(maybe the first) BOLT extractor.
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Lily Tsuru 094f9a66f2 WIP attempt at extracting Namco Museum GCN bolt library file.. seems to only kind of work 2023-11-21 21:13:07 -05:00
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lib WIP attempt at extracting Namco Museum GCN bolt library file.. seems to only kind of work 2023-11-21 21:13:07 -05:00
src WIP attempt at extracting Namco Museum GCN bolt library file.. seems to only kind of work 2023-11-21 21:13:07 -05:00
.clang-format Initial prototype - reads the TOC from the ELF and maps the BOLT file 2023-11-19 06:19:15 -05:00
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.gitignore Initial prototype - reads the TOC from the ELF and maps the BOLT file 2023-11-19 06:19:15 -05:00
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CMakeLists.txt Refactor Bolt I/O code into re-usable "bolt" library 2023-11-19 21:28:11 -05:00
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bolt.hexpat License project as open-source under the MIT license 2023-11-19 20:21:56 -05:00

README.md

LightningBolt

A (only semi-WIP) extractor for The Simpsons Skateboarding BOLT archive files.

Currently only works with US copies.

Building

You need:

  • CMake
  • A C++20 compiler (clang/gcc, MSVC won't work on Windows, you need clang-cl)
$ cmake -GNinja -Bbuild -DCMAKE_BUILD_TYPE=Release
$ cmake --build build

Using

Run lightningbolt where both the game executable and ASSETS.BLT reside.