# swsf_bruteforce A performant, multithreaded, brute-forcer for scrambled cheat codes in Star Wars: Starfighter (JP) and Star Wars: Jedi Starfighter, written in modern C++20. # Building You need: - A C++20 compiler (MSVC 2022, Clang, GCC) - Boost (I tested with 1.81, should work fine with 1.82 onwards) - CMake ## Windows ``` cmake -Bbuild -GNinja -DCMAKE_BUILD_TYPE=Release cmake --build build ``` ## Linux ``` $ cmake -Bbuild -GNinja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_CXX_FLAGS="-march=native -mtune=native" $ cmake --build build ``` # Usage `./swsf_bruteforce [-X] -s [START_LENGTH] -e [LENGTH] 0xABCDABCD` where: `-X` enables exact length, the value of -s is used and only that length is checked. `-s [START_LENGTH]` is the guessed start bound (greater than 2, less than the value of `-e`) `-l [END_LENGTH]` is the guessed end bound (greater than the value of `-s`, less than or equal to 8) `0xABCDABCD` is the hash to use