91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
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#include <cstdint>
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#include <cstring>
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struct bxPsuedoRng {
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// Constant init state
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constexpr static std::uint32_t InitState[6] {
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0xf22d0e56,
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0x883126e9,
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0xc624dd2f,
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0x702c49c,
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0x9e353f7d,
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0x6fdf3b64
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};
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std::uint32_t state[6];
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explicit bxPsuedoRng() {
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std::memcpy(&this->state[0], &InitState, sizeof(state));
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}
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void Init(std::uint32_t seed) {
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state[0] = seed + InitState[0];
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state[1] = seed + InitState[1];
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state[2] = seed + InitState[2];
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state[3] = seed + InitState[3];
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state[4] = seed + InitState[4];
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state[5] = seed + InitState[5];
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}
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std::uint32_t NextInt() {
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std::uint32_t uVar1;
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std::uint32_t uVar2;
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std::uint32_t uVar3;
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std::uint32_t uVar4;
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int iVar5;
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uVar3 = this->state[5] + this->state[4];
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iVar5 = 0;
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if ((uVar3 < this->state[5]) || (uVar3 < this->state[4]))
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iVar5 = 1;
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uVar2 = this->state[3];
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// TODO: fix it up (I think i nabbed out one cycle.)
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uVar1 = this->state[2];
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this->state[4] = uVar3;
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uVar4 = uVar3 + uVar2 + iVar5;
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uVar3 = this->state[1];
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this->state[3] = uVar4;
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uVar4 = uVar4 + uVar1 + (std::uint32_t)(uVar4 < uVar2);
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uVar2 = this->state[0];
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this->state[2] = uVar4;
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uVar4 = uVar4 + uVar3 + (std::uint32_t)(uVar4 < uVar1);
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this->state[1] = uVar4;
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uVar1 = this->state[5] + 1;
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uVar3 = uVar4 + uVar2 + (std::uint32_t)(uVar4 < uVar3);
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this->state[5] = uVar1;
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if ((((uVar1 == 0) && (uVar2 = this->state[4] + 1, this->state[4] = uVar2, uVar2 == 0)) &&
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(uVar2 = this->state[3] + 1, this->state[3] = uVar2, uVar2 == 0)) &&
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((uVar2 = this->state[2] + 1, this->state[2] = uVar2, uVar2 == 0 &&
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(uVar2 = this->state[1] + 1, this->state[1] = uVar2, uVar2 == 0)))) {
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uVar3 = uVar3 + 1;
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}
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this->state[0] = uVar3;
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return this->state[0];
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}
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};
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#include <cstdio>
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int main() {
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bxPsuedoRng rng;
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for(int i = 0; i < 1000; ++i) {
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auto next = rng.NextInt();
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std::printf("cycle %d: 0x%08x (decimal: %d / %u)\n", i + 1, next, next, next);
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}
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}
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