2008-03-05 09:52:00 -05:00
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// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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2008-11-17 18:29:00 -05:00
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//============================================================
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//
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// Class: MemoryStream
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//
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// Purpose: A Stream whose backing store is memory. Great
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// for temporary storage without creating a temp file. Also
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// lets users expose a byte[] as a stream.
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//
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//===========================================================
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2008-03-05 09:52:00 -05:00
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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2008-11-17 18:29:00 -05:00
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namespace System.IO
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{
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// A MemoryStream represents a Stream in memory (ie, it has no backing store).
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// This stream may reduce the need for temporary buffers and files in
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// an application.
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//
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// There are two ways to create a MemoryStream. You can initialize one
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// from an unsigned byte array, or you can create an empty one. Empty
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// memory streams are resizable, while ones created with a byte array provide
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// a stream "view" of the data.
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream"]/*' />
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public class MemoryStream : Stream
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{
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private byte[] _buffer; // Either allocated internally or externally.
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private int _origin; // For user-provided arrays, start at this origin
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private int _position; // read/write head.
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private int _length; // Number of bytes within the memory stream
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private int _capacity; // length of usable portion of buffer for stream
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// Note that _capacity == _buffer.Length for non-user-provided byte[]'s
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private bool _expandable; // User-provided buffers aren't expandable.
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private bool _writable; // Can user write to this stream?
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private bool _exposable; // Whether the array can be returned to the user.
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private bool _isOpen; // Is this stream open or closed?
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// In V2, if we get support for arrays of more than 2 GB worth of elements,
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// consider removing this constraint, or setting it to Int64.MaxValue.
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private const int MemStreamMaxLength = Int32.MaxValue;
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream"]/*' />
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public MemoryStream()
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: this(0) {
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream1"]/*' />
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public MemoryStream(int capacity) {
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if (capacity < 0) throw new ArgumentOutOfRangeException("ArgumentOutOfRange_NegativeCapacity");
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_buffer = new byte[capacity];
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_capacity = capacity;
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_expandable = true;
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_writable = true;
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_exposable = true;
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_origin = 0; // Must be 0 for byte[]'s created by MemoryStream
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_isOpen = true;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream2"]/*' />
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public MemoryStream(byte[] buffer)
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: this(buffer, true) {
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream3"]/*' />
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public MemoryStream(byte[] buffer, bool writable) {
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if (buffer == null) throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
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_buffer = buffer;
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_length = _capacity = buffer.Length;
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_writable = writable;
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_exposable = false;
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_origin = 0;
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_isOpen = true;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream4"]/*' />
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public MemoryStream(byte[] buffer, int index, int count)
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: this(buffer, index, count, true, false) {
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream5"]/*' />
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public MemoryStream(byte[] buffer, int index, int count, bool writable)
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: this(buffer, index, count, writable, false) {
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream6"]/*' />
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public MemoryStream(byte[] buffer, int index, int count, bool writable, bool publiclyVisible) {
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if (buffer == null)
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throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
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if (index < 0)
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throw new ArgumentOutOfRangeException("index", "ArgumentOutOfRange_NeedNonNegNum");
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if (count < 0)
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throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
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if (buffer.Length - index < count)
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throw new ArgumentException("Argument_InvalidOffLen");
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_buffer = buffer;
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_origin = _position = index;
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_length = _capacity = index + count;
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_writable = writable;
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_exposable = publiclyVisible; // Can GetBuffer return the array?
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_expandable = false;
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_isOpen = true;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanRead"]/*' />
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public override bool CanRead {
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get { return _isOpen; }
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanSeek"]/*' />
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public override bool CanSeek {
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get { return _isOpen; }
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanWrite"]/*' />
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public override bool CanWrite {
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get { return _writable; }
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Close"]/*' />
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public override void Close() {
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_isOpen = false;
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_writable = false;
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_expandable = false;
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// Don't set buffer to null - allow GetBuffer & ToArray to work.
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}
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// returns a bool saying whether we allocated a new array.
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private bool EnsureCapacity(int value) {
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// Check for overflow
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if (value < 0)
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throw new IOException("IO.IO_StreamTooLong");
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if (value > _capacity) {
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int newCapacity = value;
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if (newCapacity < 256)
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newCapacity = 256;
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if (newCapacity < _capacity * 2)
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newCapacity = _capacity * 2;
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Capacity = newCapacity;
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return true;
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}
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return false;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Flush"]/*' />
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public override void Flush() {
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.GetBuffer"]/*' />
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public virtual byte[] GetBuffer() {
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return _buffer;
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}
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// Gets and sets the capacity (number of bytes allocated) for this stream.
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// The capacity cannot be set to a value less than the current length
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// of the stream.
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//
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Capacity"]/*' />
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public virtual int Capacity {
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get {
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if (!_isOpen) __Error.StreamIsClosed();
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return _capacity - _origin;
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}
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set {
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if (!_isOpen) __Error.StreamIsClosed();
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if (value != _capacity) {
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if (!_expandable) __Error.MemoryStreamNotExpandable();
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if (value < _length) throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_SmallCapacity");
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if (value > 0) {
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byte[] newBuffer = new byte[value];
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if (_length > 0) Buffer.BlockCopy(_buffer, 0, newBuffer, 0, _length);
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_buffer = newBuffer;
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}
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else {
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_buffer = null;
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}
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_capacity = value;
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}
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}
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Length"]/*' />
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public override long Length {
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get {
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if (!_isOpen) __Error.StreamIsClosed();
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return _length - _origin;
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}
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Position"]/*' />
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public override long Position {
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get {
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if (!_isOpen) __Error.StreamIsClosed();
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return _position - _origin;
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}
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set {
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if (!_isOpen) __Error.StreamIsClosed();
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if (value < 0)
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throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_NeedNonNegNum");
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if (value > MemStreamMaxLength)
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throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
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_position = _origin + (int)value;
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}
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Read"]/*' />
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public override int Read([In, Out] byte[] buffer, int offset, int count) {
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if (!_isOpen) __Error.StreamIsClosed();
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if (buffer == null)
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throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
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if (offset < 0)
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throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_NeedNonNegNum");
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if (count < 0)
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throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
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if (buffer.Length - offset < count)
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throw new ArgumentException("Argument_InvalidOffLen");
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int n = _length - _position;
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if (n > count) n = count;
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if (n <= 0)
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return 0;
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Debug.Assert(_position + n >= 0, "_position + n >= 0"); // len is less than 2^31 -1.
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if (n <= 8) {
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int byteCount = n;
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while (--byteCount >= 0)
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buffer[offset + byteCount] = _buffer[_position + byteCount];
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}
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else
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Buffer.BlockCopy(_buffer, _position, buffer, offset, n);
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_position += n;
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return n;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.ReadByte"]/*' />
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public override int ReadByte() {
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if (!_isOpen) __Error.StreamIsClosed();
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if (_position >= _length) return -1;
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return _buffer[_position++];
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Seek"]/*' />
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public override long Seek(long offset, SeekOrigin loc) {
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if (!_isOpen) __Error.StreamIsClosed();
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if (offset > MemStreamMaxLength)
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throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_MemStreamLength");
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switch (loc) {
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case SeekOrigin.Begin:
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if (offset < 0)
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throw new IOException("IO.IO_SeekBeforeBegin");
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_position = _origin + (int)offset;
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break;
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case SeekOrigin.Current:
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if (offset + _position < _origin)
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throw new IOException("IO.IO_SeekBeforeBegin");
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_position += (int)offset;
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break;
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case SeekOrigin.End:
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if (_length + offset < _origin)
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throw new IOException("IO.IO_SeekBeforeBegin");
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_position = _length + (int)offset;
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break;
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default:
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throw new ArgumentException("Argument_InvalidSeekOrigin");
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}
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Debug.Assert(_position >= 0, "_position >= 0");
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return _position;
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}
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// Sets the length of the stream to a given value. The new
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// value must be nonnegative and less than the space remaining in
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// the array, Int32.MaxValue - origin
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// Origin is 0 in all cases other than a MemoryStream created on
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// top of an existing array and a specific starting offset was passed
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// into the MemoryStream constructor. The upper bounds prevents any
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// situations where a stream may be created on top of an array then
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// the stream is made longer than the maximum possible length of the
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// array (Int32.MaxValue).
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//
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.SetLength"]/*' />
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public override void SetLength(long value) {
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if (!_writable) __Error.WriteNotSupported();
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if (value > MemStreamMaxLength)
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throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
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if (value < 0 || value > (Int32.MaxValue - _origin)) {
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throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
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}
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int newLength = _origin + (int)value;
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bool allocatedNewArray = EnsureCapacity(newLength);
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if (!allocatedNewArray && newLength > _length)
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Array.Clear(_buffer, _length, newLength - _length);
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_length = newLength;
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if (_position > newLength) _position = newLength;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.ToArray"]/*' />
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public virtual byte[] ToArray() {
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Debug.Assert(_exposable, "MemoryStream::GetBuffer will let you avoid a copy.");
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byte[] copy = new byte[_length - _origin];
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Buffer.BlockCopy(_buffer, _origin, copy, 0, _length - _origin);
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return copy;
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}
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//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Write"]/*' />
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public override void Write(byte[] buffer, int offset, int count) {
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if (!_isOpen) __Error.StreamIsClosed();
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if (!_writable) __Error.WriteNotSupported();
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if (buffer == null)
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throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
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if (offset < 0)
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throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_NeedNonNegNum");
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if (count < 0)
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throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
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if (buffer.Length - offset < count)
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throw new ArgumentException("Argument_InvalidOffLen");
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int i = _position + count;
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// Check for overflow
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if (i < 0)
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throw new IOException("IO.IO_StreamTooLong");
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if (i > _length) {
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bool mustZero = _position > _length;
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if (i > _capacity) {
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bool allocatedNewArray = EnsureCapacity(i);
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if (allocatedNewArray)
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mustZero = false;
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}
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if (mustZero)
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Array.Clear(_buffer, _length, i - _length);
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_length = i;
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}
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if (count <= 8) {
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2008-03-05 09:52:00 -05:00
|
|
|
int byteCount = count;
|
|
|
|
while (--byteCount >= 0)
|
|
|
|
_buffer[_position + byteCount] = buffer[offset + byteCount];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
Buffer.BlockCopy(buffer, offset, _buffer, _position, count);
|
|
|
|
_position = i;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.WriteByte"]/*' />
|
|
|
|
public override void WriteByte(byte value) {
|
|
|
|
if (!_isOpen) __Error.StreamIsClosed();
|
|
|
|
if (!_writable) __Error.WriteNotSupported();
|
|
|
|
if (_position >= _length) {
|
|
|
|
int newLength = _position + 1;
|
|
|
|
bool mustZero = _position > _length;
|
|
|
|
if (newLength >= _capacity) {
|
|
|
|
bool allocatedNewArray = EnsureCapacity(newLength);
|
|
|
|
if (allocatedNewArray)
|
|
|
|
mustZero = false;
|
|
|
|
}
|
|
|
|
if (mustZero)
|
|
|
|
Array.Clear(_buffer, _length, _position - _length);
|
|
|
|
_length = newLength;
|
|
|
|
}
|
|
|
|
_buffer[_position++] = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Writes this MemoryStream to another stream.
|
|
|
|
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.WriteTo"]/*' />
|
|
|
|
public virtual void WriteTo(Stream stream) {
|
|
|
|
if (!_isOpen) __Error.StreamIsClosed();
|
2008-11-17 18:29:00 -05:00
|
|
|
if (stream == null)
|
2008-03-05 09:52:00 -05:00
|
|
|
throw new ArgumentNullException("stream", "ArgumentNull_Stream");
|
|
|
|
stream.Write(_buffer, _origin, _length - _origin);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|