singrdk/base/Libraries/Singularity.V1/Singularity.V1.csproj

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<!--
##############################################################################
#
# Microsoft Research Singularity
#
# Copyright (c) Microsoft Corporation. All rights reserved.
#
# File: Libraries\Singularity.V1\Makefile
#
# Note:
#
##############################################################################
-->
<Project DefaultTarget="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\Paths.targets"/>
<PropertyGroup>
<AssemblyName>Singularity.V1</AssemblyName>
<OutputType>Library</OutputType>
<WarningLevel>2</WarningLevel>
<NoStdLib>true</NoStdLib>
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Language>C#</Language>
<OutputPath>$(LIBSDIR)</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='CE_PC'">
<DefineConstants Condition="'$(DefineConstants)'!=''">$(DefineConstants);</DefineConstants>
<DefineConstants>$(DefineConstants)CE_PC</DefineConstants>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="$(SINGULARITY_ROOT)\Interfaces\Basetypes\Basetypes.csproj"/>
<ProjectReference Include="$(SINGULARITY_ROOT)\Interfaces\Baseattrs\Baseattrs.csproj"/>
</ItemGroup>
<ItemGroup>
<Compile Include="Processes\ProcessHandle.cs"/>
<Compile Include="Security\PrincipalHandle.cs"/>
<Compile Include="Services\ChannelService.cs"/>
<Compile Include="Services\DebugService.cs"/>
<Compile Include="Services\DeviceService.cs"/>
<Compile Include="Services\PageTableService.cs"/>
<Compile Include="Services\ProcessService.cs"/>
<Compile Include="Services\SharedHeapService.cs"/>
<Compile Include="Services\StackService.cs"/>
<Compile Include="Stress\StressDirect.cs"/>
<Compile Include="Threads\AutoResetEventHandle.cs"/>
<Compile Include="Threads\ContainerHandle.cs"/>
<Compile Include="Threads\InterruptHandle.cs"/>
<Compile Include="Threads\ManualResetEventHandle.cs"/>
<Compile Include="Threads\MutexHandle.cs"/>
<Compile Include="Threads\SyncHandle.cs"/>
<Compile Include="Threads\ThreadHandle.cs"/>
<Compile Include="Threads\ThreadState.cs"/>
<Compile Include="Types\SystemType.cs"/>
</ItemGroup>
<Import Project="$(SINGULARITY_ROOT)\Targets\SingSharp.targets"/>
</Project>