127 lines
3.7 KiB
C#
127 lines
3.7 KiB
C#
///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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using System;
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using System.Threading;
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using Microsoft.Singularity.UnitTest;
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namespace Microsoft.Singularity.Applications
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{
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internal sealed class TestSynchronize
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{
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private static Mutex! mutex;
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private static AutoResetEvent! autoResetEvent;
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private static ManualResetEvent! manualResetEvent;
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private static AutoResetEvent! syncEvent;
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private static Mutex! consoleLock;
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private static void SyncThread()
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{
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Write("[2] Acquiring mutex...");
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mutex.WaitOne();
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Write("[2] Mutex acquired!");
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mutex.ReleaseMutex();
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Write("[2] Mutex released.");
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Write("[2] Setting event.");
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autoResetEvent.Set();
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Thread.Yield();
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Write("[2] Waiting for notification...");
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syncEvent.WaitOne();
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Write("[2] Setting event.");
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autoResetEvent.Set();
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Write("[2] Waiting for notification...");
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syncEvent.WaitOne();
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Write("[2] Setting manual event.");
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manualResetEvent.Set();
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}
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internal static void Run()
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{
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mutex = new Mutex();
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autoResetEvent = new AutoResetEvent(false);
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manualResetEvent = new ManualResetEvent(true);
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syncEvent = new AutoResetEvent(false);
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consoleLock = new Mutex();
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Thread t1 = new Thread(new ThreadStart(SyncThread));
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t1.Start();
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Write("[1] Acquiring mutex...");
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mutex.WaitOne();
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Write("[1] Mutex acquired!");
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Write("[1] Releasing mutex...");
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mutex.ReleaseMutex();
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Write("[1] Mutex released.");
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Write("[1] Acquiring mutex...");
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mutex.WaitOne();
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Write("[1] Mutex acquired!");
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Write("[1] Yielding (1/3).");
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Thread.Yield();
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Write("[1] Yielding (2/3).");
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Thread.Yield();
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Write("[1] Yielding (3/3).");
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Thread.Yield();
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Write("[1] Releasing mutex...");
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mutex.ReleaseMutex();
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Write("[1] Mutex released.");
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Write("[1] Waiting on event.");
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autoResetEvent.WaitOne();
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Write("[1] Event set!");
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Write("[1] Setting sync event.");
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syncEvent.Set();
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Write("[1] Waiting on event.");
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autoResetEvent.WaitOne();
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Write("[1] Event set!");
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Write("[1] Waiting on manual event.");
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manualResetEvent.WaitOne();
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Write("[1] Event set!");
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Write("[1] Resetting manual event.");
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manualResetEvent.Reset();
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Write("[1] Setting sync event.");
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syncEvent.Set();
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Write("[1] Waiting on manual event.");
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manualResetEvent.WaitOne();
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Write("[1] Event set!");
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Write("[1] Waiting on manual event.");
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manualResetEvent.WaitOne();
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Write("[1] Event set!");
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}
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private static void Write(string text)
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{
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consoleLock.WaitOne();
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Console.Write(" " + text);
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consoleLock.ReleaseMutex();
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}
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}
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}
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