407 lines
12 KiB
C++
407 lines
12 KiB
C++
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#include <sys/socket.h>
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#include <boost/beast/core/flat_buffer.hpp>
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#include <boost/beast/http/read.hpp>
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#include <boost/beast/http/write.hpp>
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#include <boost/beast/websocket/rfc6455.hpp>
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#include <boost/url.hpp>
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#include <boost/url/parse.hpp>
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#include <http/proxy_address.hpp>
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#include <http/r3_helpers.hpp>
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#include <http/server.hpp>
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#include <http/utils.hpp>
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#include <r3.hpp>
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namespace base::http {
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namespace detail {
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// method list for the below functions
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#define ML() \
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C(get, METHOD_GET) \
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C(post, METHOD_POST) \
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C(put, METHOD_PUT) \
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C(delete_, METHOD_DELETE) \
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C(patch, METHOD_PATCH) \
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C(head, METHOD_HEAD) \
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C(options, METHOD_OPTIONS)
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constexpr auto BeastToR3(beast::http::verb verb) {
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using enum beast::http::verb;
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switch(verb) {
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#define C(v, r) \
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case v: return r;
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ML()
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#undef C
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default: return 0;
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}
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}
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constexpr beast::http::verb R3ToBeast(int method) {
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using enum beast::http::verb;
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switch(method) {
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#define C(v, r) \
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case r: return v;
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ML()
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#undef C
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default: BASE_CHECK(false, "should not reach this :)");
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}
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}
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#undef ML
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} // namespace detail
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// make this a global helper?
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constexpr auto stlify(boost::core::string_view sv) {
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return std::string_view { sv.data(), sv.length() };
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}
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inline bool IsTcp(GenericProtocol p) {
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const auto family = p.family();
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const auto protocol = p.protocol();
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if(family != AF_INET && family != AF_INET6)
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return false;
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// IPPROTO_IP is also used for remote TCP connections. Thanks BSD
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return protocol == IPPROTO_TCP || protocol == IPPROTO_IP;
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}
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struct Server::Impl {
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struct Session {
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Session(Impl& impl, Server::StreamType&& stream) : impl(impl), stream(std::move(stream)) {}
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void Close() {
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if(stream.socket().is_open()) {
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bsys::error_code ec;
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stream.socket().shutdown(asio::socket_base::shutdown_send, ec);
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}
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}
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Awaitable<void> DoSession() {
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beast::flat_buffer buffer {};
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try {
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while(true) {
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curReq = {};
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// Set the timeout.
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stream.expires_after(std::chrono::seconds(30));
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co_await beast::http::async_read(stream, buffer, curReq, asio::deferred);
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auto addr = GetProxyAddress(GetAddress(), curReq);
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auto res = co_await impl.Route(curReq, addr, *this);
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// This usually means that some higher level stuff (e.g: WebSockets)
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// did the thing
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if(!res.has_value())
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co_return;
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co_await WriteResponse(std::move(*res));
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if(!stream.socket().is_open())
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break;
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}
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} catch(bsys::system_error& ec) {
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// if(ec.code() != beast::http::error::end_of_stream)
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// logger.Error("Error in http::BasicServer::DoSession(): {}", ec.what());
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}
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// todo: standalone close() function
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Close();
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co_return;
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}
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asio::ip::address GetAddress() const {
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const auto protocol = stream.socket().remote_endpoint().protocol();
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if(IsTcp(protocol)) {
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// ugghhhhhhhhnhhnhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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auto* sa = stream.socket().remote_endpoint().data();
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switch(sa->sa_family) {
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case AF_INET: {
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auto* sain = std::bit_cast<sockaddr_in*>(sa);
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return asio::ip::address_v4 { htonl(sain->sin_addr.s_addr) };
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} break;
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case AF_INET6: {
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auto* sain6 = std::bit_cast<sockaddr_in6*>(sa);
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// This is really annoying
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// N.B: The array here isn't zerofilled because we copy into its whole capacity
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// anyways so it's not really like it even matters
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asio::ip::address_v6::bytes_type addr;
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memcpy(&addr[0], sain6->sin6_addr.s6_addr, 16);
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return asio::ip::address_v6 { addr, sain6->sin6_scope_id };
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} break;
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}
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}
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// This is one of the reasons we should probably switch to a variant for this
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// so we can expose unix support while not being wonky and broken, but we
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// currently don't use unix support in the codebase or production so it's not really like it matters
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// all that much
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return asio::ip::make_address("1.2.3.4");
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}
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Awaitable<void> WriteResponse(Response res) {
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if(!stream.socket().is_open())
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co_return;
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auto addr = GetProxyAddress(GetAddress(), curReq);
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auto responseBytesWritten = co_await beast::async_write(stream, res.Release(), asio::deferred);
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#ifdef BASE_HTTP_REQUEST_LOGGING
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impl.logger.Info("{} - {} {} HTTP/{}.{} ({})", addr.to_string(), stlify(curReq.method_string()), stlify(curReq.target()),
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curReq.version() / 10, curReq.version() % 10, responseBytesWritten);
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#else
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static_cast<void>(addr);
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static_cast<void>(responseBytesWritten);
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#endif
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// Handle `Connection: close` semantics
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if(!curReq.keep_alive())
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Close();
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co_return;
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}
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// private:
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Impl& impl;
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Server::StreamType stream;
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Request::BeastRequest curReq {};
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};
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using RouteVariant = std::variant<Server::RouteHandler, Server::WebSocketRouteHandler>;
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template <class ProtocolEndpoint>
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Impl(asio::any_io_executor ioc, ProtocolEndpoint ep) : exec(ioc), ep(ep), acceptor(ioc) {}
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void On(beast::http::verb verb, std::string_view path, Server::RouteHandler handler) {
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handlerStorage.emplace_back(handler);
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char* errstr { nullptr };
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// We use the "data" user pointer to instead index into our handler storage.
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// It's messy and awful, but it does work!
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tree.insert_routel(detail::BeastToR3(verb), path.data(), path.length(), std::bit_cast<void*>(handlerStorage.size() - 1), &errstr);
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if(errstr) {
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// error inserting into tree
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logger.Error("Error inserting route \"{}\" into tree: {}", path, errstr);
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free(errstr);
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return;
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}
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}
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void OnWebSocket(std::string_view path, Server::WebSocketRouteHandler handler) {
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handlerStorage.emplace_back(handler);
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char* errstr { nullptr };
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tree.insert_routel(detail::BeastToR3(beast::http::verb::get), path.data(), path.length(), std::bit_cast<void*>(handlerStorage.size() - 1),
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&errstr);
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if(errstr) {
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// error inserting into tree
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logger.Error("Error inserting route \"{}\" into tree: {}", path, errstr);
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free(errstr);
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return;
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}
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}
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// Call this after creating all required routes with On().
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bool CompileTree() {
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char* errstr { nullptr };
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tree.compile(&errstr);
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if(errstr) {
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logger.Error("Error compiling route tree: {}", errstr);
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free(errstr);
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return false;
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}
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return true;
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}
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Awaitable<std::optional<Response>> Route(Request::BeastRequest& req, asio::ip::address srcAddress, Session& session) {
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auto const noSuchRouteError = [&]() -> beast::http::message_generator {
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beast::http::response<beast::http::string_body> resp { beast::http::status::bad_request, req.version() };
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SetCommonResponseFields(resp);
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resp.set(beast::http::field::content_type, "text/plain");
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resp.keep_alive(false);
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resp.body() = std::format("No such route \"{} {}\"", std::string_view { req.method_string().data(), req.method_string().length() },
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std::string_view { req.target().data(), req.target().length() });
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resp.prepare_payload();
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return resp;
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};
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auto const internalServerError = [&]() -> beast::http::message_generator {
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beast::http::response<beast::http::string_body> resp { beast::http::status::internal_server_error, req.version() };
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SetCommonResponseFields(resp);
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resp.set(beast::http::field::content_type, "text/plain");
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resp.keep_alive(false);
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resp.body() = "HTTP/1.1 500 Internal Server Error";
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resp.prepare_payload();
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return resp;
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};
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auto const wsRequired = [&]() -> beast::http::message_generator {
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beast::http::response<beast::http::string_body> resp { beast::http::status::bad_request, req.version() };
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SetCommonResponseFields(resp);
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resp.set(beast::http::field::content_type, "text/plain");
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resp.keep_alive(false);
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resp.body() = "Invalid HTTP request to WebSockets endpoint";
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resp.prepare_payload();
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return resp;
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};
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auto url = burl::parse_origin_form(req.target());
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if(url.has_error()) {
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// If we were unable to parse the URL (somehow), then gracefully handle that
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co_return Response { internalServerError() };
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}
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auto path = url->path();
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r3::MatchEntry me { path.data(), static_cast<i32>(path.length()) };
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me.set_request_method(detail::BeastToR3(req.method()));
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auto route = tree.match_route(me);
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if(auto rp = route.get()) {
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// this is a mess but it's a mess which works :)
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auto handlerIndex = std::bit_cast<usize>(rp->data);
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auto& handler = handlerStorage[handlerIndex];
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auto routed_request = Request { req, url.value(), me };
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routed_request.src = srcAddress;
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// Dispatch to the given handler variant
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if(auto* httpHandler = std::get_if<Server::RouteHandler>(&handler); httpHandler) {
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co_return co_await (*httpHandler)(routed_request);
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} else if(auto* wsHandler = std::get_if<Server::WebSocketRouteHandler>(&handler); wsHandler) {
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if(!beast::websocket::is_upgrade(routed_request.Native())) {
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auto res = wsRequired();
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co_return Response { std::move(res) };
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}
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auto ws = std::make_shared<WebSocketClient>(std::move(session.stream), routed_request);
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if(!co_await ws->Handshake()) {
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co_return std::nullopt;
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}
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co_await (*wsHandler)(routed_request, std::move(ws));
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co_return std::nullopt;
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}
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} else {
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// TODO: maybe a catch-all handler at some point. for now this is fine enough
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// Send a bad request detailing that a route is not available for the given
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// URL path.
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co_return Response { noSuchRouteError() };
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}
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co_return std::nullopt;
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}
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Awaitable<void> Listener() {
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try {
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// Setup the acceptor
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acceptor.open(ep.protocol());
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acceptor.set_option(asio::socket_base::reuse_address(true));
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if(IsTcp(ep.protocol())) {
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// set SO_REUSEPORT using a custom type. This is flaky but we pin boost
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// so this will be ok I suppose
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using reuse_port = asio::detail::socket_option::boolean<SOL_SOCKET, SO_REUSEPORT>;
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acceptor.set_option(reuse_port(true));
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logger.Info("Able to enable SO_NODELAY; doing so");
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acceptor.set_option(asio::ip::tcp::no_delay { true });
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}
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acceptor.bind(ep);
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acceptor.listen(asio::socket_base::max_listen_connections);
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listening = true;
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// Now do the thing..
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while(true) {
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auto socket = co_await acceptor.async_accept(asio::deferred);
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asio::co_spawn(acceptor.get_executor(), RunSession(StreamType { std::move(socket) }), asio::detached);
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}
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} catch(bsys::system_error& ec) {
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// Filter out "operation cancelled", because that's not really an error we need to know about.
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if(ec.code() != asio::error::operation_aborted)
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logger.Error("Error in http::BasicServer::Listener(): {}", ec.what());
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}
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listening = false;
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}
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// TODO: Maybe we should actually store all sessions or something, and use shared_ptrs to refer to them
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// That way on server shutdown we can cleanly shut them all down
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/// Runs a single HTTP client session.
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Awaitable<void> RunSession(StreamType stream) {
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// std::shared_ptr<Session> session = std::make_shared<Session>(*this, std::move(stream));
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Session session { *this, std::move(stream) };
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co_await session.DoSession();
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co_return;
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}
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void Start() {
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if(!CompileTree()) {
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BASE_CHECK(false, "Route tree compilation failure, cannot start HTTP server");
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}
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asio::co_spawn(exec, Listener(), asio::detached);
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}
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void Stop() {
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bsys::error_code ec;
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acceptor.close(ec);
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}
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// Router tree.
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r3::Tree tree { 16 };
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std::vector<RouteVariant> handlerStorage;
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asio::any_io_executor exec;
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EndpointType ep;
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bool listening { false };
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asio::basic_socket_acceptor<GenericProtocol> acceptor;
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Logger logger { MakeChannelId(MessageSource::Http, MessageComponentSource::Http_Server) };
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};
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Server::Server(asio::any_io_executor ioc, asio::ip::tcp::endpoint ep) {
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impl = std::make_unique<Impl>(ioc, ep);
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}
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Server::~Server() = default;
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bool Server::Listening() const {
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return impl->listening;
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}
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void Server::On(beast::http::verb verb, std::string_view path, RouteHandler handler) {
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impl->On(verb, path, handler);
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}
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void Server::GetWebSockets(std::string_view path, WebSocketRouteHandler wsRoute) {
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impl->OnWebSocket(path, wsRoute);
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}
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void Server::Start() {
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impl->Start();
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}
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void Server::Stop() {
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if(impl->listening)
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impl->Stop();
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}
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} // namespace base::http
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