Lily Tsuru 16d033ed6c | ||
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cmake | ||
src | ||
.clang-format | ||
.editorconfig | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE | ||
README.md |
README.md
swsf_bruteforce
A performant, multithreaded, brute-forcer for scrambled cheat codes in Star Wars: Starfighter (JP) and Star Wars: Jedi Starfighter, written in modern C++20.
Building
You need:
- A C++20 compiler (MSVC 2022, Clang, GCC)
- Boost (I tested with 1.81, should work fine with 1.82 onwards)
- CMake
Windows
cmake -Bbuild -GNinja -DCMAKE_BUILD_TYPE=Release
cmake --build build
Linux
$ cmake -Bbuild -GNinja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_CXX_FLAGS="-march=native -mtune=native"
$ cmake --build build
Usage
./swsf_bruteforce [-X] -s [START_LENGTH] -e [LENGTH] 0xABCDABCD
where:
-X
enables exact length, the value of -s is used and only that length is checked.
-s [START_LENGTH]
is the guessed start bound (greater than 2, less than the value of -e
)
-l [END_LENGTH]
is the guessed end bound (greater than the value of -s
, less than or equal to 8)
0xABCDABCD
is the hash to use