166 lines
5.5 KiB
C#
166 lines
5.5 KiB
C#
///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity / Netstack
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: TestUDP.cs
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//
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using System;
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using System.Threading;
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using System.Net.IP;
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using Drivers.Net;
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using NetStack.NetDrivers;
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namespace NetStack.Runtime.TestPing
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{
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public class Receiver
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{
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private UdpSession session;
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private int maxReceivePackets;
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private int receivedPackets;
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private Thread worker;
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public Receiver(IPv4 ipAddress,
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ushort localPort,
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ushort remotePort,
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int maxReceivePackets)
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{
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Core c = Core.Instance();
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UdpModule m = c.GetProtocolByName("UDP") as UdpModule;
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this.session = m.CreateBoundSession(ipAddress, localPort,
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ipAddress, remotePort);
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this.session.Blocking = true;
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this.maxReceivePackets = maxReceivePackets;
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this.receivedPackets = 0;
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this.worker = new Thread(new ThreadStart(WorkLoop));
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this.worker.Start();
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}
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public ThreadState ThreadState { get { return worker.ThreadState; } }
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private void WorkLoop()
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{
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while (receivedPackets++ != maxReceivePackets) {
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byte[] recvData = session.ReadData();
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System.Diagnostics.Debug.Assert(recvData.Length == 4);
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//
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// Get Sequence number from payload and assert it is
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// the expected one.
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//
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int v = BitConverter.ToInt32(recvData, 0);
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v = ByteOrder.BigEndianToHost(v);
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System.Diagnostics.Debug.Assert(v == receivedPackets);
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if ((receivedPackets % 100) == 0)
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Console.WriteLine("Received {0}", receivedPackets);
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}
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}
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}
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public class Sender
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{
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private UdpSession session;
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private int maxSendPackets;
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private int sentPackets;
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private Thread worker;
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public Sender(IPv4 ipAddress,
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ushort localPort,
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ushort remotePort,
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int maxSendPackets)
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{
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Core c = Core.Instance();
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UdpModule m = c.GetProtocolByName("UDP") as UdpModule;
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this.session = m.CreateBoundSession(ipAddress, localPort,
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ipAddress, remotePort);
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this.session.Blocking = true;
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this.maxSendPackets = maxSendPackets;
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this.sentPackets = 0;
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this.worker = new Thread(new ThreadStart(WorkLoop));
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this.worker.Start();
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}
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public ThreadState ThreadState { get { return worker.ThreadState; } }
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private void WorkLoop()
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{
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while (sentPackets++ != maxSendPackets) {
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int n = ByteOrder.HostToBigEndian(sentPackets);
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int r = session.WriteData(BitConverter.GetBytes(n));
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// Console.WriteLine("Send {0}", sentPackets);
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}
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}
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}
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public class Test
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{
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static void Main()
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{
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StaticConfiguration.Initialize();
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StaticConfiguration.Start();
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LoopbackAdapter loopback = new LoopbackAdapter();
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Console.WriteLine("Created Loopback Adapter {0}",
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loopback.HardwareAddress);
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Core.Instance().RegisterAdapter(loopback, 64);
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IPModule ip = Core.Instance().GetProtocolByName("IP") as
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IPModule;
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Console.WriteLine("Binding address to adapter");
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IPv4 ifAddress = IPv4.Parse("192.168.0.100");
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IPv4 ifNetmask = IPv4.Parse("255.255.255.0");
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IPv4 gwAddress = IPv4.Parse("192.168.0.1");
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ip.HostConfiguration.Bindings.Add(
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loopback,
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new InterfaceIPConfiguration(ifAddress, ifNetmask, gwAddress)
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);
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const int nInstances = 8;
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const int maxPackets = 10000;
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ushort basePort = 10000;
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Receiver[] receivers = new Receiver[nInstances];
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Sender[] senders = new Sender[nInstances];
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for (int i = 0; i < nInstances; i++) {
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ushort rPort = (ushort)(basePort + 2 * i);
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ushort sPort = (ushort)(basePort + 2 * i + 1);
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receivers[i] =
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new Receiver(ifAddress, rPort, sPort, maxPackets);
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senders[i] = new Sender(ifAddress, sPort, rPort, maxPackets);
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}
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bool done = false;
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while (done == false) {
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Thread.CurrentThread.Join(TimeSpan.FromSeconds(1));
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done = true;
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for (int i = 0; i < nInstances; i++) {
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if (receivers[i].ThreadState != ThreadState.Stopped ||
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senders[i].ThreadState != ThreadState.Stopped)
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{
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done = false;
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break;
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}
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}
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}
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Console.WriteLine("Removing Adapter.");
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Core.Instance().DeregisterAdapter(loopback);
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StaticConfiguration.Stop();
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}
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}
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}
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