55 lines
2.5 KiB
C#
55 lines
2.5 KiB
C#
// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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//============================================================
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//
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// Class: FileAttributes
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//
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// Purpose: File attribute flags corresponding to NT's flags.
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//
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//===========================================================
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using System;
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namespace System.IO
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{
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// File attributes for use with the FileEnumerator class.
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// These constants correspond to the constants in WinNT.h.
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//
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes"]/*' />
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[Flags]
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public enum FileAttributes
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{
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// From WinNT.h (FILE_ATTRIBUTE_XXX)
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.ReadOnly"]/*' />
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ReadOnly = 0x1,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Hidden"]/*' />
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Hidden = 0x2,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.System"]/*' />
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System = 0x4,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Directory"]/*' />
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Directory = 0x10,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Archive"]/*' />
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Archive = 0x20,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Device"]/*' />
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Device = 0x40,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Normal"]/*' />
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Normal = 0x80,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Temporary"]/*' />
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Temporary = 0x100,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.SparseFile"]/*' />
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SparseFile = 0x200,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.ReparsePoint"]/*' />
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ReparsePoint = 0x400,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Compressed"]/*' />
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Compressed = 0x800,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Offline"]/*' />
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Offline = 0x1000,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.NotContentIndexed"]/*' />
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NotContentIndexed = 0x2000,
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//| <include file='doc\FileAttributes.uex' path='docs/doc[@for="FileAttributes.Encrypted"]/*' />
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Encrypted = 0x4000,
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}
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}
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