44 lines
1.2 KiB
Plaintext
44 lines
1.2 KiB
Plaintext
// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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using System;
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namespace System.Collections
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{
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// A simple Queue of objects. Internally it is implemented as a circular
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// buffer, so Enqueue can be O(n). Dequeue is O(1).
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public class Queue : ICollection, ICloneable {
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public Queue();
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public Queue(int capacity);
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public Queue(int capacity, float growFactor);
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public Queue(ICollection col);
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public virtual int Count { get; }
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public virtual Object Clone();
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public virtual bool IsSynchronized { get; }
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public virtual Object SyncRoot { get; }
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public virtual void Clear();
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public virtual void CopyTo(Array array, int index);
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public virtual void Enqueue(Object obj);
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public virtual IEnumerator GetEnumerator();
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public virtual Object Dequeue();
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public virtual Object Peek();
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public static Queue Synchronized(Queue queue);
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public virtual bool Contains(Object obj);
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public virtual Object[] ToArray();
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public virtual void TrimToSize();
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}
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}
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