gmod-lcpu/lua/lcpu/devices/gmlua_test.lua

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-- Lua test device. This'll probably get removed soon, this is just for testing
-- that Lua->C++ interop actually works like it should
function LCPU.Devices.LuaTest()
local test_device = LCPUNative.CreateDevice(0x11300000, 0x8)
test_device.register = 0x0
function test_device:Peek(address)
--print(string.format("TestDevice:Peek @ 0x%08x", address))
if address == self.Base then return CurTime() end -- it a test!
if address == self.Base + 4 then return self.register end
return 0xffffffff
end
function test_device:Poke(address, value)
--print(string.format("TestDevice:Poke @ 0x%08x -> 0x%08x", address, value))
if address == self.Base + 4 then
--print("LUAREG write")
self.register = value
end
end
function test_device:Reset()
--print("TestDevice:Reset")
-- clear the register
self.register = 0
end
return test_device
end