1.7 KiB
Installing Rust
Installing Rust is as easy as downloading rustup and running it!
Building the example
To build the example in debug mode, simply type in a terminal:
cargo build
You can find the compiled binary in target/debug/my_first_binary_module.dll
(or .so
if you're building on Linux)
Using the example in Garry's Mod
First, rename the compiled binary to gmsv_my_first_binary_module_PLATFORM.dll
where PLATFORM
is one of the following:
Platform | Description |
---|---|
win32 |
Windows 32-bit Use this if your server is running Windows and is on the main branch of Garry's Mod (this is the default branch.) |
win64 |
Windows 64-bit Use this if your server is running Windows and is on the x86-64 branch of Garry's Mod. |
linux |
Linux 32-bit Use this if your server is running Linux and is on the main branch of Garry's Mod (this is the default branch.) |
linux64 |
Linux 64-bit Use this if your server is running Linux and is on the x86-64 branch of Garry's Mod. |
Then, move the compiled binary to garrysmod/lua/bin/
on your server. If the bin
folder doesn't exist, create it.
Finally, you can load the module from Lua!
require("my_first_binary_module")
Preparing your module for release
If you've written a useful module and want to release it to the world, or just on your server, build with the --release
flag:
cargo build --release
This enables performance optimization of the compiled binary and removes debug symbols which make the binary huge, whilst taking longer to compile.
On Linux, you'll want to run the strip
command on the compiled binary to remove debug symbols.