDouble.Null;
return Math.Round((double)value, (int)precision);
}
public static SqlDecimal Round(SqlDecimal value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlDecimal.Null;
return SqlDecimal.Round(value, (int)precision);
}
public static SqlMoney Round(SqlMoney value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlMoney.Null;
return (SqlMoney) SqlDecimal.Round(value, (int)precision);
}
public static SqlDouble Sin(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Sin((double)value);
}
public static SqlString Stuff(SqlString source, SqlInt32 position, SqlInt32 length, SqlString value){
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
int offset = ((int)position) - 1;
string result = ((string/*!*/)source.Value).Remove(offset, (int)length);
//^ assume result != null;
if (!value.IsNull) result = result.Insert(offset, (string/*!*/)value.Value);
//^ assume result != null;
return result;
}
public static SqlString Substring(SqlString source, SqlInt32 position, SqlInt32 length){
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
int offset = ((int)position) - 1;
return ((string/*!*/)source.Value).Substring(offset, (int)length);
}
}
[Anonymous]
public enum SqlDatePart{
Year,
Quarter,
Month,
Day,
DayOfYear,
Week,
WeekDay,
Hour,
Minute,
Second,
Millisecond
}
[Anonymous]
public enum SqlHint{
HoldLock,
Serializable,
RepeatableRead,
ReadCommitted,
ReadUncommitted,
NoLock,
RowLock,
PageLock,
TableLock,
TableLockExclusive,
ReadPast,
UpdateLock,
ExclusiveLock,
}
}
#else
#if CCINamespace
namespace Microsoft.Cci{
#else
namespace System.Compiler{
#endif
/// <summary>
/// Tells a sympathetic compiler that the name of the entity bearing this attribute should be suppressed. When applied to a class or enum,
/// this means that the members of the class or enum should be injected into the same scope as would have contained the class/enum name.
/// When applied to a field or property, it means that the members of structure of the type of the field/property should be visible
/// without qualification by the field/property name.
/// </summary>
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Class|AttributeTargets.Enum)]
public sealed class AnonymousAttribute: Attribute{
private Anonymity type;
public AnonymousAttribute(){
this.type = Anonymity.Structural;
}
public Anonymity Anonymity{
get {return this.type;}
}
}
public enum Anonymity{
Unknown,
None,
Structural,
Full
}
public enum CciMemberKind{
Unknown,
Regular,
Auxiliary,
FrameGuardGetter,
}
[AttributeUsage(AttributeTargets.All)]
public class CciMemberKindAttribute: Attribute{
public CciMemberKind Kind;
public CciMemberKindAttribute(CciMemberKind kind){
this.Kind = kind;
}
}
[AttributeUsage(AttributeTargets.Class)]
public sealed class ComposerAttribute: Attribute{
public string AssemblyName = null;
public string TypeName = null;
public ComposerAttribute(){
}
}
[AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Module, AllowMultiple=true)]
public sealed class CustomVisitorAttribute : Attribute{
public string Assembly;
public string Class;
public string Phase;
public bool Replace;
public CustomVisitorAttribute(){
}
}
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Method)]
public sealed class ElementTypeAttribute: Attribute{
public Type ElementType = null;
public ElementTypeAttribute(){
}
}
public interface ITemplateParameter{
}
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
public sealed class TemplateAttribute : System.Attribute{
public Type[] TemplateParameters;
public TemplateAttribute(params Type[] parameters){
this.TemplateParameters = parameters;
}
}
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
public sealed class TemplateInstanceAttribute : System.Attribute{
public Type Template;
public Type[] TemplateArguments;
public TemplateInstanceAttribute(Type template, params Type[] arguments){
this.Template = template;
}
}
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Interface|AttributeTargets.Struct)]
public sealed class TemplateParameterFlagsAttribute : System.Attribute{
public int Flags;
public TemplateParameterFlagsAttribute(int flags) {
this.Flags = flags;
}
}
namespace Diagnostics{
public sealed class Debug{
public static void Assert(bool condition){
System.Diagnostics.Debug.Assert(condition);
}
}
}
}
#if !NoData && !ROTOR
namespace System.Data{
public interface IDbTransactable{
IDbTransaction BeginTransaction();
IDbTransaction BeginTransaction(IsolationLevel level);
}
}
#endif
namespace StructuralTypes{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using System.Collections.Generic;
public interface IConstrainedType{}
public interface ITupleType{}
public interface ITypeUnion{}
public interface ITypeIntersection{}
public interface ITypeAlias{}
public interface ITypeDefinition{}
[Template(typeof(ElementType))]
public struct Boxed_1 : IEnumerable_1{
private ElementType[] box;
public Boxed_1(ElementType value){
this.box = new ElementType[]{value};
}
public ElementType GetValue(){
return this.box[0];
}
public void SetValue(ElementType value){
this.box[0] = value;
}
public object ToObject(){
if (this.box == null) return null;
return this.box[0];
}
public bool IsNull(){
return this.box == null;
}
IEnumerator_1 IEnumerable_1.GetEnumerator(){
return new BoxedEnumerator_1(this.box);
}
public BoxedEnumerator_1 GetEnumerator(){
return new BoxedEnumerator_1(this.box);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return new BoxedEnumerator_1(this.box);
}
public void Clear(){
this.box = null;
}
public static implicit operator Boxed_1(ElementType value){
return new Boxed_1(value);
}
public static explicit operator ElementType(Boxed_1 boxed){
return boxed.GetValue();
}
public static bool operator ==(Boxed_1 a, Boxed_1 b){
if (a.box == null || b.box == null) return false;
return a.box[0].Equals(b.box[0]);
}
public static bool operator ==(Boxed_1 a, object o){
return a.Equals(o);
}
public static bool operator !=(Boxed_1 a, object o){
return !a.Equals(o);
}
public static bool operator ==(object o, Boxed_1 b){
return b.Equals(o);
}
public static bool operator !=(object o, Boxed_1 b){
return !b.Equals(o);
}
public static bool operator !=(Boxed_1 a, Boxed_1 b){
if (a.box == null || b.box == null) return false;
return !a.box[0].Equals(b.box[0]);
}
public override bool Equals(object o){
if (this.box == null) return o == null;
if (!(o is Boxed_1)) return false;
Boxed_1 b = (Boxed_1)o;
if (this.box == null || b.box == null) return this.box == b.box;
return this.box[0].Equals(b.box[0]);
}
public override int GetHashCode(){
return this.box[0].GetHashCode();
}
}
[Template(typeof(ElementType))]
public struct BoxedEnumerator_1: IEnumerator_1{
private ElementType[] box;
private int index;
internal BoxedEnumerator_1(ElementType[] box){
this.box = box;
this.index = -1;
}
public ElementType Current{
get {
return this.box[0];
}
}
object System.Collections.IEnumerator.Current{
get{
return this.box[0];
}
}
void System.Collections.IEnumerator.Reset(){
this.index = -1;
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
if (this.box == null) return false;
return ++this.index == 0;
}
}
[Template(typeof(ElementType))]
public struct Invariant_1{
private ElementType value;
public Invariant_1(ElementType value){
if (value == null) throw new ArgumentNullException();
if (value.GetType() != typeof(ElementType)) throw new ArgumentException();
this.value = value;
}
public ElementType GetValue(){
return this.value;
}
public object ToObject(){
return this.value;
}
public static implicit operator ElementType(Invariant_1 invariantValue){
return invariantValue.value;
}
public static implicit operator NonNull_1(Invariant_1 invariantValue){
return new NonNull_1(invariantValue.value);
}
public static explicit operator Invariant_1(ElementType value){
return new Invariant_1(value);
}
}
[Template(typeof(ElementType))]
public struct NonNull_1 : IEnumerable_1{
private ElementType value;
public NonNull_1(ElementType value){
if (value == null) throw new ArgumentNullException();
this.value = value;
}
public ElementType GetValue(){
return this.value;
}
public object ToObject(){
return this.value;
}
IEnumerator_1 IEnumerable_1.GetEnumerator(){
return new ValueEnumerator_1(this.value);
}
public ValueEnumerator_1 GetEnumerator(){
return new ValueEnumerator_1(this.value);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return new ValueEnumerator_1(this.value);
}
public static implicit operator ElementType(NonNull_1 nonNullValue){
return nonNullValue.value;
}
public static explicit operator NonNull_1(ElementType value){
return new NonNull_1(value);
}
}
[Template(typeof(ElementType))]
public struct NonEmptyIEnumerable_1 : IEnumerable_1{
IEnumerable_1 enumerable;
public NonEmptyIEnumerable_1(IEnumerable_1 enumerable){
this.enumerable = enumerable;
if (enumerable == null)
throw new ArgumentNullException();
IEnumerator_1 enumerator = enumerable.GetEnumerator();
if (enumerator == null || !enumerator.MoveNext())
throw new ArgumentException();
}
public NonEmptyIEnumerable_1(ElementType element){
this.enumerable = new NonNull_1(element);
}
public ElementType GetValue(){
IEnumerator_1 e = this.enumerable.GetEnumerator();
if (e.MoveNext()){
ElementType result = e.Current;
if (!e.MoveNext()) return result;
}
throw new ArgumentOutOfRangeException();
}
public object ToObject(){
if (this.enumerable is NonNull_1){
NonNull_1 nnull = (NonNull_1)this.enumerable;
return nnull.ToObject();
}
if (this.enumerable is Boxed_1){
Boxed_1 boxed = (Boxed_1)this.enumerable;
return boxed.ToObject();
}
return this.enumerable;
}
public IEnumerator_1 GetEnumerator(){
return this.enumerable.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return this.enumerable.GetEnumerator();
}
public static implicit operator NonEmptyIEnumerable_1(NonNull_1 element){
return new NonEmptyIEnumerable_1((IEnumerable_1)element);
}
public static explicit operator NonEmptyIEnumerable_1(ElementType element){
return new NonEmptyIEnumerable_1(element);
}
public static explicit operator NonEmptyIEnumerable_1(Boxed_1 element){
return new NonEmptyIEnumerable_1((IEnumerable_1)element);
}
public static explicit operator NonEmptyIEnumerable_1(ElementType[] array){
return new NonEmptyIEnumerable_1(new ArrayToIEnumerableAdapter_1(array));
}
public static explicit operator NonEmptyIEnumerable_1(List_1 list){
return new NonEmptyIEnumerable_1(list);
}
public static explicit operator ElementType(NonEmptyIEnumerable_1 nonEmptyIEnumerable){
return nonEmptyIEnumerable.GetValue();
}
}
[Template(typeof(ElementType))]
public sealed class Unboxer_1{
public static object ToObject(IEnumerable_1 collection){
if (collection is NonNull_1)
return ((NonNull_1)collection).ToObject();
if (collection is Boxed_1)
return ((Boxed_1)collection).ToObject();
return collection;
}
}
[Template(typeof(ElementType))]
public sealed class ArrayToIEnumerableAdapter_1 : IEnumerable_1{
private ElementType[] array;
public ArrayToIEnumerableAdapter_1(ElementType[] array){
this.array = array;
}
public IEnumerator_1 GetEnumerator(){
return new ArrayEnumerator_1(this.array);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return new ArrayEnumerator_1(this.array);
}
}
[Template(typeof(ElementType))]
public sealed class GenericIEnumerableToGenericIListAdapter_1 : IList_1{
private List_1 list;
private IEnumerable_1 collection;
public GenericIEnumerableToGenericIListAdapter_1(IEnumerable_1 collection){
this.collection = collection;
}
private List_1 List{
get{
List_1 result = this.list;
if (result == null){
result = new List_1();
this.list = result;
if (this.collection != null){
IEnumerator_1 enumerator = this.collection.GetEnumerator();
if (enumerator != null){
while (enumerator.MoveNext()){
ElementType curr = enumerator.Current;
result.Add(curr);
}
}
}
}
return result;
}
}
public IEnumerator_1 GetEnumerator(){
if (this.list != null)
return this.list.GetEnumerator();
else
return this.collection.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return this.GetEnumerator();
}
public int Count{
get{
return this.List.Count;
}
}
public bool IsSynchronized{
get{
return false;
}
}
public object SyncRoot{
get{
return this;
}
}
public void CopyTo(Array array, int index){
this.List.CopyTo(array, index);
}
public void CopyTo(ElementType[] array, int index){
this.List.CopyTo(array, index);
}
public bool IsFixedSize{
get{
return false;
}
}
public bool IsReadOnly{
get{
return false;
}
}
public ElementType this[int index]{
get{
return this.List[index];
}
set{
this.List[index] = value;
}
}
public void Add(ElementType value){
this.List.Add(value);
}
public void Clear(){
this.List.Clear();
}
public bool Contains(ElementType value){
return this.List.Contains(value);
}
public int IndexOf(ElementType value){
return this.List.IndexOf(value);
}
public void Insert(int index, ElementType value){
this.List.Insert(index, value);
}
public bool Remove(ElementType value){
return this.List.Remove(value);
}
public void RemoveAt(int index){
this.List.RemoveAt(index);
}
}
[Template(typeof(ElementType))]
public struct ValueEnumerator_1: IEnumerator_1{
private ElementType value;
private int index;
public ValueEnumerator_1(ElementType value){
this.value = value;
this.index = -1;
}
public ElementType Current{
get{
return this.value;
}
}
object System.Collections.IEnumerator.Current{
get{
return this.value;
}
}
void System.Collections.IEnumerator.Reset(){
this.index = -1;
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index == 0;
}
}
[Template(typeof(ElementType))]
public sealed class StreamUtility_1{
private StreamUtility_1(){}
public static bool IsNull(IEnumerable_1 stream){
if (stream == null) return true;
IEnumerator_1 enumerator = stream.GetEnumerator();
while (enumerator.MoveNext())
if (enumerator.Current != null) return false;
return true;
}
}
}
namespace System{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using System.Collections.Generic;
[Template(typeof(ElementType))]
public struct Nullable_1{
internal ElementType value;
internal bool hasValue;
public Nullable_1(ElementType value){
this.value = value;
this.hasValue = true;
}
public override bool Equals(object other){
if (other is Nullable_1)
return Nullable_1.Equals(this, (Nullable_1)other);
return false;
}
public override int GetHashCode(){
return hasValue ? value.GetHashCode() : 0;
}
public override string ToString(){
return hasValue ? value.ToString() : "";
}
public bool HasValue{
get{
return hasValue;
}
}
public ElementType Value{
get{
if (!hasValue)
throw new InvalidOperationException();
return value;
}
}
public bool Equals(Nullable_1 other){
return Nullable_1.Equals(this, other);
}
public ElementType GetValueOrDefault(){
return value;
}
public ElementType GetValueOrDefault(ElementType defaultValue){
return hasValue ? value : defaultValue;
}
public static implicit operator Nullable_1(ElementType value){
return new Nullable_1(value);
}
public static explicit operator ElementType(Nullable_1 value){
return value.Value;
}
}
}
namespace System.Collections.Generic{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using StructuralTypes;
using SCIEnumerable = System.Collections.IEnumerable;
using SCIEnumerator = System.Collections.IEnumerator;
using SCIList = System.Collections.IList;
public class ElementType : ITemplateParameter{
}
[Template(typeof(ElementType))]
public interface IEnumerable_1 : SCIEnumerable{
[return:Microsoft.Contracts.NotNull]
new IEnumerator_1 GetEnumerator();
}
[Template(typeof(ElementType))]
public interface ICollection_1 : IEnumerable_1, SCIEnumerable{
int Count {get;}
void Add(ElementType e);
void Clear();
bool Contains(ElementType e);
void CopyTo(ElementType[] array, int index);
bool Remove(ElementType e);
bool IsReadOnly { get; }
}
[Template(typeof(ElementType))]
public interface IList_1 : ICollection_1, IEnumerable_1, IEnumerable{
ElementType this[int index] {get; set;}
int IndexOf(ElementType value);
void Insert(int index, ElementType value);
void RemoveAt(int index);
}
[Template(typeof(ElementType))]
public sealed class Stack_1 : IEnumerable_1, ICollection, IEnumerable{
private ElementType[] elements;
private int capacity;
private int count;
public Stack_1(){
this.capacity = 0;
this.count = 0;
}
public Stack_1(int capacity){
this.capacity = capacity;
this.count = 0;
this.elements = new ElementType[capacity];
}
public int Count{
get{
return this.count;
}
}
public void CopyTo(Array array, int index){
ElementType[] elements = this.elements;
int n = this.count;
for (int i = 0; i < n; i++){
object elem = elements[i];
array.SetValue(elem, index++);
}
}
public bool IsSynchronized{
get{
return false;
}
}
public bool IsReadOnly{
get{
return false;
}
}
public object SyncRoot{
get{
return this;
}
}
IEnumerator_1 IEnumerable_1.GetEnumerator(){
return new StackEnumerator_1(this);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return new StackEnumerator_1(this);
}
public object Clone(){
Stack_1 s = new Stack_1(this.capacity);
for (int i = 0, n = this.count; i < n; i++)
s.elements[i] = this.elements[i];
return s; //REVIEW: should this clone the elements too?
}
private void DoubleCapacity(){
int oldCapacity = this.capacity;
if (oldCapacity == 0){
this.capacity = 16;
this.elements = new ElementType[16];
return;
}
this.capacity = oldCapacity*2;
ElementType[] oldElements = this.elements;
ElementType[] newElements = this.elements = new ElementType[this.capacity];
for (int i = 0, n = this.count; i < n; i++)
newElements[i] = oldElements[i];
}
public void Push(ElementType e){
int i = this.count;
int ip1 = i+1;
if (ip1 > this.capacity) this.DoubleCapacity();
this.elements[i] = e;
this.count = ip1;
return;
}
public ElementType Pop(){
if (this.count == 0)
throw new InvalidOperationException("Stack.Pop: empty stack");
return this.elements[--this.count];
}
public bool Empty(){
return this.count == 0;
}
public ElementType Peek(){
if (this.count == 0)
throw new InvalidOperationException("Stack.Peek: empty stack");
return this.elements[this.count-1];
}
public void Clear() {
this.count = 0;
}
}
[Template(typeof(ElementType))]
public struct StackEnumerator_1: IEnumerator_1, SCIEnumerator{
private ElementType[] contents;
private int index;
private int count;
public StackEnumerator_1(Stack_1 stack){
this.count = stack.Count;
this.contents = new ElementType[this.count];
stack.CopyTo(contents,0);
this.index = -1;
}
public ElementType Current{
get{
return this.contents[this.index];
}
}
object SCIEnumerator.Current{
get{
return this.contents[this.index];
}
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index < this.count;
}
public void Reset(){
this.index = -1;
}
}
[Template(typeof(ElementType))]
public sealed class List_1 : IList_1, ICollection_1, IEnumerable_1, SCIList, ICollection, IEnumerable{
private ElementType[] elements;
private int capacity;
private int count;
public List_1(){
this.capacity = 0;
this.count = 0;
}
public List_1(int capacity){
this.capacity = capacity;
this.count = 0;
this.elements = new ElementType[capacity];
}
public List_1(IEnumerable_1 collection)
: this(16){
IEnumerator_1 enumerator = collection.GetEnumerator();
while (enumerator.MoveNext())
this.Add(enumerator.Current);
}
public ListEnumerator_1 GetEnumerator(){
return new ListEnumerator_1(this);
}
IEnumerator_1 IEnumerable_1.GetEnumerator(){
return new ListEnumerator_1(this);
}
SCIEnumerator SCIEnumerable.GetEnumerator(){
return new ListEnumerator_1(this);
}
public int Capacity{
get{
return this.capacity;
}
set{
if (value < this.count) throw new ArgumentOutOfRangeException("value");
ElementType[] oldElements = this.elements;
ElementType[] newElements = this.elements = new ElementType[this.capacity = value];
for (int i = 0, n = this.count; i < n; i++)
newElements[i] = oldElements[i];
}
}
public int Count{
get{
return this.count;
}
}
public bool IsSynchronized{
get{
return false;
}
}
public object SyncRoot{
get{
return this;
}
}
public void CopyTo(Array array, int index){
ElementType[] elements = this.elements;
int n = this.count;
for (int i = 0; i < n; i++){
object elem = elements[i];
array.SetValue(elem, index++);
}
}
public void CopyTo(ElementType[] array, int index){
ElementType[] elements = this.elements;
int n = this.count;
for (int i = 0; i < n; i++){
object elem = elements[i];
array.SetValue(elem, index++);
}
}
private void DoubleCapacity(){
int oldCapacity = this.capacity;
if (oldCapacity == 0){
this.capacity = 16;
this.elements = new ElementType[16];
return;
}
this.Capacity = oldCapacity*2;
}
public bool IsFixedSize{
get{
return false;
}
}
public bool IsReadOnly{
get{
return false;
}
}
public ElementType this[int index]{
get{
if (index < 0 || index >= this.count) throw new ArgumentOutOfRangeException("index");
return this.elements[index];
}
set{
if (index < 0 || index >= this.count) throw new ArgumentOutOfRangeException("index");
this.elements[index] = value;
}
}
object SCIList.this[int index]{
get{
return this[index];
}
set{
this[index] = (ElementType)value;
}
}
public void Add(ElementType value){
int i = this.count;
int ip1 = i+1;
if (ip1 > this.capacity) this.DoubleCapacity();
this.elements[i] = value;
this.count = ip1;
}
int SCIList.Add(object value){
int i = this.count;
this.Add((ElementType)value);
return i;
}
public void Clear(){
this.count = 0;
}
public bool Contains(ElementType value){
return this.IndexOf(value) >= 0;
}
bool SCIList.Contains(object value){
return ((SCIList)this).IndexOf(value) >= 0;
}
public int IndexOf(ElementType value){
return Array.IndexOf(this.elements, value, 0, this.count);
}
int SCIList.IndexOf(object value){
return Array.IndexOf(this.elements, value, 0, this.count);
}
public void Insert(int index, ElementType value){
if (index < 0 || index > this.count) throw new ArgumentOutOfRangeException("index");
if (index == this.count)
this.Add(value);
else{
int i = this.count;
int ip1 = i+1;
if (ip1 > this.capacity) this.DoubleCapacity();
Array.Copy(this.elements, index, this.elements, index + 1, this.count - index);
this.elements[index] = value;
}
}
void SCIList.Insert(int index, object value){
this.Insert(index, (ElementType)value);
}
public bool Remove(ElementType value){
object oval = value;
for(int i = 0; i < this.count; i++){
object oval2 = this.elements[i];
if (oval2 == oval || (oval2 != null && oval2.Equals(oval))){
this.RemoveAt(i);
return true;
}
}
return false;
}
void SCIList.Remove(object value){
this.Remove((ElementType)value);
}
public void RemoveAt(int index){
if (index < 0 || index > count) throw new ArgumentOutOfRangeException("index");
if (index < count - 1){
Array.Copy(this.elements, index + 1, this.elements, index, count - index);
}
this.count -= 1;
}
public object Clone(){
return new List_1(this); //REVIEW: should this clone the elements too?
}
public void AddRange(IEnumerable_1 elts){
foreach (ElementType o in elts)
this.Add(o);
}
public ICollection_1 AsReadOnly(){
return this;
}
}
[Template(typeof(ElementType))]
public sealed class Queue_1 : IEnumerable_1, System.Collections.ICollection, IEnumerable{
private ElementType[] elements;
private int capacity;
private int count;
public Queue_1(){
this.capacity = 0;
this.count = 0;
}
public Queue_1(int capacity){
this.capacity = capacity;
this.count = 0;
this.elements = new ElementType[capacity];
}
public Queue_1(IEnumerable_1 collection)
: this(16){
IEnumerator_1 enumerator = collection.GetEnumerator();
while (enumerator.MoveNext())
this.Enqueue(enumerator.Current);
}
public ArrayEnumerator_1 GetEnumerator(){
return new ArrayEnumerator_1(this.elements);
}
IEnumerator_1 IEnumerable_1.GetEnumerator(){
return new ArrayEnumerator_1(this.elements);
}
SCIEnumerator SCIEnumerable.GetEnumerator(){
return new ArrayEnumerator_1(this.elements);
}
public int Capacity{
get{
return this.capacity;
}
set{
if (value < this.count) throw new ArgumentOutOfRangeException("value");
ElementType[] oldElements = this.elements;
ElementType[] newElements = this.elements = new ElementType[this.capacity = value];
for (int i = 0, n = this.count; i < n; i++)
newElements[i] = oldElements[i];
}
}
public int Count{
get{
return this.count;
}
}
public bool IsSynchronized{
get{
return false;
}
}
public object SyncRoot{
get{
return this;
}
}
public void CopyTo(Array array, int index){
ElementType[] elements = this.elements;
int n = this.count;
for (int i = 0; i < n; i++){
object elem = elements[i];
array.SetValue(elem, index++);
}
}
private void DoubleCapacity(){
int oldCapacity = this.capacity;
if (oldCapacity == 0){
this.capacity = 16;
this.elements = new ElementType[16];
return;
}
this.Capacity = oldCapacity*2;
}
public bool IsFixedSize{
get{
return false;
}
}
public bool IsReadOnly{
get{
return false;
}
}
public void Enqueue(ElementType value){
int i = this.count;
int ip1 = i+1;
if (ip1 > this.capacity) this.DoubleCapacity();
this.elements[i] = value;
this.count = ip1;
}
public void Clear(){
this.count = 0;
}
public bool Contains(ElementType value){
return Array.IndexOf(this.elements, value, 0, this.count) >= 0;
}
public ElementType Dequeue(){
if (this.count == 0){
throw new InvalidOperationException();
}
ElementType oval = this.elements[0];
for(int i = 0; i < this.count-1; i++){
this.elements[i] = this.elements[i+1];
}
this.count--;
return oval;
}
public ElementType Peek(){
if (this.count == 0){
throw new InvalidOperationException();
}
return this.elements[0];
}
public object Clone(){
return new Queue_1(this); //REVIEW: should this clone the elements too?
}
}
[Template(typeof(ElementType))]
public interface IEnumerator_1 : IDisposable, SCIEnumerator{
new ElementType Current{get;}
}
[Template(typeof(ElementType))]
public struct ArrayEnumerator_1: IEnumerator_1, SCIEnumerator{
private ElementType[] array;
private int index;
public ArrayEnumerator_1(ElementType[] array){
this.array = array;
this.index = -1;
}
public ElementType Current{
get{
return this.array[this.index];
}
}
object SCIEnumerator.Current{
get{
return this.array[this.index];
}
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index < this.array.Length;
}
void SCIEnumerator.Reset(){
this.index = -1;
}
}
[Template(typeof(ElementType))]
public struct ListEnumerator_1: IEnumerator_1, SCIEnumerator{
private List_1 list;
private int index;
public ListEnumerator_1(List_1 list){
this.list = list;
this.index = -1;
}
public ElementType Current{
get{
return this.list[this.index];
}
}
object SCIEnumerator.Current{
get{
return this.list[this.index];
}
}
void IDisposable.Dispose(){
}
public bool MoveNext(){
return ++this.index < this.list.Count;
}
public void Reset(){
this.index = -1;
}
}
}
#if !NoData && !ROTOR
namespace System.Query{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
using System.Collections.Generic;
using System.Data.SqlTypes;
using System.Text;
//TODO: this class should derive from SystemException and it should not contain a string
//The message, if any, should be obtained from a resource file
public class StreamNotSingletonException: Exception{
public StreamNotSingletonException(): base("Stream not singleton"){
}
}
public interface IAggregate{
}
public interface IAggregateGroup{
}
public class Min: IAggregateGroup{
public struct MinOfByte: IAggregate{
byte value;
bool hasValue;
public void Add(byte value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public byte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt16: IAggregate{
short value;
bool hasValue;
public void Add(short value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public short GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt32: IAggregate{
int value;
bool hasValue;
public void Add(int value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public int GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfInt64: IAggregate{
long value;
bool hasValue;
public void Add(long value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public long GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfSingle: IAggregate{
float value;
bool hasValue;
public void Add(float value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
public float GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfDouble: IAggregate{
double value;
bool hasValue;
public void Add(double value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public double GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfDecimal: IAggregate{
decimal value;
bool hasValue;
public void Add(decimal value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value)
this.value = value;
}
public decimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MinOfString: IAggregate{
string value;
public void Add(string value){
if (value != null){
if (this.value == null || value.CompareTo(this.value) < 0)
this.value = value;
}
}
public string GetValue(){
string result = this.value;
this.value = null;
return result;
}
}
public struct MinOfDateTime: IAggregate{
DateTime value;
bool hasValue;
public void Add(DateTime value){
if (!this.hasValue || value < this.value){
this.value = value;
this.hasValue = true;
}
}
public DateTime GetValue(){
DateTime result = this.value;
this.value = new DateTime();
this.hasValue = false;
return result;
}
}
public struct MinOfSqlByte: IAggregate{
byte value;
bool hasValue;
public void Add(SqlByte value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (byte)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (byte)value;
}
}
}
public SqlByte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlByte.Null;
}
}
public struct MinOfSqlInt16: IAggregate{
short value;
bool hasValue;
public void Add(SqlInt16 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (short)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (short)value;
}
}
}
public SqlInt16 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt16.Null;
}
}
public struct MinOfSqlInt32: IAggregate{
int value;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (int)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (int)value;
}
}
}
public SqlInt32 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt32.Null;
}
}
public struct MinOfSqlInt64: IAggregate{
long value;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (long)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (long)value;
}
}
}
public SqlInt64 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt64.Null;
}
}
public struct MinOfSqlSingle: IAggregate{
float value;
bool hasValue;
public void Add(SqlSingle value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value.Value;
this.hasValue = true;
}
if (value < this.value){
this.value = value.Value;
}
}
}
public SqlSingle GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlSingle.Null;
}
}
public struct MinOfSqlDouble: IAggregate{
double value;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (double)value;
this.hasValue = true;
}
if (value < this.value){
this.value = (double)value;
}
}
}
public SqlDouble GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDouble.Null;
}
}
public struct MinOfSqlDecimal: IAggregate{
SqlDecimal value;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
}
public SqlDecimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDecimal.Null;
}
}
public struct MinOfSqlMoney: IAggregate{
SqlMoney value;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value < this.value){
this.value = value;
}
}
}
public SqlMoney GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlMoney.Null;
}
}
public struct MinOfSqlString: IAggregate{
SqlString value;
bool hasValue;
public void Add(SqlString value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlString.LessThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlString GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlString.Null;
}
}
public struct MinOfSqlDateTime: IAggregate{
SqlDateTime value;
bool hasValue;
public void Add(SqlDateTime value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlDateTime.LessThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlDateTime GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDateTime.Null;
}
}
}
public class Max: IAggregateGroup{
public struct MaxOfByte: IAggregate{
byte value;
bool hasValue;
public void Add(byte value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public byte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt16: IAggregate{
short value;
bool hasValue;
public void Add(short value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public short GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt32: IAggregate{
int value;
bool hasValue;
public void Add(int value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public int GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfInt64: IAggregate{
long value;
bool hasValue;
public void Add(long value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public long GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfSingle: IAggregate{
float value;
bool hasValue;
public void Add(float value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public float GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfDouble: IAggregate{
double value;
bool hasValue;
public void Add(double value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public double GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfDecimal: IAggregate{
decimal value;
bool hasValue;
public void Add(decimal value){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
public decimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return 0;
}
}
public struct MaxOfString: IAggregate{
string value;
public void Add(string value){
if (value != null){
if (this.value == null || value.CompareTo(this.value) > 0)
this.value = value;
}
}
public string GetValue(){
string result = this.value;
this.value = null;
return result;
}
}
public struct MaxOfDateTime: IAggregate{
DateTime value;
bool hasValue;
public void Add(DateTime value){
if (!this.hasValue || value > this.value){
this.value = value;
this.hasValue = true;
}
}
public DateTime GetValue(){
DateTime result = this.value;
this.value = new DateTime();
this.hasValue = false;
return result;
}
}
public struct MaxOfSqlByte: IAggregate{
byte value;
bool hasValue;
public void Add(SqlByte value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (byte)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (byte)value;
}
}
public SqlByte GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlByte.Null;
}
}
public struct MaxOfSqlInt16: IAggregate{
short value;
bool hasValue;
public void Add(SqlInt16 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (short)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (short)value;
}
}
public SqlInt16 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt16.Null;
}
}
public struct MaxOfSqlInt32: IAggregate{
int value;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (int)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (int)value;
}
}
public SqlInt32 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt32.Null;
}
}
public struct MaxOfSqlInt64: IAggregate{
long value;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (long)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (long)value;
}
}
public SqlInt64 GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlInt64.Null;
}
}
public struct MaxOfSqlSingle: IAggregate{
float value;
bool hasValue;
public void Add(SqlSingle value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value.Value;
this.hasValue = true;
}
if (value > this.value)
this.value = value.Value;
}
}
public SqlSingle GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlSingle.Null;
}
}
public struct MaxOfSqlDouble: IAggregate{
double value;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (!this.hasValue){
this.value = (double)value;
this.hasValue = true;
}
if (value > this.value)
this.value = (double)value;
}
}
public SqlDouble GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDouble.Null;
}
}
public struct MaxOfSqlDecimal: IAggregate{
SqlDecimal value;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
}
public SqlDecimal GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDecimal.Null;
}
}
public struct MaxOfSqlMoney: IAggregate{
SqlMoney value;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (!this.hasValue){
this.value = value;
this.hasValue = true;
}
if (value > this.value)
this.value = value;
}
}
public SqlMoney GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlMoney.Null;
}
}
public struct MaxOfSqlString: IAggregate{
SqlString value;
bool hasValue;
public void Add(SqlString value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlString.GreaterThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlString GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlString.Null;
}
}
public struct MaxOfSqlDateTime: IAggregate{
SqlDateTime value;
bool hasValue;
public void Add(SqlDateTime value){
if (!value.IsNull){
if (!this.hasValue || (bool)SqlDateTime.GreaterThan(value, this.value)){
this.value = value;
this.hasValue = true;
}
}
}
public SqlDateTime GetValue(){
if (this.hasValue){
this.hasValue = false;
return this.value;
}
return SqlDateTime.Null;
}
}
}
public class Sum: IAggregateGroup{
public struct SumOfInt32: IAggregate{
int total;
public void Add(int value){
this.total = this.total + value;
}
public int GetValue(){
int ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfInt64: IAggregate{
long total;
public void Add(long value){
this.total = this.total + value;
}
public long GetValue(){
long ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfDouble: IAggregate{
double total;
public void Add(double value){
this.total = this.total + value;
}
public double GetValue(){
double ret = this.total;
this.total = 0.0;
return ret;
}
}
public struct SumOfDecimal: IAggregate{
decimal total;
public void Add(decimal value){
this.total = this.total + value;
}
public decimal GetValue(){
decimal ret = this.total;
this.total = 0;
return ret;
}
}
public struct SumOfSqlInt32: IAggregate{
int total;
bool hasValue;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + (int) value;
else{
this.total = (int) value;
this.hasValue = true;
}
}
}
public SqlInt32 GetValue(){
if (!this.hasValue){
return SqlInt32.Null;
}
this.hasValue = false;
return (SqlInt32) this.total;
}
}
public struct SumOfSqlInt64: IAggregate{
long total;
bool hasValue;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + (long) value;
else{
this.total = (long) value;
this.hasValue = true;
}
}
}
public SqlInt64 GetValue(){
if (!this.hasValue) return SqlInt64.Null;
this.hasValue = false;
return (SqlInt64) this.total;
}
}
public struct SumOfSqlDouble: IAggregate{
SqlDouble total;
bool hasValue;
public void Add(SqlDouble value){
if (!value.IsNull){
if (this.hasValue){
this.total = this.total + value;
}else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlDouble GetValue(){
if (!this.hasValue) return SqlDouble.Null;
this.hasValue = false;
return this.total;
}
}
public struct SumOfSqlDecimal: IAggregate{
SqlDecimal total;
bool hasValue;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + value;
else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlDecimal GetValue(){
if (!this.hasValue) return SqlDecimal.Null;
this.hasValue = false;
return this.total;
}
}
public struct SumOfSqlMoney: IAggregate{
SqlMoney total;
bool hasValue;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.hasValue)
this.total = this.total + value;
else{
this.total = value;
this.hasValue = true;
}
}
}
public SqlMoney GetValue(){
if (!this.hasValue) return SqlMoney.Null;
this.hasValue = false;
return this.total;
}
}
}
public class Avg: IAggregateGroup{
public struct AvgOfInt32: IAggregate{
long total;
long count;
public void Add(int value){
this.total += value;
this.count++;
}
public int GetValue(){
int result = (int)(this.total / this.count);
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfInt64: IAggregate{
decimal total;
long count;
public void Add(long value){
this.total += value;
this.count++;
}
public long GetValue(){
long result = (long)(this.total / this.count);
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfDouble: IAggregate{
double total;
long count;
public void Add(double value){
this.total += value;
this.count++;
}
public double GetValue(){
double result = this.total / this.count;
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfDecimal: IAggregate{
decimal total;
long count;
public void Add(decimal value){
this.total += value;
this.count++;
}
public decimal GetValue(){
decimal result = this.total / this.count;
this.total = 0;
this.count = 0;
return result;
}
}
public struct AvgOfSqlInt32: IAggregate{
long total;
long count;
public void Add(SqlInt32 value){
if (!value.IsNull){
if (this.count == 0)
this.total = (int)value;
else
this.total += (int)value;
this.count++;
}
}
public SqlInt32 GetValue(){
if (this.count == 0) return SqlInt32.Null;
int result = (int)(this.total / this.count);
this.count = 0;
return result;
}
}
public struct AvgOfSqlInt64: IAggregate{
decimal total;
long count;
public void Add(SqlInt64 value){
if (!value.IsNull){
if (this.count == 0)
this.total = (long)value;
else
this.total += (long)value;
this.count++;
}
}
public SqlInt64 GetValue(){
if (this.count == 0) return SqlInt64.Null;
long result = (long)(this.total / this.count);
this.count = 0;
return result;
}
}
public struct AvgOfSqlDouble: IAggregate{
SqlDouble total;
long count;
public void Add(SqlDouble value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count == 0) return SqlDouble.Null;
SqlDouble result = this.total / count;
this.count = 0;
return result;
}
}
public struct AvgOfSqlDecimal: IAggregate{
SqlDecimal total;
long count;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlDecimal GetValue(){
if (this.count == 0) return SqlDecimal.Null;
SqlDecimal result = this.total / count;
this.count = 0;
return result;
}
}
public struct AvgOfSqlMoney: IAggregate{
SqlMoney total;
long count;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.count == 0)
this.total = value;
else
this.total += value;
this.count++;
}
}
public SqlMoney GetValue(){
if (this.count == 0) return SqlMoney.Null;
SqlMoney result = this.total / count;
this.count = 0;
return result;
}
}
}
public class Stdev: IAggregateGroup{
public struct StdevOfDouble: IAggregate{
double sumX;
double sumX2;
int count;
public void Add(double value){
this.sumX += value;
this.sumX2 += (value * value);
this.count++;
}
public double GetValue(){
int c = count - 1;
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return result;
}
}
public struct StdevOfDecimal: IAggregate{
decimal sumX;
decimal sumX2;
int count;
public void Add(decimal value){
this.sumX += value;
this.sumX2 += (value * value);
this.count++;
}
public double GetValue(){
int c = count - 1;
// note: using Math.Sqrt(double) would lose precision, so use SqlDecimal.Power
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (double)(SqlDouble)result;
}
}
public struct StdevOfSqlDouble: IAggregate{
double sumX;
double sumX2;
int count;
public void Add(SqlDouble value){
if (!value.IsNull){
double dv = (double) value;
this.sumX += dv;
this.sumX2 += dv * dv;
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlDouble.Null;
int c = count - 1;
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble) result;
}
}
public struct StdevOfSqlDecimal: IAggregate{
SqlDecimal sumX;
SqlDecimal sumX2;
int count;
public void Add(SqlDecimal value){
if (!value.IsNull){
if (this.count == 0){
this.sumX = value;
this.sumX2 = value * value;
}else{
this.sumX += value;
this.sumX2 += value * value;
}
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlDecimal.Null;
int c = count - 1;
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble)result;
}
}
public struct StdevOfSqlMoney: IAggregate{
SqlMoney sumX;
SqlMoney sumX2;
int count;
public void Add(SqlMoney value){
if (!value.IsNull){
if (this.count == 0){
this.sumX = value;
this.sumX2 = value * value;
}else{
this.sumX += value;
this.sumX2 += value * value;
}
this.count++;
}
}
public SqlDouble GetValue(){
if (this.count < 2) return SqlMoney.Null;
int c = count - 1;
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
this.sumX = 0;
this.sumX2 = 0;
this.count = 0;
return (SqlDouble)result;
}
}
}
public class Count: IAggregateGroup{
public struct CountOfObject: IAggregate{
int count;
public void Add(object value){
count++;
}
public int GetValue(){
int result = count;
this.count = 0;
return result;
}
}
}
[Anonymous]
public sealed class SqlFunctions{
public static SqlByte Abs(SqlByte value){
return value;
}
public static SqlInt16 Abs(SqlInt16 value){
if (value.IsNull) return SqlInt16.Null;
return Math.Abs((short)value);
}
public static SqlInt32 Abs(SqlInt32 value){
if (value.IsNull) return SqlInt32.Null;
return Math.Abs((int)value);
}
public static SqlInt64 Abs(SqlInt64 value){
if (value.IsNull) return SqlInt64.Null;
return Math.Abs((long)value);
}
public static SqlDouble Abs(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Abs((double)value);
}
public static SqlDecimal Abs(SqlDecimal value){
if (value.IsNull) return SqlDecimal.Null;
return (value < 0) ? -value : value;
}
public static SqlMoney Abs(SqlMoney value){
if (value.IsNull) return SqlMoney.Null;
return (value < 0) ? -value : value;
}
public static SqlDouble Acos(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Acos((double)value);
}
public static SqlDouble Asin(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Asin((double)value);
}
public static SqlDouble Atan(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Atan((double)value);
}
public static SqlDouble Atn2(SqlDouble value1, SqlDouble value2){
if (value1.IsNull || value2.IsNull) return SqlDouble.Null;
return Math.Atan2((double)value1, (double)value2);
}
public static SqlByte Ceiling(SqlByte value){
return value;
}
public static SqlInt16 Ceiling(SqlInt16 value){
return value;
}
public static SqlInt32 Ceiling(SqlInt32 value){
return value;
}
public static SqlInt64 Ceiling(SqlInt64 value){
return value;
}
public static SqlDouble Ceiling(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Ceiling((double)value);
}
public static SqlDecimal Ceiling(SqlDecimal value){
return SqlDecimal.Ceiling(value);
}
public static SqlMoney Ceiling(SqlMoney value){
return (SqlMoney)SqlDecimal.Ceiling(value);
}
public static SqlInt32 CharIndex(SqlString pattern, SqlString source){
if (pattern.IsNull || source.IsNull) return SqlInt32.Null;
return ((string)source).IndexOf((string)pattern) + 1;
}
public static SqlDouble Cos(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Cos((double)value);
}
public static SqlDateTime DateAdd(SqlDatePart part, SqlInt32 value, SqlDateTime date){
if (value.IsNull || date.IsNull) return SqlDateTime.Null;
int incr = (int)value;
DateTime dt = (DateTime)date;
switch (part){
case SqlDatePart.Year:
return dt.AddYears(incr);
case SqlDatePart.Month:
return dt.AddMonths(incr);
case SqlDatePart.Day:
return dt.AddDays(incr);
case SqlDatePart.Hour:
return dt.AddHours(incr);
case SqlDatePart.Minute:
return dt.AddMinutes(incr);
case SqlDatePart.Second:
return dt.AddSeconds(incr);
case SqlDatePart.Millisecond:
return dt.AddMilliseconds(incr);
}
return dt;
}
public static SqlInt32 DatePart(SqlDatePart part, SqlDateTime date){
if (date.IsNull) return SqlInt32.Null;
DateTime dt = (DateTime)date;
switch (part){
case SqlDatePart.Year:
return dt.Year;
case SqlDatePart.Month:
return dt.Month;
case SqlDatePart.Week:
return (dt.DayOfYear + 6)/ 7;
case SqlDatePart.WeekDay:
return (int)dt.DayOfWeek;
case SqlDatePart.Day:
return dt.Day;
case SqlDatePart.DayOfYear:
return dt.DayOfYear;
case SqlDatePart.Hour:
return dt.Hour;
case SqlDatePart.Minute:
return dt.Minute;
case SqlDatePart.Second:
return dt.Second;
case SqlDatePart.Millisecond:
return dt.Millisecond;
}
return 0;
}
public static SqlDouble Degrees(SqlDouble radians){
if (radians.IsNull) return SqlDouble.Null;
return ((double)radians) * Math.PI / 2;
}
public static SqlDouble Exp(SqlDouble exponent){
return Math.Exp((double)exponent);
}
public static SqlByte Floor(SqlByte value){
return value;
}
public static SqlInt16 Floor(SqlInt16 value){
return value;
}
public static SqlInt32 Floor(SqlInt32 value){
return value;
}
public static SqlInt64 Floor(SqlInt64 value){
return value;
}
public static SqlDouble Floor(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Floor((double)value);
}
public static SqlDecimal Floor(SqlDecimal value){
return SqlDecimal.Floor(value);
}
public static SqlMoney Floor(SqlMoney value){
return (SqlMoney)SqlDecimal.Floor(value);
}
public static SqlDateTime GetDate(){
return DateTime.Now;
}
public static SqlDateTime GetUtcDate(){
return DateTime.UtcNow;
}
public static SqlBoolean IsDate(SqlString value){
if (value.IsNull) return SqlBoolean.Null;
try{ DateTime.Parse((string)value); }
catch{ return false; }
return true;
}
public static SqlString Left(SqlString value, SqlInt32 length){
if (value.IsNull || length.IsNull) return SqlString.Null;
int len = (int)length;
string str = (string)value;
return str.Substring(0, len);
}
public static SqlInt32 Len(SqlString value){
if (value.IsNull) return SqlInt32.Null;
return ((string)value).Length;
}
public static SqlDouble Log(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Log((double)value);
}
public static SqlDouble Log10(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Log10((double)value);
}
public static SqlDouble Power(SqlDouble value, SqlDouble exponent){
if (value.IsNull || exponent.IsNull) return SqlDouble.Null;
return Math.Pow((double)value, (double)exponent);
}
public static SqlString Replace(SqlString source, SqlString oldValue, SqlString newValue){
if (source.IsNull || oldValue.IsNull || newValue.IsNull) return SqlString.Null;
return ((string)source).Replace((string)oldValue, (string)newValue);
}
public static SqlString Reverse(SqlString value){
if (value.IsNull) return SqlString.Null;
string str = (string)value;
StringBuilder sb = new StringBuilder(str.Length);
for(int i = str.Length - 1; i >= 0; i--)
sb.Append(str[i]);
return sb.ToString();
}
public static SqlString Right(SqlString value, SqlInt32 length){
if (value.IsNull || length.IsNull) return SqlString.Null;
string str = (string)value;
int len = Math.Min((int)length, str.Length);
return str.Substring(str.Length - len - 1, len);
}
public static SqlDouble Round(SqlDouble value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlDouble.Null;
return Math.Round((double)value, (int)precision);
}
public static SqlDecimal Round(SqlDecimal value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlDecimal.Null;
return SqlDecimal.Round(value, (int)precision);
}
public static SqlMoney Round(SqlMoney value, SqlInt32 precision){
if (value.IsNull || precision.IsNull) return SqlMoney.Null;
return (SqlMoney) SqlDecimal.Round(value, (int)precision);
}
public static SqlDouble Sin(SqlDouble value){
if (value.IsNull) return SqlDouble.Null;
return Math.Sin((double)value);
}
public static SqlString Stuff(SqlString source, SqlInt32 position, SqlInt32 length, SqlString value){
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
int offset = ((int)position) - 1;
string result = ((string)source).Remove(offset, (int)length);
if (!value.IsNull) result = result.Insert(offset, (string)value);
return result;
}
public static SqlString Substring(SqlString source, SqlInt32 position, SqlInt32 length){
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
int offset = ((int)position) - 1;
return ((string)source).Substring(offset, (int)length);
}
}
[Anonymous]
public enum SqlDatePart{
Year,
Quarter,
Month,
Day,
DayOfYear,
Week,
WeekDay,
Hour,
Minute,
Second,
Millisecond
}
[Anonymous]
public enum SqlHint{
HoldLock,
Serializable,
RepeatableRead,
ReadCommitted,
ReadUncommitted,
NoLock,
RowLock,
PageLock,
TableLock,
TableLockExclusive,
ReadPast,
UpdateLock,
ExclusiveLock,
}
}
#endif
#endif
namespace Microsoft.Contracts{
#if CCINamespace
using Microsoft.Cci;
#else
using System.Compiler;
#endif
[Template(typeof(ElementTypeAttribute))]
public class Range: System.Collections.IEnumerable{
public int From, To, Step;
public int FromO, ToO;
//private bool ok;
//public Range(int f, int t, int s) {
//From=f-1; To=t; Step=s; ok = false;
//}
public Range(int f, int t) {
From=f; To=t; Step=1; //ok = false;
}
public RangeEnumerator GetEnumerator(){
return new RangeEnumerator(From, To, Step);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
return new RangeEnumerator(From, To, Step);
}
public struct RangeEnumerator:System.Collections.IEnumerator{
private int from, to, step;
private bool ok ;
public RangeEnumerator(int f, int t, int s) {
from=f; to=t; step=s; ok = false;
}
public object Current{get {if(ok) return from; else throw new Exception("RangeEnumerator.Current: wrong protocol");}}
public bool MoveNext() {if (!ok) ok = true; else from+=step; return from<=to;}
public void Reset() {throw new Exception("RangeEnumerator.Reset: not implemented");}
}
}
/// <summary>
/// Used as an optional modifier on type parameter occurrences to override any non-null
/// instantiations.
/// </summary>
public sealed class NullableType {
}
public sealed class NonNullType {
[Throws("System.NullException")]
[StateIndependent]
[System.Diagnostics.DebuggerStepThrough]
[System.Diagnostics.Conditional("DEBUG")]
public static void AssertNotNull([Delayed] UIntPtr ptr) {
if (ptr == (UIntPtr)0) {
#if KERNEL
Microsoft.Singularity.DebugStub.Break();
#else
Microsoft.Singularity.V1.Services.DebugService.Break();
#endif
throw new NullException();
}
}
[Throws("System.NullException")]
[StateIndependent]
[System.Diagnostics.DebuggerStepThrough]
[System.Diagnostics.Conditional("DEBUG")]
public static void AssertNotNullImplicit([Delayed] UIntPtr ptr) {
if (ptr == (UIntPtr)0) {
#if KERNEL
Microsoft.Singularity.DebugStub.Break();
#else
Microsoft.Singularity.V1.Services.DebugService.Break();
#endif
throw new NullException();
}
}
[Throws("System.NullException")]
[StateIndependent]
[System.Diagnostics.DebuggerStepThrough]
[System.Diagnostics.Conditional("DEBUG")]
public static void AssertNotNull([Delayed] object obj) {
if (obj == null) {
#if KERNEL
Microsoft.Singularity.DebugStub.Break();
#else
Microsoft.Singularity.V1.Services.DebugService.Break();
#endif
throw new NullException();
}
}
[Throws("System.NullException")]
[StateIndependent]
[System.Diagnostics.DebuggerStepThrough]
[System.Diagnostics.Conditional("DEBUG")]
public static void AssertNotNullImplicit([Delayed] object obj) {
if (obj == null) {
#if KERNEL
Microsoft.Singularity.DebugStub.Break();
#else
Microsoft.Singularity.V1.Services.DebugService.Break();
#endif
throw new NullException();
}
}
}
public class AssertHelpers {
#region Assert methods
[System.Diagnostics.DebuggerStepThrough]
public static void Assert(bool b) {
if (!b)
throw new Contracts.AssertException();
}
[System.Diagnostics.DebuggerStepThrough]
public static void AssertLoopInvariant(bool b) {
if (!b)
throw new Contracts.LoopInvariantException();
}
[System.Diagnostics.DebuggerStepThrough]
public static void Assert(bool b, string s) {
if (!b)
throw new Contracts.AssertException(s);
}
[System.Diagnostics.DebuggerStepThrough]
public static void Assert(bool b, string s, Exception inner) {
if (!b)
throw new Contracts.AssertException(s,inner);
}
/// <summary>
/// Is deserialized by Boogie.
/// </summary>
/// <param name="condition">Serialized condition</param>
[System.Diagnostics.DebuggerStepThrough]
public static void AssertStatement(string condition){
}
/// <summary>
/// Is deserialized by Boogie.
/// </summary>
/// <param name="condition">Serialized condition</param>
[System.Diagnostics.DebuggerStepThrough]
public static void LoopInvariant(string condition) {
}
#endregion Assert methods
#region Assume methods
[System.Diagnostics.DebuggerStepThrough]
public static void Assume(bool b) {
if (!b)
throw new Contracts.AssumeException();
}
[System.Diagnostics.DebuggerStepThrough]
public static void Assume(bool b, string s) {
if (!b)
throw new Contracts.AssumeException(s);
}
[System.Diagnostics.DebuggerStepThrough]
public static void Assume(bool b, string s, Exception inner) {
if (!b)
throw new Contracts.AssumeException(s,inner);
}
/// <summary>
/// Is deserialized by Boogie.
/// </summary>
/// <param name="condition">Serialized condition</param>
[System.Diagnostics.DebuggerStepThrough]
public static void AssumeStatement(string condition) {
}
#endregion Assume methods
[return: Microsoft.Contracts.NotNull]
public static object OwnerIs(object owner, [Microsoft.Contracts.NotNull] object owned_object) { return owned_object; }
}
#region Exceptions
//---------------------------------------------------------------------------
//Exceptions
//---------------------------------------------------------------------------
public class NoChoiceException : Exception {}
public class IllegalUpcastException : Exception {}
public interface ICheckedException {}
public class CheckedException: Exception, ICheckedException {}
/// <summary>
/// The Spec# compiler emits "throw new UnreachableException();" statements in places that it knows are unreachable, but that are considered reachable by the CLR verifier.
/// </summary>
public class UnreachableException : Exception {
public UnreachableException() { }
public UnreachableException(string s) : base(s) { }
public UnreachableException(string s, Exception inner) : base(s, inner) { }
}
public class ContractException : Exception {
public ContractException() {}
public ContractException(string s) : base(s) {}
public ContractException(string s, Exception inner) : base(s,inner) {}
}
public class AssertException : ContractException {
public AssertException() {}
public AssertException(string s) : base(s) {}
public AssertException(string s, Exception inner) : base(s,inner) {}
}
public class LoopInvariantException : AssertException {
public LoopInvariantException() {}
public LoopInvariantException(string s) : base(s) {}
public LoopInvariantException(string s, Exception inner) : base(s,inner) {}
}
public class AssumeException : ContractException {
public AssumeException() {}
public AssumeException(string s) : base(s) {}
public AssumeException(string s, Exception inner) : base(s,inner) {}
}
/// <summary>
/// Thrown when evaluation of a contract clause throws an exception.
/// </summary>
public class InvalidContractException : ContractException {
public InvalidContractException() {}
public InvalidContractException(string s) : base(s) {}
public InvalidContractException(string s, Exception inner) : base(s,inner) {}
}
public class RequiresException : ContractException {
public RequiresException() {}
public RequiresException(string s) : base(s) {}
public RequiresException(string s, Exception inner) : base(s,inner) {}
}
public class EnsuresException : ContractException {
public EnsuresException() {}
public EnsuresException(string s) : base(s) {}
public EnsuresException(string s, Exception inner) : base(s,inner) {}
}
public class ModifiesException : ContractException {
public ModifiesException() {}
public ModifiesException(string s) : base(s) {}
public ModifiesException(string s, Exception inner) : base(s,inner) {}
}
public class ThrowsException : ContractException {
public ThrowsException() {}
public ThrowsException(string s) : base(s) {}
public ThrowsException(string s, Exception inner) : base(s,inner) {}
}
public class DoesException : ContractException {
public DoesException() {}
public DoesException(string s) : base(s) {}
public DoesException(string s, Exception inner) : base(s,inner) {}
}
public class InvariantException : ContractException {
public InvariantException() {}
public InvariantException(string s) : base(s) {}
public InvariantException(string s, Exception inner) : base(s,inner) {}
}
public class NullException : ContractException {
public NullException() {}
public NullException(string s) : base(s) {}
public NullException(string s, Exception inner) : base(s,inner) {}
}
public class ContractMarkerException : ContractException {
}
#endregion Exceptions
#region Attributes
//---------------------------------------------------------------------------
//Attributes
//---------------------------------------------------------------------------
internal sealed class SpecTargets{
internal const AttributeTargets Code =
AttributeTargets.Constructor|AttributeTargets.Method|AttributeTargets.Property|AttributeTargets.Event|AttributeTargets.Delegate;
internal const AttributeTargets Containers =
AttributeTargets.Struct|AttributeTargets.Class|AttributeTargets.Interface;
internal const AttributeTargets CodeAndTheirContainers =
Code|Containers;
internal const AttributeTargets
CodeFieldsAndTheirContainers = CodeAndTheirContainers|AttributeTargets.Field;
}
/// <summary>
/// We serialize constructs like Requires as custom attributes. But then there
/// is the problem of how to serialize custom attributes that have been put onto
/// such constructs. Since nested attributes are not allowed, we encode them
/// by serializing the nested attributes and then emitting an attribute of type
/// NestedAttributeCount with the number of nested attributes. That way, upon
/// deserialization, as long as the order of the serialized attributes can be
/// depended upon, we can reconstitute the nested attributes.
/// So the Spec# source:
/// "[A][B] requires P"
/// would be serialized as
/// "A(...), B(...), NestedAttributeCount(2), Requires(P,...)".
/// </summary>
/*
[AttributeUsage(AttributeTargets.All,AllowMultiple=true, Inherited = true)]
public class NestedAttributeCount : Attribute{
public int numberOfNestedAttributes;
public NestedAttributeCount(int _numberOfNestedAttributes){
numberOfNestedAttributes = _numberOfNestedAttributes;
}
}
*/
public class AttributeWithContext : Attribute{
public string Filename = "<unknown>";
public int StartLine = 0;
public int StartColumn = 0;
public int EndLine = 0;
public int EndColumn = 0;
public string SourceText = "";
public AttributeWithContext(){}
public AttributeWithContext(string filename, int startline, int startcol, int endline, int endcol)
: this(filename, startline, startcol, endline, endcol, "")
{}
public AttributeWithContext(string filename, int startline, int startcol, int endline, int endcol, string sourceText){
this.Filename = filename;
this.StartLine = startline;
this.StartColumn = startcol;
this.EndLine = endline;
this.EndColumn = endcol;
this.SourceText = sourceText;
}
}
[AttributeUsage(Microsoft.Contracts.SpecTargets.Code, AllowMultiple=false, Inherited = true)]
public sealed class PureAttribute: Microsoft.Contracts.AttributeWithContext{
}
/*Diego's Attributes */
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
public sealed class WriteConfinedAttribute: AttributeWithContext{
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
public sealed class GlobalWriteAttribute: AttributeWithContext{
public bool Value;
GlobalWriteAttribute()
{
Value = true;
}
GlobalWriteAttribute(bool value)
{
this.Value = value;
}
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
public sealed class GlobalReadAttribute: AttributeWithContext{
public bool Value;
GlobalReadAttribute()
{
Value = true;
}
GlobalReadAttribute(bool value)
{
this.Value = value;
}
}
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = true)]
public sealed class GlobalAccessAttribute : AttributeWithContext
{
public bool Value;
GlobalAccessAttribute()
{
Value = true;
}
GlobalAccessAttribute(bool value)
{
this.Value = value;
}
}
[AttributeUsage(SpecTargets.Code | AttributeTargets.ReturnValue | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = true, Inherited = true)]
public sealed class FreshAttribute: AttributeWithContext{
}
[AttributeUsage(SpecTargets.Code | AttributeTargets.Parameter, AllowMultiple = true, Inherited = true)]
public sealed class EscapesAttribute: AttributeWithContext{
public bool Value;
public bool Owned;
public EscapesAttribute()
{
Value = false;
Owned = false;
}
public EscapesAttribute(bool value)
{
this.Value = value;
this.Owned = true;
}
public EscapesAttribute(bool value, bool own) {
this.Value = value;
this.Owned = own;
}
}
/**/
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
public sealed class StateIndependentAttribute: AttributeWithContext{
}
[AttributeUsage(AttributeTargets.ReturnValue|AttributeTargets.Field|AttributeTargets.Parameter,AllowMultiple=true, Inherited = false)]
public sealed class NotNullAttribute: AttributeWithContext{
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]
public sealed class DelayedAttribute : AttributeWithContext {
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)]
public sealed class NotDelayedAttribute : AttributeWithContext {
}
[AttributeUsage(SpecTargets.Containers, AllowMultiple = false, Inherited = false)]
public sealed class NotNullGenericArgumentsAttribute : AttributeWithContext {
public string PositionOfNotNulls;
public NotNullGenericArgumentsAttribute(string positionOfNotNulls) {
PositionOfNotNulls = positionOfNotNulls;
}
}
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers, AllowMultiple = false, Inherited = false)]
public sealed class EncodedTypeSpecAttribute : AttributeWithContext {
public int token;
public EncodedTypeSpecAttribute(int token) {
this.token = token;
}
}
[AttributeUsage(AttributeTargets.Field)]
public sealed class StrictReadonlyAttribute: Attribute{
}
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
public sealed class ModelAttribute: AttributeWithContext{
}
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
public sealed class SpecPublicAttribute: AttributeWithContext{
}
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
public sealed class SpecProtectedAttribute: AttributeWithContext{
}
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
public sealed class SpecInternalAttribute: AttributeWithContext{
}
/// <summary>
/// Used to mark the beginning of contracts so that static verification can recognize them
/// (either to ignore them or to treat them specially)
/// </summary>
public sealed class ContractMarkers {
public static void BeginRequires() { }
public static void EndRequires() { }
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
public sealed class RequiresAttribute: AttributeWithContext{
public string Requires;
public RequiresAttribute(string _requires){
Requires = _requires;
}
public RequiresAttribute(string _requires, string filename, int startline, int startcol, int endline, int endcol)
: base(filename,startline,startcol,endline,endcol){
Requires = _requires;
}
public RequiresAttribute(string _requires, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
: base(filename,startline,startcol,endline,endcol,sourceText){
Requires = _requires;
}
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
public sealed class EnsuresAttribute: AttributeWithContext{
public string Ensures;
public EnsuresAttribute(string _ensures) {
Ensures = _ensures;
}
public EnsuresAttribute(string _ensures, string filename, int startline, int startcol, int endline, int endcol)
: base(filename,startline,startcol,endline,endcol){
Ensures = _ensures;
}
public EnsuresAttribute(string _ensures, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
: base(filename,startline,startcol,endline,endcol,sourceText){
Ensures = _ensures;
}
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
public sealed class ModifiesAttribute: AttributeWithContext{
public string Modifies;
public ModifiesAttribute(string _modifies) {
Modifies = _modifies;
}
public ModifiesAttribute(string _modifies, string filename, int startline, int startcol, int endline, int endcol)
: base(filename,startline,startcol,endline,endcol){
Modifies = _modifies;
}
public ModifiesAttribute(string _modifies, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
: base(filename,startline,startcol,endline,endcol,sourceText){
Modifies = _modifies;
}
}
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = false)]
public sealed class HasWitnessAttribute : AttributeWithContext {
}
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = false)]
public sealed class InferredReturnValueAttribute : AttributeWithContext {
public string Value;
public InferredReturnValueAttribute(string value) {
this.Value = value;
}
}
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
public sealed class ThrowsAttribute: AttributeWithContext{
public string Throws;
public ThrowsAttribute(string _throws) {
Throws = _throws;
}
public ThrowsAttribute(string _throws, string filename, int startline, int startcol, int endline, int endcol)
: base(filename,startline,startcol,endline,endcol){
Throws = _throws;
}
public ThrowsAttribute(string _throws, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
: base(filename,startline,startcol,endline,endcol,sourceText){
Throws = _throws;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property,AllowMultiple=true, Inherited = false)]
public sealed class DoesAttribute: AttributeWithContext{
public string Does;
public DoesAttribute(string _does) {
Does = _does;
}
public DoesAttribute(string _does, string filename, int startline, int startcol, int endline, int endcol)
: base(filename,startline,startcol,endline,endcol){
Does = _does;
}
public DoesAttribute(string _does, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
: base(filename,startline,startcol,endline,endcol,sourceText){
Does = _does;
}
}
[AttributeUsage(SpecTargets.Containers,AllowMultiple=true, Inherited = true)]
public sealed class InvariantAttribute: AttributeWithContext{
public string Invariant;
public InvariantAttribute(string _invariant) {
Invariant = _invariant;
}
public InvariantAttribute(string _invariant, string filename, int startline, int startcol, int endline, int endcol) {
Invariant = _invariant;
Filename = filename;
StartLine = startline;
StartColumn = startcol;
EndLine = endline;
EndColumn = endcol;
}
}
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false, Inherited = false)]
public sealed class ShadowsAssemblyAttribute : System.Attribute{
//TODO: we really want a single argument that provides a complete name and then construct an AssemblyReference from it.
//TODO: make the Spec# compiler aware of this attribute so that it can check that the argument really is a strong name.
public string PublicKey;
public string Version;
public string Name;
public ShadowsAssemblyAttribute(string publicKey, string version, string name) {PublicKey=publicKey; Version=version; Name=name;}
}
#endregion Attributes
}
#if CCINamespace
namespace Microsoft.Cci.TypeExtensions {
#else
namespace System.Compiler.TypeExtensions {
#endif
}
#if CCINamespace
namespace Microsoft.Cci {
#else
namespace System.Compiler {
#endif
/// <summary>
/// This attribute marks a template parameter T as being instantiable only with unmanaged structs
/// thereby allowing types such as T* in the generic code.
/// It needs to be present under Everett and Whidbey, since MSIL 2.0 does not have a way to encode
/// this AFAIK. [MAF 12/1/05]
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface | AttributeTargets.Struct)]
public sealed class UnmanagedStructTemplateParameterAttribute : System.Attribute
{
}
}
namespace Microsoft.Contracts{
#if CCINamespace
using Microsoft.Cci;
#endif
using System.Collections;
using System.Threading;
/// <summary>
/// Called by a <see cref="Guard"/> object to initialize its <i>guard sets</i>.
/// </summary>
/// <remarks>
/// This delegate should not call any methods other than
/// <see cref="Guard.AddRep"/>,
/// <see cref="Guard.AddRepObject"/>,
/// <see cref="Guard.AddImmutableCertificate"/>,
/// <see cref="Guard.AddObjectImmutableCertificate"/>,
/// <see cref="Guard.AddLockProtectedCertificate"/>, and
/// <see cref="Guard.AddObjectLockProtectedCertificate"/>.
/// </remarks>
public delegate void InitGuardSetsDelegate();
// TODO: Remove once the LKG compiler uses CheckInvariantDelegate.
public delegate bool InvariantHoldsDelegate();
/// <summary>
/// Called by a <see cref="Guard"/> object to check that its invariant holds, when it ends writing.
/// </summary>
/// <param name="throwException">If true and the invariant does not hold, throws an exception. If false and the invariant does not hold, returns false.</param>
public delegate bool CheckInvariantDelegate(bool throwException);
/// <summary>
/// Called by the <see cref="Guard.AcquireForReading"/> and <see cref="Guard.AcquireForWriting"/> methods
/// to decide whether to return or to wait.
/// </summary>
public delegate bool ThreadConditionDelegate();
/// <summary>
/// Called by the <see cref="System.Threading.ThreadStart"/> delegate returned by the
/// <see cref="Guard.CreateThreadStart"/> method.
/// </summary>
public delegate void GuardThreadStart();
/// <summary>
/// Delegate that grants access to the frame guards of the objects of a particular type.
/// </summary>
/// <param name="o">Object whose frame guard to return</param>
/// <returns>The frame guard of <paramref name="o"/></returns>
[return:NotNull]
public delegate Guard FrameGuardGetter(object o);
/// <summary>
/// Thrown by a <see cref="Guard"/> object whenever a race condition, an ownership violation, or an invariant violation is
/// detected.
/// </summary>
public class GuardException : Exception {
public GuardException() {}
public GuardException(string message) : base(message) {}
}
/// <summary>
/// Indicates the capability of a thread with respect to a guard (and the resource it protects).
/// </summary>
public enum ThreadCapability{
/// <summary>
/// The thread cannot access the resource.
/// </summary>
None,
/// <summary>
/// The thread can read the resource.
/// </summary>
Readable,
/// <summary>
/// The thread can read and write the resource.
/// </summary>
Writable
}
/// <summary>
/// Indicates the activity being performed by a thread on a guard (and the resource it protects).
/// </summary>
public enum ThreadActivity{
/// <summary>
/// The thread is not acting on the resource.
/// </summary>
None,
/// <summary>
/// The thread is reading the resource.
/// </summary>
Reading,
/// <summary>
/// The thread is writing the resource.
/// </summary>
Writing
}
/// <summary>
/// Indicates how a thread shares a guard (and the resource it protects).
/// </summary>
public enum SharingMode{
/// <summary>
/// The thread does not share the resource.
/// </summary>
/// <remarks>
/// Either the object itself is unshared, or the object is shared but not with the thread.
/// </remarks>
Unshared,
/// <summary>
/// The thread shares the lock-protected resource.
/// </summary>
LockProtected,
/// <summary>
/// The thread shares the immutable resource.
/// </summary>
Immutable
}
/// <summary>
/// Helps guard an object or other resource against race conditions, enforce ownership, and enforce invariants.
/// </summary>
public sealed class Guard {
sealed class Commitment {
private Guard outer;
public Guard owner;
internal Commitment(Guard outer, Guard owner){
this.outer = outer;
this.owner = owner;
}
public void Release(){
LocalData locals = outer.Locals;
outer.owner = null;
locals.Capability = ThreadCapability.Writable;
outer = null;
}
}
sealed class RepFrame{
public Guard/*!*/ frame;
public Commitment commitment;
public RepFrame(Guard/*!*/ frame) {
this.frame = frame;
//^ base();
}
public void Commit(Guard/*!*/ owner) {
commitment = frame.Commit(owner);
}
public void Release(){
commitment.Release();
commitment = null;
}
}
sealed class LocalData {
public SharingMode SharingMode;
public ThreadCapability Capability;
public ThreadActivity Activity;
public override string ToString() {
return "<" + this.SharingMode.ToString() + "," + this.Capability.ToString() + "," + this.Activity.ToString() + ">";
}
}
sealed class Scheduler {
bool writerActive;
int activeReaderCount;
QueueEntry nextWriter;
/// <summary>
/// The queue of entries that will be re-evaluated after the next ReleaseForWriting.
/// </summary>
Queue queue = new Queue();
// invariant writerActive ==> (activeReaderCount == 0 && nextWriter == null);
// invariant (!writerActive && nextWriter != null) ==> activeReaderCount != 0;
// The following invariants assume that IsEnabled changes only when writerActive.
// invariant nextWriter != null ==> nextWriter.IsEnabled;
// invariant (!writerActive && nextWriter == null) ==> forall(QueueEntry e in queue; !e.IsReader ==> !e.IsEnabled);
sealed class QueueEntry {
public readonly bool IsReader;
readonly ThreadConditionDelegate condition;
bool runnable;
public QueueEntry(bool reader, ThreadConditionDelegate condition){
this.IsReader = reader;
this.condition = condition;
}
public bool IsEnabled {
get {
return condition == null || condition();
}
}
public void Run(){
lock (this){
runnable = true;
Monitor.Pulse(this);
}
}
public void Wait(){
lock (this){
while (!runnable)
Monitor.Wait(this);
}
}
}
public void AcquireForReading(ThreadConditionDelegate condition){
QueueEntry entry = new QueueEntry(true, condition);
lock (this){
if (writerActive || nextWriter != null || !entry.IsEnabled){
// This reader will get a chance after the next ReleaseForWriting
queue.Enqueue(entry);
} else {
activeReaderCount++;
entry.Run();
}
}
entry.Wait();
}
public void AcquireForWriting(ThreadConditionDelegate condition){
QueueEntry entry = new QueueEntry(false, condition);
lock (this){
if (writerActive || nextWriter != null || !entry.IsEnabled){
// This writer will get a chance after the next ReleaseForWriting
queue.Enqueue(entry);
} else if (activeReaderCount == 0){
writerActive = true;
entry.Run();
} else {
nextWriter = entry;
}
}
entry.Wait();
}
public void ReleaseForReading(){
lock (this){
activeReaderCount--;
if (activeReaderCount == 0 && nextWriter != null){
nextWriter.Run();
writerActive = true;
nextWriter = null;
}
}
}
public void ReleaseForWriting(){
lock (this){
writerActive = false;
Queue newQueue = new Queue();
while (queue.Count > 0){
QueueEntry entry = (QueueEntry/*!*/)queue.Dequeue();
if (entry.IsReader && entry.IsEnabled){
activeReaderCount++;
entry.Run();
} else if (!entry.IsReader && nextWriter == null && entry.IsEnabled){
nextWriter = entry;
} else {
newQueue.Enqueue(entry);
}
}
queue = newQueue;
if (activeReaderCount == 0 && nextWriter != null){
nextWriter.Run();
writerActive = true;
nextWriter = null;
}
}
}
}
readonly InitGuardSetsDelegate initFrameSets;
readonly CheckInvariantDelegate checkInvariant;
Scheduler scheduler;
readonly Hashtable/*!*/ repFrames = new Hashtable();
readonly Hashtable/*!*/ sharedFrames = new Hashtable();
/// <summary>
/// Thread-local data indicating the sharing mode, the capability and the activity of the current thread with respect
/// to this object.
/// </summary>
readonly LocalDataStoreSlot localData = Thread.AllocateDataSlot();
object owner;
class InvariantHoldsAdaptor{
InvariantHoldsDelegate invariantHolds;
public InvariantHoldsAdaptor(InvariantHoldsDelegate invariantHolds){
this.invariantHolds = invariantHolds;
}
public bool CheckInvariant(bool throwException){
if (!invariantHolds())
if (throwException)
throw new Microsoft.Contracts.ObjectInvariantException();
else
return false;
return true;
}
}
// TODO: Remove once the LKG uses the other constructor.
public Guard([Delayed] InitGuardSetsDelegate initGuardSets, [Delayed] InvariantHoldsDelegate invariantHolds)
: this(initGuardSets, new CheckInvariantDelegate(new InvariantHoldsAdaptor(invariantHolds).CheckInvariant))
{
}
/// <summary>
/// Creates a new guard object.
/// </summary>
/// <remarks>
/// Initially, the object is unshared;
/// the current thread can write and is writing the guard;
/// and no other thread can access the guard.
/// </remarks>
/// <param name="initGuardSets">A delegate that is called to initialize the guard's <i>guard sets</i>.</param>
/// <param name="checkInvariant">A delegate that is called to check the guard's invariant.</param>
public Guard([Delayed] InitGuardSetsDelegate initGuardSets, [Delayed] CheckInvariantDelegate checkInvariant){
this.initFrameSets = initGuardSets;
this.checkInvariant = checkInvariant;
LocalData locals = Locals;
locals.Capability = ThreadCapability.Writable;
locals.Activity = ThreadActivity.Writing;
}
LocalData/*!*/ Locals {
get {
LocalData locals;
object o = Thread.GetData(localData);
if (o == null) {
locals = new LocalData();
Thread.SetData(localData, locals);
} else
locals = (LocalData) o;
return locals;
}
}
/// <summary>
/// Returns true if the current thread can read the resource; otherwise, returns false.
/// </summary>
/// <remarks>
/// Equivalent to <c>Capability != ThreadCapability.None</c>.
/// </remarks>
public bool CanRead {
get {
return Locals.Capability != ThreadCapability.None;
}
}
/// <summary>
/// Returns true if the current thread can write the resource; otherwise, returns false.
/// </summary>
/// <remarks>
/// Equivalent to <c>Capability == ThreadCapability.Writable</c>.
/// </remarks>
public bool CanWrite {
get {
return Locals.Capability == ThreadCapability.Writable;
}
}
/// <summary>
/// Returns true if the current thread is reading or writing the resource; otherwise, returns false.
/// </summary>
/// <remarks>
/// Equivalent to <c>Activity != ThreadActivity.None</c>.
/// </remarks>
public bool IsActive {
get {
return Locals.Activity != ThreadActivity.None;
}
}
public void CheckIsReading(){
if (Locals.Activity == ThreadActivity.None)
throw new GuardException("Thread is not reading object.");
}
public void CheckIsWriting(){
if (Locals.Activity != ThreadActivity.Writing)
throw new GuardException("Thread is not writing object.");
}
/// <summary>
/// Returns the current thread's sharing mode for the resource.
/// </summary>
public SharingMode SharingMode {
get {
return Locals.SharingMode;
}
}
/// <summary>
/// Returns the current thread's capability with respect to the resource.
/// </summary>
public ThreadCapability Capability {
get {
return Locals.Capability;
}
}
/// <summary>
/// Returns the current thread's activity with respect to the resource.
/// </summary>
public ThreadActivity Activity {
get {
return Locals.Activity;
}
}
/// <summary>
/// Starts reading the resource.
/// </summary>
public void StartReading(){
LocalData locals = Locals;
if (locals.Capability == ThreadCapability.None)
throw new GuardException("Object is not readable by current thread.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is already reading or writing object.");
RegisterSharedFrames();
locals.Activity = ThreadActivity.Reading;
foreach (RepFrame repFrame in repFrames.Values)
repFrame.frame.Locals.Capability = ThreadCapability.Readable;
}
/// <summary>
/// Starts reading the resource; starts reading any transitive owners as necessary.
/// </summary>
/// <returns>The furthest transitive owner that was not yet reading.</returns>
[return:Microsoft.Contracts.NotNull]
public Guard StartReadingTransitively(){
Guard rootFrame;
Commitment commitment = owner as Commitment;
if (commitment != null)
rootFrame = commitment.owner.StartReadingTransitively();
else
rootFrame = this;
StartReading();
return rootFrame;
}
/// <summary>
/// Ends reading the resource.
/// </summary>
public void EndReading(){
EndReading(false);
}
/// <summary>
/// Ends reading the resource; ends reading any transitive owned resources as necessary.
/// </summary>
public void EndReadingTransitively(){
EndReading(true);
}
void EndReading(bool transitively){
LocalData locals = Locals;
if (locals.Activity != ThreadActivity.Reading)
throw new GuardException("Thread is not reading object.");
foreach (RepFrame repFrame in repFrames.Values)
if (repFrame.frame.Locals.Activity == ThreadActivity.Reading)
if (transitively)
repFrame.frame.EndReading(true);
else
throw new GuardException("Thread is still reading an owned object.");
foreach (RepFrame repFrame in repFrames.Values)
repFrame.frame.Locals.Capability = ThreadCapability.None;
locals.Activity = ThreadActivity.None;
}
/// <summary>
/// Ends writing the resource.
/// </summary>
[Delayed] // This [Delayed] tag isn't actually verifiable, but we believe it does hold here.
public void EndWriting(){
EndWriting(false, false);
}
[Pure]
public bool CanStartWriting{
get {
LocalData locals = Locals;
if (locals.Capability != ThreadCapability.Writable)
return false;
if (locals.Activity != ThreadActivity.None)
return false;
return true;
}
}
[Pure]
public bool CheckCanStartWriting(){
LocalData locals = Locals;
if (locals.Capability != ThreadCapability.Writable)
throw new GuardException("Object is not writable by current thread.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is already reading or writing the object.");
return true;
}
[Pure]
public bool CanStartWritingTransitively{
get {
if (this.CanStartWriting)
return true;
Commitment commitment = owner as Commitment;
if (commitment != null)
return commitment.owner.CanStartWritingTransitively;
else
return false;
}
}
#region Unpack/Pack methods
/// <summary>
/// Starts writing the resource; starts writing any transitive owners as necessary.
/// </summary>
/// <returns>The furthest transitive owner that was not yet writing.</returns>
///
[return:Microsoft.Contracts.NotNull]
public Guard/*!*/ StartWritingTransitively(){
Guard rootFrame;
Commitment commitment = owner as Commitment;
if (commitment != null)
rootFrame = commitment.owner.StartWritingTransitively();
else
rootFrame = this;
StartWriting();
return rootFrame;
}
/// <summary>
/// Ends writing the resource; ends writing any transitive reps as necessary.
/// </summary>
public void EndWritingTransitively() {
EndWriting(true, false);
}
/// <summary>
/// Starts writing the resource.
/// </summary>
public void StartWriting() {
// Console.WriteLine("StartWriting: " + locals.ToString());
CheckCanStartWriting();
RegisterSharedFrames();
Locals.Activity = ThreadActivity.Writing;
foreach (RepFrame repFrame in repFrames.Values)
repFrame.Release();
repFrames.Clear();
sharedFrames.Clear();
}
void EndWriting(bool transitively, bool reflexively) {
LocalData locals = Locals;
if (locals.Activity != ThreadActivity.Writing)
if (reflexively)
return;
else
throw new GuardException("Thread is not writing object.");
repFrames.Clear();
sharedFrames.Clear();
initFrameSets();
if (transitively)
foreach (RepFrame repFrame in repFrames.Values)
repFrame.frame.EndWriting(true, true);
checkInvariant(true);
foreach (RepFrame repFrame in repFrames.Values)
repFrame.Commit(this);
locals.Activity = ThreadActivity.None;
}
public static void StartWritingFrame([NotNull] object o, [NotNull] Type t) { }
public static void EndWritingFrame([NotNull] object o, [NotNull] Type t) { }
// The next two pairs of methods are for use when an object is being exposed at
// one particular type, *without* being unpacked at all subtypes (which is how
// the "normal" unpacking is done).
// The first pair, WritingAtNop, is for those occurrences where nothing
// should be done at runtime, but downstream tools may still need to know
// that the object is being unpacked.
public static void StartWritingAtNop([NotNull] object o, [NotNull] Type t) { }
public static void EndWritingAtNop([NotNull] object o, [NotNull] Type t) { }
// The second pair, WritingAtTransitively, behaves at runtime just as WritingTransitively,
// but it knows to not check the invariant for any subtype below t.
[return: Microsoft.Contracts.NotNull]
public Guard/*!*/ StartWritingAtTransitively([NotNull] Type t) { return this.StartWritingTransitively(); }
public void EndWritingAtTransitively([NotNull] Type t) { this.EndWriting(true, false); }
#endregion Unpack/Pack methods
/// <summary>
/// Commits the resource.
/// </summary>
/// <param name="owner">The new owner.</param>
/// <returns>A new commitment.</returns>
/// <remarks>
/// A thread that calls this method afterwards no longer has access to the object.
/// Any thread can gain access to the object by calling the <see cref="Commitment.Release"/> method on the new commitment.
/// </remarks>
Commitment Commit(Guard/*!*/ owner) {
LocalData locals = Locals;
if (locals.Capability != ThreadCapability.Writable)
throw new GuardException("Object is not writable by current thread.");
if (locals.SharingMode != SharingMode.Unshared)
throw new GuardException("Object is shared.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is still reading or writing object.");
Commitment commitment = new Commitment(this, owner);
this.owner = commitment;
locals.Capability = ThreadCapability.None;
return commitment;
}
/// <summary>
/// Adds a resource to this guard's set of <i>reps</i>.
/// </summary>
/// <param name="rep">The resource being added.</param>
/// <remarks>
/// When a guard ends writing, it gains ownership of its reps.
/// </remarks>
public void AddRep(Guard/*!*/ rep) {
LocalData locals = Locals;
if (locals.Activity != ThreadActivity.Writing)
throw new GuardException("Thread is not writing the object.");
repFrames[rep] = new RepFrame(rep);
}
/// <summary>
/// Adds an object to this guard's set of <i>reps</i>.
/// </summary>
/// <param name="repObject">The object being added.</param>
/// <remarks>
/// If <paramref name="repObject"/> is not a guarded object, the method does nothing.
/// </remarks>
public void AddRepObject(object repObject){
if (repObject == null) return;
Guard g = Guard.GetObjectGuard(repObject);
if (g != null)
AddRep(g);
}
/// <summary>
/// Adds a frame to this guard's set of <i>reps</i>.
/// </summary>
/// <remarks>
/// If <paramref name="repObject"/> is not a guarded object, the method does nothing.
/// </remarks>
public void AddRepFrame(object o, Type t){
Guard g = Guard.GetFrameGuard(o, t);
if (g != null)
AddRep(g);
}
/// <summary>
/// Turns this unshared resource into a lock-protected resource.
/// </summary>
/// <remarks>
/// When this method returns, only the current thread shares the resource.
/// Share the resource with other threads using
/// the <see cref="AddLockProtectedCertificate"/> method
/// or
/// the <see cref="CreateThreadStartForLockProtected"/> method.
/// </remarks>
public void ShareLockProtected(){
Share(SharingMode.LockProtected);
}
/// <summary>
/// Turns the unshared resource into an immutable resource.
/// </summary>
/// <remarks>
/// When this method returns, only the current thread shares the resource.
/// Share the resource with other threads using
/// the <see cref="AddImmutableCertificate"/> method
/// or the <see cref="CreateThreadStartForImmutable"/> method.
/// </remarks>
public void ShareImmutable(){
Share(SharingMode.Immutable);
}
void Share(SharingMode mode){
LocalData locals = Locals;
// Console.WriteLine("Share: " + locals.ToString() + ", asked to share as: " + mode.ToString());
if (mode != SharingMode.Unshared && locals.SharingMode == mode)
return;
if (locals.Capability != ThreadCapability.Writable)
throw new GuardException("Object is not writable by the current thread.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is still reading or writing the object.");
if (locals.SharingMode != SharingMode.Unshared)
throw new GuardException("Object is already shared.");
locals.SharingMode = mode;
switch (mode){
case SharingMode.LockProtected:
locals.Capability = ThreadCapability.None;
scheduler = new Scheduler();
break;
case SharingMode.Unshared:
locals.Capability = ThreadCapability.None;
break;
default:
// assert mode == SharingMode.Immutable;
locals.Capability = ThreadCapability.Readable;
break;
}
// Console.WriteLine("Share: local state now: " + locals.ToString());
}
/// <summary>
/// Acquires exclusive access to this resource.
/// </summary>
/// <param name="condition">If not null, indicates when the thread can acquire the resource.</param>
public void AcquireForWriting(ThreadConditionDelegate condition){
LocalData locals = Locals;
if (locals.SharingMode != SharingMode.LockProtected)
throw new GuardException("Object is not lock-protected.");
if (locals.Capability != ThreadCapability.None)
throw new GuardException("Thread has already acquired the object.");
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
scheduler.AcquireForWriting(condition);
locals.Capability = ThreadCapability.Writable;
}
/// <summary>
/// Relinquishes exclusive access to this resource.
/// </summary>
public void ReleaseForWriting(){
LocalData locals = Locals;
if (locals.SharingMode != SharingMode.LockProtected)
throw new GuardException("Object is not lock-protected.");
if (locals.Capability != ThreadCapability.Writable)
throw new GuardException("Thread has not acquired the object for writing.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is still reading or writing the object.");
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
scheduler.ReleaseForWriting();
locals.Capability = ThreadCapability.None;
}
/// <summary>
/// Acquires read access to this resource.
/// </summary>
/// <param name="condition">If not null, indicates when the thread can acquire the resource.</param>
public void AcquireForReading(ThreadConditionDelegate condition){
LocalData locals = Locals;
if (locals.SharingMode != SharingMode.LockProtected)
throw new GuardException("Object is not lock-protected.");
if (locals.Capability != ThreadCapability.None)
throw new GuardException("Thread has already acquired the object.");
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
scheduler.AcquireForReading(condition);
}
/// <summary>
/// Relinquishes read access to this resource.
/// </summary>
public void ReleaseForReading(){
LocalData locals = Locals;
if (locals.SharingMode != SharingMode.LockProtected)
throw new GuardException("Object is not lock-protected.");
if (locals.Capability != ThreadCapability.Readable)
throw new GuardException("Thread has not acquired the object for reading.");
if (locals.Activity != ThreadActivity.None)
throw new GuardException("Thread is still reading the object.");
scheduler.ReleaseForReading();
locals.Capability = ThreadCapability.None;
}
/// <summary>
/// Adds a resource to this guard's set of <i>lock-protected certificates</i>.
/// </summary>
/// <param name="guard">The resource being added.</param>
/// <remarks>
/// When a thread subsequently starts reading or writing this guard,
/// the resource is shared with the thread.
/// </remarks>
public void AddLockProtectedCertificate(Guard/*!*/ guard) {
AddSharedFrame(guard, SharingMode.LockProtected);
}
/// <summary>
/// Adds a resource to this guard's set of <i>immutable certificates</i>.
/// </summary>
/// <param name="guard">The resource being added.</param>
/// <remarks>
/// When a thread subsequently starts reading or writing this guard,
/// the resource is shared with the thread.
/// </remarks>
public void AddImmutableCertificate(Guard/*!*/ guard) {
AddSharedFrame(guard, SharingMode.Immutable);
}
void AddSharedFrame(Guard/*!*/ frame, SharingMode mode) {
frame.Share(mode);
LocalData locals = Locals;
if (locals.Activity != ThreadActivity.Writing)
throw new GuardException("Thread is not writing the object.");
sharedFrames[frame] = mode;
}
/// <summary>
/// Stores a certificate for a lock-protected object.
/// Does nothing if the object is not guarded.
/// </summary>
/// <param name="sharedObject">The object for which a certificate is stored.</param>
/// <seealso cref="AddLockProtectedCertificate"/>
public void AddObjectLockProtectedCertificate(object sharedObject){
if (sharedObject == null) return;
Guard g = Guard.GetObjectGuard(sharedObject);
if (g != null)
AddLockProtectedCertificate(g);
}
/// <summary>
/// Stores a certificate for an immutable object.
/// Does nothing if the object is not guarded.
/// </summary>
/// <param name="sharedObject">The object for which a certificate is stored.</param>
/// <seealso cref="AddLockProtectedCertificate"/>
public void AddObjectImmutableCertificate(object sharedObject){
if (sharedObject == null) return;
Guard g = Guard.GetObjectGuard(sharedObject);
if (g != null)
AddImmutableCertificate(g);
}
void RegisterSharingMode(SharingMode mode){
LocalData sharedFrameLocals = Locals;
sharedFrameLocals.SharingMode = mode;
if (mode == SharingMode.Immutable)
sharedFrameLocals.Capability = ThreadCapability.Readable;
else if (mode == SharingMode.Unshared)
sharedFrameLocals.Capability = ThreadCapability.Writable;
}
void RegisterSharedFrames(){
foreach (DictionaryEntry entry in sharedFrames){
Guard sharedFrame = (Guard)entry.Key;
//^ assume sharedFrame != null;
object value = entry.Value;
if (value == null) continue;
SharingMode mode = (SharingMode)value;
sharedFrame.RegisterSharingMode(mode);
}
}
class ThreadStartTarget{
Guard frame;
GuardThreadStart threadStart;
SharingMode sharingMode;
public ThreadStartTarget(Guard frame, GuardThreadStart threadStart, SharingMode sharingMode){
this.frame = frame;
this.threadStart = threadStart;
this.sharingMode = sharingMode;
}
public void Start(){
if (this.frame == null){
// this makes Start() non-re-entrant
throw new GuardException("Start() method can be called at most once.");
}
frame.RegisterSharingMode(sharingMode);
this.frame = null;
threadStart();
}
}
ThreadStart CreateThreadStart(GuardThreadStart threadStart, SharingMode sharingMode){
Share(sharingMode);
return new ThreadStart(new ThreadStartTarget(this, threadStart, sharingMode).Start);
}
/// <summary>
/// Use this method to share the resource with a new thread.
/// </summary>
/// <param name="threadStart">A method to be executed by the new sharing thread.</param>
/// <returns>A delegate that shares the resource with the thread calling it (which is typically a newly started thread)
/// and then calls <paramref name="threadStart"/>.</returns>
public ThreadStart CreateThreadStartForImmutable(GuardThreadStart threadStart){
return CreateThreadStart(threadStart, SharingMode.Immutable);
}
/// <summary>
/// Use this method to share the resource with a new thread.
/// </summary>
/// <param name="threadStart">A method to be executed by the new sharing thread.</param>
/// <returns>A delegate that shares the resource with the thread calling it (which is typically a newly started thread)
/// and then calls <paramref name="threadStart"/>.</returns>
public ThreadStart CreateThreadStartForLockProtected(GuardThreadStart threadStart){
return CreateThreadStart(threadStart, SharingMode.LockProtected);
}
/// <summary>
/// Use this method to transfer the resource to a new thread.
/// </summary>
/// <param name="threadStart">A method to be executed by the new standalone thread.</param>
/// <returns>A delegate that transfers the resource to the thread calling it (which is typically a newly started thread)
/// and then calls <paramref name="threadStart"/>.</returns>
public ThreadStart CreateThreadStartForOwn(GuardThreadStart threadStart){
// Console.WriteLine("CreateThreadStartForOwn: " + threadStart.ToString());
return CreateThreadStart(threadStart, SharingMode.Unshared);
}
/// <summary>
/// Holds the frame guard getter delegates of the guarded classes loaded into the AppDomain.
/// </summary>
/// <remarks>
/// Lock this object to access it.
/// </remarks>
static readonly Hashtable/*<Type,FrameGuardGetter!>!*/ frameGuardGetters = new Hashtable();
public static void RegisterGuardedClass(Type t, FrameGuardGetter getter) {
if (getter == null)
throw new ArgumentNullException("getter");
#if !SINGULARITY
if (System.Reflection.Assembly.GetCallingAssembly() != t.Assembly)
throw new ArgumentException("An assembly can register only its own types.");
#endif
lock (frameGuardGetters) {
frameGuardGetters.Add(t, getter);
}
}
/// <summary>
/// Returns the frame guard of object <paramref name="o"/> at type <paramref name="t"/>,
/// or <code>null</code> if <paramref name="t"/> is not a guarded class.
/// </summary>
public static Guard GetFrameGuard([NotNull] object o, [NotNull] Type t){
FrameGuardGetter getter;
// The Hashtable documentation allows one writer and multiple readers to access a non-synchronized Hashtable concurrently.
// See the documentation for the System.Collections.Hashtable.Synchronized method.
getter = (FrameGuardGetter)frameGuardGetters[t];
return getter == null ? null : getter(o);
}
/// <summary>
/// Returns the guard of object <paramref name="o"/>, or
/// <code>null</code> if <paramref name="o"/> is not guarded.
/// </summary>
public static Guard GetObjectGuard([NotNull] object o){
Type t = o.GetType();
while (t != null){
Guard guard = GetFrameGuard(o, t);
if (guard != null)
return guard;
t = t.BaseType;
}
return null;
}
[Pure]
public static bool IsConsistent([NotNull] object o){
Guard objectGuard = GetObjectGuard(o);
if (objectGuard != null){
return objectGuard.CanStartWriting;
}else{
return true; // Objects that do not have an invariant are always consistent.
}
}
[Pure]
public static bool IsPeerConsistent([NotNull] object o){
return IsConsistent(o);
}
[Pure]
public bool IsExposable{
get{
return this.CanStartWritingTransitively;
}
}
[Pure]
public static bool FrameIsExposable([NotNull] object o, [NotNull] Type t){
Guard guard = GetFrameGuard(o, t);
return guard == null ? true : guard.IsExposable;
}
[Pure]
public static bool BaseIsConsistent([NotNull] object o, [NotNull] Type t){
// System.Reflection does not seem to allow one to express a base call; this is a workaround.
return FrameIsExposable(o, t.BaseType);
}
[Pure]
public bool IsExposed{
get{
return this.Activity == ThreadActivity.Writing;
}
}
[Pure]
public static bool FrameIsExposed([NotNull] object o, [NotNull] Type t){
Guard guard = GetFrameGuard(o, t);
return guard == null ? true : guard.IsExposed;
}
[Pure]
public bool IsPrevalid{
get{
LocalData locals = Locals;
if (locals.Activity != ThreadActivity.Writing)
return false;
repFrames.Clear();
sharedFrames.Clear();
initFrameSets();
foreach (RepFrame repFrame in repFrames.Values)
if (!repFrame.frame.IsExposable)
return false;
return true;
}
}
[Pure]
public static bool FrameIsPrevalid([NotNull] object o, [NotNull] Type t){
Guard guard = GetFrameGuard(o, t);
return guard == null ? true : guard.IsPrevalid;
}
[Pure]
public bool IsValid{
get{
return this.IsPrevalid && this.checkInvariant(false);
}
}
[Pure]
public static bool FrameIsValid([NotNull] object o, [NotNull] Type t){
Guard guard = GetFrameGuard(o, t);
return guard == null ? true : guard.IsValid;
}
public static void ShareLockProtected([NotNull] object o){
Guard guard = GetObjectGuard(o);
if (guard != null)
guard.ShareLockProtected();
}
[Pure]
public static bool IsLockProtected(object o){
Guard g = GetObjectGuard(o);
return g != null ? g.SharingMode == SharingMode.LockProtected : true;
}
[Confined]
public static void ModifiesObject(object o){}
[Confined]
public static void ModifiesArray(object o) { }
[Pure]
public static void ModifiesPeers(object o) { }
[Pure]
public static void ModifiesNothing(object o) { }
/// <summary>
/// In a method's ensures clause, indicates that <paramref name="o"/> was not allocated in the pre-state.
/// Note: this is a temporary measure that will be replaced with a more modular construct in the future.
/// </summary>
[Confined]
public static bool IsNew(object o) { return true; }
/// <summary>
/// Used in the Boogie bytecode translator.
/// </summary>
public static void NoOp(){}
}
}
namespace Microsoft.Contracts{
#if CCINamespace
using Microsoft.Cci;
#endif
/// <summary>
/// Indicates that the field refers to a lock-protected object.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler to emit a call to the <see cref="Microsoft.Contracts.Guard.AddObjectLockProtectedCertificate"/>
/// method in its <see cref="Microsoft.Contracts.InitGuardSetsDelegate"/> implementation.
/// </remarks>
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Parameter)]
public class LockProtectedAttribute : Attribute {}
/// <summary>
/// Indicates that the method requires that the target is lock-protected.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler's ThreadStart conversion feature
/// to share the lock-protected target object
/// with the newly started thread.
/// </remarks>
[AttributeUsage(AttributeTargets.Method)]
public class RequiresLockProtectedAttribute : Attribute {}
/// <summary>
/// Indicates that the field refers to an immutable object.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler to emit a call to the <see cref="Microsoft.Contracts.Guard.AddObjectImmutableCertificate"/>
/// method in its <see cref="Microsoft.Contracts.InitGuardSetsDelegate"/> implementation.
/// </remarks>
[AttributeUsage(AttributeTargets.Interface | AttributeTargets.Class | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class ImmutableAttribute : Attribute { }
/// <summary>
/// Indicates that the method requires that the target is writeable.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler's ThreadStart conversion feature to transfer the target object
/// to the newly started thread.
/// </remarks>
[AttributeUsage(AttributeTargets.Method)]
public class RequiresCanWriteAttribute : Attribute {}
/// <summary>
/// Indicates that the method requires that the target is immutable.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler's ThreadStart conversion feature to share the immutable target object
/// with the newly started thread.
/// </remarks>
[AttributeUsage(AttributeTargets.Method)]
public class RequiresImmutableAttribute : Attribute {}
/// <summary>
/// Indicates that the method reads the target.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler to enclose the method's body in a <c>read (this)</c> statement.
/// </remarks>
[AttributeUsage(AttributeTargets.Method)]
public class ReaderAttribute : Attribute {}
/// <summary>
/// Indicates that the method writes the target.
/// </summary>
/// <remarks>
/// This attribute causes the Spec# compiler to enclose the method's body in a <c>write (this)</c> statement.
/// </remarks>
[AttributeUsage(AttributeTargets.Method)]
public class WriterAttribute : Attribute {}
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
public sealed class ConfinedAttribute: AttributeWithContext{
}
[Obsolete("Use Microsoft.Contracts.NoDefaultContract instead")]
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Constructor, AllowMultiple = true, Inherited = false)]
public sealed class NoDefaultActivityAttribute: AttributeWithContext{
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Constructor,AllowMultiple=true, Inherited = false)]
public sealed class NoDefaultContractAttribute: AttributeWithContext{
}
[Obsolete("Use Microsoft.Contracts.Rep or Microsoft.Contracts.Peer instead")]
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class OwnedAttribute: Attribute{
/// <summary>
/// True if the field is owned; false otherwise.
/// </summary>
public bool Value;
/// <summary>
/// True if the field is a peer field; false otherwise.
/// </summary>
public bool Peer;
public OwnedAttribute() { this.Value = true; this.Peer = false; }
public OwnedAttribute(bool value) { this.Value = value; this.Peer = false; }
public OwnedAttribute(string value) {
switch (value) {
case "peer":
this.Value = false;
this.Peer = true;
break;
case "this":
this.Value = true;
this.Peer = false;
break;
default:
System.Diagnostics.Debug.Assert(false);
break;
}
}
}
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class RepAttribute : Attribute {
}
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class PeerAttribute : Attribute {
}
/// <summary>
/// Fields of array-type or subtype of IEnumerable can be marked ElementsRep meaning that the elements of the
/// array or collection are rep of the array or collection.
/// </summary>
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public sealed class ElementsRepAttribute : AttributeWithContext {
}
/// <summary>
/// Fields of array-type or subtype of IEnumerable can be marked ElementsPeer meaning that the elements of the
/// array or collection are peer of the array or collection.
/// </summary>
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public sealed class ElementsPeerAttribute : AttributeWithContext {
}
/// <summary>
/// Methods of subtypes of IEnumerable can be marked Element meaning that the method returns an
/// element of the collection.
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class ElementAttribute : AttributeWithContext {
}
/// <summary>
/// Methods of subtypes of IEnumerable can be marked ElementCollection meaning that the method returns
/// a set of elements of the collection.
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class ElementCollectionAttribute : AttributeWithContext {
}
/// <summary>
/// Used to ensure acyclicity of method call chains in specifications of methods.
/// Indicates the maximum number of method calls before the call chain terminates.
/// E.g. zero if method's specification does not contain method calls.
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class RecursionTerminationAttribute : AttributeWithContext {
public int level;
public RecursionTerminationAttribute() { this.level = 0; }
public RecursionTerminationAttribute(int level) { this.level = level; }
}
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class NoReferenceComparisonAttribute : AttributeWithContext {
}
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public sealed class ResultNotNewlyAllocatedAttribute : AttributeWithContext {
}
/// <summary>
/// Indicates that a parameter, or the receiver parameter if applied to a method or constructor, starts in an unowned state and may cause the owner to change.
/// </summary>
[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Method | AttributeTargets.Constructor, AllowMultiple=false)]
public sealed class CapturedAttribute : Attribute{
}
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = false)]
public sealed class DependentAttribute : Attribute {
/// <summary>
/// The type that is allowed to have an invariant referring to the field
/// this attribute is attached to.
/// </summary>
public Type otherType;
public DependentAttribute(Type otherType) { this.otherType = otherType; }
}
public sealed class Owner{
/// <summary>
/// As seen by the static program verifier: returns true iff c and d are owned by the same owner or
/// if they have no owner and belong to the same peer group.
/// </summary>
/// <param name="c"></param>
/// <param name="d"></param>
/// <returns></returns>
[Pure]
public static bool Same([NotNull] object c, [NotNull] object d) { return true; }
/// <summary>
/// As seen by the static program verifier: returns true iff subject has no owner.
/// Dynamically, this method always returns true.
/// </summary>
/// <param name="c"></param>
/// <returns></returns>
[Pure]
public static bool None([NotNull] object c) { return true; }
/// <summary>
/// As seen by the static program verifier: returns true iff subject is owned by (owner,frame).
/// Dynamically, this method always returns true.
/// </summary>
/// <param name="subject"></param>
/// <param name="owner"></param>
/// <param name="frame"></param>
/// <returns></returns>
[Pure]
public static bool Is([NotNull] object subject, [NotNull] object owner, [NotNull] Type frame) { return true; }
/// <summary>
/// As seen by the static program verifier: returns true iff subject has no owner and is in
/// in peer group represented by itself. That is, returns true iff the subject's owner is
/// the same as it is in the post-state of a non-capturing constructor.
/// Dynamically, this method always returns true.
/// </summary>
/// <param name="c"></param>
/// <returns></returns>
[Pure]
public static bool New([NotNull] object c) { return true; }
/// <summary>
/// As seen by the static program verifier: Requires that subject initially has no owner, and sets the owner of
/// subject and any other objects in its peer group to (owner,frame).
/// That is:
/// requires Owner.None(subject);
/// ensures Owner.Is(subject, owner, frame);
/// Dynamically, this method is a no-op.
/// </summary>
/// <param name="subject"></param>
/// <param name="owner"></param>
/// <param name="frame"></param>
public static void Assign([NotNull] object subject, [NotNull] object owner, [NotNull] Type frame) { }
/// <summary>
/// As seen by the static program verifier: Requires that "subject" initially has no owner, and sets the owner of
/// "subject" and any other objects in its peer group to the same owner or peer group as "peer"..
/// That is:
/// requires Owner.None(subject);
/// ensures Owner.Same(subject, peer);
/// Dynamically, this method is a no-op.
/// </summary>
/// <param name="subject"></param>
/// <param name="peer"></param>
public static void AssignSame([NotNull] object subject, [NotNull] object peer) { }
}
public class ObjectInvariantException : Microsoft.Contracts.GuardException{
public ObjectInvariantException() : base("Object invariant does not hold.") {}
}
///<summary>
///Instructs downstream tools to assume the correctness of this assembly, type or member without performing any verification.
/// Can use [SkipVerification(false)] to explicitly mark assembly, type or member as one to have verification performed on it.
/// Most specific element found (member, type, then assembly) takes precedence.
/// (That is useful if downstream tools allow a user to decide which polarity is the default, unmarked case.)
///</summary>
///<remarks>
///Apply this attribute to a type to apply to all members of the type, including nested types.
///Apply this attribute to an assembly to skip verification of all types and members of the assembly.
/// Default is true, so [SkipVerification] is the same as [SkipVerification(true)].
///</remarks>
[Obsolete("Use Microsoft.Contracts.Verify instead")]
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Constructor)]
public sealed class SkipVerificationAttribute : Attribute {
public bool Value;
public SkipVerificationAttribute() { this.Value = true; }
public SkipVerificationAttribute(bool value) { this.Value = value; }
}
///<summary>
///Instructs downstream tools whether to assume the correctness of this assembly, type or member without performing any verification or not.
/// Can use [Verify(false)] to explicitly mark assembly, type or member as one to *not* have verification performed on it.
/// Most specific element found (member, type, then assembly) takes precedence.
/// (That is useful if downstream tools allow a user to decide which polarity is the default, unmarked case.)
///</summary>
///<remarks>
///Apply this attribute to a type to apply to all members of the type, including nested types.
///Apply this attribute to an assembly to apply to all types and members of the assembly.
/// Apply this attribute to a property to apply to both the getter and setter.
///Default is true, so [Verify] is the same as [Verify(true)].
///</remarks>
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Property)]
public sealed class VerifyAttribute : Attribute {
public bool Value;
public VerifyAttribute() { this.Value = true; }
public VerifyAttribute(bool value) { this.Value = value; }
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
public sealed class AdditiveAttribute : Attribute
{
public bool Value;
public AdditiveAttribute() { this.Value = true; }
public AdditiveAttribute(bool value) { this.Value = value; }
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
public sealed class InsideAttribute : Attribute {
public bool Value;
public InsideAttribute() { this.Value = true; }
public InsideAttribute(bool value) { this.Value = value; }
}
}