329 lines
11 KiB
Plaintext
329 lines
11 KiB
Plaintext
///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: BlockWriter.sg
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//
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// Note:
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//
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using Microsoft.SingSharp;
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using Microsoft.Singularity.Channels;
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using System;
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using System.Threading;
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namespace Microsoft.Singularity.Services.Fat.Fs
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{
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public interface IBlockWriterUser
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{
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/// <remarks>
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/// This method is called immediately before the
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/// BlockWriter attempts to write the data to disk. The
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/// receiver must give up the associated buffer.
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/// </remarks>
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byte[]! in ExHeap GetDataForWrite(ulong sectorId,
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int cookie);
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/// <remarks>
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/// This method is called by the BlockWriter when the data
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/// has been written to the disk.
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/// </remarks>
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void WriteComplete(ulong sectorId,
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[Claims] byte[]! in ExHeap buffer,
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int cookie);
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}
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internal sealed class RequestQueue
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{
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private struct Request
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{
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IBlockWriterUser! user;
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ulong sectorId;
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int userCookie;
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public Request(IBlockWriterUser! theUser,
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ulong theSectorId,
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int theUserCookie)
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{
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this.user = theUser;
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this.sectorId = theSectorId;
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this.userCookie = theUserCookie;
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}
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public IBlockWriterUser! User { get { return user; } }
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public ulong SectorId { get { return sectorId; } }
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public int UserCookie { get { return userCookie; } }
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}
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///////////////////////////////////////////////////////////////////////
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// Fields
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Request[] requests;
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int head;
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int length;
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///////////////////////////////////////////////////////////////////////
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// Invariants
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// invariant head >= 0 && head <= requests.Length;
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// invariant length >= 0 && length <= requests.Length;
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///////////////////////////////////////////////////////////////////////
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// Methods
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internal RequestQueue(uint maxLength)
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requires maxLength >= 0;
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{
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requests = new Request[maxLength];
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head = 0;
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length = 0;
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}
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internal int MaxLength
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{
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get { return requests.Length; }
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}
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internal int Length
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{
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get { return length; }
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}
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internal bool Full
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{
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get { return length == requests.Length; }
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}
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internal bool Empty
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{
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get { return length == 0; }
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}
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internal void Enqueue(IBlockWriterUser! user,
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ulong theSectorId,
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int userCookie)
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requires (Full == false);
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ensures (Length == old(Length) + 1);
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{
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int index = (head + length) % requests.Length;
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requests[index] = new Request(user, theSectorId, userCookie);
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length++;
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}
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internal void Dequeue(out IBlockWriterUser user,
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out ulong sectorId,
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out int userCookie)
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requires Length != 0;
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ensures Length == old(Length) - 1;
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{
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user = requests[head].User;
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sectorId = requests[head].SectorId;
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userCookie = requests[head].UserCookie;
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head = (head + 1) % MaxLength;
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length = length - 1;
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}
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}
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/// <summary>
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/// Block writer is responsible for writing blocks to disk.
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/// It may operate synchronously or asynchronously. When
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/// synchronous, all writes occur immediately. When
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/// asynchronous they are performed when the request queue
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/// over flows or when the periodic worker thread is woken
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/// up.
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/// </summary>
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internal sealed class BlockWriter
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{
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///////////////////////////////////////////////////////////////////////
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// Constants
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private const int MinimumSleepSecs = 5;
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private const int MaximumSleepSecs = 15;
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private const int RangeSleepSecs = MaximumSleepSecs - MinimumSleepSecs;
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///////////////////////////////////////////////////////////////////////
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// Fields
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AutoResetEvent wakeEvent;
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volatile bool shutdown;
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Disk disk;
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RequestQueue requestQueue;
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Thread worker;
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bool writesAllowed; // Sanity check for RO mount
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bool diskDirtied; // Data written to disk
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///////////////////////////////////////////////////////////////////////
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// Methods
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[ Microsoft.Contracts.NotDelayed ]
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internal BlockWriter(Disk theDisk,
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uint maxQueueLength, // Synchronous if zero
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bool areWritesAllowed)
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{
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this.wakeEvent = new AutoResetEvent(false);
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this.shutdown = false;
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this.disk = theDisk;
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this.diskDirtied = false;
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this.requestQueue = new RequestQueue(maxQueueLength);
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this.writesAllowed = areWritesAllowed;
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if (requestQueue.MaxLength > 0) {
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worker = new Thread(new ThreadStart(WorkerMain));
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worker.Start();
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}
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}
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internal void Shutdown()
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{
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lock (this) {
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shutdown = true;
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}
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if (worker != null) {
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wakeEvent.Set();
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worker.Join();
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worker = null;
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}
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if (this.diskDirtied) {
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assert FatVolume.Fat.CleanShutdown == false;
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if (FatVolume.FatVersion == FatVersion.Fat32) {
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Fat32 fat32 = (Fat32)FatVolume.Fat;
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fat32.UpdateFsInfo32();
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}
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// The following method sets the appropriate bit
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// in the FAT(s), which will ripple down as a
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// dirty blocks in the cache for FAT16 and FAT32
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// (FAT12 does not record clean shutdown)
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FatVolume.Fat.CleanShutdown = true;
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// Synchronously flush the queue as the worker
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// thread has exited.
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int done = this.FlushQueue();
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assert done >= 1 || FatVolume.FatVersion == FatVersion.Fat12;
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}
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}
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private void WorkerMain()
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{
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Random rng = new Random();
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while (shutdown == false) {
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int secs = MinimumSleepSecs + (rng.Next() % RangeSleepSecs);
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wakeEvent.WaitOne(TimeSpan.FromSeconds(secs));
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Tracing.Log(Tracing.Debug, "BlockWriter worker flushing.");
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if (this.diskDirtied &&
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FatVolume.FatVersion == FatVersion.Fat32) {
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// Update free space estimate. This might be done
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// more conditionally, ie check whether free space has
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// changed.
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Fat32 fat32 = (Fat32)FatVolume.Fat;
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fat32.UpdateFsInfo32();
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}
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FlushQueue();
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}
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}
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private int FlushQueue()
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{
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int done = 0;
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for (;;) {
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IBlockWriterUser user = null;
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ulong sectorId;
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int userCookie;
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lock (this) {
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// We might want to be
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// smart and re-order write requests here or
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// add ordering to requests made to disk.
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//
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// We also want to look at changing
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// the disk driver interface to support scatter-gather
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// writes so we can write consecutive blocks back-to-back
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// and avoid unnecessary seeks.
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if (requestQueue.Empty)
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break;
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requestQueue.Dequeue(out user, out sectorId, out userCookie);
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}
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if (user != null) {
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WriteBlock(user, sectorId, userCookie);
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done++;
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}
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}
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return done;
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}
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private void WriteBlock(IBlockWriterUser! user,
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ulong sectorId,
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int cookie)
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{
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assert writesAllowed == true;
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if (this.diskDirtied == false) {
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FatVolume.Fat.CleanShutdown = false;
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this.diskDirtied = true;
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}
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// DebugStub.Print("Writing sector {0}\n",
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// __arglist(sectorId));
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byte[]! in ExHeap data = user.GetDataForWrite(sectorId, cookie);
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byte[] in ExHeap doneData = disk.Write(sectorId, data);
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user.WriteComplete(sectorId, (!) doneData, cookie);
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}
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internal bool Enqueue(IBlockWriterUser! user,
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ulong sectorId,
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int userCookie)
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{
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assert writesAllowed == true;
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IBlockWriterUser pushUser = null;
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ulong pushSectorId = 0;
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int pushUserCookie = 0;
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if (requestQueue.MaxLength == 0) {
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// Queue has no capacity so we're synchronous and
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// will need to push this write to disk
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pushUser = user;
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pushSectorId = sectorId;
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pushUserCookie = userCookie;
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}
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else {
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lock (this) {
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// We're async, and need to push head from queue if
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// queue overflows.
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if (requestQueue.Full) {
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requestQueue.Dequeue(out pushUser,
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out pushSectorId,
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out pushUserCookie);
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}
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requestQueue.Enqueue(user, sectorId, userCookie);
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}
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}
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if (pushUser != null) {
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Tracing.Log(Tracing.Audit,
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"Request enqueue pushed block to disk.");
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WriteBlock(pushUser, pushSectorId, pushUserCookie);
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}
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return true;
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}
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internal void WakeUp()
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{
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wakeEvent.Set();
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}
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}
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}
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