singrdk/base/Kernel/System/Byte.cs

123 lines
4.0 KiB
C#

// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: Byte
**
**
** Purpose: This class will encapsulate a byte and provide an
** Object representation of it.
**
** Date: August 3, 1998
**
===========================================================*/
namespace System {
using System;
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// The Byte class extends the Value class and
// provides object representation of the byte primitive type.
//
//| <include path='docs/doc[@for="Byte"]/*' />
[StructLayout(LayoutKind.Sequential)]
public struct Byte : IComparable, IFormattable
{
private byte m_value;
// The maximum value that a Byte may represent: 255.
//| <include path='docs/doc[@for="Byte.MaxValue"]/*' />
public const byte MaxValue = (byte)0xFF;
// The minimum value that a Byte may represent: 0.
//| <include path='docs/doc[@for="Byte.MinValue"]/*' />
public const byte MinValue = 0;
// Compares this object to another object, returning an integer that
// indicates the relationship.
// Returns a value less than zero if this object
// null is considered to be less than any instance.
// If object is not of type byte, this method throws an ArgumentException.
//
//| <include path='docs/doc[@for="Byte.CompareTo"]/*' />
public int CompareTo(Object value) {
if (value == null) {
return 1;
}
if (!(value is Byte)) {
throw new ArgumentException("Arg_MustBeByte");
}
return m_value - (((Byte)value).m_value);
}
// Determines whether two Byte objects are equal.
//| <include path='docs/doc[@for="Byte.Equals"]/*' />
public override bool Equals(Object obj) {
if (!(obj is Byte)) {
return false;
}
return m_value == ((Byte)obj).m_value;
}
// Gets a hash code for this instance.
//| <include path='docs/doc[@for="Byte.GetHashCode"]/*' />
public override int GetHashCode() {
return m_value;
}
//| <include path='docs/doc[@for="Byte.Parse"]/*' />
public static byte Parse(String s) {
return Parse(s, NumberStyles.Integer);
}
// Parses an unsigned byte from a String in the given style. If
// a NumberFormatInfo isn't specified, the current culture's
// NumberFormatInfo is assumed.
//| <include path='docs/doc[@for="Byte.Parse3"]/*' />
public static byte Parse(String s, NumberStyles style) {
NumberFormatInfo.ValidateParseStyle(style);
int i = Number.ParseInt32(s, style);
if (i < MinValue || i > MaxValue) throw new OverflowException("Overflow_Byte");
return (byte)i;
}
//| <include path='docs/doc[@for="Byte.ToString"]/*' />
public override String ToString() {
return Number.FormatInt32(m_value, null);
}
//| <include path='docs/doc[@for="Byte.ToString1"]/*' />
public String ToString(String format) {
return Number.FormatInt32(m_value, format);
}
//
// IValue implementation
//
//| <include path='docs/doc[@for="Byte.GetTypeCode"]/*' />
[NoHeapAllocation]
public override TypeCode GetTypeCode() {
return TypeCode.Byte;
}
//
// This is just designed to prevent compiler warnings.
// This field is used from native, but we need to prevent the compiler warnings.
//
#if _DEBUG
private void DontTouchThis() {
m_value = m_value;
}
#endif
}
}