68 lines
1.8 KiB
C#
68 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <copyright file="SocketFlags.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.Net.Sockets {
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using System;
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/// <devdoc>
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/// <para>
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/// Provides constant values for socket messages.
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/// </para>
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/// </devdoc>
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//UEUE
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[Flags]
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public enum SocketFlags {
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/// <devdoc>
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/// <para>
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/// Use no flags for this call.
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/// </para>
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/// </devdoc>
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None = 0x0000,
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/// <devdoc>
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/// <para>
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/// Process out-of-band data.
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/// </para>
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/// </devdoc>
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OutOfBand = 0x0001,
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/// <devdoc>
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/// <para>
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/// Peek at incoming message.
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/// </para>
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/// </devdoc>
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Peek = 0x0002,
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/// <devdoc>
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/// <para>
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/// Send without using routing tables.
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/// </para>
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/// </devdoc>
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DontRoute = 0x0004,
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// see: http://as400bks.rochester.ibm.com/pubs/html/as400/v4r5/ic2978/info/apis/recvms.htm
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MaxIOVectorLength = 0x0010,
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/// <devdoc>
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/// <para>
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/// Partial send or recv for message.
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/// </para>
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/// </devdoc>
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Truncated = 0x0100,
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ControlDataTruncated = 0x0200,
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Broadcast = 0x0400,
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MultiCast = 0x0800,
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Partial = 0x8000,
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}; // enum SocketFlags
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} // namespace System.Net.Sockets
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