singrdk/base/Services/NetStack/Runtime/TestUDP.cs

166 lines
5.5 KiB
C#

///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity / Netstack
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: TestUDP.cs
//
using System;
using System.Threading;
using System.Net.IP;
using Drivers.Net;
using NetStack.NetDrivers;
namespace NetStack.Runtime.TestPing
{
public class Receiver
{
private UdpSession session;
private int maxReceivePackets;
private int receivedPackets;
private Thread worker;
public Receiver(IPv4 ipAddress,
ushort localPort,
ushort remotePort,
int maxReceivePackets)
{
Core c = Core.Instance();
UdpModule m = c.GetProtocolByName("UDP") as UdpModule;
this.session = m.CreateBoundSession(ipAddress, localPort,
ipAddress, remotePort);
this.session.Blocking = true;
this.maxReceivePackets = maxReceivePackets;
this.receivedPackets = 0;
this.worker = new Thread(new ThreadStart(WorkLoop));
this.worker.Start();
}
public ThreadState ThreadState { get { return worker.ThreadState; } }
private void WorkLoop()
{
while (receivedPackets++ != maxReceivePackets) {
byte[] recvData = session.ReadData();
System.Diagnostics.Debug.Assert(recvData.Length == 4);
//
// Get Sequence number from payload and assert it is
// the expected one.
//
int v = BitConverter.ToInt32(recvData, 0);
v = ByteOrder.BigEndianToHost(v);
System.Diagnostics.Debug.Assert(v == receivedPackets);
if ((receivedPackets % 100) == 0)
Console.WriteLine("Received {0}", receivedPackets);
}
}
}
public class Sender
{
private UdpSession session;
private int maxSendPackets;
private int sentPackets;
private Thread worker;
public Sender(IPv4 ipAddress,
ushort localPort,
ushort remotePort,
int maxSendPackets)
{
Core c = Core.Instance();
UdpModule m = c.GetProtocolByName("UDP") as UdpModule;
this.session = m.CreateBoundSession(ipAddress, localPort,
ipAddress, remotePort);
this.session.Blocking = true;
this.maxSendPackets = maxSendPackets;
this.sentPackets = 0;
this.worker = new Thread(new ThreadStart(WorkLoop));
this.worker.Start();
}
public ThreadState ThreadState { get { return worker.ThreadState; } }
private void WorkLoop()
{
while (sentPackets++ != maxSendPackets) {
int n = ByteOrder.HostToBigEndian(sentPackets);
int r = session.WriteData(BitConverter.GetBytes(n));
// Console.WriteLine("Send {0}", sentPackets);
}
}
}
public class Test
{
static void Main()
{
StaticConfiguration.Initialize();
StaticConfiguration.Start();
LoopbackAdapter loopback = new LoopbackAdapter();
Console.WriteLine("Created Loopback Adapter {0}",
loopback.HardwareAddress);
Core.Instance().RegisterAdapter(loopback, 64);
IPModule ip = Core.Instance().GetProtocolByName("IP") as
IPModule;
Console.WriteLine("Binding address to adapter");
IPv4 ifAddress = IPv4.Parse("192.168.0.100");
IPv4 ifNetmask = IPv4.Parse("255.255.255.0");
IPv4 gwAddress = IPv4.Parse("192.168.0.1");
ip.HostConfiguration.Bindings.Add(
loopback,
new InterfaceIPConfiguration(ifAddress, ifNetmask, gwAddress)
);
const int nInstances = 8;
const int maxPackets = 10000;
ushort basePort = 10000;
Receiver[] receivers = new Receiver[nInstances];
Sender[] senders = new Sender[nInstances];
for (int i = 0; i < nInstances; i++) {
ushort rPort = (ushort)(basePort + 2 * i);
ushort sPort = (ushort)(basePort + 2 * i + 1);
receivers[i] =
new Receiver(ifAddress, rPort, sPort, maxPackets);
senders[i] = new Sender(ifAddress, sPort, rPort, maxPackets);
}
bool done = false;
while (done == false) {
Thread.CurrentThread.Join(TimeSpan.FromSeconds(1));
done = true;
for (int i = 0; i < nInstances; i++) {
if (receivers[i].ThreadState != ThreadState.Stopped ||
senders[i].ThreadState != ThreadState.Stopped)
{
done = false;
break;
}
}
}
Console.WriteLine("Removing Adapter.");
Core.Instance().DeregisterAdapter(loopback);
StaticConfiguration.Stop();
}
}
}