289 lines
9.4 KiB
C#
289 lines
9.4 KiB
C#
// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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namespace System {
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using System;
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using System.Globalization;
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using System.Runtime.CompilerServices;
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//| <include path='docs/doc[@for="UIntPtr"]/*' />
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[CLSCompliant(false)]
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[NoCCtor]
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public struct UIntPtr : IFormattable
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{
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unsafe private void* m_value;
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//| <include path='docs/doc[@for="UIntPtr.Zero"]/*' />
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[Intrinsic]
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public static readonly UIntPtr Zero;
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//| <include path='docs/doc[@for="UIntPtr.MaxValue"]/*' />
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[Intrinsic]
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public static readonly UIntPtr MaxValue;
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//| <include path='docs/doc[@for="UIntPtr.Size"]/*' />
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[Intrinsic]
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public static readonly int Size;
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//| <include path='docs/doc[@for="UIntPtr.UIntPtr"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern UIntPtr(uint value);
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[Intrinsic]
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[NoHeapAllocation]
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public extern UIntPtr(int value);
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//| <include path='docs/doc[@for="UIntPtr.UIntPtr1"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern UIntPtr(ulong value);
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//| <include path='docs/doc[@for="UIntPtr.UIntPtr2"]/*' />
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[CLSCompliant(false)]
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[Intrinsic]
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[NoHeapAllocation]
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public extern unsafe UIntPtr(void* value);
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//| <include path='docs/doc[@for="UIntPtr.Equals"]/*' />
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[Inline]
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public unsafe override bool Equals(Object obj)
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{
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if (obj is UIntPtr) {
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return (m_value == ((UIntPtr)obj).m_value);
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}
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else {
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return false;
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}
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}
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//| <include path='docs/doc[@for="UIntPtr.GetHashCode"]/*' />
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[Inline]
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public unsafe override int GetHashCode()
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{
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return (int)m_value & 0x7fffffff;
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}
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//| <include path='docs/doc[@for="UIntPtr.ToUInt32"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern uint ToUInt32();
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//| <include path='docs/doc[@for="UIntPtr.ToUInt64"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern ulong ToUInt64();
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//| <include path='docs/doc[@for="UIntPtr.ToString"]/*' />
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[Inline]
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public unsafe override String ToString()
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{
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if (sizeof(UIntPtr) == 4) {
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return this.ToUInt32().ToString();
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}
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else {
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return this.ToUInt64().ToString();
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}
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}
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[Inline]
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public unsafe String ToString(String format)
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{
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if (sizeof(UIntPtr) == 4) {
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return this.ToUInt32().ToString(format);
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}
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else {
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return this.ToUInt64().ToString(format);
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}
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}
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//| <include path='docs/doc[@for="UInt32.Parse"]/*' />
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[CLSCompliant(false)]
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public static UIntPtr Parse(String s) {
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return Parse(s, NumberStyles.Integer);
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}
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//| <include path='docs/doc[@for="UInt32.Parse3"]/*' />
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[CLSCompliant(false)]
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public unsafe static UIntPtr Parse(String s, NumberStyles style) {
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NumberFormatInfo.ValidateParseStyle(style);
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if (sizeof(UIntPtr) == 4) {
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return Number.ParseUInt32(s, style);
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}
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else {
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return Number.ParseUInt64(s, style);
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}
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}
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//| <include path='docs/doc[@for="UIntPtr.operatorUIntPtr"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static implicit operator UIntPtr (uint value);
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//| <include path='docs/doc[@for="UIntPtr.operatorUIntPtr1"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static implicit operator UIntPtr (ulong value);
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#if false
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[NoHeapAllocation]
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public static implicit operator UIntPtr (int value)
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{
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return (UIntPtr)unchecked((uint)value);
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}
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#endif
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[Intrinsic]
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[NoHeapAllocation]
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public extern static explicit operator IntPtr (UIntPtr value);
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//| <include path='docs/doc[@for="UIntPtr.operatoruint"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static explicit operator uint (UIntPtr value);
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//| <include path='docs/doc[@for="UIntPtr.operatorulong"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static explicit operator ulong (UIntPtr value);
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//| <include path='docs/doc[@for="UIntPtr.operatorUIntPtr2"]/*' />
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[CLSCompliant(false)]
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe explicit operator UIntPtr (void* value);
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//| <include path='docs/doc[@for="UIntPtr.operatorvoidMUL"]/*' />
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[CLSCompliant(false)]
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe explicit operator void* (UIntPtr value);
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//| <include path='docs/doc[@for="UIntPtr.operatorEQ"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator == (UIntPtr value1, UIntPtr value2);
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//| <include path='docs/doc[@for="UIntPtr.operatorNE"]/*' />
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator != (UIntPtr value1, UIntPtr value2);
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//| <include path='docs/doc[@for="UIntPtr.ToPointer"]/*' />
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[CLSCompliant(false)]
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[Intrinsic]
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[NoHeapAllocation]
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public extern unsafe void* ToPointer();
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator - (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator - (UIntPtr value1, uint value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator - (UIntPtr value1, int value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator -- (UIntPtr value);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator + (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator + (UIntPtr value1, uint value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator + (UIntPtr value1, int value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe sbyte * operator + (sbyte *value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe byte * operator + (byte *value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe short * operator + (short *value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe uint * operator + (uint* value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe short * operator - (short *value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static unsafe uint * operator - (uint* value1,
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UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator ++ (UIntPtr value);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator * (UIntPtr value1, uint value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator * (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator / (UIntPtr value1, uint value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator >> (UIntPtr value, int shift);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator << (UIntPtr value, int shift);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static uint operator & (UIntPtr value1, uint value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator & (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator | (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static UIntPtr operator ~ (UIntPtr value);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator < (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator > (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator <= (UIntPtr value1, UIntPtr value2);
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[Intrinsic]
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[NoHeapAllocation]
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public extern static bool operator >= (UIntPtr value1, UIntPtr value2);
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}
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}
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