singrdk/base/Libraries/System.IO/BinaryWriter.cs

395 lines
16 KiB
C#

// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//============================================================
//
// Class: BinaryWriter
//
// Purpose: Provides a way to write primitives types in
// binary from a Stream, while also supporting writing Strings
// in a particular encoding.
//
//===========================================================
using System;
using System.Text;
using System.Diagnostics;
namespace System.IO
{
// This abstract base class represents a writer that can write
// primitives to an arbitrary stream. A subclass can override methods to
// give unique encodings.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter"]/*' />
public class BinaryWriter : IDisposable
{
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Null"]/*' />
public static readonly BinaryWriter Null = new BinaryWriter();
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.OutStream"]/*' />
protected Stream OutStream;
private byte[] _buffer; // temp space for writing primitives to.
private Encoding _encoding;
private Encoder _encoder;
private char[] _tmpOneCharBuffer = new char[1];
// Perf optimization stuff
private byte[] _largeByteBuffer; // temp space for writing chars.
private int _maxChars; // max # of chars we can put in _largeByteBuffer
// Size should be around the max number of chars/string * Encoding's max bytes/char
private const int LargeByteBufferSize = 256;
// Protected default constructor that sets the output stream
// to a null stream (a bit bucket).
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.BinaryWriter"]/*' />
[Microsoft.Contracts.NotDelayed]
protected BinaryWriter()
{
OutStream = Stream.Null;
_buffer = new byte[16];
_encoding = new UTF8Encoding(false, true);
_encoder = _encoding.GetEncoder();
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.BinaryWriter1"]/*' />
[Microsoft.Contracts.NotDelayed]
public BinaryWriter(Stream output) : this(output, new UTF8Encoding(false, true))
{
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.BinaryWriter2"]/*' />
[Microsoft.Contracts.NotDelayed]
public BinaryWriter(Stream output, Encoding encoding)
{
if (output == null)
throw new ArgumentNullException("output");
if (encoding == null)
throw new ArgumentNullException("encoding");
if (!output.CanWrite)
throw new ArgumentException("Argument_StreamNotWritable");
OutStream = output;
_buffer = new byte[16];
_encoding = encoding;
_encoder = _encoding.GetEncoder();
}
// Closes this writer and releases any system resources associated with the
// writer. Following a call to Close, any operations on the writer
// may raise exceptions.
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Close"]/*' />
public virtual void Close()
{
Dispose(true);
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Dispose"]/*' />
protected virtual void Dispose(bool disposing)
{
if (disposing)
OutStream.Close();
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.IDisposable.Dispose"]/*' />
/// <internalonly/>
void IDisposable.Dispose()
{
Dispose(true);
}
//
// Returns the stream associate with the writer. It flushes all pending
// writes before returning. All subclasses should override Flush to
// ensure that all buffered data is sent to the stream.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.BaseStream"]/*' />
public virtual Stream BaseStream {
get {
Flush();
return OutStream;
}
}
// Clears all buffers for this writer and causes any buffered data to be
// written to the underlying device.
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Flush"]/*' />
public virtual void Flush()
{
OutStream.Flush();
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Seek"]/*' />
public virtual long Seek(int offset, SeekOrigin origin)
{
return OutStream.Seek(offset, origin);
}
// Writes a boolean to this stream. A single byte is written to the stream
// with the value 0 representing false or the value 1 representing true.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write"]/*' />
public virtual void Write(bool value) {
_buffer[0] = (byte) (value ? 1 : 0);
OutStream.Write(_buffer, 0, 1);
}
// Writes a byte to this stream. The current position of the stream is
// advanced by one.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write1"]/*' />
public virtual void Write(byte value)
{
OutStream.WriteByte(value);
}
// Writes a signed byte to this stream. The current position of the stream
// is advanced by one.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write2"]/*' />
[CLSCompliant(false)]
public virtual void Write(sbyte value)
{
OutStream.WriteByte((byte) value);
}
// Writes a byte array to this stream.
//
// This default implementation calls the Write(Object, int, int)
// method to write the byte array.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write3"]/*' />
public virtual void Write(byte[] buffer) {
if (buffer == null)
throw new ArgumentNullException("buffer");
OutStream.Write(buffer, 0, buffer.Length);
}
// Writes a section of a byte array to this stream.
//
// This default implementation calls the Write(Object, int, int)
// method to write the byte array.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write4"]/*' />
public virtual void Write(byte[] buffer, int index, int count) {
OutStream.Write(buffer, index, count);
}
// Writes a character to this stream. The current position of the stream is
// advanced by two.
// Note this method cannot handle surrogates properly in UTF-8.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write5"]/*' />
public virtual void Write(char ch) {
Debug.Assert(_encoding.GetMaxByteCount(1) <= 8, "_encoding.GetMaxByteCount(1) <= 8)");
_tmpOneCharBuffer[0] = ch;
int numBytes = _encoding.GetBytes(_tmpOneCharBuffer, 0, 1, _buffer, 0);
OutStream.Write(_buffer, 0, numBytes);
}
// Writes a character array to this stream.
//
// This default implementation calls the Write(Object, int, int)
// method to write the character array.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write6"]/*' />
public virtual void Write(char[] chars)
{
if (chars == null)
throw new ArgumentNullException("chars");
byte[] bytes = _encoding.GetBytes(chars, 0, chars.Length);
OutStream.Write(bytes, 0, bytes.Length);
}
// Writes a section of a character array to this stream.
//
// This default implementation calls the Write(Object, int, int)
// method to write the character array.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write7"]/*' />
public virtual void Write(char[] chars, int index, int count)
{
byte[] bytes = _encoding.GetBytes(chars, index, count);
OutStream.Write(bytes, 0, bytes.Length);
}
// Writes a double to this stream. The current position of the stream is
// advanced by eight.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write8"]/*' />
public virtual void Write(double value)
{
Write(BitConverter.DoubleToUInt64Bits(value));
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write9"]/*' />
public virtual void Write(decimal value)
{
Decimal.GetBytes(value,_buffer);
OutStream.Write(_buffer, 0, 16);
}
// Writes a two-byte signed integer to this stream. The current position of
// the stream is advanced by two.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write10"]/*' />
public virtual void Write(short value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
OutStream.Write(_buffer, 0, 2);
}
// Writes a two-byte unsigned integer to this stream. The current position
// of the stream is advanced by two.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write11"]/*' />
[CLSCompliant(false)]
public virtual void Write(ushort value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
OutStream.Write(_buffer, 0, 2);
}
// Writes a four-byte signed integer to this stream. The current position
// of the stream is advanced by four.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write12"]/*' />
public virtual void Write(int value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
_buffer[2] = (byte) (value >> 16);
_buffer[3] = (byte) (value >> 24);
OutStream.Write(_buffer, 0, 4);
}
// Writes a four-byte unsigned integer to this stream. The current position
// of the stream is advanced by four.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write13"]/*' />
[CLSCompliant(false)]
public virtual void Write(uint value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
_buffer[2] = (byte) (value >> 16);
_buffer[3] = (byte) (value >> 24);
OutStream.Write(_buffer, 0, 4);
}
// Writes an eight-byte signed integer to this stream. The current position
// of the stream is advanced by eight.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write14"]/*' />
public virtual void Write(long value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
_buffer[2] = (byte) (value >> 16);
_buffer[3] = (byte) (value >> 24);
_buffer[4] = (byte) (value >> 32);
_buffer[5] = (byte) (value >> 40);
_buffer[6] = (byte) (value >> 48);
_buffer[7] = (byte) (value >> 56);
OutStream.Write(_buffer, 0, 8);
}
// Writes an eight-byte unsigned integer to this stream. The current
// position of the stream is advanced by eight.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write15"]/*' />
[CLSCompliant(false)]
public virtual void Write(ulong value)
{
_buffer[0] = (byte) value;
_buffer[1] = (byte) (value >> 8);
_buffer[2] = (byte) (value >> 16);
_buffer[3] = (byte) (value >> 24);
_buffer[4] = (byte) (value >> 32);
_buffer[5] = (byte) (value >> 40);
_buffer[6] = (byte) (value >> 48);
_buffer[7] = (byte) (value >> 56);
OutStream.Write(_buffer, 0, 8);
}
// Writes a float to this stream. The current position of the stream is
// advanced by four.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write16"]/*' />
public virtual void Write(float value)
{
Write(BitConverter.SingleToUInt32Bits(value));
}
// Writes a length-prefixed string to this stream in the BinaryWriter's
// current Encoding. This method first writes the length of the string as
// a four-byte unsigned integer, and then writes that many characters
// to the stream.
//
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write17"]/*' />
public virtual void Write(String value)
{
if (value == null)
throw new ArgumentNullException("value");
int len = _encoding.GetByteCount(value);
Write7BitEncodedInt(len);
if (_largeByteBuffer == null) {
_largeByteBuffer = new byte[LargeByteBufferSize];
_maxChars = LargeByteBufferSize / _encoding.GetMaxByteCount(1);
}
if (len <= LargeByteBufferSize) {
//Debug.Assert(len == _encoding.GetBytes(chars, 0, chars.Length, _largeByteBuffer, 0), "encoding's GetByteCount & GetBytes gave different answers! encoding type: "+_encoding.GetType().Name);
_encoding.GetBytes(value, 0, value.Length, _largeByteBuffer, 0);
OutStream.Write(_largeByteBuffer, 0, len);
}
else {
// Use an Encoder to write out the string correctly (handling
// surrogates crossing buffer boundaries properly). Must
// convert String to char[] though - we should fix this later.
char[] chars = value.ToCharArray();
int charStart = 0;
int numLeft = value.Length;
#if _DEBUG
int totalBytes = 0;
#endif
while (numLeft > 0) {
// Figure out how many chars to process this round.
int charCount = (numLeft > _maxChars) ? _maxChars : numLeft;
int byteLen = _encoder.GetBytes(chars, charStart, charCount, _largeByteBuffer, 0, charCount == numLeft);
OutStream.Write(_largeByteBuffer, 0, byteLen);
charStart += charCount;
numLeft -= charCount;
#if _DEBUG
totalBytes += byteLen;
#endif
}
#if _DEBUG
Debug.Assert(totalBytes == len, "BinaryWriter::Write(String) - Didn't write out all the bytes!");
#endif
}
}
//| <include file='doc\BinaryWriter.uex' path='docs/doc[@for="BinaryWriter.Write7BitEncodedInt"]/*' />
protected void Write7BitEncodedInt(int value) {
// Write out an int 7 bits at a time. The high bit of the byte,
// when on, tells reader to continue reading more bytes.
uint v = (uint) value; // support negative numbers
while (v >= 0x80) {
Write((byte) (v | 0x80));
v >>= 7;
}
Write((byte)v);
}
}
}