195 lines
6.2 KiB
C#
195 lines
6.2 KiB
C#
// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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//============================================================
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//
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// Class: Random.cool
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//
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// Purpose: A random number generator.
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//
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//===========================================================
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namespace System
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{
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using System;
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using System.Runtime.CompilerServices;
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//| <include path='docs/doc[@for="Random"]/*' />
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public class Random {
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//
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// Private Constants
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//
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private const int MBIG = Int32.MaxValue;
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private const int MSEED = 161803398;
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private const int MZ = 0;
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//
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// Member Variables
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//
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private int inext, inextp;
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private int[] SeedArray = new int[56];
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//
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// Public Constants
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//
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//
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// Native Declarations
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//
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//
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// Constructors
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//
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//| <include path='docs/doc[@for="Random.Random"]/*' />
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public Random()
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: this(Environment.TickCount) {
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}
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//| <include path='docs/doc[@for="Random.Random1"]/*' />
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public Random(int Seed) {
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int ii;
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int mj, mk;
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//Initialize our Seed array.
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//This algorithm comes from Numerical Recipes in C (2nd Ed.)
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mj = MSEED - Math.Abs(Seed);
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SeedArray[55]=mj;
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mk=1;
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for (int i = 1; i < 55; i++) { //Apparently the range [1..55] is special (Knuth) and so we're wasting the 0'th position.
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ii = (21*i)%55;
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SeedArray[ii]=mk;
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mk = mj - mk;
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if (mk < 0) mk += MBIG;
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mj=SeedArray[ii];
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}
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for (int k = 1; k < 5; k++) {
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for (int i = 1; i < 56; i++) {
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SeedArray[i] -= SeedArray[1+(i+30)%55];
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if (SeedArray[i] < 0) SeedArray[i] += MBIG;
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}
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}
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inext=0;
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inextp = 21;
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Seed = 1;
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}
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//
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// Package Private Methods
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//
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//====================================Sample====================================
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//Action: Return a new random number [0..1) and reSeed the Seed array.
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//Returns: A double [0..1)
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//Arguments: None
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//Exceptions: None
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//==============================================================================
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//| <include path='docs/doc[@for="Random.Sample"]/*' />
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protected virtual double Sample() {
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int retVal;
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int locINext = inext;
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int locINextp = inextp;
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if (++locINext >= 56) locINext = 1;
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if (++locINextp >= 56) locINextp = 1;
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retVal = SeedArray[locINext]-SeedArray[locINextp];
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if (retVal < 0) retVal += MBIG;
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SeedArray[locINext]=retVal;
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inext = locINext;
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inextp = locINextp;
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//Including this division at the end gives us significantly improved
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//random number distribution.
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return (retVal*(1.0/MBIG));
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}
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//
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// Public Instance Methods
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//
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//=====================================Next=====================================
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//Returns: An int [0.._int4.MaxValue)
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//Arguments: None
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//Exceptions: None.
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//==============================================================================
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//| <include path='docs/doc[@for="Random.Next"]/*' />
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public virtual int Next() {
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return (int)(Sample()*Int32.MaxValue);
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}
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//=====================================Next=====================================
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//Returns: An int [minvalue..maxvalue)
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//Arguments: minValue -- the least legal value for the Random number.
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// maxValue -- the greatest legal return value.
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//Exceptions: None.
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//==============================================================================
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//| <include path='docs/doc[@for="Random.Next1"]/*' />
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public virtual int Next(int minValue, int maxValue) {
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if (minValue > maxValue) {
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throw new ArgumentOutOfRangeException("minValue",String.Format("Argument_MinMaxValue", "minValue", "maxValue"));
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}
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int range = (maxValue-minValue);
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//This is the case where we flipped around (e.g. MaxValue-MinValue);
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if (range < 0) {
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long longRange = (long)maxValue-(long)minValue;
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return (int)(((long)(Sample()*((double)longRange)))+minValue);
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}
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return ((int)(Sample()*(range)))+minValue;
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}
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//=====================================Next=====================================
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//Returns: An int [0..maxValue)
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//Arguments: maxValue -- the greatest legal return value.
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//Exceptions: None.
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//==============================================================================
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//| <include path='docs/doc[@for="Random.Next2"]/*' />
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public virtual int Next(int maxValue) {
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if (maxValue < 0) {
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throw new ArgumentOutOfRangeException("maxValue", String.Format("ArgumentOutOfRange_MustBePositive", "maxValue"));
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}
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return (int)(Sample()*maxValue);
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}
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//=====================================Next=====================================
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//Returns: A double [0..1)
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//Arguments: None
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//Exceptions: None
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//==============================================================================
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//| <include path='docs/doc[@for="Random.NextDouble"]/*' />
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public virtual double NextDouble() {
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return Sample();
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}
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//==================================NextBytes===================================
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//Action: Fills the byte array with random bytes [0..0x7f]. The entire array is filled.
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//Returns:Void
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//Arguments: buffer -- the array to be filled.
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//Exceptions: None
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//==============================================================================
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//| <include path='docs/doc[@for="Random.NextBytes"]/*' />
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public virtual void NextBytes(byte [] buffer){
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if (buffer==null) throw new ArgumentNullException("buffer");
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for (int i = 0; i < buffer.Length; i++) {
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buffer[i]=(byte)(Sample()*(Byte.MaxValue+1));
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}
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}
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}
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}
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