6452 lines
201 KiB
C#
6452 lines
201 KiB
C#
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///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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///////////////////////////////////////////////////////////////////////////////
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using System;
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#if WHIDBEYwithGenerics
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#if CCINamespace
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namespace Microsoft.Cci{
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#else
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namespace System.Compiler{
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#endif
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/// <summary>
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/// Tells a sympathetic compiler that the name of the entity bearing this attribute should be suppressed. When applied to a class or enum,
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/// this means that the members of the class or enum should be injected into the same scope as would have contained the class/enum name.
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/// When applied to a field or property, it means that the members of structure of the type of the field/property should be visible
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/// without qualification by the field/property name.
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/// </summary>
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[AttributeUsage(AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Class|AttributeTargets.Enum)]
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public sealed class AnonymousAttribute: Attribute{
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private Anonymity type;
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public AnonymousAttribute(){
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this.type = Anonymity.Structural;
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}
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public Anonymity Anonymity{
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get {return this.type;}
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}
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}
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public enum Anonymity{
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Unknown,
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None,
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Structural,
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Full
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}
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public enum CciMemberKind {
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Unknown,
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Regular,
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Auxiliary,
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FrameGuardGetter,
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}
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[AttributeUsage(AttributeTargets.All)]
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public class CciMemberKindAttribute : Attribute {
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public CciMemberKind Kind;
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public CciMemberKindAttribute(CciMemberKind kind) {
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this.Kind = kind;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class ComposerAttribute: Attribute{
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public string AssemblyName = null;
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public string TypeName = null;
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public ComposerAttribute(){
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}
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}
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[AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Module, AllowMultiple=true)]
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public sealed class CustomVisitorAttribute : Attribute{
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public string Assembly;
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public string Class;
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public string Phase;
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public bool Replace;
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public CustomVisitorAttribute(){
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}
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}
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[AttributeUsage(AttributeTargets.Class|AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Method)]
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public sealed class ElementTypeAttribute: Attribute{
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public Type ElementType = null;
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public ElementTypeAttribute(){
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}
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}
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public interface ITemplateParameter{
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}
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[AttributeUsage(AttributeTargets.Interface|AttributeTargets.Class|AttributeTargets.Struct)]
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public sealed class TemplateAttribute : System.Attribute{
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public Type[] TemplateParameters;
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public TemplateAttribute(params Type[] parameters){
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this.TemplateParameters = parameters;
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}
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}
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[AttributeUsage(AttributeTargets.Interface|AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
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public sealed class TemplateInstanceAttribute : System.Attribute{
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public Type Template;
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public Type[] TemplateArguments;
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public TemplateInstanceAttribute(Type template, params Type[] arguments){
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this.Template = template;
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}
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}
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namespace Diagnostics{
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public sealed class Debug{
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public static void Assert(bool condition){
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System.Diagnostics.Debug.Assert(condition);
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}
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}
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}
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}
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namespace System.Data{
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public interface IDbTransactable{ //TODO: move to Query namespace
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IDbTransaction BeginTransaction();
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IDbTransaction BeginTransaction(IsolationLevel level);
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}
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}
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namespace StructuralTypes{
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#if CCINamespace
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using Microsoft.Cci;
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#else
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using System.Compiler;
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#endif
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using System.Collections;
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using System.Collections.Generic;
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using SCIEnumerator = System.Collections.IEnumerator;
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public interface IConstrainedType{}
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public interface ITupleType{}
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public interface ITypeUnion{}
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public interface ITypeIntersection{}
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public interface ITypeAlias{}
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public interface ITypeDefinition{}
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public struct Boxed<ElementType> : IEnumerable<ElementType>, IEnumerable{
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private ElementType[] box;
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public Boxed(ElementType value){
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this.box = new ElementType[]{value};
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}
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public ElementType GetValue(){
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return this.box[0];
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}
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public void SetValue(ElementType value){
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this.box[0] = value;
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}
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public object ToObject(){
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if (this.box == null) return null;
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return this.box[0];
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}
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public bool IsNull(){
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return this.box == null;
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return new BoxedEnumerator<ElementType>(this.box);
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}
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IEnumerator<ElementType> IEnumerable<ElementType>.GetEnumerator(){
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return new BoxedEnumerator<ElementType>(this.box);
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}
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public BoxedEnumerator<ElementType> GetEnumerator(){
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return new BoxedEnumerator<ElementType>(this.box);
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}
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public void Clear(){
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this.box = null;
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}
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public static implicit operator Boxed<ElementType>(ElementType value){
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return new Boxed<ElementType>(value);
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}
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public static explicit operator ElementType(Boxed<ElementType> boxed){
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return boxed.GetValue();
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}
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public static bool operator == (Boxed<ElementType> a, Boxed<ElementType> b){
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if (a.box == null || b.box == null) return false;
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return a.box[0].Equals(b.box[0]);
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}
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public static bool operator == (Boxed<ElementType> a, object o){
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return a.Equals(o);
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}
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public static bool operator != (Boxed<ElementType> a, object o){
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return !a.Equals(o);
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}
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public static bool operator == (object o, Boxed<ElementType> b){
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return b.Equals(o);
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}
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public static bool operator != (object o, Boxed<ElementType> b){
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return !b.Equals(o);
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}
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public static bool operator != (Boxed<ElementType> a, Boxed<ElementType> b){
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if (a.box == null || b.box == null) return false;
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return !a.box[0].Equals(b.box[0]);
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}
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public override bool Equals(object o){
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if (this.box == null) return o == null;
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if (!(o is Boxed<ElementType>)) return false;
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Boxed<ElementType> b = (Boxed<ElementType>) o;
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if (this.box == null || b.box == null) return this.box == b.box;
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return this.box[0].Equals(b.box[0]);
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}
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public override int GetHashCode(){
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return this.box[0].GetHashCode();
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}
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}
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public struct BoxedEnumerator<ElementType>: IEnumerator<ElementType>, IEnumerator{
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private ElementType[] box;
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private int index;
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internal BoxedEnumerator(ElementType[] box){
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this.box = box;
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this.index = -1;
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}
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object IEnumerator.Current{
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get{
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return this.box[0];
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}
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}
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public ElementType Current{
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get{
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return this.box[0];
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}
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}
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void IEnumerator.Reset() {
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this.index = -1;
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}
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void IDisposable.Dispose(){
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}
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public bool MoveNext(){
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if (this.box == null) return false;
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return ++this.index == 0;
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}
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}
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public struct Invariant<ElementType>{
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private ElementType value;
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public Invariant(ElementType value){
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if (value == null) throw new ArgumentNullException();
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if (value.GetType() != typeof(ElementType)) throw new ArgumentException();
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this.value = value;
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}
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public ElementType GetValue(){
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return this.value;
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}
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public object ToObject(){
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return this.value;
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}
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public static implicit operator ElementType(Invariant<ElementType> invariantValue){
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return invariantValue.value;
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}
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public static implicit operator NonNull<ElementType>(Invariant<ElementType> invariantValue){
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return new NonNull<ElementType>(invariantValue.value);
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}
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public static explicit operator Invariant<ElementType>(ElementType value){
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return new Invariant<ElementType>(value);
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}
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}
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public struct NonNull<ElementType>: IEnumerable<ElementType>, IEnumerable{
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private ElementType value;
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public NonNull(ElementType value){
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if (value == null) throw new ArgumentNullException();
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this.value = value;
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}
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public ElementType GetValue(){
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return this.value;
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}
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public object ToObject(){
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return this.value;
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}
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IEnumerator IEnumerable.GetEnumerator(){
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return new ValueEnumerator<ElementType>(this.value);
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}
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IEnumerator<ElementType> IEnumerable<ElementType>.GetEnumerator(){
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return new ValueEnumerator<ElementType>(this.value);
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}
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public ValueEnumerator<ElementType> GetEnumerator(){
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return new ValueEnumerator<ElementType>(this.value);
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}
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public static implicit operator ElementType(NonNull<ElementType> nonNullValue){
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return nonNullValue.value;
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}
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public static explicit operator NonNull<ElementType>(ElementType value){
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return new NonNull<ElementType>(value);
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}
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}
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public struct NonEmptyIEnumerable<ElementType>: IEnumerable<ElementType>, IEnumerable{
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IEnumerable<ElementType> enumerable;
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public NonEmptyIEnumerable(IEnumerable<ElementType> enumerable){
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this.enumerable = enumerable;
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if (enumerable == null)
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throw new ArgumentNullException();
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if (!(enumerable is IEnumerable))
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throw new ArgumentException();
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IEnumerator<ElementType> enumerator = enumerable.GetEnumerator();
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if (enumerator == null || !enumerator.MoveNext())
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throw new ArgumentException();
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}
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public NonEmptyIEnumerable(ElementType element){
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this.enumerable = new NonNull<ElementType>(element);
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}
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public ElementType GetValue(){
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IEnumerator<ElementType> e = this.enumerable.GetEnumerator();
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if (e.MoveNext()){
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ElementType result = e.Current;
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if (!e.MoveNext()) return result;
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}
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throw new ArgumentOutOfRangeException();
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}
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public object ToObject(){
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if (this.enumerable is NonNull<ElementType>){
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NonNull<ElementType> nnull = (NonNull<ElementType>)this.enumerable;
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return nnull.ToObject();
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}
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if (this.enumerable is Boxed<ElementType>){
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Boxed<ElementType> boxed = (Boxed<ElementType>)this.enumerable;
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return boxed.ToObject();
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}
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return this.enumerable;
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return ((IEnumerable)this.enumerable).GetEnumerator();
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}
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public IEnumerator<ElementType> GetEnumerator(){
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return this.enumerable.GetEnumerator();
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}
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public static implicit operator NonEmptyIEnumerable<ElementType>(NonNull<ElementType> element){
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return new NonEmptyIEnumerable<ElementType>((IEnumerable<ElementType>)element);
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}
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public static explicit operator NonEmptyIEnumerable<ElementType>(ElementType element){
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return new NonEmptyIEnumerable<ElementType>(element);
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}
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public static explicit operator NonEmptyIEnumerable<ElementType>(Boxed<ElementType> element){
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return new NonEmptyIEnumerable<ElementType>((IEnumerable<ElementType>)element);
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}
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public static explicit operator NonEmptyIEnumerable<ElementType>(ElementType[] array){
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return new NonEmptyIEnumerable<ElementType>(array);
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}
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public static explicit operator NonEmptyIEnumerable<ElementType>(List<ElementType> list){
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return new NonEmptyIEnumerable<ElementType>(list);
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}
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public static explicit operator ElementType(NonEmptyIEnumerable<ElementType> nonEmptyIEnumerable){
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return nonEmptyIEnumerable.GetValue();
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}
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}
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public sealed class Unboxer<ElementType>{
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public static object ToObject(IEnumerable<ElementType> collection){
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if (collection is NonNull<ElementType>)
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return ((NonNull<ElementType>)collection).ToObject();
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if (collection is Boxed<ElementType>)
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return ((Boxed<ElementType>)collection).ToObject();
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return collection;
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}
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}
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public struct ArrayEnumerator<ElementType>: IEnumerator<ElementType>, SCIEnumerator{
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private ElementType[] array;
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private int index;
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public ArrayEnumerator(ElementType[] array){
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this.array = array;
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this.index = -1;
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}
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public ElementType Current{
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get{
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return this.array[this.index];
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}
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}
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object SCIEnumerator.Current{
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get{
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return this.array[this.index];
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|
}
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|
}
|
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|
void IDisposable.Dispose(){
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|
}
|
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|
public bool MoveNext(){
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|
return ++this.index < this.array.Length;
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|
}
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void SCIEnumerator.Reset(){
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|
this.index = -1;
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|
}
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|
}
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public sealed class GenericIEnumerableToGenericIListAdapter<ElementType>: IList<ElementType>, IEnumerable{
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private List<ElementType> list;
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private IEnumerable<ElementType> collection;
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|
public GenericIEnumerableToGenericIListAdapter(IEnumerable<ElementType> collection){
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||
|
if (collection == null)
|
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|
throw new ArgumentNullException();
|
||
|
if (!(collection is IEnumerable))
|
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|
throw new ArgumentException();
|
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|
this.collection = collection;
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|
}
|
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|
|
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|
private List<ElementType>/*!*/ List{
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|
get{
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|
List<ElementType> result = this.list;
|
||
|
if (result == null){
|
||
|
result = new List<ElementType>();
|
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|
this.list = result;
|
||
|
if (this.collection != null){
|
||
|
IEnumerator<ElementType> enumerator = this.collection.GetEnumerator();
|
||
|
if (enumerator != null){
|
||
|
while (enumerator.MoveNext()){
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|
//result.Add(enumerator.Current);
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|
ElementType curr = enumerator.Current;
|
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|
result.Add(curr);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
IEnumerator IEnumerable.GetEnumerator() {
|
||
|
if (this.list != null)
|
||
|
return this.list.GetEnumerator();
|
||
|
else
|
||
|
return ((IEnumerable)this.collection).GetEnumerator();
|
||
|
}
|
||
|
public IEnumerator<ElementType> GetEnumerator(){
|
||
|
if (this.list != null)
|
||
|
return this.list.GetEnumerator();
|
||
|
else
|
||
|
return this.collection.GetEnumerator();
|
||
|
}
|
||
|
public int Count{
|
||
|
get{
|
||
|
return this.List.Count;
|
||
|
}
|
||
|
}
|
||
|
public bool IsSynchronized{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public object SyncRoot{
|
||
|
get{
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
void ICollection<ElementType>.CopyTo(ElementType[] array, int index){
|
||
|
this.List.CopyTo(array, index);
|
||
|
}
|
||
|
|
||
|
public bool IsFixedSize{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public bool IsReadOnly{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public ElementType this[int index]{
|
||
|
get{
|
||
|
return this.List[index];
|
||
|
}
|
||
|
set{
|
||
|
this.List[index] = value;
|
||
|
}
|
||
|
}
|
||
|
public void Add(ElementType value){
|
||
|
this.List.Add(value);
|
||
|
}
|
||
|
public void Clear(){
|
||
|
this.List.Clear();
|
||
|
}
|
||
|
public bool Contains(ElementType value){
|
||
|
return this.List.Contains(value);
|
||
|
}
|
||
|
public int IndexOf(ElementType value){
|
||
|
return this.List.IndexOf(value);
|
||
|
}
|
||
|
public void Insert(int index, ElementType value){
|
||
|
this.List.Insert(index, value);
|
||
|
}
|
||
|
public bool Remove(ElementType value){
|
||
|
return this.List.Remove(value);
|
||
|
}
|
||
|
public void RemoveAt(int index){
|
||
|
this.List.RemoveAt(index);
|
||
|
}
|
||
|
}
|
||
|
public struct ValueEnumerator<ElementType>: IEnumerator<ElementType>, IEnumerator{
|
||
|
private ElementType value;
|
||
|
private int index;
|
||
|
|
||
|
public ValueEnumerator(ElementType value){
|
||
|
this.value = value;
|
||
|
this.index = -1;
|
||
|
}
|
||
|
|
||
|
object IEnumerator.Current{
|
||
|
get{
|
||
|
return this.value;
|
||
|
}
|
||
|
}
|
||
|
public ElementType Current{
|
||
|
get{
|
||
|
return this.value;
|
||
|
}
|
||
|
}
|
||
|
void IEnumerator.Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
return ++this.index == 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public sealed class StreamUtility<ElementType>{
|
||
|
private StreamUtility(){}
|
||
|
public static bool IsNull(IEnumerable<ElementType> stream){
|
||
|
if (stream == null) return true;
|
||
|
IEnumerator<ElementType> enumerator = stream.GetEnumerator();
|
||
|
while (enumerator.MoveNext())
|
||
|
if (enumerator.Current != null) return false;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
namespace System.Query{ //TODO: rename to Microsoft.Cci.Query
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
using System.Collections.Generic;
|
||
|
using System.Data.SqlTypes;
|
||
|
using System.Text;
|
||
|
|
||
|
//TODO: this class should derive from SystemException and it should not contain a string
|
||
|
//The message, if any, should be obtained from a resource file
|
||
|
public class StreamNotSingletonException: Exception{
|
||
|
public StreamNotSingletonException(): base("Stream not singleton"){
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public interface IAggregate{
|
||
|
}
|
||
|
public interface IAggregateGroup{
|
||
|
}
|
||
|
|
||
|
public class Min: IAggregateGroup{
|
||
|
public struct MinOfByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(byte value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public byte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(short value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public short GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(int value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(long value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(float value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public float GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(double value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDecimal: IAggregate{
|
||
|
decimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(decimal value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfString: IAggregate{
|
||
|
string value;
|
||
|
public void Add(string value){
|
||
|
if (value != null){
|
||
|
if (this.value == null || value.CompareTo(this.value) < 0)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public string GetValue(){
|
||
|
string result = this.value;
|
||
|
this.value = null;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDateTime: IAggregate{
|
||
|
DateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(DateTime value){
|
||
|
if (!this.hasValue || value < this.value){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
public DateTime GetValue(){
|
||
|
DateTime result = this.value;
|
||
|
this.value = new DateTime();
|
||
|
this.hasValue = false;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlByte value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (byte)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (byte)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlByte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlByte.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt16 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (short)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (short)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt16 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt16.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (int)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (int)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (long)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (long)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt64.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlSingle value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value.Value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value.Value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlSingle GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlSingle.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (double)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (double)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDouble.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDecimal.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlMoney: IAggregate{
|
||
|
SqlMoney value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlMoney.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlString: IAggregate{
|
||
|
SqlString value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlString value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlString.LessThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlString GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlString.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDateTime: IAggregate{
|
||
|
SqlDateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDateTime value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlDateTime.LessThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDateTime GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDateTime.Null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Max: IAggregateGroup{
|
||
|
public struct MaxOfByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(byte value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public byte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(short value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public short GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(int value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(long value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(float value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public float GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(double value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDecimal: IAggregate{
|
||
|
decimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(decimal value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfString: IAggregate{
|
||
|
string value;
|
||
|
public void Add(string value){
|
||
|
if (value != null){
|
||
|
if (this.value == null || value.CompareTo(this.value) > 0)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public string GetValue(){
|
||
|
string result = this.value;
|
||
|
this.value = null;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDateTime: IAggregate{
|
||
|
DateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(DateTime value){
|
||
|
if (!this.hasValue || value > this.value){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
public DateTime GetValue(){
|
||
|
DateTime result = this.value;
|
||
|
this.value = new DateTime();
|
||
|
this.hasValue = false;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlByte value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (byte)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (byte)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlByte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlByte.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt16 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (short)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (short)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt16 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt16.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (int)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (int)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (long)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (long)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt64.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlSingle value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value.Value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value.Value;
|
||
|
}
|
||
|
}
|
||
|
public SqlSingle GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlSingle.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (double)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (double)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDouble.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDecimal.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlMoney: IAggregate{
|
||
|
SqlMoney value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlMoney.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlString: IAggregate{
|
||
|
SqlString value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlString value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlString.GreaterThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlString GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlString.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDateTime: IAggregate{
|
||
|
SqlDateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDateTime value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlDateTime.GreaterThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDateTime GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDateTime.Null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Sum: IAggregateGroup{
|
||
|
public struct SumOfInt32: IAggregate{
|
||
|
int total;
|
||
|
public void Add(int value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfInt64: IAggregate{
|
||
|
long total;
|
||
|
public void Add(long value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
long ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfDouble: IAggregate{
|
||
|
double total;
|
||
|
public void Add(double value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
double ret = this.total;
|
||
|
this.total = 0.0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfDecimal: IAggregate{
|
||
|
decimal total;
|
||
|
public void Add(decimal value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
decimal ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlInt32: IAggregate{
|
||
|
int total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + (int) value;
|
||
|
else{
|
||
|
this.total = (int) value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (!this.hasValue){
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
this.hasValue = false;
|
||
|
return (SqlInt32) this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlInt64: IAggregate{
|
||
|
long total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + (long) value;
|
||
|
else{
|
||
|
this.total = (long) value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (!this.hasValue) return SqlInt64.Null;
|
||
|
this.hasValue = false;
|
||
|
return (SqlInt64) this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlDouble: IAggregate{
|
||
|
SqlDouble total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue){
|
||
|
this.total = this.total + value;
|
||
|
}else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (!this.hasValue) return SqlDouble.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + value;
|
||
|
else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (!this.hasValue) return SqlDecimal.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlMoney: IAggregate{
|
||
|
SqlMoney total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + value;
|
||
|
else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (!this.hasValue) return SqlMoney.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Avg: IAggregateGroup{
|
||
|
public struct AvgOfInt32: IAggregate{
|
||
|
long total;
|
||
|
long count;
|
||
|
public void Add(int value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int result = (int)(this.total / this.count);
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfInt64: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(long value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
long result = (long)(this.total / this.count);
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfDouble: IAggregate{
|
||
|
double total;
|
||
|
long count;
|
||
|
public void Add(double value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
double result = this.total / this.count;
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfDecimal: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(decimal value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
decimal result = this.total / this.count;
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlInt32: IAggregate{
|
||
|
long total;
|
||
|
long count;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = (int)value;
|
||
|
else
|
||
|
this.total += (int)value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.count == 0) return SqlInt32.Null;
|
||
|
int result = (int)(this.total / this.count);
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlInt64: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = (long)value;
|
||
|
else
|
||
|
this.total += (long)value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.count == 0) return SqlInt64.Null;
|
||
|
long result = (long)(this.total / this.count);
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlDouble: IAggregate{
|
||
|
SqlDouble total;
|
||
|
long count;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count == 0) return SqlDouble.Null;
|
||
|
SqlDouble result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal total;
|
||
|
long count;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.count == 0) return SqlDecimal.Null;
|
||
|
SqlDecimal result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlMoney: IAggregate{
|
||
|
SqlMoney total;
|
||
|
long count;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.count == 0) return SqlMoney.Null;
|
||
|
SqlMoney result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Stdev: IAggregateGroup{
|
||
|
public struct StdevOfDouble: IAggregate{
|
||
|
double sumX;
|
||
|
double sumX2;
|
||
|
int count;
|
||
|
public void Add(double value){
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += (value * value);
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
int c = count - 1;
|
||
|
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfDecimal: IAggregate{
|
||
|
decimal sumX;
|
||
|
decimal sumX2;
|
||
|
int count;
|
||
|
public void Add(decimal value){
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += (value * value);
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
int c = count - 1;
|
||
|
// note: using Math.Sqrt(double) would lose precision, so use SqlDecimal.Power
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (double)(SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlDouble: IAggregate{
|
||
|
double sumX;
|
||
|
double sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
double dv = (double) value;
|
||
|
this.sumX += dv;
|
||
|
this.sumX2 += dv * dv;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlDouble.Null;
|
||
|
int c = count - 1;
|
||
|
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble) result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal sumX;
|
||
|
SqlDecimal sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0){
|
||
|
this.sumX = value;
|
||
|
this.sumX2 = value * value;
|
||
|
}else{
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += value * value;
|
||
|
}
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlDecimal.Null;
|
||
|
int c = count - 1;
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlMoney: IAggregate{
|
||
|
SqlMoney sumX;
|
||
|
SqlMoney sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0){
|
||
|
this.sumX = value;
|
||
|
this.sumX2 = value * value;
|
||
|
}else{
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += value * value;
|
||
|
}
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlMoney.Null;
|
||
|
int c = count - 1;
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Count: IAggregateGroup{
|
||
|
public struct CountOfObject: IAggregate{
|
||
|
int count;
|
||
|
public void Add(object value){
|
||
|
count++;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int result = count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public sealed class SqlFunctions{
|
||
|
public static SqlByte Abs(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Abs(SqlInt16 value){
|
||
|
if (value.IsNull) return SqlInt16.Null;
|
||
|
return Math.Abs((short)value);
|
||
|
}
|
||
|
public static SqlInt32 Abs(SqlInt32 value){
|
||
|
if (value.IsNull) return SqlInt32.Null;
|
||
|
return Math.Abs((int)value);
|
||
|
}
|
||
|
public static SqlInt64 Abs(SqlInt64 value){
|
||
|
if (value.IsNull) return SqlInt64.Null;
|
||
|
return Math.Abs((long)value);
|
||
|
}
|
||
|
public static SqlDouble Abs(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Abs((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Abs(SqlDecimal value){
|
||
|
if (value.IsNull) return SqlDecimal.Null;
|
||
|
return (value < 0) ? -value : value;
|
||
|
}
|
||
|
public static SqlMoney Abs(SqlMoney value){
|
||
|
if (value.IsNull) return SqlMoney.Null;
|
||
|
return (value < 0) ? -value : value;
|
||
|
}
|
||
|
public static SqlDouble Acos(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Acos((double)value);
|
||
|
}
|
||
|
public static SqlDouble Asin(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Asin((double)value);
|
||
|
}
|
||
|
public static SqlDouble Atan(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Atan((double)value);
|
||
|
}
|
||
|
public static SqlDouble Atn2(SqlDouble value1, SqlDouble value2){
|
||
|
if (value1.IsNull || value2.IsNull) return SqlDouble.Null;
|
||
|
return Math.Atan2((double)value1, (double)value2);
|
||
|
}
|
||
|
public static SqlByte Ceiling(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Ceiling(SqlInt16 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt32 Ceiling(SqlInt32 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt64 Ceiling(SqlInt64 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlDouble Ceiling(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Ceiling((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Ceiling(SqlDecimal value){
|
||
|
return SqlDecimal.Ceiling(value);
|
||
|
}
|
||
|
public static SqlMoney Ceiling(SqlMoney value){
|
||
|
return (SqlMoney)SqlDecimal.Ceiling(value);
|
||
|
}
|
||
|
public static SqlInt32 CharIndex(SqlString pattern, SqlString source){
|
||
|
if (pattern.IsNull || source.IsNull) return SqlInt32.Null;
|
||
|
return ((string/*!*/)source.Value).IndexOf((string/*!*/)pattern.Value) + 1;
|
||
|
}
|
||
|
public static SqlDouble Cos(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Cos((double)value);
|
||
|
}
|
||
|
public static SqlDateTime DateAdd(SqlDatePart part, SqlInt32 value, SqlDateTime date){
|
||
|
if (value.IsNull || date.IsNull) return SqlDateTime.Null;
|
||
|
int incr = (int)value;
|
||
|
DateTime dt = (DateTime)date;
|
||
|
switch (part){
|
||
|
case SqlDatePart.Year:
|
||
|
return dt.AddYears(incr);
|
||
|
case SqlDatePart.Month:
|
||
|
return dt.AddMonths(incr);
|
||
|
case SqlDatePart.Day:
|
||
|
return dt.AddDays(incr);
|
||
|
case SqlDatePart.Hour:
|
||
|
return dt.AddHours(incr);
|
||
|
case SqlDatePart.Minute:
|
||
|
return dt.AddMinutes(incr);
|
||
|
case SqlDatePart.Second:
|
||
|
return dt.AddSeconds(incr);
|
||
|
case SqlDatePart.Millisecond:
|
||
|
return dt.AddMilliseconds(incr);
|
||
|
}
|
||
|
return dt;
|
||
|
}
|
||
|
public static SqlInt32 DatePart(SqlDatePart part, SqlDateTime date){
|
||
|
if (date.IsNull) return SqlInt32.Null;
|
||
|
DateTime dt = (DateTime)date;
|
||
|
switch (part){
|
||
|
case SqlDatePart.Year:
|
||
|
return dt.Year;
|
||
|
case SqlDatePart.Month:
|
||
|
return dt.Month;
|
||
|
case SqlDatePart.Week:
|
||
|
return (dt.DayOfYear + 6)/ 7;
|
||
|
case SqlDatePart.WeekDay:
|
||
|
return (int)dt.DayOfWeek;
|
||
|
case SqlDatePart.Day:
|
||
|
return dt.Day;
|
||
|
case SqlDatePart.DayOfYear:
|
||
|
return dt.DayOfYear;
|
||
|
case SqlDatePart.Hour:
|
||
|
return dt.Hour;
|
||
|
case SqlDatePart.Minute:
|
||
|
return dt.Minute;
|
||
|
case SqlDatePart.Second:
|
||
|
return dt.Second;
|
||
|
case SqlDatePart.Millisecond:
|
||
|
return dt.Millisecond;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
public static SqlDouble Degrees(SqlDouble radians){
|
||
|
if (radians.IsNull) return SqlDouble.Null;
|
||
|
return ((double)radians) * Math.PI / 2;
|
||
|
}
|
||
|
public static SqlDouble Exp(SqlDouble exponent){
|
||
|
return Math.Exp((double)exponent);
|
||
|
}
|
||
|
public static SqlByte Floor(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Floor(SqlInt16 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt32 Floor(SqlInt32 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt64 Floor(SqlInt64 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlDouble Floor(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Floor((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Floor(SqlDecimal value){
|
||
|
return SqlDecimal.Floor(value);
|
||
|
}
|
||
|
public static SqlMoney Floor(SqlMoney value){
|
||
|
return (SqlMoney)SqlDecimal.Floor(value);
|
||
|
}
|
||
|
public static SqlDateTime GetDate(){
|
||
|
return DateTime.Now;
|
||
|
}
|
||
|
public static SqlDateTime GetUtcDate(){
|
||
|
return DateTime.UtcNow;
|
||
|
}
|
||
|
public static SqlBoolean IsDate(SqlString value){
|
||
|
if (value.IsNull) return SqlBoolean.Null;
|
||
|
try{ DateTime.Parse((string)value); }
|
||
|
catch{ return false; }
|
||
|
return true;
|
||
|
}
|
||
|
public static SqlString Left(SqlString value, SqlInt32 length){
|
||
|
if (value.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int len = (int)length;
|
||
|
string str = (string/*!*/)value.Value;
|
||
|
return str.Substring(0, len);
|
||
|
}
|
||
|
public static SqlInt32 Len(SqlString value){
|
||
|
if (value.IsNull) return SqlInt32.Null;
|
||
|
return ((string/*!*/)value.Value).Length;
|
||
|
}
|
||
|
public static SqlDouble Log(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Log((double)value);
|
||
|
}
|
||
|
public static SqlDouble Log10(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Log10((double)value);
|
||
|
}
|
||
|
public static SqlDouble Power(SqlDouble value, SqlDouble exponent){
|
||
|
if (value.IsNull || exponent.IsNull) return SqlDouble.Null;
|
||
|
return Math.Pow((double)value, (double)exponent);
|
||
|
}
|
||
|
public static SqlString Replace(SqlString source, SqlString oldValue, SqlString newValue){
|
||
|
if (source.IsNull || oldValue.IsNull || newValue.IsNull) return SqlString.Null;
|
||
|
return ((string/*!*/)source.Value).Replace((string/*!*/)oldValue.Value, (string/*!*/)newValue.Value);
|
||
|
}
|
||
|
public static SqlString Reverse(SqlString value){
|
||
|
if (value.IsNull) return SqlString.Null;
|
||
|
string str = (string/*!*/)value.Value;
|
||
|
StringBuilder sb = new StringBuilder(str.Length);
|
||
|
for(int i = str.Length - 1; i >= 0; i--)
|
||
|
sb.Append(str[i]);
|
||
|
return sb.ToString();
|
||
|
}
|
||
|
public static SqlString Right(SqlString value, SqlInt32 length){
|
||
|
if (value.IsNull || length.IsNull) return SqlString.Null;
|
||
|
string str = (string/*!*/)value.Value;
|
||
|
int len = Math.Min((int)length, str.Length);
|
||
|
return str.Substring(str.Length - len - 1, len);
|
||
|
}
|
||
|
public static SqlDouble Round(SqlDouble value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlDouble.Null;
|
||
|
return Math.Round((double)value, (int)precision);
|
||
|
}
|
||
|
public static SqlDecimal Round(SqlDecimal value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlDecimal.Null;
|
||
|
return SqlDecimal.Round(value, (int)precision);
|
||
|
}
|
||
|
public static SqlMoney Round(SqlMoney value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlMoney.Null;
|
||
|
return (SqlMoney) SqlDecimal.Round(value, (int)precision);
|
||
|
}
|
||
|
public static SqlDouble Sin(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Sin((double)value);
|
||
|
}
|
||
|
public static SqlString Stuff(SqlString source, SqlInt32 position, SqlInt32 length, SqlString value){
|
||
|
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int offset = ((int)position) - 1;
|
||
|
string result = ((string/*!*/)source.Value).Remove(offset, (int)length);
|
||
|
//^ assume result != null;
|
||
|
if (!value.IsNull) result = result.Insert(offset, (string/*!*/)value.Value);
|
||
|
//^ assume result != null;
|
||
|
return result;
|
||
|
}
|
||
|
public static SqlString Substring(SqlString source, SqlInt32 position, SqlInt32 length){
|
||
|
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int offset = ((int)position) - 1;
|
||
|
return ((string/*!*/)source.Value).Substring(offset, (int)length);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public enum SqlDatePart{
|
||
|
Year,
|
||
|
Quarter,
|
||
|
Month,
|
||
|
Day,
|
||
|
DayOfYear,
|
||
|
Week,
|
||
|
WeekDay,
|
||
|
Hour,
|
||
|
Minute,
|
||
|
Second,
|
||
|
Millisecond
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public enum SqlHint{
|
||
|
HoldLock,
|
||
|
Serializable,
|
||
|
RepeatableRead,
|
||
|
ReadCommitted,
|
||
|
ReadUncommitted,
|
||
|
NoLock,
|
||
|
RowLock,
|
||
|
PageLock,
|
||
|
TableLock,
|
||
|
TableLockExclusive,
|
||
|
ReadPast,
|
||
|
UpdateLock,
|
||
|
ExclusiveLock,
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
#if CCINamespace
|
||
|
namespace Microsoft.Cci{
|
||
|
#else
|
||
|
namespace System.Compiler{
|
||
|
#endif
|
||
|
/// <summary>
|
||
|
/// Tells a sympathetic compiler that the name of the entity bearing this attribute should be suppressed. When applied to a class or enum,
|
||
|
/// this means that the members of the class or enum should be injected into the same scope as would have contained the class/enum name.
|
||
|
/// When applied to a field or property, it means that the members of structure of the type of the field/property should be visible
|
||
|
/// without qualification by the field/property name.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Class|AttributeTargets.Enum)]
|
||
|
public sealed class AnonymousAttribute: Attribute{
|
||
|
private Anonymity type;
|
||
|
public AnonymousAttribute(){
|
||
|
this.type = Anonymity.Structural;
|
||
|
}
|
||
|
public Anonymity Anonymity{
|
||
|
get {return this.type;}
|
||
|
}
|
||
|
}
|
||
|
public enum Anonymity{
|
||
|
Unknown,
|
||
|
None,
|
||
|
Structural,
|
||
|
Full
|
||
|
}
|
||
|
public enum CciMemberKind{
|
||
|
Unknown,
|
||
|
Regular,
|
||
|
Auxiliary,
|
||
|
FrameGuardGetter,
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.All)]
|
||
|
public class CciMemberKindAttribute: Attribute{
|
||
|
public CciMemberKind Kind;
|
||
|
public CciMemberKindAttribute(CciMemberKind kind){
|
||
|
this.Kind = kind;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Class)]
|
||
|
public sealed class ComposerAttribute: Attribute{
|
||
|
public string AssemblyName = null;
|
||
|
public string TypeName = null;
|
||
|
public ComposerAttribute(){
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Module, AllowMultiple=true)]
|
||
|
public sealed class CustomVisitorAttribute : Attribute{
|
||
|
public string Assembly;
|
||
|
public string Class;
|
||
|
public string Phase;
|
||
|
public bool Replace;
|
||
|
public CustomVisitorAttribute(){
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Field|AttributeTargets.Property|AttributeTargets.Method)]
|
||
|
public sealed class ElementTypeAttribute: Attribute{
|
||
|
public Type ElementType = null;
|
||
|
public ElementTypeAttribute(){
|
||
|
}
|
||
|
}
|
||
|
public interface ITemplateParameter{
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
|
||
|
public sealed class TemplateAttribute : System.Attribute{
|
||
|
public Type[] TemplateParameters;
|
||
|
public TemplateAttribute(params Type[] parameters){
|
||
|
this.TemplateParameters = parameters;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Delegate|AttributeTargets.Interface|AttributeTargets.Struct)]
|
||
|
public sealed class TemplateInstanceAttribute : System.Attribute{
|
||
|
public Type Template;
|
||
|
public Type[] TemplateArguments;
|
||
|
public TemplateInstanceAttribute(Type template, params Type[] arguments){
|
||
|
this.Template = template;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Interface|AttributeTargets.Struct)]
|
||
|
public sealed class TemplateParameterFlagsAttribute : System.Attribute{
|
||
|
public int Flags;
|
||
|
public TemplateParameterFlagsAttribute(int flags) {
|
||
|
this.Flags = flags;
|
||
|
}
|
||
|
}
|
||
|
namespace Diagnostics{
|
||
|
public sealed class Debug{
|
||
|
public static void Assert(bool condition){
|
||
|
System.Diagnostics.Debug.Assert(condition);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#if !NoData && !ROTOR
|
||
|
namespace System.Data{
|
||
|
public interface IDbTransactable{
|
||
|
IDbTransaction BeginTransaction();
|
||
|
IDbTransaction BeginTransaction(IsolationLevel level);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
namespace StructuralTypes{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
public interface IConstrainedType{}
|
||
|
public interface ITupleType{}
|
||
|
public interface ITypeUnion{}
|
||
|
public interface ITypeIntersection{}
|
||
|
public interface ITypeAlias{}
|
||
|
public interface ITypeDefinition{}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct Boxed_1 : IEnumerable_1{
|
||
|
private ElementType[] box;
|
||
|
public Boxed_1(ElementType value){
|
||
|
this.box = new ElementType[]{value};
|
||
|
}
|
||
|
public ElementType GetValue(){
|
||
|
return this.box[0];
|
||
|
}
|
||
|
public void SetValue(ElementType value){
|
||
|
this.box[0] = value;
|
||
|
}
|
||
|
public object ToObject(){
|
||
|
if (this.box == null) return null;
|
||
|
return this.box[0];
|
||
|
}
|
||
|
public bool IsNull(){
|
||
|
return this.box == null;
|
||
|
}
|
||
|
IEnumerator_1 IEnumerable_1.GetEnumerator(){
|
||
|
return new BoxedEnumerator_1(this.box);
|
||
|
}
|
||
|
public BoxedEnumerator_1 GetEnumerator(){
|
||
|
return new BoxedEnumerator_1(this.box);
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return new BoxedEnumerator_1(this.box);
|
||
|
}
|
||
|
public void Clear(){
|
||
|
this.box = null;
|
||
|
}
|
||
|
public static implicit operator Boxed_1(ElementType value){
|
||
|
return new Boxed_1(value);
|
||
|
}
|
||
|
public static explicit operator ElementType(Boxed_1 boxed){
|
||
|
return boxed.GetValue();
|
||
|
}
|
||
|
public static bool operator ==(Boxed_1 a, Boxed_1 b){
|
||
|
if (a.box == null || b.box == null) return false;
|
||
|
return a.box[0].Equals(b.box[0]);
|
||
|
}
|
||
|
public static bool operator ==(Boxed_1 a, object o){
|
||
|
return a.Equals(o);
|
||
|
}
|
||
|
public static bool operator !=(Boxed_1 a, object o){
|
||
|
return !a.Equals(o);
|
||
|
}
|
||
|
public static bool operator ==(object o, Boxed_1 b){
|
||
|
return b.Equals(o);
|
||
|
}
|
||
|
public static bool operator !=(object o, Boxed_1 b){
|
||
|
return !b.Equals(o);
|
||
|
}
|
||
|
public static bool operator !=(Boxed_1 a, Boxed_1 b){
|
||
|
if (a.box == null || b.box == null) return false;
|
||
|
return !a.box[0].Equals(b.box[0]);
|
||
|
}
|
||
|
public override bool Equals(object o){
|
||
|
if (this.box == null) return o == null;
|
||
|
if (!(o is Boxed_1)) return false;
|
||
|
Boxed_1 b = (Boxed_1)o;
|
||
|
if (this.box == null || b.box == null) return this.box == b.box;
|
||
|
return this.box[0].Equals(b.box[0]);
|
||
|
}
|
||
|
public override int GetHashCode(){
|
||
|
return this.box[0].GetHashCode();
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct BoxedEnumerator_1: IEnumerator_1{
|
||
|
private ElementType[] box;
|
||
|
private int index;
|
||
|
internal BoxedEnumerator_1(ElementType[] box){
|
||
|
this.box = box;
|
||
|
this.index = -1;
|
||
|
}
|
||
|
public ElementType Current{
|
||
|
get {
|
||
|
return this.box[0];
|
||
|
}
|
||
|
}
|
||
|
object System.Collections.IEnumerator.Current{
|
||
|
get{
|
||
|
return this.box[0];
|
||
|
}
|
||
|
}
|
||
|
void System.Collections.IEnumerator.Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
if (this.box == null) return false;
|
||
|
return ++this.index == 0;
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct Invariant_1{
|
||
|
private ElementType value;
|
||
|
public Invariant_1(ElementType value){
|
||
|
if (value == null) throw new ArgumentNullException();
|
||
|
if (value.GetType() != typeof(ElementType)) throw new ArgumentException();
|
||
|
this.value = value;
|
||
|
}
|
||
|
public ElementType GetValue(){
|
||
|
return this.value;
|
||
|
}
|
||
|
public object ToObject(){
|
||
|
return this.value;
|
||
|
}
|
||
|
public static implicit operator ElementType(Invariant_1 invariantValue){
|
||
|
return invariantValue.value;
|
||
|
}
|
||
|
public static implicit operator NonNull_1(Invariant_1 invariantValue){
|
||
|
return new NonNull_1(invariantValue.value);
|
||
|
}
|
||
|
public static explicit operator Invariant_1(ElementType value){
|
||
|
return new Invariant_1(value);
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct NonNull_1 : IEnumerable_1{
|
||
|
private ElementType value;
|
||
|
public NonNull_1(ElementType value){
|
||
|
if (value == null) throw new ArgumentNullException();
|
||
|
this.value = value;
|
||
|
}
|
||
|
public ElementType GetValue(){
|
||
|
return this.value;
|
||
|
}
|
||
|
public object ToObject(){
|
||
|
return this.value;
|
||
|
}
|
||
|
IEnumerator_1 IEnumerable_1.GetEnumerator(){
|
||
|
return new ValueEnumerator_1(this.value);
|
||
|
}
|
||
|
public ValueEnumerator_1 GetEnumerator(){
|
||
|
return new ValueEnumerator_1(this.value);
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return new ValueEnumerator_1(this.value);
|
||
|
}
|
||
|
public static implicit operator ElementType(NonNull_1 nonNullValue){
|
||
|
return nonNullValue.value;
|
||
|
}
|
||
|
public static explicit operator NonNull_1(ElementType value){
|
||
|
return new NonNull_1(value);
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct NonEmptyIEnumerable_1 : IEnumerable_1{
|
||
|
IEnumerable_1 enumerable;
|
||
|
public NonEmptyIEnumerable_1(IEnumerable_1 enumerable){
|
||
|
this.enumerable = enumerable;
|
||
|
if (enumerable == null)
|
||
|
throw new ArgumentNullException();
|
||
|
IEnumerator_1 enumerator = enumerable.GetEnumerator();
|
||
|
if (enumerator == null || !enumerator.MoveNext())
|
||
|
throw new ArgumentException();
|
||
|
}
|
||
|
public NonEmptyIEnumerable_1(ElementType element){
|
||
|
this.enumerable = new NonNull_1(element);
|
||
|
}
|
||
|
public ElementType GetValue(){
|
||
|
IEnumerator_1 e = this.enumerable.GetEnumerator();
|
||
|
if (e.MoveNext()){
|
||
|
ElementType result = e.Current;
|
||
|
if (!e.MoveNext()) return result;
|
||
|
}
|
||
|
throw new ArgumentOutOfRangeException();
|
||
|
}
|
||
|
public object ToObject(){
|
||
|
if (this.enumerable is NonNull_1){
|
||
|
NonNull_1 nnull = (NonNull_1)this.enumerable;
|
||
|
return nnull.ToObject();
|
||
|
}
|
||
|
if (this.enumerable is Boxed_1){
|
||
|
Boxed_1 boxed = (Boxed_1)this.enumerable;
|
||
|
return boxed.ToObject();
|
||
|
}
|
||
|
return this.enumerable;
|
||
|
}
|
||
|
public IEnumerator_1 GetEnumerator(){
|
||
|
return this.enumerable.GetEnumerator();
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return this.enumerable.GetEnumerator();
|
||
|
}
|
||
|
public static implicit operator NonEmptyIEnumerable_1(NonNull_1 element){
|
||
|
return new NonEmptyIEnumerable_1((IEnumerable_1)element);
|
||
|
}
|
||
|
public static explicit operator NonEmptyIEnumerable_1(ElementType element){
|
||
|
return new NonEmptyIEnumerable_1(element);
|
||
|
}
|
||
|
public static explicit operator NonEmptyIEnumerable_1(Boxed_1 element){
|
||
|
return new NonEmptyIEnumerable_1((IEnumerable_1)element);
|
||
|
}
|
||
|
public static explicit operator NonEmptyIEnumerable_1(ElementType[] array){
|
||
|
return new NonEmptyIEnumerable_1(new ArrayToIEnumerableAdapter_1(array));
|
||
|
}
|
||
|
public static explicit operator NonEmptyIEnumerable_1(List_1 list){
|
||
|
return new NonEmptyIEnumerable_1(list);
|
||
|
}
|
||
|
public static explicit operator ElementType(NonEmptyIEnumerable_1 nonEmptyIEnumerable){
|
||
|
return nonEmptyIEnumerable.GetValue();
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class Unboxer_1{
|
||
|
public static object ToObject(IEnumerable_1 collection){
|
||
|
if (collection is NonNull_1)
|
||
|
return ((NonNull_1)collection).ToObject();
|
||
|
if (collection is Boxed_1)
|
||
|
return ((Boxed_1)collection).ToObject();
|
||
|
return collection;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class ArrayToIEnumerableAdapter_1 : IEnumerable_1{
|
||
|
private ElementType[] array;
|
||
|
public ArrayToIEnumerableAdapter_1(ElementType[] array){
|
||
|
this.array = array;
|
||
|
}
|
||
|
public IEnumerator_1 GetEnumerator(){
|
||
|
return new ArrayEnumerator_1(this.array);
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return new ArrayEnumerator_1(this.array);
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class GenericIEnumerableToGenericIListAdapter_1 : IList_1{
|
||
|
private List_1 list;
|
||
|
private IEnumerable_1 collection;
|
||
|
public GenericIEnumerableToGenericIListAdapter_1(IEnumerable_1 collection){
|
||
|
this.collection = collection;
|
||
|
}
|
||
|
|
||
|
private List_1 List{
|
||
|
get{
|
||
|
List_1 result = this.list;
|
||
|
if (result == null){
|
||
|
result = new List_1();
|
||
|
this.list = result;
|
||
|
if (this.collection != null){
|
||
|
IEnumerator_1 enumerator = this.collection.GetEnumerator();
|
||
|
if (enumerator != null){
|
||
|
while (enumerator.MoveNext()){
|
||
|
ElementType curr = enumerator.Current;
|
||
|
result.Add(curr);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public IEnumerator_1 GetEnumerator(){
|
||
|
if (this.list != null)
|
||
|
return this.list.GetEnumerator();
|
||
|
else
|
||
|
return this.collection.GetEnumerator();
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return this.GetEnumerator();
|
||
|
}
|
||
|
public int Count{
|
||
|
get{
|
||
|
return this.List.Count;
|
||
|
}
|
||
|
}
|
||
|
public bool IsSynchronized{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public object SyncRoot{
|
||
|
get{
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
public void CopyTo(Array array, int index){
|
||
|
this.List.CopyTo(array, index);
|
||
|
}
|
||
|
public void CopyTo(ElementType[] array, int index){
|
||
|
this.List.CopyTo(array, index);
|
||
|
}
|
||
|
|
||
|
public bool IsFixedSize{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public bool IsReadOnly{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public ElementType this[int index]{
|
||
|
get{
|
||
|
return this.List[index];
|
||
|
}
|
||
|
set{
|
||
|
this.List[index] = value;
|
||
|
}
|
||
|
}
|
||
|
public void Add(ElementType value){
|
||
|
this.List.Add(value);
|
||
|
}
|
||
|
public void Clear(){
|
||
|
this.List.Clear();
|
||
|
}
|
||
|
public bool Contains(ElementType value){
|
||
|
return this.List.Contains(value);
|
||
|
}
|
||
|
public int IndexOf(ElementType value){
|
||
|
return this.List.IndexOf(value);
|
||
|
}
|
||
|
public void Insert(int index, ElementType value){
|
||
|
this.List.Insert(index, value);
|
||
|
}
|
||
|
public bool Remove(ElementType value){
|
||
|
return this.List.Remove(value);
|
||
|
}
|
||
|
public void RemoveAt(int index){
|
||
|
this.List.RemoveAt(index);
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct ValueEnumerator_1: IEnumerator_1{
|
||
|
private ElementType value;
|
||
|
private int index;
|
||
|
|
||
|
public ValueEnumerator_1(ElementType value){
|
||
|
this.value = value;
|
||
|
this.index = -1;
|
||
|
}
|
||
|
|
||
|
public ElementType Current{
|
||
|
get{
|
||
|
return this.value;
|
||
|
}
|
||
|
}
|
||
|
object System.Collections.IEnumerator.Current{
|
||
|
get{
|
||
|
return this.value;
|
||
|
}
|
||
|
}
|
||
|
void System.Collections.IEnumerator.Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
return ++this.index == 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class StreamUtility_1{
|
||
|
private StreamUtility_1(){}
|
||
|
public static bool IsNull(IEnumerable_1 stream){
|
||
|
if (stream == null) return true;
|
||
|
IEnumerator_1 enumerator = stream.GetEnumerator();
|
||
|
while (enumerator.MoveNext())
|
||
|
if (enumerator.Current != null) return false;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
namespace System{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct Nullable_1{
|
||
|
internal ElementType value;
|
||
|
internal bool hasValue;
|
||
|
|
||
|
public Nullable_1(ElementType value){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
|
||
|
public override bool Equals(object other){
|
||
|
if (other is Nullable_1)
|
||
|
return Nullable_1.Equals(this, (Nullable_1)other);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public override int GetHashCode(){
|
||
|
return hasValue ? value.GetHashCode() : 0;
|
||
|
}
|
||
|
|
||
|
public override string ToString(){
|
||
|
return hasValue ? value.ToString() : "";
|
||
|
}
|
||
|
|
||
|
public bool HasValue{
|
||
|
get{
|
||
|
return hasValue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public ElementType Value{
|
||
|
get{
|
||
|
if (!hasValue)
|
||
|
throw new InvalidOperationException();
|
||
|
return value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public bool Equals(Nullable_1 other){
|
||
|
return Nullable_1.Equals(this, other);
|
||
|
}
|
||
|
|
||
|
public ElementType GetValueOrDefault(){
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
public ElementType GetValueOrDefault(ElementType defaultValue){
|
||
|
return hasValue ? value : defaultValue;
|
||
|
}
|
||
|
|
||
|
public static implicit operator Nullable_1(ElementType value){
|
||
|
return new Nullable_1(value);
|
||
|
}
|
||
|
|
||
|
public static explicit operator ElementType(Nullable_1 value){
|
||
|
return value.Value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
namespace System.Collections.Generic{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
using StructuralTypes;
|
||
|
using SCIEnumerable = System.Collections.IEnumerable;
|
||
|
using SCIEnumerator = System.Collections.IEnumerator;
|
||
|
using SCIList = System.Collections.IList;
|
||
|
|
||
|
public class ElementType : ITemplateParameter{
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public interface IEnumerable_1 : SCIEnumerable{
|
||
|
[return:Microsoft.Contracts.NotNull]
|
||
|
new IEnumerator_1 GetEnumerator();
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public interface ICollection_1 : IEnumerable_1, SCIEnumerable{
|
||
|
int Count {get;}
|
||
|
void Add(ElementType e);
|
||
|
void Clear();
|
||
|
bool Contains(ElementType e);
|
||
|
void CopyTo(ElementType[] array, int index);
|
||
|
bool Remove(ElementType e);
|
||
|
bool IsReadOnly { get; }
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public interface IList_1 : ICollection_1, IEnumerable_1, IEnumerable{
|
||
|
ElementType this[int index] {get; set;}
|
||
|
int IndexOf(ElementType value);
|
||
|
void Insert(int index, ElementType value);
|
||
|
void RemoveAt(int index);
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class Stack_1 : IEnumerable_1, ICollection, IEnumerable{
|
||
|
private ElementType[] elements;
|
||
|
private int capacity;
|
||
|
private int count;
|
||
|
public Stack_1(){
|
||
|
this.capacity = 0;
|
||
|
this.count = 0;
|
||
|
}
|
||
|
public Stack_1(int capacity){
|
||
|
this.capacity = capacity;
|
||
|
this.count = 0;
|
||
|
this.elements = new ElementType[capacity];
|
||
|
}
|
||
|
public int Count{
|
||
|
get{
|
||
|
return this.count;
|
||
|
}
|
||
|
}
|
||
|
public void CopyTo(Array array, int index){
|
||
|
ElementType[] elements = this.elements;
|
||
|
int n = this.count;
|
||
|
for (int i = 0; i < n; i++){
|
||
|
object elem = elements[i];
|
||
|
array.SetValue(elem, index++);
|
||
|
}
|
||
|
}
|
||
|
public bool IsSynchronized{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public bool IsReadOnly{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public object SyncRoot{
|
||
|
get{
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
IEnumerator_1 IEnumerable_1.GetEnumerator(){
|
||
|
return new StackEnumerator_1(this);
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return new StackEnumerator_1(this);
|
||
|
}
|
||
|
public object Clone(){
|
||
|
Stack_1 s = new Stack_1(this.capacity);
|
||
|
for (int i = 0, n = this.count; i < n; i++)
|
||
|
s.elements[i] = this.elements[i];
|
||
|
return s; //REVIEW: should this clone the elements too?
|
||
|
}
|
||
|
private void DoubleCapacity(){
|
||
|
int oldCapacity = this.capacity;
|
||
|
if (oldCapacity == 0){
|
||
|
this.capacity = 16;
|
||
|
this.elements = new ElementType[16];
|
||
|
return;
|
||
|
}
|
||
|
this.capacity = oldCapacity*2;
|
||
|
ElementType[] oldElements = this.elements;
|
||
|
ElementType[] newElements = this.elements = new ElementType[this.capacity];
|
||
|
for (int i = 0, n = this.count; i < n; i++)
|
||
|
newElements[i] = oldElements[i];
|
||
|
}
|
||
|
public void Push(ElementType e){
|
||
|
int i = this.count;
|
||
|
int ip1 = i+1;
|
||
|
if (ip1 > this.capacity) this.DoubleCapacity();
|
||
|
this.elements[i] = e;
|
||
|
this.count = ip1;
|
||
|
return;
|
||
|
}
|
||
|
public ElementType Pop(){
|
||
|
if (this.count == 0)
|
||
|
throw new InvalidOperationException("Stack.Pop: empty stack");
|
||
|
return this.elements[--this.count];
|
||
|
}
|
||
|
public bool Empty(){
|
||
|
return this.count == 0;
|
||
|
}
|
||
|
public ElementType Peek(){
|
||
|
if (this.count == 0)
|
||
|
throw new InvalidOperationException("Stack.Peek: empty stack");
|
||
|
return this.elements[this.count-1];
|
||
|
}
|
||
|
public void Clear() {
|
||
|
this.count = 0;
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct StackEnumerator_1: IEnumerator_1, SCIEnumerator{
|
||
|
private ElementType[] contents;
|
||
|
private int index;
|
||
|
private int count;
|
||
|
|
||
|
public StackEnumerator_1(Stack_1 stack){
|
||
|
this.count = stack.Count;
|
||
|
this.contents = new ElementType[this.count];
|
||
|
stack.CopyTo(contents,0);
|
||
|
this.index = -1;
|
||
|
}
|
||
|
|
||
|
public ElementType Current{
|
||
|
get{
|
||
|
return this.contents[this.index];
|
||
|
}
|
||
|
}
|
||
|
object SCIEnumerator.Current{
|
||
|
get{
|
||
|
return this.contents[this.index];
|
||
|
}
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
return ++this.index < this.count;
|
||
|
}
|
||
|
public void Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
}
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class List_1 : IList_1, ICollection_1, IEnumerable_1, SCIList, ICollection, IEnumerable{
|
||
|
private ElementType[] elements;
|
||
|
private int capacity;
|
||
|
private int count;
|
||
|
|
||
|
public List_1(){
|
||
|
this.capacity = 0;
|
||
|
this.count = 0;
|
||
|
}
|
||
|
public List_1(int capacity){
|
||
|
this.capacity = capacity;
|
||
|
this.count = 0;
|
||
|
this.elements = new ElementType[capacity];
|
||
|
}
|
||
|
public List_1(IEnumerable_1 collection)
|
||
|
: this(16){
|
||
|
IEnumerator_1 enumerator = collection.GetEnumerator();
|
||
|
while (enumerator.MoveNext())
|
||
|
this.Add(enumerator.Current);
|
||
|
}
|
||
|
|
||
|
public ListEnumerator_1 GetEnumerator(){
|
||
|
return new ListEnumerator_1(this);
|
||
|
}
|
||
|
IEnumerator_1 IEnumerable_1.GetEnumerator(){
|
||
|
return new ListEnumerator_1(this);
|
||
|
}
|
||
|
SCIEnumerator SCIEnumerable.GetEnumerator(){
|
||
|
return new ListEnumerator_1(this);
|
||
|
}
|
||
|
public int Capacity{
|
||
|
get{
|
||
|
return this.capacity;
|
||
|
}
|
||
|
set{
|
||
|
if (value < this.count) throw new ArgumentOutOfRangeException("value");
|
||
|
ElementType[] oldElements = this.elements;
|
||
|
ElementType[] newElements = this.elements = new ElementType[this.capacity = value];
|
||
|
for (int i = 0, n = this.count; i < n; i++)
|
||
|
newElements[i] = oldElements[i];
|
||
|
}
|
||
|
}
|
||
|
public int Count{
|
||
|
get{
|
||
|
return this.count;
|
||
|
}
|
||
|
}
|
||
|
public bool IsSynchronized{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public object SyncRoot{
|
||
|
get{
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
public void CopyTo(Array array, int index){
|
||
|
ElementType[] elements = this.elements;
|
||
|
int n = this.count;
|
||
|
for (int i = 0; i < n; i++){
|
||
|
object elem = elements[i];
|
||
|
array.SetValue(elem, index++);
|
||
|
}
|
||
|
}
|
||
|
public void CopyTo(ElementType[] array, int index){
|
||
|
ElementType[] elements = this.elements;
|
||
|
int n = this.count;
|
||
|
for (int i = 0; i < n; i++){
|
||
|
object elem = elements[i];
|
||
|
array.SetValue(elem, index++);
|
||
|
}
|
||
|
}
|
||
|
private void DoubleCapacity(){
|
||
|
int oldCapacity = this.capacity;
|
||
|
if (oldCapacity == 0){
|
||
|
this.capacity = 16;
|
||
|
this.elements = new ElementType[16];
|
||
|
return;
|
||
|
}
|
||
|
this.Capacity = oldCapacity*2;
|
||
|
}
|
||
|
public bool IsFixedSize{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public bool IsReadOnly{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public ElementType this[int index]{
|
||
|
get{
|
||
|
if (index < 0 || index >= this.count) throw new ArgumentOutOfRangeException("index");
|
||
|
return this.elements[index];
|
||
|
}
|
||
|
set{
|
||
|
if (index < 0 || index >= this.count) throw new ArgumentOutOfRangeException("index");
|
||
|
this.elements[index] = value;
|
||
|
}
|
||
|
}
|
||
|
object SCIList.this[int index]{
|
||
|
get{
|
||
|
return this[index];
|
||
|
}
|
||
|
set{
|
||
|
this[index] = (ElementType)value;
|
||
|
}
|
||
|
}
|
||
|
public void Add(ElementType value){
|
||
|
int i = this.count;
|
||
|
int ip1 = i+1;
|
||
|
if (ip1 > this.capacity) this.DoubleCapacity();
|
||
|
this.elements[i] = value;
|
||
|
this.count = ip1;
|
||
|
}
|
||
|
int SCIList.Add(object value){
|
||
|
int i = this.count;
|
||
|
this.Add((ElementType)value);
|
||
|
return i;
|
||
|
}
|
||
|
public void Clear(){
|
||
|
this.count = 0;
|
||
|
}
|
||
|
public bool Contains(ElementType value){
|
||
|
return this.IndexOf(value) >= 0;
|
||
|
}
|
||
|
bool SCIList.Contains(object value){
|
||
|
return ((SCIList)this).IndexOf(value) >= 0;
|
||
|
}
|
||
|
public int IndexOf(ElementType value){
|
||
|
return Array.IndexOf(this.elements, value, 0, this.count);
|
||
|
}
|
||
|
int SCIList.IndexOf(object value){
|
||
|
return Array.IndexOf(this.elements, value, 0, this.count);
|
||
|
}
|
||
|
public void Insert(int index, ElementType value){
|
||
|
if (index < 0 || index > this.count) throw new ArgumentOutOfRangeException("index");
|
||
|
if (index == this.count)
|
||
|
this.Add(value);
|
||
|
else{
|
||
|
int i = this.count;
|
||
|
int ip1 = i+1;
|
||
|
if (ip1 > this.capacity) this.DoubleCapacity();
|
||
|
Array.Copy(this.elements, index, this.elements, index + 1, this.count - index);
|
||
|
this.elements[index] = value;
|
||
|
}
|
||
|
}
|
||
|
void SCIList.Insert(int index, object value){
|
||
|
this.Insert(index, (ElementType)value);
|
||
|
}
|
||
|
public bool Remove(ElementType value){
|
||
|
object oval = value;
|
||
|
for(int i = 0; i < this.count; i++){
|
||
|
object oval2 = this.elements[i];
|
||
|
if (oval2 == oval || (oval2 != null && oval2.Equals(oval))){
|
||
|
this.RemoveAt(i);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
void SCIList.Remove(object value){
|
||
|
this.Remove((ElementType)value);
|
||
|
}
|
||
|
public void RemoveAt(int index){
|
||
|
if (index < 0 || index > count) throw new ArgumentOutOfRangeException("index");
|
||
|
if (index < count - 1){
|
||
|
Array.Copy(this.elements, index + 1, this.elements, index, count - index);
|
||
|
}
|
||
|
this.count -= 1;
|
||
|
}
|
||
|
public object Clone(){
|
||
|
return new List_1(this); //REVIEW: should this clone the elements too?
|
||
|
}
|
||
|
public void AddRange(IEnumerable_1 elts){
|
||
|
foreach (ElementType o in elts)
|
||
|
this.Add(o);
|
||
|
}
|
||
|
public ICollection_1 AsReadOnly(){
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public sealed class Queue_1 : IEnumerable_1, System.Collections.ICollection, IEnumerable{
|
||
|
private ElementType[] elements;
|
||
|
private int capacity;
|
||
|
private int count;
|
||
|
|
||
|
public Queue_1(){
|
||
|
this.capacity = 0;
|
||
|
this.count = 0;
|
||
|
}
|
||
|
public Queue_1(int capacity){
|
||
|
this.capacity = capacity;
|
||
|
this.count = 0;
|
||
|
this.elements = new ElementType[capacity];
|
||
|
}
|
||
|
public Queue_1(IEnumerable_1 collection)
|
||
|
: this(16){
|
||
|
IEnumerator_1 enumerator = collection.GetEnumerator();
|
||
|
while (enumerator.MoveNext())
|
||
|
this.Enqueue(enumerator.Current);
|
||
|
}
|
||
|
|
||
|
public ArrayEnumerator_1 GetEnumerator(){
|
||
|
return new ArrayEnumerator_1(this.elements);
|
||
|
}
|
||
|
IEnumerator_1 IEnumerable_1.GetEnumerator(){
|
||
|
return new ArrayEnumerator_1(this.elements);
|
||
|
}
|
||
|
SCIEnumerator SCIEnumerable.GetEnumerator(){
|
||
|
return new ArrayEnumerator_1(this.elements);
|
||
|
}
|
||
|
public int Capacity{
|
||
|
get{
|
||
|
return this.capacity;
|
||
|
}
|
||
|
set{
|
||
|
if (value < this.count) throw new ArgumentOutOfRangeException("value");
|
||
|
ElementType[] oldElements = this.elements;
|
||
|
ElementType[] newElements = this.elements = new ElementType[this.capacity = value];
|
||
|
for (int i = 0, n = this.count; i < n; i++)
|
||
|
newElements[i] = oldElements[i];
|
||
|
}
|
||
|
}
|
||
|
public int Count{
|
||
|
get{
|
||
|
return this.count;
|
||
|
}
|
||
|
}
|
||
|
public bool IsSynchronized{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public object SyncRoot{
|
||
|
get{
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
public void CopyTo(Array array, int index){
|
||
|
ElementType[] elements = this.elements;
|
||
|
int n = this.count;
|
||
|
for (int i = 0; i < n; i++){
|
||
|
object elem = elements[i];
|
||
|
array.SetValue(elem, index++);
|
||
|
}
|
||
|
}
|
||
|
private void DoubleCapacity(){
|
||
|
int oldCapacity = this.capacity;
|
||
|
if (oldCapacity == 0){
|
||
|
this.capacity = 16;
|
||
|
this.elements = new ElementType[16];
|
||
|
return;
|
||
|
}
|
||
|
this.Capacity = oldCapacity*2;
|
||
|
}
|
||
|
public bool IsFixedSize{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public bool IsReadOnly{
|
||
|
get{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
public void Enqueue(ElementType value){
|
||
|
int i = this.count;
|
||
|
int ip1 = i+1;
|
||
|
if (ip1 > this.capacity) this.DoubleCapacity();
|
||
|
this.elements[i] = value;
|
||
|
this.count = ip1;
|
||
|
}
|
||
|
public void Clear(){
|
||
|
this.count = 0;
|
||
|
}
|
||
|
public bool Contains(ElementType value){
|
||
|
return Array.IndexOf(this.elements, value, 0, this.count) >= 0;
|
||
|
}
|
||
|
public ElementType Dequeue(){
|
||
|
if (this.count == 0){
|
||
|
throw new InvalidOperationException();
|
||
|
}
|
||
|
ElementType oval = this.elements[0];
|
||
|
for(int i = 0; i < this.count-1; i++){
|
||
|
this.elements[i] = this.elements[i+1];
|
||
|
}
|
||
|
this.count--;
|
||
|
return oval;
|
||
|
}
|
||
|
public ElementType Peek(){
|
||
|
if (this.count == 0){
|
||
|
throw new InvalidOperationException();
|
||
|
}
|
||
|
return this.elements[0];
|
||
|
}
|
||
|
public object Clone(){
|
||
|
return new Queue_1(this); //REVIEW: should this clone the elements too?
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public interface IEnumerator_1 : IDisposable, SCIEnumerator{
|
||
|
new ElementType Current{get;}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct ArrayEnumerator_1: IEnumerator_1, SCIEnumerator{
|
||
|
private ElementType[] array;
|
||
|
private int index;
|
||
|
|
||
|
public ArrayEnumerator_1(ElementType[] array){
|
||
|
this.array = array;
|
||
|
this.index = -1;
|
||
|
}
|
||
|
|
||
|
public ElementType Current{
|
||
|
get{
|
||
|
return this.array[this.index];
|
||
|
}
|
||
|
}
|
||
|
object SCIEnumerator.Current{
|
||
|
get{
|
||
|
return this.array[this.index];
|
||
|
}
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
return ++this.index < this.array.Length;
|
||
|
}
|
||
|
void SCIEnumerator.Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Template(typeof(ElementType))]
|
||
|
public struct ListEnumerator_1: IEnumerator_1, SCIEnumerator{
|
||
|
private List_1 list;
|
||
|
private int index;
|
||
|
|
||
|
public ListEnumerator_1(List_1 list){
|
||
|
this.list = list;
|
||
|
this.index = -1;
|
||
|
}
|
||
|
|
||
|
public ElementType Current{
|
||
|
get{
|
||
|
return this.list[this.index];
|
||
|
}
|
||
|
}
|
||
|
object SCIEnumerator.Current{
|
||
|
get{
|
||
|
return this.list[this.index];
|
||
|
}
|
||
|
}
|
||
|
void IDisposable.Dispose(){
|
||
|
}
|
||
|
public bool MoveNext(){
|
||
|
return ++this.index < this.list.Count;
|
||
|
}
|
||
|
public void Reset(){
|
||
|
this.index = -1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if !NoData && !ROTOR
|
||
|
namespace System.Query{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
using System.Collections.Generic;
|
||
|
using System.Data.SqlTypes;
|
||
|
using System.Text;
|
||
|
|
||
|
//TODO: this class should derive from SystemException and it should not contain a string
|
||
|
//The message, if any, should be obtained from a resource file
|
||
|
public class StreamNotSingletonException: Exception{
|
||
|
public StreamNotSingletonException(): base("Stream not singleton"){
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public interface IAggregate{
|
||
|
}
|
||
|
public interface IAggregateGroup{
|
||
|
}
|
||
|
|
||
|
public class Min: IAggregateGroup{
|
||
|
public struct MinOfByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(byte value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public byte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(short value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public short GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(int value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(long value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(float value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public float GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(double value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDecimal: IAggregate{
|
||
|
decimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(decimal value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfString: IAggregate{
|
||
|
string value;
|
||
|
public void Add(string value){
|
||
|
if (value != null){
|
||
|
if (this.value == null || value.CompareTo(this.value) < 0)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public string GetValue(){
|
||
|
string result = this.value;
|
||
|
this.value = null;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfDateTime: IAggregate{
|
||
|
DateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(DateTime value){
|
||
|
if (!this.hasValue || value < this.value){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
public DateTime GetValue(){
|
||
|
DateTime result = this.value;
|
||
|
this.value = new DateTime();
|
||
|
this.hasValue = false;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlByte value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (byte)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (byte)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlByte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlByte.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt16 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (short)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (short)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt16 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt16.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (int)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (int)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (long)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (long)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt64.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlSingle value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value.Value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value.Value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlSingle GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlSingle.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (double)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = (double)value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDouble.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDecimal.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlMoney: IAggregate{
|
||
|
SqlMoney value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value < this.value){
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlMoney.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlString: IAggregate{
|
||
|
SqlString value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlString value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlString.LessThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlString GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlString.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MinOfSqlDateTime: IAggregate{
|
||
|
SqlDateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDateTime value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlDateTime.LessThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDateTime GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDateTime.Null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Max: IAggregateGroup{
|
||
|
public struct MaxOfByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(byte value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public byte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(short value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public short GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(int value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(long value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(float value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public float GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(double value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDecimal: IAggregate{
|
||
|
decimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(decimal value){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfString: IAggregate{
|
||
|
string value;
|
||
|
public void Add(string value){
|
||
|
if (value != null){
|
||
|
if (this.value == null || value.CompareTo(this.value) > 0)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public string GetValue(){
|
||
|
string result = this.value;
|
||
|
this.value = null;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfDateTime: IAggregate{
|
||
|
DateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(DateTime value){
|
||
|
if (!this.hasValue || value > this.value){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
public DateTime GetValue(){
|
||
|
DateTime result = this.value;
|
||
|
this.value = new DateTime();
|
||
|
this.hasValue = false;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlByte: IAggregate{
|
||
|
byte value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlByte value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (byte)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (byte)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlByte GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlByte.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt16: IAggregate{
|
||
|
short value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt16 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (short)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (short)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt16 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt16.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt32: IAggregate{
|
||
|
int value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (int)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (int)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlInt64: IAggregate{
|
||
|
long value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (long)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (long)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlInt64.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlSingle: IAggregate{
|
||
|
float value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlSingle value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value.Value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value.Value;
|
||
|
}
|
||
|
}
|
||
|
public SqlSingle GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlSingle.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDouble: IAggregate{
|
||
|
double value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = (double)value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = (double)value;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDouble.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDecimal.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlMoney: IAggregate{
|
||
|
SqlMoney value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
if (value > this.value)
|
||
|
this.value = value;
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlMoney.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlString: IAggregate{
|
||
|
SqlString value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlString value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlString.GreaterThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlString GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlString.Null;
|
||
|
}
|
||
|
}
|
||
|
public struct MaxOfSqlDateTime: IAggregate{
|
||
|
SqlDateTime value;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDateTime value){
|
||
|
if (!value.IsNull){
|
||
|
if (!this.hasValue || (bool)SqlDateTime.GreaterThan(value, this.value)){
|
||
|
this.value = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDateTime GetValue(){
|
||
|
if (this.hasValue){
|
||
|
this.hasValue = false;
|
||
|
return this.value;
|
||
|
}
|
||
|
return SqlDateTime.Null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Sum: IAggregateGroup{
|
||
|
public struct SumOfInt32: IAggregate{
|
||
|
int total;
|
||
|
public void Add(int value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfInt64: IAggregate{
|
||
|
long total;
|
||
|
public void Add(long value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
long ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfDouble: IAggregate{
|
||
|
double total;
|
||
|
public void Add(double value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
double ret = this.total;
|
||
|
this.total = 0.0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfDecimal: IAggregate{
|
||
|
decimal total;
|
||
|
public void Add(decimal value){
|
||
|
this.total = this.total + value;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
decimal ret = this.total;
|
||
|
this.total = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlInt32: IAggregate{
|
||
|
int total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + (int) value;
|
||
|
else{
|
||
|
this.total = (int) value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (!this.hasValue){
|
||
|
return SqlInt32.Null;
|
||
|
}
|
||
|
this.hasValue = false;
|
||
|
return (SqlInt32) this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlInt64: IAggregate{
|
||
|
long total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + (long) value;
|
||
|
else{
|
||
|
this.total = (long) value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (!this.hasValue) return SqlInt64.Null;
|
||
|
this.hasValue = false;
|
||
|
return (SqlInt64) this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlDouble: IAggregate{
|
||
|
SqlDouble total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue){
|
||
|
this.total = this.total + value;
|
||
|
}else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (!this.hasValue) return SqlDouble.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + value;
|
||
|
else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (!this.hasValue) return SqlDecimal.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
public struct SumOfSqlMoney: IAggregate{
|
||
|
SqlMoney total;
|
||
|
bool hasValue;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.hasValue)
|
||
|
this.total = this.total + value;
|
||
|
else{
|
||
|
this.total = value;
|
||
|
this.hasValue = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (!this.hasValue) return SqlMoney.Null;
|
||
|
this.hasValue = false;
|
||
|
return this.total;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Avg: IAggregateGroup{
|
||
|
public struct AvgOfInt32: IAggregate{
|
||
|
long total;
|
||
|
long count;
|
||
|
public void Add(int value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int result = (int)(this.total / this.count);
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfInt64: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(long value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public long GetValue(){
|
||
|
long result = (long)(this.total / this.count);
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfDouble: IAggregate{
|
||
|
double total;
|
||
|
long count;
|
||
|
public void Add(double value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
double result = this.total / this.count;
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfDecimal: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(decimal value){
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
public decimal GetValue(){
|
||
|
decimal result = this.total / this.count;
|
||
|
this.total = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlInt32: IAggregate{
|
||
|
long total;
|
||
|
long count;
|
||
|
public void Add(SqlInt32 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = (int)value;
|
||
|
else
|
||
|
this.total += (int)value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt32 GetValue(){
|
||
|
if (this.count == 0) return SqlInt32.Null;
|
||
|
int result = (int)(this.total / this.count);
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlInt64: IAggregate{
|
||
|
decimal total;
|
||
|
long count;
|
||
|
public void Add(SqlInt64 value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = (long)value;
|
||
|
else
|
||
|
this.total += (long)value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlInt64 GetValue(){
|
||
|
if (this.count == 0) return SqlInt64.Null;
|
||
|
long result = (long)(this.total / this.count);
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlDouble: IAggregate{
|
||
|
SqlDouble total;
|
||
|
long count;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count == 0) return SqlDouble.Null;
|
||
|
SqlDouble result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal total;
|
||
|
long count;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDecimal GetValue(){
|
||
|
if (this.count == 0) return SqlDecimal.Null;
|
||
|
SqlDecimal result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct AvgOfSqlMoney: IAggregate{
|
||
|
SqlMoney total;
|
||
|
long count;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0)
|
||
|
this.total = value;
|
||
|
else
|
||
|
this.total += value;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlMoney GetValue(){
|
||
|
if (this.count == 0) return SqlMoney.Null;
|
||
|
SqlMoney result = this.total / count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Stdev: IAggregateGroup{
|
||
|
public struct StdevOfDouble: IAggregate{
|
||
|
double sumX;
|
||
|
double sumX2;
|
||
|
int count;
|
||
|
public void Add(double value){
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += (value * value);
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
int c = count - 1;
|
||
|
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfDecimal: IAggregate{
|
||
|
decimal sumX;
|
||
|
decimal sumX2;
|
||
|
int count;
|
||
|
public void Add(decimal value){
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += (value * value);
|
||
|
this.count++;
|
||
|
}
|
||
|
public double GetValue(){
|
||
|
int c = count - 1;
|
||
|
// note: using Math.Sqrt(double) would lose precision, so use SqlDecimal.Power
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (double)(SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlDouble: IAggregate{
|
||
|
double sumX;
|
||
|
double sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlDouble value){
|
||
|
if (!value.IsNull){
|
||
|
double dv = (double) value;
|
||
|
this.sumX += dv;
|
||
|
this.sumX2 += dv * dv;
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlDouble.Null;
|
||
|
int c = count - 1;
|
||
|
double result = Math.Sqrt((sumX2/c) - ((sumX * sumX)/count/c));
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble) result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlDecimal: IAggregate{
|
||
|
SqlDecimal sumX;
|
||
|
SqlDecimal sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlDecimal value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0){
|
||
|
this.sumX = value;
|
||
|
this.sumX2 = value * value;
|
||
|
}else{
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += value * value;
|
||
|
}
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlDecimal.Null;
|
||
|
int c = count - 1;
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
public struct StdevOfSqlMoney: IAggregate{
|
||
|
SqlMoney sumX;
|
||
|
SqlMoney sumX2;
|
||
|
int count;
|
||
|
public void Add(SqlMoney value){
|
||
|
if (!value.IsNull){
|
||
|
if (this.count == 0){
|
||
|
this.sumX = value;
|
||
|
this.sumX2 = value * value;
|
||
|
}else{
|
||
|
this.sumX += value;
|
||
|
this.sumX2 += value * value;
|
||
|
}
|
||
|
this.count++;
|
||
|
}
|
||
|
}
|
||
|
public SqlDouble GetValue(){
|
||
|
if (this.count < 2) return SqlMoney.Null;
|
||
|
int c = count - 1;
|
||
|
SqlDecimal result = SqlDecimal.Power((sumX2/c) - ((sumX * sumX)/count/c), 0.5);
|
||
|
this.sumX = 0;
|
||
|
this.sumX2 = 0;
|
||
|
this.count = 0;
|
||
|
return (SqlDouble)result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class Count: IAggregateGroup{
|
||
|
public struct CountOfObject: IAggregate{
|
||
|
int count;
|
||
|
public void Add(object value){
|
||
|
count++;
|
||
|
}
|
||
|
public int GetValue(){
|
||
|
int result = count;
|
||
|
this.count = 0;
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public sealed class SqlFunctions{
|
||
|
public static SqlByte Abs(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Abs(SqlInt16 value){
|
||
|
if (value.IsNull) return SqlInt16.Null;
|
||
|
return Math.Abs((short)value);
|
||
|
}
|
||
|
public static SqlInt32 Abs(SqlInt32 value){
|
||
|
if (value.IsNull) return SqlInt32.Null;
|
||
|
return Math.Abs((int)value);
|
||
|
}
|
||
|
public static SqlInt64 Abs(SqlInt64 value){
|
||
|
if (value.IsNull) return SqlInt64.Null;
|
||
|
return Math.Abs((long)value);
|
||
|
}
|
||
|
public static SqlDouble Abs(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Abs((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Abs(SqlDecimal value){
|
||
|
if (value.IsNull) return SqlDecimal.Null;
|
||
|
return (value < 0) ? -value : value;
|
||
|
}
|
||
|
public static SqlMoney Abs(SqlMoney value){
|
||
|
if (value.IsNull) return SqlMoney.Null;
|
||
|
return (value < 0) ? -value : value;
|
||
|
}
|
||
|
public static SqlDouble Acos(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Acos((double)value);
|
||
|
}
|
||
|
public static SqlDouble Asin(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Asin((double)value);
|
||
|
}
|
||
|
public static SqlDouble Atan(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Atan((double)value);
|
||
|
}
|
||
|
public static SqlDouble Atn2(SqlDouble value1, SqlDouble value2){
|
||
|
if (value1.IsNull || value2.IsNull) return SqlDouble.Null;
|
||
|
return Math.Atan2((double)value1, (double)value2);
|
||
|
}
|
||
|
public static SqlByte Ceiling(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Ceiling(SqlInt16 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt32 Ceiling(SqlInt32 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt64 Ceiling(SqlInt64 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlDouble Ceiling(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Ceiling((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Ceiling(SqlDecimal value){
|
||
|
return SqlDecimal.Ceiling(value);
|
||
|
}
|
||
|
public static SqlMoney Ceiling(SqlMoney value){
|
||
|
return (SqlMoney)SqlDecimal.Ceiling(value);
|
||
|
}
|
||
|
public static SqlInt32 CharIndex(SqlString pattern, SqlString source){
|
||
|
if (pattern.IsNull || source.IsNull) return SqlInt32.Null;
|
||
|
return ((string)source).IndexOf((string)pattern) + 1;
|
||
|
}
|
||
|
public static SqlDouble Cos(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Cos((double)value);
|
||
|
}
|
||
|
public static SqlDateTime DateAdd(SqlDatePart part, SqlInt32 value, SqlDateTime date){
|
||
|
if (value.IsNull || date.IsNull) return SqlDateTime.Null;
|
||
|
int incr = (int)value;
|
||
|
DateTime dt = (DateTime)date;
|
||
|
switch (part){
|
||
|
case SqlDatePart.Year:
|
||
|
return dt.AddYears(incr);
|
||
|
case SqlDatePart.Month:
|
||
|
return dt.AddMonths(incr);
|
||
|
case SqlDatePart.Day:
|
||
|
return dt.AddDays(incr);
|
||
|
case SqlDatePart.Hour:
|
||
|
return dt.AddHours(incr);
|
||
|
case SqlDatePart.Minute:
|
||
|
return dt.AddMinutes(incr);
|
||
|
case SqlDatePart.Second:
|
||
|
return dt.AddSeconds(incr);
|
||
|
case SqlDatePart.Millisecond:
|
||
|
return dt.AddMilliseconds(incr);
|
||
|
}
|
||
|
return dt;
|
||
|
}
|
||
|
public static SqlInt32 DatePart(SqlDatePart part, SqlDateTime date){
|
||
|
if (date.IsNull) return SqlInt32.Null;
|
||
|
DateTime dt = (DateTime)date;
|
||
|
switch (part){
|
||
|
case SqlDatePart.Year:
|
||
|
return dt.Year;
|
||
|
case SqlDatePart.Month:
|
||
|
return dt.Month;
|
||
|
case SqlDatePart.Week:
|
||
|
return (dt.DayOfYear + 6)/ 7;
|
||
|
case SqlDatePart.WeekDay:
|
||
|
return (int)dt.DayOfWeek;
|
||
|
case SqlDatePart.Day:
|
||
|
return dt.Day;
|
||
|
case SqlDatePart.DayOfYear:
|
||
|
return dt.DayOfYear;
|
||
|
case SqlDatePart.Hour:
|
||
|
return dt.Hour;
|
||
|
case SqlDatePart.Minute:
|
||
|
return dt.Minute;
|
||
|
case SqlDatePart.Second:
|
||
|
return dt.Second;
|
||
|
case SqlDatePart.Millisecond:
|
||
|
return dt.Millisecond;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
public static SqlDouble Degrees(SqlDouble radians){
|
||
|
if (radians.IsNull) return SqlDouble.Null;
|
||
|
return ((double)radians) * Math.PI / 2;
|
||
|
}
|
||
|
public static SqlDouble Exp(SqlDouble exponent){
|
||
|
return Math.Exp((double)exponent);
|
||
|
}
|
||
|
public static SqlByte Floor(SqlByte value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt16 Floor(SqlInt16 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt32 Floor(SqlInt32 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlInt64 Floor(SqlInt64 value){
|
||
|
return value;
|
||
|
}
|
||
|
public static SqlDouble Floor(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Floor((double)value);
|
||
|
}
|
||
|
public static SqlDecimal Floor(SqlDecimal value){
|
||
|
return SqlDecimal.Floor(value);
|
||
|
}
|
||
|
public static SqlMoney Floor(SqlMoney value){
|
||
|
return (SqlMoney)SqlDecimal.Floor(value);
|
||
|
}
|
||
|
public static SqlDateTime GetDate(){
|
||
|
return DateTime.Now;
|
||
|
}
|
||
|
public static SqlDateTime GetUtcDate(){
|
||
|
return DateTime.UtcNow;
|
||
|
}
|
||
|
public static SqlBoolean IsDate(SqlString value){
|
||
|
if (value.IsNull) return SqlBoolean.Null;
|
||
|
try{ DateTime.Parse((string)value); }
|
||
|
catch{ return false; }
|
||
|
return true;
|
||
|
}
|
||
|
public static SqlString Left(SqlString value, SqlInt32 length){
|
||
|
if (value.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int len = (int)length;
|
||
|
string str = (string)value;
|
||
|
return str.Substring(0, len);
|
||
|
}
|
||
|
public static SqlInt32 Len(SqlString value){
|
||
|
if (value.IsNull) return SqlInt32.Null;
|
||
|
return ((string)value).Length;
|
||
|
}
|
||
|
public static SqlDouble Log(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Log((double)value);
|
||
|
}
|
||
|
public static SqlDouble Log10(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Log10((double)value);
|
||
|
}
|
||
|
public static SqlDouble Power(SqlDouble value, SqlDouble exponent){
|
||
|
if (value.IsNull || exponent.IsNull) return SqlDouble.Null;
|
||
|
return Math.Pow((double)value, (double)exponent);
|
||
|
}
|
||
|
public static SqlString Replace(SqlString source, SqlString oldValue, SqlString newValue){
|
||
|
if (source.IsNull || oldValue.IsNull || newValue.IsNull) return SqlString.Null;
|
||
|
return ((string)source).Replace((string)oldValue, (string)newValue);
|
||
|
}
|
||
|
public static SqlString Reverse(SqlString value){
|
||
|
if (value.IsNull) return SqlString.Null;
|
||
|
string str = (string)value;
|
||
|
StringBuilder sb = new StringBuilder(str.Length);
|
||
|
for(int i = str.Length - 1; i >= 0; i--)
|
||
|
sb.Append(str[i]);
|
||
|
return sb.ToString();
|
||
|
}
|
||
|
public static SqlString Right(SqlString value, SqlInt32 length){
|
||
|
if (value.IsNull || length.IsNull) return SqlString.Null;
|
||
|
string str = (string)value;
|
||
|
int len = Math.Min((int)length, str.Length);
|
||
|
return str.Substring(str.Length - len - 1, len);
|
||
|
}
|
||
|
public static SqlDouble Round(SqlDouble value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlDouble.Null;
|
||
|
return Math.Round((double)value, (int)precision);
|
||
|
}
|
||
|
public static SqlDecimal Round(SqlDecimal value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlDecimal.Null;
|
||
|
return SqlDecimal.Round(value, (int)precision);
|
||
|
}
|
||
|
public static SqlMoney Round(SqlMoney value, SqlInt32 precision){
|
||
|
if (value.IsNull || precision.IsNull) return SqlMoney.Null;
|
||
|
return (SqlMoney) SqlDecimal.Round(value, (int)precision);
|
||
|
}
|
||
|
public static SqlDouble Sin(SqlDouble value){
|
||
|
if (value.IsNull) return SqlDouble.Null;
|
||
|
return Math.Sin((double)value);
|
||
|
}
|
||
|
public static SqlString Stuff(SqlString source, SqlInt32 position, SqlInt32 length, SqlString value){
|
||
|
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int offset = ((int)position) - 1;
|
||
|
string result = ((string)source).Remove(offset, (int)length);
|
||
|
if (!value.IsNull) result = result.Insert(offset, (string)value);
|
||
|
return result;
|
||
|
}
|
||
|
public static SqlString Substring(SqlString source, SqlInt32 position, SqlInt32 length){
|
||
|
if (source.IsNull || position.IsNull || length.IsNull) return SqlString.Null;
|
||
|
int offset = ((int)position) - 1;
|
||
|
return ((string)source).Substring(offset, (int)length);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public enum SqlDatePart{
|
||
|
Year,
|
||
|
Quarter,
|
||
|
Month,
|
||
|
Day,
|
||
|
DayOfYear,
|
||
|
Week,
|
||
|
WeekDay,
|
||
|
Hour,
|
||
|
Minute,
|
||
|
Second,
|
||
|
Millisecond
|
||
|
}
|
||
|
|
||
|
[Anonymous]
|
||
|
public enum SqlHint{
|
||
|
HoldLock,
|
||
|
Serializable,
|
||
|
RepeatableRead,
|
||
|
ReadCommitted,
|
||
|
ReadUncommitted,
|
||
|
NoLock,
|
||
|
RowLock,
|
||
|
PageLock,
|
||
|
TableLock,
|
||
|
TableLockExclusive,
|
||
|
ReadPast,
|
||
|
UpdateLock,
|
||
|
ExclusiveLock,
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
#endif
|
||
|
namespace Microsoft.Contracts{
|
||
|
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#else
|
||
|
using System.Compiler;
|
||
|
#endif
|
||
|
|
||
|
[Template(typeof(ElementTypeAttribute))]
|
||
|
public class Range: System.Collections.IEnumerable{
|
||
|
public int From, To, Step;
|
||
|
public int FromO, ToO;
|
||
|
//private bool ok;
|
||
|
//public Range(int f, int t, int s) {
|
||
|
//From=f-1; To=t; Step=s; ok = false;
|
||
|
//}
|
||
|
public Range(int f, int t) {
|
||
|
From=f; To=t; Step=1; //ok = false;
|
||
|
}
|
||
|
public RangeEnumerator GetEnumerator(){
|
||
|
return new RangeEnumerator(From, To, Step);
|
||
|
}
|
||
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator(){
|
||
|
return new RangeEnumerator(From, To, Step);
|
||
|
}
|
||
|
|
||
|
public struct RangeEnumerator:System.Collections.IEnumerator{
|
||
|
private int from, to, step;
|
||
|
private bool ok ;
|
||
|
public RangeEnumerator(int f, int t, int s) {
|
||
|
from=f; to=t; step=s; ok = false;
|
||
|
}
|
||
|
public object Current{get {if(ok) return from; else throw new Exception("RangeEnumerator.Current: wrong protocol");}}
|
||
|
public bool MoveNext() {if (!ok) ok = true; else from+=step; return from<=to;}
|
||
|
public void Reset() {throw new Exception("RangeEnumerator.Reset: not implemented");}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Used as an optional modifier on type parameter occurrences to override any non-null
|
||
|
/// instantiations.
|
||
|
/// </summary>
|
||
|
public sealed class NullableType {
|
||
|
}
|
||
|
public sealed class NonNullType {
|
||
|
[Throws("System.NullException")]
|
||
|
[StateIndependent]
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
[System.Diagnostics.Conditional("DEBUG")]
|
||
|
public static void AssertNotNull([Delayed] UIntPtr ptr) {
|
||
|
if (ptr == (UIntPtr)0) {
|
||
|
#if KERNEL
|
||
|
Microsoft.Singularity.DebugStub.Break();
|
||
|
#else
|
||
|
Microsoft.Singularity.V1.Services.DebugService.Break();
|
||
|
#endif
|
||
|
throw new NullException();
|
||
|
}
|
||
|
}
|
||
|
[Throws("System.NullException")]
|
||
|
[StateIndependent]
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
[System.Diagnostics.Conditional("DEBUG")]
|
||
|
public static void AssertNotNullImplicit([Delayed] UIntPtr ptr) {
|
||
|
if (ptr == (UIntPtr)0) {
|
||
|
#if KERNEL
|
||
|
Microsoft.Singularity.DebugStub.Break();
|
||
|
#else
|
||
|
Microsoft.Singularity.V1.Services.DebugService.Break();
|
||
|
#endif
|
||
|
throw new NullException();
|
||
|
}
|
||
|
}
|
||
|
[Throws("System.NullException")]
|
||
|
[StateIndependent]
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
[System.Diagnostics.Conditional("DEBUG")]
|
||
|
public static void AssertNotNull([Delayed] object obj) {
|
||
|
if (obj == null) {
|
||
|
#if KERNEL
|
||
|
Microsoft.Singularity.DebugStub.Break();
|
||
|
#else
|
||
|
Microsoft.Singularity.V1.Services.DebugService.Break();
|
||
|
#endif
|
||
|
throw new NullException();
|
||
|
}
|
||
|
}
|
||
|
[Throws("System.NullException")]
|
||
|
[StateIndependent]
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
[System.Diagnostics.Conditional("DEBUG")]
|
||
|
public static void AssertNotNullImplicit([Delayed] object obj) {
|
||
|
if (obj == null) {
|
||
|
#if KERNEL
|
||
|
Microsoft.Singularity.DebugStub.Break();
|
||
|
#else
|
||
|
Microsoft.Singularity.V1.Services.DebugService.Break();
|
||
|
#endif
|
||
|
throw new NullException();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public class AssertHelpers {
|
||
|
#region Assert methods
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assert(bool b) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssertException();
|
||
|
}
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void AssertLoopInvariant(bool b) {
|
||
|
if (!b)
|
||
|
throw new Contracts.LoopInvariantException();
|
||
|
}
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assert(bool b, string s) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssertException(s);
|
||
|
}
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assert(bool b, string s, Exception inner) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssertException(s,inner);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Is deserialized by Boogie.
|
||
|
/// </summary>
|
||
|
/// <param name="condition">Serialized condition</param>
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void AssertStatement(string condition){
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Is deserialized by Boogie.
|
||
|
/// </summary>
|
||
|
/// <param name="condition">Serialized condition</param>
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void LoopInvariant(string condition) {
|
||
|
}
|
||
|
#endregion Assert methods
|
||
|
#region Assume methods
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assume(bool b) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssumeException();
|
||
|
}
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assume(bool b, string s) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssumeException(s);
|
||
|
}
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void Assume(bool b, string s, Exception inner) {
|
||
|
if (!b)
|
||
|
throw new Contracts.AssumeException(s,inner);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Is deserialized by Boogie.
|
||
|
/// </summary>
|
||
|
/// <param name="condition">Serialized condition</param>
|
||
|
[System.Diagnostics.DebuggerStepThrough]
|
||
|
public static void AssumeStatement(string condition) {
|
||
|
}
|
||
|
#endregion Assume methods
|
||
|
[return: Microsoft.Contracts.NotNull]
|
||
|
public static object OwnerIs(object owner, [Microsoft.Contracts.NotNull] object owned_object) { return owned_object; }
|
||
|
}
|
||
|
#region Exceptions
|
||
|
//---------------------------------------------------------------------------
|
||
|
//Exceptions
|
||
|
//---------------------------------------------------------------------------
|
||
|
|
||
|
public class NoChoiceException : Exception {}
|
||
|
public class IllegalUpcastException : Exception {}
|
||
|
|
||
|
public interface ICheckedException {}
|
||
|
public class CheckedException: Exception, ICheckedException {}
|
||
|
|
||
|
/// <summary>
|
||
|
/// The Spec# compiler emits "throw new UnreachableException();" statements in places that it knows are unreachable, but that are considered reachable by the CLR verifier.
|
||
|
/// </summary>
|
||
|
public class UnreachableException : Exception {
|
||
|
public UnreachableException() { }
|
||
|
public UnreachableException(string s) : base(s) { }
|
||
|
public UnreachableException(string s, Exception inner) : base(s, inner) { }
|
||
|
}
|
||
|
public class ContractException : Exception {
|
||
|
public ContractException() {}
|
||
|
public ContractException(string s) : base(s) {}
|
||
|
public ContractException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class AssertException : ContractException {
|
||
|
public AssertException() {}
|
||
|
public AssertException(string s) : base(s) {}
|
||
|
public AssertException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class LoopInvariantException : AssertException {
|
||
|
public LoopInvariantException() {}
|
||
|
public LoopInvariantException(string s) : base(s) {}
|
||
|
public LoopInvariantException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class AssumeException : ContractException {
|
||
|
public AssumeException() {}
|
||
|
public AssumeException(string s) : base(s) {}
|
||
|
public AssumeException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Thrown when evaluation of a contract clause throws an exception.
|
||
|
/// </summary>
|
||
|
public class InvalidContractException : ContractException {
|
||
|
public InvalidContractException() {}
|
||
|
public InvalidContractException(string s) : base(s) {}
|
||
|
public InvalidContractException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class RequiresException : ContractException {
|
||
|
public RequiresException() {}
|
||
|
public RequiresException(string s) : base(s) {}
|
||
|
public RequiresException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class EnsuresException : ContractException {
|
||
|
public EnsuresException() {}
|
||
|
public EnsuresException(string s) : base(s) {}
|
||
|
public EnsuresException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class ModifiesException : ContractException {
|
||
|
public ModifiesException() {}
|
||
|
public ModifiesException(string s) : base(s) {}
|
||
|
public ModifiesException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class ThrowsException : ContractException {
|
||
|
public ThrowsException() {}
|
||
|
public ThrowsException(string s) : base(s) {}
|
||
|
public ThrowsException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class DoesException : ContractException {
|
||
|
public DoesException() {}
|
||
|
public DoesException(string s) : base(s) {}
|
||
|
public DoesException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class InvariantException : ContractException {
|
||
|
public InvariantException() {}
|
||
|
public InvariantException(string s) : base(s) {}
|
||
|
public InvariantException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class NullException : ContractException {
|
||
|
public NullException() {}
|
||
|
public NullException(string s) : base(s) {}
|
||
|
public NullException(string s, Exception inner) : base(s,inner) {}
|
||
|
}
|
||
|
public class ContractMarkerException : ContractException {
|
||
|
}
|
||
|
#endregion Exceptions
|
||
|
#region Attributes
|
||
|
//---------------------------------------------------------------------------
|
||
|
//Attributes
|
||
|
//---------------------------------------------------------------------------
|
||
|
internal sealed class SpecTargets{
|
||
|
internal const AttributeTargets Code =
|
||
|
AttributeTargets.Constructor|AttributeTargets.Method|AttributeTargets.Property|AttributeTargets.Event|AttributeTargets.Delegate;
|
||
|
internal const AttributeTargets Containers =
|
||
|
AttributeTargets.Struct|AttributeTargets.Class|AttributeTargets.Interface;
|
||
|
internal const AttributeTargets CodeAndTheirContainers =
|
||
|
Code|Containers;
|
||
|
internal const AttributeTargets
|
||
|
CodeFieldsAndTheirContainers = CodeAndTheirContainers|AttributeTargets.Field;
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// We serialize constructs like Requires as custom attributes. But then there
|
||
|
/// is the problem of how to serialize custom attributes that have been put onto
|
||
|
/// such constructs. Since nested attributes are not allowed, we encode them
|
||
|
/// by serializing the nested attributes and then emitting an attribute of type
|
||
|
/// NestedAttributeCount with the number of nested attributes. That way, upon
|
||
|
/// deserialization, as long as the order of the serialized attributes can be
|
||
|
/// depended upon, we can reconstitute the nested attributes.
|
||
|
/// So the Spec# source:
|
||
|
/// "[A][B] requires P"
|
||
|
/// would be serialized as
|
||
|
/// "A(...), B(...), NestedAttributeCount(2), Requires(P,...)".
|
||
|
/// </summary>
|
||
|
/*
|
||
|
[AttributeUsage(AttributeTargets.All,AllowMultiple=true, Inherited = true)]
|
||
|
public class NestedAttributeCount : Attribute{
|
||
|
public int numberOfNestedAttributes;
|
||
|
public NestedAttributeCount(int _numberOfNestedAttributes){
|
||
|
numberOfNestedAttributes = _numberOfNestedAttributes;
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
public class AttributeWithContext : Attribute{
|
||
|
public string Filename = "<unknown>";
|
||
|
public int StartLine = 0;
|
||
|
public int StartColumn = 0;
|
||
|
public int EndLine = 0;
|
||
|
public int EndColumn = 0;
|
||
|
public string SourceText = "";
|
||
|
public AttributeWithContext(){}
|
||
|
public AttributeWithContext(string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: this(filename, startline, startcol, endline, endcol, "")
|
||
|
{}
|
||
|
public AttributeWithContext(string filename, int startline, int startcol, int endline, int endcol, string sourceText){
|
||
|
this.Filename = filename;
|
||
|
this.StartLine = startline;
|
||
|
this.StartColumn = startcol;
|
||
|
this.EndLine = endline;
|
||
|
this.EndColumn = endcol;
|
||
|
this.SourceText = sourceText;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(Microsoft.Contracts.SpecTargets.Code, AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class PureAttribute: Microsoft.Contracts.AttributeWithContext{
|
||
|
}
|
||
|
/*Diego's Attributes */
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class WriteConfinedAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class GlobalWriteAttribute: AttributeWithContext{
|
||
|
public bool Value;
|
||
|
GlobalWriteAttribute()
|
||
|
{
|
||
|
Value = true;
|
||
|
}
|
||
|
GlobalWriteAttribute(bool value)
|
||
|
{
|
||
|
this.Value = value;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class GlobalReadAttribute: AttributeWithContext{
|
||
|
public bool Value;
|
||
|
GlobalReadAttribute()
|
||
|
{
|
||
|
Value = true;
|
||
|
}
|
||
|
GlobalReadAttribute(bool value)
|
||
|
{
|
||
|
this.Value = value;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = true)]
|
||
|
public sealed class GlobalAccessAttribute : AttributeWithContext
|
||
|
{
|
||
|
public bool Value;
|
||
|
GlobalAccessAttribute()
|
||
|
{
|
||
|
Value = true;
|
||
|
}
|
||
|
GlobalAccessAttribute(bool value)
|
||
|
{
|
||
|
this.Value = value;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code | AttributeTargets.ReturnValue | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = true, Inherited = true)]
|
||
|
public sealed class FreshAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code | AttributeTargets.Parameter, AllowMultiple = true, Inherited = true)]
|
||
|
public sealed class EscapesAttribute: AttributeWithContext{
|
||
|
public bool Value;
|
||
|
public bool Owned;
|
||
|
public EscapesAttribute()
|
||
|
{
|
||
|
Value = false;
|
||
|
Owned = false;
|
||
|
}
|
||
|
public EscapesAttribute(bool value)
|
||
|
{
|
||
|
this.Value = value;
|
||
|
this.Owned = true;
|
||
|
}
|
||
|
public EscapesAttribute(bool value, bool own) {
|
||
|
this.Value = value;
|
||
|
this.Owned = own;
|
||
|
}
|
||
|
}
|
||
|
/**/
|
||
|
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class StateIndependentAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.ReturnValue|AttributeTargets.Field|AttributeTargets.Parameter,AllowMultiple=true, Inherited = false)]
|
||
|
public sealed class NotNullAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]
|
||
|
public sealed class DelayedAttribute : AttributeWithContext {
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)]
|
||
|
public sealed class NotDelayedAttribute : AttributeWithContext {
|
||
|
}
|
||
|
|
||
|
[AttributeUsage(SpecTargets.Containers, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class NotNullGenericArgumentsAttribute : AttributeWithContext {
|
||
|
public string PositionOfNotNulls;
|
||
|
public NotNullGenericArgumentsAttribute(string positionOfNotNulls) {
|
||
|
PositionOfNotNulls = positionOfNotNulls;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class EncodedTypeSpecAttribute : AttributeWithContext {
|
||
|
public int token;
|
||
|
public EncodedTypeSpecAttribute(int token) {
|
||
|
this.token = token;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Field)]
|
||
|
public sealed class StrictReadonlyAttribute: Attribute{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class ModelAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class SpecPublicAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class SpecProtectedAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.CodeFieldsAndTheirContainers,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class SpecInternalAttribute: AttributeWithContext{
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Used to mark the beginning of contracts so that static verification can recognize them
|
||
|
/// (either to ignore them or to treat them specially)
|
||
|
/// </summary>
|
||
|
public sealed class ContractMarkers {
|
||
|
public static void BeginRequires() { }
|
||
|
public static void EndRequires() { }
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
|
||
|
public sealed class RequiresAttribute: AttributeWithContext{
|
||
|
public string Requires;
|
||
|
public RequiresAttribute(string _requires){
|
||
|
Requires = _requires;
|
||
|
}
|
||
|
public RequiresAttribute(string _requires, string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: base(filename,startline,startcol,endline,endcol){
|
||
|
Requires = _requires;
|
||
|
}
|
||
|
public RequiresAttribute(string _requires, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
|
||
|
: base(filename,startline,startcol,endline,endcol,sourceText){
|
||
|
Requires = _requires;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
|
||
|
public sealed class EnsuresAttribute: AttributeWithContext{
|
||
|
public string Ensures;
|
||
|
public EnsuresAttribute(string _ensures) {
|
||
|
Ensures = _ensures;
|
||
|
}
|
||
|
public EnsuresAttribute(string _ensures, string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: base(filename,startline,startcol,endline,endcol){
|
||
|
Ensures = _ensures;
|
||
|
}
|
||
|
public EnsuresAttribute(string _ensures, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
|
||
|
: base(filename,startline,startcol,endline,endcol,sourceText){
|
||
|
Ensures = _ensures;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
|
||
|
public sealed class ModifiesAttribute: AttributeWithContext{
|
||
|
public string Modifies;
|
||
|
public ModifiesAttribute(string _modifies) {
|
||
|
Modifies = _modifies;
|
||
|
}
|
||
|
public ModifiesAttribute(string _modifies, string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: base(filename,startline,startcol,endline,endcol){
|
||
|
Modifies = _modifies;
|
||
|
}
|
||
|
public ModifiesAttribute(string _modifies, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
|
||
|
: base(filename,startline,startcol,endline,endcol,sourceText){
|
||
|
Modifies = _modifies;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class HasWitnessAttribute : AttributeWithContext {
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class InferredReturnValueAttribute : AttributeWithContext {
|
||
|
public string Value;
|
||
|
public InferredReturnValueAttribute(string value) {
|
||
|
this.Value = value;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=true, Inherited = true)]
|
||
|
public sealed class ThrowsAttribute: AttributeWithContext{
|
||
|
public string Throws;
|
||
|
public ThrowsAttribute(string _throws) {
|
||
|
Throws = _throws;
|
||
|
}
|
||
|
public ThrowsAttribute(string _throws, string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: base(filename,startline,startcol,endline,endcol){
|
||
|
Throws = _throws;
|
||
|
}
|
||
|
public ThrowsAttribute(string _throws, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
|
||
|
: base(filename,startline,startcol,endline,endcol,sourceText){
|
||
|
Throws = _throws;
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property,AllowMultiple=true, Inherited = false)]
|
||
|
public sealed class DoesAttribute: AttributeWithContext{
|
||
|
public string Does;
|
||
|
public DoesAttribute(string _does) {
|
||
|
Does = _does;
|
||
|
}
|
||
|
public DoesAttribute(string _does, string filename, int startline, int startcol, int endline, int endcol)
|
||
|
: base(filename,startline,startcol,endline,endcol){
|
||
|
Does = _does;
|
||
|
}
|
||
|
public DoesAttribute(string _does, string filename, int startline, int startcol, int endline, int endcol, string sourceText)
|
||
|
: base(filename,startline,startcol,endline,endcol,sourceText){
|
||
|
Does = _does;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
[AttributeUsage(SpecTargets.Containers,AllowMultiple=true, Inherited = true)]
|
||
|
public sealed class InvariantAttribute: AttributeWithContext{
|
||
|
public string Invariant;
|
||
|
public InvariantAttribute(string _invariant) {
|
||
|
Invariant = _invariant;
|
||
|
}
|
||
|
public InvariantAttribute(string _invariant, string filename, int startline, int startcol, int endline, int endcol) {
|
||
|
Invariant = _invariant;
|
||
|
Filename = filename;
|
||
|
StartLine = startline;
|
||
|
StartColumn = startcol;
|
||
|
EndLine = endline;
|
||
|
EndColumn = endcol;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ShadowsAssemblyAttribute : System.Attribute{
|
||
|
//TODO: we really want a single argument that provides a complete name and then construct an AssemblyReference from it.
|
||
|
//TODO: make the Spec# compiler aware of this attribute so that it can check that the argument really is a strong name.
|
||
|
public string PublicKey;
|
||
|
public string Version;
|
||
|
public string Name;
|
||
|
public ShadowsAssemblyAttribute(string publicKey, string version, string name) {PublicKey=publicKey; Version=version; Name=name;}
|
||
|
}
|
||
|
#endregion Attributes
|
||
|
}
|
||
|
|
||
|
#if CCINamespace
|
||
|
namespace Microsoft.Cci.TypeExtensions {
|
||
|
#else
|
||
|
namespace System.Compiler.TypeExtensions {
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
#if CCINamespace
|
||
|
namespace Microsoft.Cci {
|
||
|
#else
|
||
|
namespace System.Compiler {
|
||
|
#endif
|
||
|
/// <summary>
|
||
|
/// This attribute marks a template parameter T as being instantiable only with unmanaged structs
|
||
|
/// thereby allowing types such as T* in the generic code.
|
||
|
/// It needs to be present under Everett and Whidbey, since MSIL 2.0 does not have a way to encode
|
||
|
/// this AFAIK. [MAF 12/1/05]
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface | AttributeTargets.Struct)]
|
||
|
public sealed class UnmanagedStructTemplateParameterAttribute : System.Attribute
|
||
|
{
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
namespace Microsoft.Contracts{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#endif
|
||
|
using System.Collections;
|
||
|
using System.Threading;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Called by a <see cref="Guard"/> object to initialize its <i>guard sets</i>.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This delegate should not call any methods other than
|
||
|
/// <see cref="Guard.AddRep"/>,
|
||
|
/// <see cref="Guard.AddRepObject"/>,
|
||
|
/// <see cref="Guard.AddImmutableCertificate"/>,
|
||
|
/// <see cref="Guard.AddObjectImmutableCertificate"/>,
|
||
|
/// <see cref="Guard.AddLockProtectedCertificate"/>, and
|
||
|
/// <see cref="Guard.AddObjectLockProtectedCertificate"/>.
|
||
|
/// </remarks>
|
||
|
public delegate void InitGuardSetsDelegate();
|
||
|
// TODO: Remove once the LKG compiler uses CheckInvariantDelegate.
|
||
|
public delegate bool InvariantHoldsDelegate();
|
||
|
/// <summary>
|
||
|
/// Called by a <see cref="Guard"/> object to check that its invariant holds, when it ends writing.
|
||
|
/// </summary>
|
||
|
/// <param name="throwException">If true and the invariant does not hold, throws an exception. If false and the invariant does not hold, returns false.</param>
|
||
|
public delegate bool CheckInvariantDelegate(bool throwException);
|
||
|
/// <summary>
|
||
|
/// Called by the <see cref="Guard.AcquireForReading"/> and <see cref="Guard.AcquireForWriting"/> methods
|
||
|
/// to decide whether to return or to wait.
|
||
|
/// </summary>
|
||
|
public delegate bool ThreadConditionDelegate();
|
||
|
/// <summary>
|
||
|
/// Called by the <see cref="System.Threading.ThreadStart"/> delegate returned by the
|
||
|
/// <see cref="Guard.CreateThreadStart"/> method.
|
||
|
/// </summary>
|
||
|
public delegate void GuardThreadStart();
|
||
|
/// <summary>
|
||
|
/// Delegate that grants access to the frame guards of the objects of a particular type.
|
||
|
/// </summary>
|
||
|
/// <param name="o">Object whose frame guard to return</param>
|
||
|
/// <returns>The frame guard of <paramref name="o"/></returns>
|
||
|
[return:NotNull]
|
||
|
public delegate Guard FrameGuardGetter(object o);
|
||
|
/// <summary>
|
||
|
/// Thrown by a <see cref="Guard"/> object whenever a race condition, an ownership violation, or an invariant violation is
|
||
|
/// detected.
|
||
|
/// </summary>
|
||
|
public class GuardException : Exception {
|
||
|
public GuardException() {}
|
||
|
public GuardException(string message) : base(message) {}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Indicates the capability of a thread with respect to a guard (and the resource it protects).
|
||
|
/// </summary>
|
||
|
public enum ThreadCapability{
|
||
|
/// <summary>
|
||
|
/// The thread cannot access the resource.
|
||
|
/// </summary>
|
||
|
None,
|
||
|
/// <summary>
|
||
|
/// The thread can read the resource.
|
||
|
/// </summary>
|
||
|
Readable,
|
||
|
/// <summary>
|
||
|
/// The thread can read and write the resource.
|
||
|
/// </summary>
|
||
|
Writable
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Indicates the activity being performed by a thread on a guard (and the resource it protects).
|
||
|
/// </summary>
|
||
|
public enum ThreadActivity{
|
||
|
/// <summary>
|
||
|
/// The thread is not acting on the resource.
|
||
|
/// </summary>
|
||
|
None,
|
||
|
/// <summary>
|
||
|
/// The thread is reading the resource.
|
||
|
/// </summary>
|
||
|
Reading,
|
||
|
/// <summary>
|
||
|
/// The thread is writing the resource.
|
||
|
/// </summary>
|
||
|
Writing
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Indicates how a thread shares a guard (and the resource it protects).
|
||
|
/// </summary>
|
||
|
public enum SharingMode{
|
||
|
/// <summary>
|
||
|
/// The thread does not share the resource.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Either the object itself is unshared, or the object is shared but not with the thread.
|
||
|
/// </remarks>
|
||
|
Unshared,
|
||
|
/// <summary>
|
||
|
/// The thread shares the lock-protected resource.
|
||
|
/// </summary>
|
||
|
LockProtected,
|
||
|
/// <summary>
|
||
|
/// The thread shares the immutable resource.
|
||
|
/// </summary>
|
||
|
Immutable
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Helps guard an object or other resource against race conditions, enforce ownership, and enforce invariants.
|
||
|
/// </summary>
|
||
|
public sealed class Guard {
|
||
|
sealed class Commitment {
|
||
|
private Guard outer;
|
||
|
public Guard owner;
|
||
|
|
||
|
internal Commitment(Guard outer, Guard owner){
|
||
|
this.outer = outer;
|
||
|
this.owner = owner;
|
||
|
}
|
||
|
|
||
|
public void Release(){
|
||
|
LocalData locals = outer.Locals;
|
||
|
outer.owner = null;
|
||
|
locals.Capability = ThreadCapability.Writable;
|
||
|
outer = null;
|
||
|
}
|
||
|
}
|
||
|
sealed class RepFrame{
|
||
|
public Guard/*!*/ frame;
|
||
|
public Commitment commitment;
|
||
|
|
||
|
public RepFrame(Guard/*!*/ frame) {
|
||
|
this.frame = frame;
|
||
|
//^ base();
|
||
|
}
|
||
|
|
||
|
public void Commit(Guard/*!*/ owner) {
|
||
|
commitment = frame.Commit(owner);
|
||
|
}
|
||
|
|
||
|
public void Release(){
|
||
|
commitment.Release();
|
||
|
commitment = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
sealed class LocalData {
|
||
|
public SharingMode SharingMode;
|
||
|
public ThreadCapability Capability;
|
||
|
public ThreadActivity Activity;
|
||
|
public override string ToString() {
|
||
|
return "<" + this.SharingMode.ToString() + "," + this.Capability.ToString() + "," + this.Activity.ToString() + ">";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
sealed class Scheduler {
|
||
|
bool writerActive;
|
||
|
int activeReaderCount;
|
||
|
QueueEntry nextWriter;
|
||
|
/// <summary>
|
||
|
/// The queue of entries that will be re-evaluated after the next ReleaseForWriting.
|
||
|
/// </summary>
|
||
|
Queue queue = new Queue();
|
||
|
|
||
|
// invariant writerActive ==> (activeReaderCount == 0 && nextWriter == null);
|
||
|
// invariant (!writerActive && nextWriter != null) ==> activeReaderCount != 0;
|
||
|
// The following invariants assume that IsEnabled changes only when writerActive.
|
||
|
// invariant nextWriter != null ==> nextWriter.IsEnabled;
|
||
|
// invariant (!writerActive && nextWriter == null) ==> forall(QueueEntry e in queue; !e.IsReader ==> !e.IsEnabled);
|
||
|
|
||
|
sealed class QueueEntry {
|
||
|
public readonly bool IsReader;
|
||
|
readonly ThreadConditionDelegate condition;
|
||
|
bool runnable;
|
||
|
|
||
|
public QueueEntry(bool reader, ThreadConditionDelegate condition){
|
||
|
this.IsReader = reader;
|
||
|
this.condition = condition;
|
||
|
}
|
||
|
|
||
|
public bool IsEnabled {
|
||
|
get {
|
||
|
return condition == null || condition();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Run(){
|
||
|
lock (this){
|
||
|
runnable = true;
|
||
|
Monitor.Pulse(this);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Wait(){
|
||
|
lock (this){
|
||
|
while (!runnable)
|
||
|
Monitor.Wait(this);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void AcquireForReading(ThreadConditionDelegate condition){
|
||
|
QueueEntry entry = new QueueEntry(true, condition);
|
||
|
lock (this){
|
||
|
if (writerActive || nextWriter != null || !entry.IsEnabled){
|
||
|
// This reader will get a chance after the next ReleaseForWriting
|
||
|
queue.Enqueue(entry);
|
||
|
} else {
|
||
|
activeReaderCount++;
|
||
|
entry.Run();
|
||
|
}
|
||
|
}
|
||
|
entry.Wait();
|
||
|
}
|
||
|
|
||
|
public void AcquireForWriting(ThreadConditionDelegate condition){
|
||
|
QueueEntry entry = new QueueEntry(false, condition);
|
||
|
lock (this){
|
||
|
if (writerActive || nextWriter != null || !entry.IsEnabled){
|
||
|
// This writer will get a chance after the next ReleaseForWriting
|
||
|
queue.Enqueue(entry);
|
||
|
} else if (activeReaderCount == 0){
|
||
|
writerActive = true;
|
||
|
entry.Run();
|
||
|
} else {
|
||
|
nextWriter = entry;
|
||
|
}
|
||
|
}
|
||
|
entry.Wait();
|
||
|
}
|
||
|
|
||
|
public void ReleaseForReading(){
|
||
|
lock (this){
|
||
|
activeReaderCount--;
|
||
|
if (activeReaderCount == 0 && nextWriter != null){
|
||
|
nextWriter.Run();
|
||
|
writerActive = true;
|
||
|
nextWriter = null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void ReleaseForWriting(){
|
||
|
lock (this){
|
||
|
writerActive = false;
|
||
|
Queue newQueue = new Queue();
|
||
|
while (queue.Count > 0){
|
||
|
QueueEntry entry = (QueueEntry/*!*/)queue.Dequeue();
|
||
|
if (entry.IsReader && entry.IsEnabled){
|
||
|
activeReaderCount++;
|
||
|
entry.Run();
|
||
|
} else if (!entry.IsReader && nextWriter == null && entry.IsEnabled){
|
||
|
nextWriter = entry;
|
||
|
} else {
|
||
|
newQueue.Enqueue(entry);
|
||
|
}
|
||
|
}
|
||
|
queue = newQueue;
|
||
|
if (activeReaderCount == 0 && nextWriter != null){
|
||
|
nextWriter.Run();
|
||
|
writerActive = true;
|
||
|
nextWriter = null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
readonly InitGuardSetsDelegate initFrameSets;
|
||
|
readonly CheckInvariantDelegate checkInvariant;
|
||
|
Scheduler scheduler;
|
||
|
readonly Hashtable/*!*/ repFrames = new Hashtable();
|
||
|
readonly Hashtable/*!*/ sharedFrames = new Hashtable();
|
||
|
/// <summary>
|
||
|
/// Thread-local data indicating the sharing mode, the capability and the activity of the current thread with respect
|
||
|
/// to this object.
|
||
|
/// </summary>
|
||
|
readonly LocalDataStoreSlot localData = Thread.AllocateDataSlot();
|
||
|
object owner;
|
||
|
|
||
|
class InvariantHoldsAdaptor{
|
||
|
InvariantHoldsDelegate invariantHolds;
|
||
|
|
||
|
public InvariantHoldsAdaptor(InvariantHoldsDelegate invariantHolds){
|
||
|
this.invariantHolds = invariantHolds;
|
||
|
}
|
||
|
|
||
|
public bool CheckInvariant(bool throwException){
|
||
|
if (!invariantHolds())
|
||
|
if (throwException)
|
||
|
throw new Microsoft.Contracts.ObjectInvariantException();
|
||
|
else
|
||
|
return false;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// TODO: Remove once the LKG uses the other constructor.
|
||
|
public Guard([Delayed] InitGuardSetsDelegate initGuardSets, [Delayed] InvariantHoldsDelegate invariantHolds)
|
||
|
: this(initGuardSets, new CheckInvariantDelegate(new InvariantHoldsAdaptor(invariantHolds).CheckInvariant))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new guard object.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Initially, the object is unshared;
|
||
|
/// the current thread can write and is writing the guard;
|
||
|
/// and no other thread can access the guard.
|
||
|
/// </remarks>
|
||
|
/// <param name="initGuardSets">A delegate that is called to initialize the guard's <i>guard sets</i>.</param>
|
||
|
/// <param name="checkInvariant">A delegate that is called to check the guard's invariant.</param>
|
||
|
public Guard([Delayed] InitGuardSetsDelegate initGuardSets, [Delayed] CheckInvariantDelegate checkInvariant){
|
||
|
this.initFrameSets = initGuardSets;
|
||
|
this.checkInvariant = checkInvariant;
|
||
|
LocalData locals = Locals;
|
||
|
locals.Capability = ThreadCapability.Writable;
|
||
|
locals.Activity = ThreadActivity.Writing;
|
||
|
}
|
||
|
|
||
|
LocalData/*!*/ Locals {
|
||
|
get {
|
||
|
LocalData locals;
|
||
|
object o = Thread.GetData(localData);
|
||
|
if (o == null) {
|
||
|
locals = new LocalData();
|
||
|
Thread.SetData(localData, locals);
|
||
|
} else
|
||
|
locals = (LocalData) o;
|
||
|
return locals;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if the current thread can read the resource; otherwise, returns false.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Equivalent to <c>Capability != ThreadCapability.None</c>.
|
||
|
/// </remarks>
|
||
|
public bool CanRead {
|
||
|
get {
|
||
|
return Locals.Capability != ThreadCapability.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if the current thread can write the resource; otherwise, returns false.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Equivalent to <c>Capability == ThreadCapability.Writable</c>.
|
||
|
/// </remarks>
|
||
|
public bool CanWrite {
|
||
|
get {
|
||
|
return Locals.Capability == ThreadCapability.Writable;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns true if the current thread is reading or writing the resource; otherwise, returns false.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Equivalent to <c>Activity != ThreadActivity.None</c>.
|
||
|
/// </remarks>
|
||
|
public bool IsActive {
|
||
|
get {
|
||
|
return Locals.Activity != ThreadActivity.None;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void CheckIsReading(){
|
||
|
if (Locals.Activity == ThreadActivity.None)
|
||
|
throw new GuardException("Thread is not reading object.");
|
||
|
}
|
||
|
|
||
|
public void CheckIsWriting(){
|
||
|
if (Locals.Activity != ThreadActivity.Writing)
|
||
|
throw new GuardException("Thread is not writing object.");
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the current thread's sharing mode for the resource.
|
||
|
/// </summary>
|
||
|
public SharingMode SharingMode {
|
||
|
get {
|
||
|
return Locals.SharingMode;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the current thread's capability with respect to the resource.
|
||
|
/// </summary>
|
||
|
public ThreadCapability Capability {
|
||
|
get {
|
||
|
return Locals.Capability;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the current thread's activity with respect to the resource.
|
||
|
/// </summary>
|
||
|
public ThreadActivity Activity {
|
||
|
get {
|
||
|
return Locals.Activity;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Starts reading the resource.
|
||
|
/// </summary>
|
||
|
public void StartReading(){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Capability == ThreadCapability.None)
|
||
|
throw new GuardException("Object is not readable by current thread.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is already reading or writing object.");
|
||
|
RegisterSharedFrames();
|
||
|
locals.Activity = ThreadActivity.Reading;
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
repFrame.frame.Locals.Capability = ThreadCapability.Readable;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Starts reading the resource; starts reading any transitive owners as necessary.
|
||
|
/// </summary>
|
||
|
/// <returns>The furthest transitive owner that was not yet reading.</returns>
|
||
|
[return:Microsoft.Contracts.NotNull]
|
||
|
public Guard StartReadingTransitively(){
|
||
|
Guard rootFrame;
|
||
|
Commitment commitment = owner as Commitment;
|
||
|
if (commitment != null)
|
||
|
rootFrame = commitment.owner.StartReadingTransitively();
|
||
|
else
|
||
|
rootFrame = this;
|
||
|
StartReading();
|
||
|
return rootFrame;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Ends reading the resource.
|
||
|
/// </summary>
|
||
|
public void EndReading(){
|
||
|
EndReading(false);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Ends reading the resource; ends reading any transitive owned resources as necessary.
|
||
|
/// </summary>
|
||
|
public void EndReadingTransitively(){
|
||
|
EndReading(true);
|
||
|
}
|
||
|
|
||
|
void EndReading(bool transitively){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Activity != ThreadActivity.Reading)
|
||
|
throw new GuardException("Thread is not reading object.");
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
if (repFrame.frame.Locals.Activity == ThreadActivity.Reading)
|
||
|
if (transitively)
|
||
|
repFrame.frame.EndReading(true);
|
||
|
else
|
||
|
throw new GuardException("Thread is still reading an owned object.");
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
repFrame.frame.Locals.Capability = ThreadCapability.None;
|
||
|
locals.Activity = ThreadActivity.None;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Ends writing the resource.
|
||
|
/// </summary>
|
||
|
[Delayed] // This [Delayed] tag isn't actually verifiable, but we believe it does hold here.
|
||
|
public void EndWriting(){
|
||
|
EndWriting(false, false);
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public bool CanStartWriting{
|
||
|
get {
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Capability != ThreadCapability.Writable)
|
||
|
return false;
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
return false;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
[Pure]
|
||
|
public bool CheckCanStartWriting(){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Capability != ThreadCapability.Writable)
|
||
|
throw new GuardException("Object is not writable by current thread.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is already reading or writing the object.");
|
||
|
return true;
|
||
|
}
|
||
|
[Pure]
|
||
|
public bool CanStartWritingTransitively{
|
||
|
get {
|
||
|
if (this.CanStartWriting)
|
||
|
return true;
|
||
|
Commitment commitment = owner as Commitment;
|
||
|
if (commitment != null)
|
||
|
return commitment.owner.CanStartWritingTransitively;
|
||
|
else
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#region Unpack/Pack methods
|
||
|
/// <summary>
|
||
|
/// Starts writing the resource; starts writing any transitive owners as necessary.
|
||
|
/// </summary>
|
||
|
/// <returns>The furthest transitive owner that was not yet writing.</returns>
|
||
|
///
|
||
|
[return:Microsoft.Contracts.NotNull]
|
||
|
public Guard/*!*/ StartWritingTransitively(){
|
||
|
Guard rootFrame;
|
||
|
Commitment commitment = owner as Commitment;
|
||
|
if (commitment != null)
|
||
|
rootFrame = commitment.owner.StartWritingTransitively();
|
||
|
else
|
||
|
rootFrame = this;
|
||
|
StartWriting();
|
||
|
return rootFrame;
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Ends writing the resource; ends writing any transitive reps as necessary.
|
||
|
/// </summary>
|
||
|
public void EndWritingTransitively() {
|
||
|
EndWriting(true, false);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Starts writing the resource.
|
||
|
/// </summary>
|
||
|
public void StartWriting() {
|
||
|
// Console.WriteLine("StartWriting: " + locals.ToString());
|
||
|
CheckCanStartWriting();
|
||
|
RegisterSharedFrames();
|
||
|
Locals.Activity = ThreadActivity.Writing;
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
repFrame.Release();
|
||
|
repFrames.Clear();
|
||
|
sharedFrames.Clear();
|
||
|
}
|
||
|
void EndWriting(bool transitively, bool reflexively) {
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Activity != ThreadActivity.Writing)
|
||
|
if (reflexively)
|
||
|
return;
|
||
|
else
|
||
|
throw new GuardException("Thread is not writing object.");
|
||
|
repFrames.Clear();
|
||
|
sharedFrames.Clear();
|
||
|
initFrameSets();
|
||
|
if (transitively)
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
repFrame.frame.EndWriting(true, true);
|
||
|
checkInvariant(true);
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
repFrame.Commit(this);
|
||
|
locals.Activity = ThreadActivity.None;
|
||
|
}
|
||
|
|
||
|
public static void StartWritingFrame([NotNull] object o, [NotNull] Type t) { }
|
||
|
public static void EndWritingFrame([NotNull] object o, [NotNull] Type t) { }
|
||
|
|
||
|
// The next two pairs of methods are for use when an object is being exposed at
|
||
|
// one particular type, *without* being unpacked at all subtypes (which is how
|
||
|
// the "normal" unpacking is done).
|
||
|
|
||
|
// The first pair, WritingAtNop, is for those occurrences where nothing
|
||
|
// should be done at runtime, but downstream tools may still need to know
|
||
|
// that the object is being unpacked.
|
||
|
public static void StartWritingAtNop([NotNull] object o, [NotNull] Type t) { }
|
||
|
public static void EndWritingAtNop([NotNull] object o, [NotNull] Type t) { }
|
||
|
|
||
|
// The second pair, WritingAtTransitively, behaves at runtime just as WritingTransitively,
|
||
|
// but it knows to not check the invariant for any subtype below t.
|
||
|
[return: Microsoft.Contracts.NotNull]
|
||
|
public Guard/*!*/ StartWritingAtTransitively([NotNull] Type t) { return this.StartWritingTransitively(); }
|
||
|
public void EndWritingAtTransitively([NotNull] Type t) { this.EndWriting(true, false); }
|
||
|
#endregion Unpack/Pack methods
|
||
|
|
||
|
/// <summary>
|
||
|
/// Commits the resource.
|
||
|
/// </summary>
|
||
|
/// <param name="owner">The new owner.</param>
|
||
|
/// <returns>A new commitment.</returns>
|
||
|
/// <remarks>
|
||
|
/// A thread that calls this method afterwards no longer has access to the object.
|
||
|
/// Any thread can gain access to the object by calling the <see cref="Commitment.Release"/> method on the new commitment.
|
||
|
/// </remarks>
|
||
|
Commitment Commit(Guard/*!*/ owner) {
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Capability != ThreadCapability.Writable)
|
||
|
throw new GuardException("Object is not writable by current thread.");
|
||
|
if (locals.SharingMode != SharingMode.Unshared)
|
||
|
throw new GuardException("Object is shared.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is still reading or writing object.");
|
||
|
Commitment commitment = new Commitment(this, owner);
|
||
|
this.owner = commitment;
|
||
|
locals.Capability = ThreadCapability.None;
|
||
|
return commitment;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a resource to this guard's set of <i>reps</i>.
|
||
|
/// </summary>
|
||
|
/// <param name="rep">The resource being added.</param>
|
||
|
/// <remarks>
|
||
|
/// When a guard ends writing, it gains ownership of its reps.
|
||
|
/// </remarks>
|
||
|
public void AddRep(Guard/*!*/ rep) {
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Activity != ThreadActivity.Writing)
|
||
|
throw new GuardException("Thread is not writing the object.");
|
||
|
repFrames[rep] = new RepFrame(rep);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds an object to this guard's set of <i>reps</i>.
|
||
|
/// </summary>
|
||
|
/// <param name="repObject">The object being added.</param>
|
||
|
/// <remarks>
|
||
|
/// If <paramref name="repObject"/> is not a guarded object, the method does nothing.
|
||
|
/// </remarks>
|
||
|
public void AddRepObject(object repObject){
|
||
|
if (repObject == null) return;
|
||
|
Guard g = Guard.GetObjectGuard(repObject);
|
||
|
if (g != null)
|
||
|
AddRep(g);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a frame to this guard's set of <i>reps</i>.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// If <paramref name="repObject"/> is not a guarded object, the method does nothing.
|
||
|
/// </remarks>
|
||
|
public void AddRepFrame(object o, Type t){
|
||
|
Guard g = Guard.GetFrameGuard(o, t);
|
||
|
if (g != null)
|
||
|
AddRep(g);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Turns this unshared resource into a lock-protected resource.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// When this method returns, only the current thread shares the resource.
|
||
|
/// Share the resource with other threads using
|
||
|
/// the <see cref="AddLockProtectedCertificate"/> method
|
||
|
/// or
|
||
|
/// the <see cref="CreateThreadStartForLockProtected"/> method.
|
||
|
/// </remarks>
|
||
|
public void ShareLockProtected(){
|
||
|
Share(SharingMode.LockProtected);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Turns the unshared resource into an immutable resource.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// When this method returns, only the current thread shares the resource.
|
||
|
/// Share the resource with other threads using
|
||
|
/// the <see cref="AddImmutableCertificate"/> method
|
||
|
/// or the <see cref="CreateThreadStartForImmutable"/> method.
|
||
|
/// </remarks>
|
||
|
public void ShareImmutable(){
|
||
|
Share(SharingMode.Immutable);
|
||
|
}
|
||
|
|
||
|
void Share(SharingMode mode){
|
||
|
LocalData locals = Locals;
|
||
|
// Console.WriteLine("Share: " + locals.ToString() + ", asked to share as: " + mode.ToString());
|
||
|
if (mode != SharingMode.Unshared && locals.SharingMode == mode)
|
||
|
return;
|
||
|
if (locals.Capability != ThreadCapability.Writable)
|
||
|
throw new GuardException("Object is not writable by the current thread.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is still reading or writing the object.");
|
||
|
if (locals.SharingMode != SharingMode.Unshared)
|
||
|
throw new GuardException("Object is already shared.");
|
||
|
locals.SharingMode = mode;
|
||
|
switch (mode){
|
||
|
case SharingMode.LockProtected:
|
||
|
locals.Capability = ThreadCapability.None;
|
||
|
scheduler = new Scheduler();
|
||
|
break;
|
||
|
case SharingMode.Unshared:
|
||
|
locals.Capability = ThreadCapability.None;
|
||
|
break;
|
||
|
default:
|
||
|
// assert mode == SharingMode.Immutable;
|
||
|
locals.Capability = ThreadCapability.Readable;
|
||
|
break;
|
||
|
}
|
||
|
// Console.WriteLine("Share: local state now: " + locals.ToString());
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Acquires exclusive access to this resource.
|
||
|
/// </summary>
|
||
|
/// <param name="condition">If not null, indicates when the thread can acquire the resource.</param>
|
||
|
public void AcquireForWriting(ThreadConditionDelegate condition){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.SharingMode != SharingMode.LockProtected)
|
||
|
throw new GuardException("Object is not lock-protected.");
|
||
|
if (locals.Capability != ThreadCapability.None)
|
||
|
throw new GuardException("Thread has already acquired the object.");
|
||
|
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
|
||
|
scheduler.AcquireForWriting(condition);
|
||
|
locals.Capability = ThreadCapability.Writable;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Relinquishes exclusive access to this resource.
|
||
|
/// </summary>
|
||
|
public void ReleaseForWriting(){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.SharingMode != SharingMode.LockProtected)
|
||
|
throw new GuardException("Object is not lock-protected.");
|
||
|
if (locals.Capability != ThreadCapability.Writable)
|
||
|
throw new GuardException("Thread has not acquired the object for writing.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is still reading or writing the object.");
|
||
|
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
|
||
|
scheduler.ReleaseForWriting();
|
||
|
locals.Capability = ThreadCapability.None;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Acquires read access to this resource.
|
||
|
/// </summary>
|
||
|
/// <param name="condition">If not null, indicates when the thread can acquire the resource.</param>
|
||
|
public void AcquireForReading(ThreadConditionDelegate condition){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.SharingMode != SharingMode.LockProtected)
|
||
|
throw new GuardException("Object is not lock-protected.");
|
||
|
if (locals.Capability != ThreadCapability.None)
|
||
|
throw new GuardException("Thread has already acquired the object.");
|
||
|
locals.Capability = ThreadCapability.Readable; // Allow condition code to read the object.
|
||
|
scheduler.AcquireForReading(condition);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Relinquishes read access to this resource.
|
||
|
/// </summary>
|
||
|
public void ReleaseForReading(){
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.SharingMode != SharingMode.LockProtected)
|
||
|
throw new GuardException("Object is not lock-protected.");
|
||
|
if (locals.Capability != ThreadCapability.Readable)
|
||
|
throw new GuardException("Thread has not acquired the object for reading.");
|
||
|
if (locals.Activity != ThreadActivity.None)
|
||
|
throw new GuardException("Thread is still reading the object.");
|
||
|
scheduler.ReleaseForReading();
|
||
|
locals.Capability = ThreadCapability.None;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a resource to this guard's set of <i>lock-protected certificates</i>.
|
||
|
/// </summary>
|
||
|
/// <param name="guard">The resource being added.</param>
|
||
|
/// <remarks>
|
||
|
/// When a thread subsequently starts reading or writing this guard,
|
||
|
/// the resource is shared with the thread.
|
||
|
/// </remarks>
|
||
|
public void AddLockProtectedCertificate(Guard/*!*/ guard) {
|
||
|
AddSharedFrame(guard, SharingMode.LockProtected);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a resource to this guard's set of <i>immutable certificates</i>.
|
||
|
/// </summary>
|
||
|
/// <param name="guard">The resource being added.</param>
|
||
|
/// <remarks>
|
||
|
/// When a thread subsequently starts reading or writing this guard,
|
||
|
/// the resource is shared with the thread.
|
||
|
/// </remarks>
|
||
|
public void AddImmutableCertificate(Guard/*!*/ guard) {
|
||
|
AddSharedFrame(guard, SharingMode.Immutable);
|
||
|
}
|
||
|
|
||
|
void AddSharedFrame(Guard/*!*/ frame, SharingMode mode) {
|
||
|
frame.Share(mode);
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Activity != ThreadActivity.Writing)
|
||
|
throw new GuardException("Thread is not writing the object.");
|
||
|
sharedFrames[frame] = mode;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Stores a certificate for a lock-protected object.
|
||
|
/// Does nothing if the object is not guarded.
|
||
|
/// </summary>
|
||
|
/// <param name="sharedObject">The object for which a certificate is stored.</param>
|
||
|
/// <seealso cref="AddLockProtectedCertificate"/>
|
||
|
public void AddObjectLockProtectedCertificate(object sharedObject){
|
||
|
if (sharedObject == null) return;
|
||
|
Guard g = Guard.GetObjectGuard(sharedObject);
|
||
|
if (g != null)
|
||
|
AddLockProtectedCertificate(g);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Stores a certificate for an immutable object.
|
||
|
/// Does nothing if the object is not guarded.
|
||
|
/// </summary>
|
||
|
/// <param name="sharedObject">The object for which a certificate is stored.</param>
|
||
|
/// <seealso cref="AddLockProtectedCertificate"/>
|
||
|
public void AddObjectImmutableCertificate(object sharedObject){
|
||
|
if (sharedObject == null) return;
|
||
|
Guard g = Guard.GetObjectGuard(sharedObject);
|
||
|
if (g != null)
|
||
|
AddImmutableCertificate(g);
|
||
|
}
|
||
|
|
||
|
void RegisterSharingMode(SharingMode mode){
|
||
|
LocalData sharedFrameLocals = Locals;
|
||
|
sharedFrameLocals.SharingMode = mode;
|
||
|
if (mode == SharingMode.Immutable)
|
||
|
sharedFrameLocals.Capability = ThreadCapability.Readable;
|
||
|
else if (mode == SharingMode.Unshared)
|
||
|
sharedFrameLocals.Capability = ThreadCapability.Writable;
|
||
|
}
|
||
|
|
||
|
void RegisterSharedFrames(){
|
||
|
foreach (DictionaryEntry entry in sharedFrames){
|
||
|
Guard sharedFrame = (Guard)entry.Key;
|
||
|
//^ assume sharedFrame != null;
|
||
|
object value = entry.Value;
|
||
|
if (value == null) continue;
|
||
|
SharingMode mode = (SharingMode)value;
|
||
|
sharedFrame.RegisterSharingMode(mode);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
class ThreadStartTarget{
|
||
|
Guard frame;
|
||
|
GuardThreadStart threadStart;
|
||
|
SharingMode sharingMode;
|
||
|
|
||
|
public ThreadStartTarget(Guard frame, GuardThreadStart threadStart, SharingMode sharingMode){
|
||
|
this.frame = frame;
|
||
|
this.threadStart = threadStart;
|
||
|
this.sharingMode = sharingMode;
|
||
|
}
|
||
|
|
||
|
public void Start(){
|
||
|
if (this.frame == null){
|
||
|
// this makes Start() non-re-entrant
|
||
|
throw new GuardException("Start() method can be called at most once.");
|
||
|
}
|
||
|
frame.RegisterSharingMode(sharingMode);
|
||
|
this.frame = null;
|
||
|
threadStart();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ThreadStart CreateThreadStart(GuardThreadStart threadStart, SharingMode sharingMode){
|
||
|
Share(sharingMode);
|
||
|
return new ThreadStart(new ThreadStartTarget(this, threadStart, sharingMode).Start);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Use this method to share the resource with a new thread.
|
||
|
/// </summary>
|
||
|
/// <param name="threadStart">A method to be executed by the new sharing thread.</param>
|
||
|
/// <returns>A delegate that shares the resource with the thread calling it (which is typically a newly started thread)
|
||
|
/// and then calls <paramref name="threadStart"/>.</returns>
|
||
|
public ThreadStart CreateThreadStartForImmutable(GuardThreadStart threadStart){
|
||
|
return CreateThreadStart(threadStart, SharingMode.Immutable);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Use this method to share the resource with a new thread.
|
||
|
/// </summary>
|
||
|
/// <param name="threadStart">A method to be executed by the new sharing thread.</param>
|
||
|
/// <returns>A delegate that shares the resource with the thread calling it (which is typically a newly started thread)
|
||
|
/// and then calls <paramref name="threadStart"/>.</returns>
|
||
|
public ThreadStart CreateThreadStartForLockProtected(GuardThreadStart threadStart){
|
||
|
return CreateThreadStart(threadStart, SharingMode.LockProtected);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Use this method to transfer the resource to a new thread.
|
||
|
/// </summary>
|
||
|
/// <param name="threadStart">A method to be executed by the new standalone thread.</param>
|
||
|
/// <returns>A delegate that transfers the resource to the thread calling it (which is typically a newly started thread)
|
||
|
/// and then calls <paramref name="threadStart"/>.</returns>
|
||
|
public ThreadStart CreateThreadStartForOwn(GuardThreadStart threadStart){
|
||
|
// Console.WriteLine("CreateThreadStartForOwn: " + threadStart.ToString());
|
||
|
return CreateThreadStart(threadStart, SharingMode.Unshared);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Holds the frame guard getter delegates of the guarded classes loaded into the AppDomain.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Lock this object to access it.
|
||
|
/// </remarks>
|
||
|
static readonly Hashtable/*<Type,FrameGuardGetter!>!*/ frameGuardGetters = new Hashtable();
|
||
|
|
||
|
public static void RegisterGuardedClass(Type t, FrameGuardGetter getter) {
|
||
|
if (getter == null)
|
||
|
throw new ArgumentNullException("getter");
|
||
|
#if !SINGULARITY
|
||
|
if (System.Reflection.Assembly.GetCallingAssembly() != t.Assembly)
|
||
|
throw new ArgumentException("An assembly can register only its own types.");
|
||
|
#endif
|
||
|
lock (frameGuardGetters) {
|
||
|
frameGuardGetters.Add(t, getter);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the frame guard of object <paramref name="o"/> at type <paramref name="t"/>,
|
||
|
/// or <code>null</code> if <paramref name="t"/> is not a guarded class.
|
||
|
/// </summary>
|
||
|
public static Guard GetFrameGuard([NotNull] object o, [NotNull] Type t){
|
||
|
FrameGuardGetter getter;
|
||
|
// The Hashtable documentation allows one writer and multiple readers to access a non-synchronized Hashtable concurrently.
|
||
|
// See the documentation for the System.Collections.Hashtable.Synchronized method.
|
||
|
getter = (FrameGuardGetter)frameGuardGetters[t];
|
||
|
return getter == null ? null : getter(o);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Returns the guard of object <paramref name="o"/>, or
|
||
|
/// <code>null</code> if <paramref name="o"/> is not guarded.
|
||
|
/// </summary>
|
||
|
public static Guard GetObjectGuard([NotNull] object o){
|
||
|
Type t = o.GetType();
|
||
|
while (t != null){
|
||
|
Guard guard = GetFrameGuard(o, t);
|
||
|
if (guard != null)
|
||
|
return guard;
|
||
|
t = t.BaseType;
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool IsConsistent([NotNull] object o){
|
||
|
Guard objectGuard = GetObjectGuard(o);
|
||
|
if (objectGuard != null){
|
||
|
return objectGuard.CanStartWriting;
|
||
|
}else{
|
||
|
return true; // Objects that do not have an invariant are always consistent.
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool IsPeerConsistent([NotNull] object o){
|
||
|
return IsConsistent(o);
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public bool IsExposable{
|
||
|
get{
|
||
|
return this.CanStartWritingTransitively;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool FrameIsExposable([NotNull] object o, [NotNull] Type t){
|
||
|
Guard guard = GetFrameGuard(o, t);
|
||
|
return guard == null ? true : guard.IsExposable;
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool BaseIsConsistent([NotNull] object o, [NotNull] Type t){
|
||
|
// System.Reflection does not seem to allow one to express a base call; this is a workaround.
|
||
|
return FrameIsExposable(o, t.BaseType);
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public bool IsExposed{
|
||
|
get{
|
||
|
return this.Activity == ThreadActivity.Writing;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool FrameIsExposed([NotNull] object o, [NotNull] Type t){
|
||
|
Guard guard = GetFrameGuard(o, t);
|
||
|
return guard == null ? true : guard.IsExposed;
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public bool IsPrevalid{
|
||
|
get{
|
||
|
LocalData locals = Locals;
|
||
|
if (locals.Activity != ThreadActivity.Writing)
|
||
|
return false;
|
||
|
repFrames.Clear();
|
||
|
sharedFrames.Clear();
|
||
|
initFrameSets();
|
||
|
foreach (RepFrame repFrame in repFrames.Values)
|
||
|
if (!repFrame.frame.IsExposable)
|
||
|
return false;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool FrameIsPrevalid([NotNull] object o, [NotNull] Type t){
|
||
|
Guard guard = GetFrameGuard(o, t);
|
||
|
return guard == null ? true : guard.IsPrevalid;
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public bool IsValid{
|
||
|
get{
|
||
|
return this.IsPrevalid && this.checkInvariant(false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool FrameIsValid([NotNull] object o, [NotNull] Type t){
|
||
|
Guard guard = GetFrameGuard(o, t);
|
||
|
return guard == null ? true : guard.IsValid;
|
||
|
}
|
||
|
|
||
|
public static void ShareLockProtected([NotNull] object o){
|
||
|
Guard guard = GetObjectGuard(o);
|
||
|
if (guard != null)
|
||
|
guard.ShareLockProtected();
|
||
|
}
|
||
|
|
||
|
[Pure]
|
||
|
public static bool IsLockProtected(object o){
|
||
|
Guard g = GetObjectGuard(o);
|
||
|
return g != null ? g.SharingMode == SharingMode.LockProtected : true;
|
||
|
}
|
||
|
|
||
|
[Confined]
|
||
|
public static void ModifiesObject(object o){}
|
||
|
[Confined]
|
||
|
public static void ModifiesArray(object o) { }
|
||
|
[Pure]
|
||
|
public static void ModifiesPeers(object o) { }
|
||
|
[Pure]
|
||
|
public static void ModifiesNothing(object o) { }
|
||
|
|
||
|
/// <summary>
|
||
|
/// In a method's ensures clause, indicates that <paramref name="o"/> was not allocated in the pre-state.
|
||
|
/// Note: this is a temporary measure that will be replaced with a more modular construct in the future.
|
||
|
/// </summary>
|
||
|
[Confined]
|
||
|
public static bool IsNew(object o) { return true; }
|
||
|
|
||
|
/// <summary>
|
||
|
/// Used in the Boogie bytecode translator.
|
||
|
/// </summary>
|
||
|
public static void NoOp(){}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
namespace Microsoft.Contracts{
|
||
|
#if CCINamespace
|
||
|
using Microsoft.Cci;
|
||
|
#endif
|
||
|
/// <summary>
|
||
|
/// Indicates that the field refers to a lock-protected object.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler to emit a call to the <see cref="Microsoft.Contracts.Guard.AddObjectLockProtectedCertificate"/>
|
||
|
/// method in its <see cref="Microsoft.Contracts.InitGuardSetsDelegate"/> implementation.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Parameter)]
|
||
|
public class LockProtectedAttribute : Attribute {}
|
||
|
/// <summary>
|
||
|
/// Indicates that the method requires that the target is lock-protected.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler's ThreadStart conversion feature
|
||
|
/// to share the lock-protected target object
|
||
|
/// with the newly started thread.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Method)]
|
||
|
public class RequiresLockProtectedAttribute : Attribute {}
|
||
|
/// <summary>
|
||
|
/// Indicates that the field refers to an immutable object.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler to emit a call to the <see cref="Microsoft.Contracts.Guard.AddObjectImmutableCertificate"/>
|
||
|
/// method in its <see cref="Microsoft.Contracts.InitGuardSetsDelegate"/> implementation.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Interface | AttributeTargets.Class | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||
|
public sealed class ImmutableAttribute : Attribute { }
|
||
|
/// <summary>
|
||
|
/// Indicates that the method requires that the target is writeable.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler's ThreadStart conversion feature to transfer the target object
|
||
|
/// to the newly started thread.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Method)]
|
||
|
public class RequiresCanWriteAttribute : Attribute {}
|
||
|
/// <summary>
|
||
|
/// Indicates that the method requires that the target is immutable.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler's ThreadStart conversion feature to share the immutable target object
|
||
|
/// with the newly started thread.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Method)]
|
||
|
public class RequiresImmutableAttribute : Attribute {}
|
||
|
/// <summary>
|
||
|
/// Indicates that the method reads the target.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler to enclose the method's body in a <c>read (this)</c> statement.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Method)]
|
||
|
public class ReaderAttribute : Attribute {}
|
||
|
/// <summary>
|
||
|
/// Indicates that the method writes the target.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// This attribute causes the Spec# compiler to enclose the method's body in a <c>write (this)</c> statement.
|
||
|
/// </remarks>
|
||
|
[AttributeUsage(AttributeTargets.Method)]
|
||
|
public class WriterAttribute : Attribute {}
|
||
|
[AttributeUsage(SpecTargets.Code,AllowMultiple=false, Inherited = true)]
|
||
|
public sealed class ConfinedAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[Obsolete("Use Microsoft.Contracts.NoDefaultContract instead")]
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Constructor, AllowMultiple = true, Inherited = false)]
|
||
|
public sealed class NoDefaultActivityAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Constructor,AllowMultiple=true, Inherited = false)]
|
||
|
public sealed class NoDefaultContractAttribute: AttributeWithContext{
|
||
|
}
|
||
|
[Obsolete("Use Microsoft.Contracts.Rep or Microsoft.Contracts.Peer instead")]
|
||
|
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class OwnedAttribute: Attribute{
|
||
|
/// <summary>
|
||
|
/// True if the field is owned; false otherwise.
|
||
|
/// </summary>
|
||
|
public bool Value;
|
||
|
/// <summary>
|
||
|
/// True if the field is a peer field; false otherwise.
|
||
|
/// </summary>
|
||
|
public bool Peer;
|
||
|
public OwnedAttribute() { this.Value = true; this.Peer = false; }
|
||
|
public OwnedAttribute(bool value) { this.Value = value; this.Peer = false; }
|
||
|
public OwnedAttribute(string value) {
|
||
|
switch (value) {
|
||
|
case "peer":
|
||
|
this.Value = false;
|
||
|
this.Peer = true;
|
||
|
break;
|
||
|
case "this":
|
||
|
this.Value = true;
|
||
|
this.Peer = false;
|
||
|
break;
|
||
|
default:
|
||
|
System.Diagnostics.Debug.Assert(false);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class RepAttribute : Attribute {
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class PeerAttribute : Attribute {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Fields of array-type or subtype of IEnumerable can be marked ElementsRep meaning that the elements of the
|
||
|
/// array or collection are rep of the array or collection.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ElementsRepAttribute : AttributeWithContext {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Fields of array-type or subtype of IEnumerable can be marked ElementsPeer meaning that the elements of the
|
||
|
/// array or collection are peer of the array or collection.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ElementsPeerAttribute : AttributeWithContext {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Methods of subtypes of IEnumerable can be marked Element meaning that the method returns an
|
||
|
/// element of the collection.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ElementAttribute : AttributeWithContext {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Methods of subtypes of IEnumerable can be marked ElementCollection meaning that the method returns
|
||
|
/// a set of elements of the collection.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ElementCollectionAttribute : AttributeWithContext {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Used to ensure acyclicity of method call chains in specifications of methods.
|
||
|
/// Indicates the maximum number of method calls before the call chain terminates.
|
||
|
/// E.g. zero if method's specification does not contain method calls.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class RecursionTerminationAttribute : AttributeWithContext {
|
||
|
public int level;
|
||
|
public RecursionTerminationAttribute() { this.level = 0; }
|
||
|
public RecursionTerminationAttribute(int level) { this.level = level; }
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class NoReferenceComparisonAttribute : AttributeWithContext {
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||
|
public sealed class ResultNotNewlyAllocatedAttribute : AttributeWithContext {
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Indicates that a parameter, or the receiver parameter if applied to a method or constructor, starts in an unowned state and may cause the owner to change.
|
||
|
/// </summary>
|
||
|
[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Method | AttributeTargets.Constructor, AllowMultiple=false)]
|
||
|
public sealed class CapturedAttribute : Attribute{
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = false)]
|
||
|
public sealed class DependentAttribute : Attribute {
|
||
|
/// <summary>
|
||
|
/// The type that is allowed to have an invariant referring to the field
|
||
|
/// this attribute is attached to.
|
||
|
/// </summary>
|
||
|
public Type otherType;
|
||
|
public DependentAttribute(Type otherType) { this.otherType = otherType; }
|
||
|
}
|
||
|
public sealed class Owner{
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: returns true iff c and d are owned by the same owner or
|
||
|
/// if they have no owner and belong to the same peer group.
|
||
|
/// </summary>
|
||
|
/// <param name="c"></param>
|
||
|
/// <param name="d"></param>
|
||
|
/// <returns></returns>
|
||
|
[Pure]
|
||
|
public static bool Same([NotNull] object c, [NotNull] object d) { return true; }
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: returns true iff subject has no owner.
|
||
|
/// Dynamically, this method always returns true.
|
||
|
/// </summary>
|
||
|
/// <param name="c"></param>
|
||
|
/// <returns></returns>
|
||
|
[Pure]
|
||
|
public static bool None([NotNull] object c) { return true; }
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: returns true iff subject is owned by (owner,frame).
|
||
|
/// Dynamically, this method always returns true.
|
||
|
/// </summary>
|
||
|
/// <param name="subject"></param>
|
||
|
/// <param name="owner"></param>
|
||
|
/// <param name="frame"></param>
|
||
|
/// <returns></returns>
|
||
|
[Pure]
|
||
|
public static bool Is([NotNull] object subject, [NotNull] object owner, [NotNull] Type frame) { return true; }
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: returns true iff subject has no owner and is in
|
||
|
/// in peer group represented by itself. That is, returns true iff the subject's owner is
|
||
|
/// the same as it is in the post-state of a non-capturing constructor.
|
||
|
/// Dynamically, this method always returns true.
|
||
|
/// </summary>
|
||
|
/// <param name="c"></param>
|
||
|
/// <returns></returns>
|
||
|
[Pure]
|
||
|
public static bool New([NotNull] object c) { return true; }
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: Requires that subject initially has no owner, and sets the owner of
|
||
|
/// subject and any other objects in its peer group to (owner,frame).
|
||
|
/// That is:
|
||
|
/// requires Owner.None(subject);
|
||
|
/// ensures Owner.Is(subject, owner, frame);
|
||
|
/// Dynamically, this method is a no-op.
|
||
|
/// </summary>
|
||
|
/// <param name="subject"></param>
|
||
|
/// <param name="owner"></param>
|
||
|
/// <param name="frame"></param>
|
||
|
public static void Assign([NotNull] object subject, [NotNull] object owner, [NotNull] Type frame) { }
|
||
|
/// <summary>
|
||
|
/// As seen by the static program verifier: Requires that "subject" initially has no owner, and sets the owner of
|
||
|
/// "subject" and any other objects in its peer group to the same owner or peer group as "peer"..
|
||
|
/// That is:
|
||
|
/// requires Owner.None(subject);
|
||
|
/// ensures Owner.Same(subject, peer);
|
||
|
/// Dynamically, this method is a no-op.
|
||
|
/// </summary>
|
||
|
/// <param name="subject"></param>
|
||
|
/// <param name="peer"></param>
|
||
|
public static void AssignSame([NotNull] object subject, [NotNull] object peer) { }
|
||
|
}
|
||
|
public class ObjectInvariantException : Microsoft.Contracts.GuardException{
|
||
|
public ObjectInvariantException() : base("Object invariant does not hold.") {}
|
||
|
}
|
||
|
///<summary>
|
||
|
///Instructs downstream tools to assume the correctness of this assembly, type or member without performing any verification.
|
||
|
/// Can use [SkipVerification(false)] to explicitly mark assembly, type or member as one to have verification performed on it.
|
||
|
/// Most specific element found (member, type, then assembly) takes precedence.
|
||
|
/// (That is useful if downstream tools allow a user to decide which polarity is the default, unmarked case.)
|
||
|
///</summary>
|
||
|
///<remarks>
|
||
|
///Apply this attribute to a type to apply to all members of the type, including nested types.
|
||
|
///Apply this attribute to an assembly to skip verification of all types and members of the assembly.
|
||
|
/// Default is true, so [SkipVerification] is the same as [SkipVerification(true)].
|
||
|
///</remarks>
|
||
|
[Obsolete("Use Microsoft.Contracts.Verify instead")]
|
||
|
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Constructor)]
|
||
|
public sealed class SkipVerificationAttribute : Attribute {
|
||
|
public bool Value;
|
||
|
public SkipVerificationAttribute() { this.Value = true; }
|
||
|
public SkipVerificationAttribute(bool value) { this.Value = value; }
|
||
|
}
|
||
|
///<summary>
|
||
|
///Instructs downstream tools whether to assume the correctness of this assembly, type or member without performing any verification or not.
|
||
|
/// Can use [Verify(false)] to explicitly mark assembly, type or member as one to *not* have verification performed on it.
|
||
|
/// Most specific element found (member, type, then assembly) takes precedence.
|
||
|
/// (That is useful if downstream tools allow a user to decide which polarity is the default, unmarked case.)
|
||
|
///</summary>
|
||
|
///<remarks>
|
||
|
///Apply this attribute to a type to apply to all members of the type, including nested types.
|
||
|
///Apply this attribute to an assembly to apply to all types and members of the assembly.
|
||
|
/// Apply this attribute to a property to apply to both the getter and setter.
|
||
|
///Default is true, so [Verify] is the same as [Verify(true)].
|
||
|
///</remarks>
|
||
|
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Property)]
|
||
|
public sealed class VerifyAttribute : Attribute {
|
||
|
public bool Value;
|
||
|
public VerifyAttribute() { this.Value = true; }
|
||
|
public VerifyAttribute(bool value) { this.Value = value; }
|
||
|
}
|
||
|
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
|
||
|
public sealed class AdditiveAttribute : Attribute
|
||
|
{
|
||
|
public bool Value;
|
||
|
public AdditiveAttribute() { this.Value = true; }
|
||
|
public AdditiveAttribute(bool value) { this.Value = value; }
|
||
|
}
|
||
|
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
|
||
|
public sealed class InsideAttribute : Attribute {
|
||
|
public bool Value;
|
||
|
public InsideAttribute() { this.Value = true; }
|
||
|
public InsideAttribute(bool value) { this.Value = value; }
|
||
|
}
|
||
|
}
|